forked from blender/blender
davidhaver-WIP-realize-depth #2
@ -3,9 +3,9 @@
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* SPDX-License-Identifier: GPL-2.0-or-later */
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#pragma once
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#include "BKE_anonymous_attribute_id.hh"
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#include "BKE_anonymous_attribute_id.hh"
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#include "BKE_geometry_set.hh"
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#include "BKE_geometry_set.hh"
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#include "BLI_math_matrix_types.hh"
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namespace blender::geometry {
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namespace blender::geometry {
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@ -42,6 +42,9 @@ struct SpecificInstancesChoice {
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*/
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*/
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VArray<int> depths;
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VArray<int> depths;
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/**
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* Use this value to realize the instance completely
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*/
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static const int MAX_DEPTH = -1;
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static const int MAX_DEPTH = -1;
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};
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};
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@ -49,13 +49,13 @@ struct OrderedAttributes {
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}
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}
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};
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};
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/**
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* Instance attribute values used as fallback when the geometry does not have the
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* corresponding attributes itself. The pointers point to attributes stored in the instances
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* component or in #r_temporary_arrays. The order depends on the corresponding #OrderedAttributes
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* instance.
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*/
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struct AttributeFallbacksArray {
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struct AttributeFallbacksArray {
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/**
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* Instance attribute values used as fallback when the geometry does not have the
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* corresponding attributes itself. The pointers point to attributes stored in the instances
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* component or in #r_temporary_arrays. The order depends on the corresponding #OrderedAttributes
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* instance.
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*/
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Array<const void *> array;
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Array<const void *> array;
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AttributeFallbacksArray(int size) : array(size, nullptr) {}
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AttributeFallbacksArray(int size) : array(size, nullptr) {}
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@ -218,6 +218,7 @@ struct AllCurvesInfo {
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bool create_nurbs_weight_attribute = false;
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bool create_nurbs_weight_attribute = false;
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bool create_custom_normal_attribute = false;
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bool create_custom_normal_attribute = false;
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};
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};
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struct AllInstancesInfo {
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struct AllInstancesInfo {
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/** store an array of void pointer to attributes for each component. */
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/** store an array of void pointer to attributes for each component. */
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Vector<AttributeFallbacksArray> attribute_fallback;
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Vector<AttributeFallbacksArray> attribute_fallback;
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@ -226,6 +227,7 @@ struct AllInstancesInfo {
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/** Base transform for each instance component. */
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/** Base transform for each instance component. */
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Vector<float4x4> instances_components_transforms;
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Vector<float4x4> instances_components_transforms;
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};
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};
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/** Collects all tasks that need to be executed to realize all instances. */
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/** Collects all tasks that need to be executed to realize all instances. */
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struct GatherTasks {
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struct GatherTasks {
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Vector<RealizePointCloudTask> pointcloud_tasks;
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Vector<RealizePointCloudTask> pointcloud_tasks;
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@ -296,33 +298,25 @@ struct InstanceContext {
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curves(gather_info.curves.attributes.size()),
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curves(gather_info.curves.attributes.size()),
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instances(gather_info.instances_attriubutes.size())
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instances(gather_info.instances_attriubutes.size())
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{
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{
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// empty
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}
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}
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};
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};
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static void realize_collections(Collection *collection, bke::Instances *instances)
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static void realize_collections(Collection *collection, bke::Instances *instances)
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{
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{
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Vector<Collection *> children_collections;
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LISTBASE_FOREACH (CollectionChild *, collection_child, &collection->children) {
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LISTBASE_FOREACH (CollectionChild *, collection_child, &collection->children) {
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children_collections.append(collection_child->collection);
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float4x4 transform = float4x4::identity();
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}
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transform.location() += float3((collection_child->collection)->instance_offset);
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Vector<Object *> children_objects;
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transform.location() -= float3(collection->instance_offset);
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LISTBASE_FOREACH (CollectionObject *, collection_object, &collection->gobject) {
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const int handle = instances->add_reference(*(collection_child->collection));
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children_objects.append(collection_object->ob);
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instances->add_instance(handle, transform);
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}
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}
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for (Collection *child_collection : children_collections) {
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LISTBASE_FOREACH (CollectionObject *, collection_object, &collection->gobject) {
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float4x4 transform = float4x4::identity();
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transform.location() += float3(child_collection->instance_offset);
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transform.location() -= float3(collection->instance_offset);
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const int handle = instances->add_reference(*child_collection);
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instances->add_instance(handle, transform);
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// entries.append({handle, &(child_collection->id.name[2]), transform});
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}
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for (Object *child_object : children_objects) {
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const int handle = instances->add_reference(*child_object);
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float4x4 transform = float4x4::identity();
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float4x4 transform = float4x4::identity();
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transform.location() -= float3(collection->instance_offset);
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transform.location() -= float3(collection->instance_offset);
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transform *= child_object->object_to_world();
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transform *= (collection_object->ob)->object_to_world();
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const int handle = instances->add_reference(*(collection_object->ob));
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instances->add_instance(handle, transform);
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instances->add_instance(handle, transform);
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}
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}
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}
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}
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@ -488,10 +482,6 @@ static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
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return attributes_to_override;
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return attributes_to_override;
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}
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}
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/**
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* Calls #fn for every geometry in the given #InstanceReference. Also passes on the transformation
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* that is applied to every instance.
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*/
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static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &reference,
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static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &reference,
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bke::GeometrySet &r_geometry_set)
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bke::GeometrySet &r_geometry_set)
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{
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{
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@ -505,7 +495,7 @@ static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &re
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Collection *collection_ptr = &reference.collection();
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Collection *collection_ptr = &reference.collection();
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std::unique_ptr<bke::Instances> instances = std::make_unique<bke::Instances>();
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std::unique_ptr<bke::Instances> instances = std::make_unique<bke::Instances>();
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realize_collections(collection_ptr, instances.get());
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realize_collections(collection_ptr, instances.get());
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r_geometry_set = bke::GeometrySet::from_instances(instances.release());
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r_geometry_set.replace_instances(instances.release());
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break;
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break;
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}
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}
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case InstanceReference::Type::GeometrySet: {
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case InstanceReference::Type::GeometrySet: {
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@ -524,6 +514,10 @@ static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &re
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return r_geometry_set;
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return r_geometry_set;
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}
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}
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/**
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* Calls #fn for every geometry in the given #InstanceReference. Also passes on the transformation
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* that is applied to every instance.
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*/
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static void foreach_geometry_in_reference(
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static void foreach_geometry_in_reference(
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const InstanceReference &reference,
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const InstanceReference &reference,
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const float4x4 &base_transform,
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const float4x4 &base_transform,
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@ -737,12 +731,14 @@ static void gather_realize_tasks_recursive(GatherTasksInfo &gather_info,
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* This function iterates through a set of geometries, applying a callback to each attribute of
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* This function iterates through a set of geometries, applying a callback to each attribute of
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* eligible children based on specified conditions. Attributes should not be removed or added
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* eligible children based on specified conditions. Attributes should not be removed or added
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* by the callback. Relevant children are determined by three criteria: the component type
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* by the callback. Relevant children are determined by three criteria: the component type
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* (e.g., mesh, curve), a depth value greater than 0 and aselection. If the primary component
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* (e.g., mesh, curve), a depth value greater than 0 and a selection. If the primary component
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* is an instance, the condition is true only when the depthis exactly 0. Additionally, the
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* is an instance, the condition is true only when the depth is exactly 0. Additionally, the
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* function extends its operation to instances if any of theirnested children meet the first
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* function extends its operation to instances if any of their nested children meet the first
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* condition. Also, an initial depth of 0 is equal to infinity for iteration easier use.
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* condition.
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*
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* Based on bke::GeometrySet::attribute_foreach
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*/
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*/
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bool static attribute_foreach(const bke::GeometrySet &geometry_set,
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static bool attribute_foreach(const bke::GeometrySet &geometry_set,
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const Span<bke::GeometryComponent::Type> component_types,
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const Span<bke::GeometryComponent::Type> component_types,
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const int current_depth,
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const int current_depth,
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const int depth_target,
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const int depth_target,
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@ -809,6 +805,11 @@ bool static attribute_foreach(const bke::GeometrySet &geometry_set,
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return is_relevant;
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return is_relevant;
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}
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}
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/**
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* Based on bke::GeometrySet::gather_attributes_for_propagation.
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* Specialized for Specialized attribute_foreach to get:
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* current_depth, depth_target, instance_depth and selection.
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*/
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void static gather_attributes_for_propagation(
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void static gather_attributes_for_propagation(
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bke::GeometrySet re_geometry_set,
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bke::GeometrySet re_geometry_set,
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const Span<bke::GeometryComponent::Type> component_types,
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const Span<bke::GeometryComponent::Type> component_types,
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@ -867,10 +868,11 @@ void static gather_attributes_for_propagation(
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r_attributes.add_or_modify(attribute_id, add_info, modify_info);
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r_attributes.add_or_modify(attribute_id, add_info, modify_info);
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});
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});
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}
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}
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/** \} */
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/** \} */
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/* -------------------------------------------------------------------- */
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/* -------------------------------------------------------------------- */
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/** \name Point Cloud
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/** \name Instance
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* \{ */
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* \{ */
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static OrderedAttributes gather_generic_instance_attributes_to_propagate(
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static OrderedAttributes gather_generic_instance_attributes_to_propagate(
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@ -900,6 +902,109 @@ static OrderedAttributes gather_generic_instance_attributes_to_propagate(
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return ordered_attributes;
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return ordered_attributes;
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}
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}
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static void execute_instances_tasks(
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const Span<bke::GeometryComponentPtr> src_components,
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Span<blender::float4x4> src_base_transforms,
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OrderedAttributes all_instances_attributes,
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Span<blender::geometry::AttributeFallbacksArray> attribute_fallback,
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bke::GeometrySet &r_realized_geometry)
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{
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BLI_assert(src_components.size() == src_base_transforms.size() &&
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src_components.size() == attribute_fallback.size());
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if (src_components.is_empty()) {
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return;
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}
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VArray<blender::float4x4>::ForSpan(src_base_transforms);
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Array<int> offsets_data(src_components.size() + 1);
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for (const int component_index : src_components.index_range()) {
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const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
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*src_components[component_index]);
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offsets_data[component_index] = src_component.get()->instances_num();
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}
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const OffsetIndices offsets = offset_indices::accumulate_counts_to_offsets(offsets_data);
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std::unique_ptr<bke::Instances> dst_instances = std::make_unique<bke::Instances>();
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dst_instances->resize(offsets.total_size());
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/* Prepare generic output attributes. */
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for (const int attribute_index : all_instances_attributes.index_range()) {
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bke::AttrDomain domain = bke::AttrDomain::Instance;
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bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
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eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
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blender::bke::MutableAttributeAccessor attr = dst_instances->attributes_for_write();
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attr.lookup_or_add_for_write_only_span(id, domain, type).finish();
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}
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MutableSpan<float4x4> all_transforms = dst_instances->transforms_for_write();
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MutableSpan<int> all_handles = dst_instances->reference_handles_for_write();
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for (const int component_index : src_components.index_range()) {
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const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
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*src_components[component_index]);
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const bke::Instances &src_instances = *src_component.get();
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const blender::float4x4 src_base_transform = src_base_transforms[component_index];
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const Array<const void *> attribute_fallback_array = attribute_fallback[component_index].array;
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const Span<bke::InstanceReference> src_references = src_instances.references();
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Array<int> handle_map(src_references.size());
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for (const int src_handle : src_references.index_range()) {
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handle_map[src_handle] = dst_instances->add_reference(src_references[src_handle]);
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}
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const IndexRange dst_range = offsets[component_index];
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for (const int attribute_index : all_instances_attributes.index_range()) {
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bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
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eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
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const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
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BLI_assert(cpp_type != nullptr);
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bke::GSpanAttributeWriter write_attribute =
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dst_instances->attributes_for_write().lookup_for_write_span(id);
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GMutableSpan dst_span = write_attribute.span;
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if (!write_attribute) { // do not override existing attributes
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continue;
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}
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const void *attribute_ptr;
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if (attribute_fallback_array[attribute_index] != nullptr) {
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attribute_ptr = attribute_fallback_array[attribute_index];
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}
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else {
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attribute_ptr = cpp_type->default_value();
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}
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GVArray src_span = GVArray::ForSingle(*cpp_type, dst_range.size(), attribute_ptr);
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array_utils::copy(src_span, dst_span.slice(dst_range));
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write_attribute.finish();
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}
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const Span<int> src_handles = src_instances.reference_handles();
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array_utils::gather(handle_map.as_span(), src_handles, all_handles.slice(dst_range));
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array_utils::copy(src_instances.transforms(), all_transforms.slice(dst_range));
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for (blender::float4x4 &transfrom : all_transforms.slice(dst_range)) {
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transfrom *= src_base_transform;
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}
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}
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r_realized_geometry.replace_instances(dst_instances.release());
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auto &dst_component = r_realized_geometry.get_component_for_write<bke::InstancesComponent>();
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Vector<const bke::GeometryComponent *> for_join_attributes;
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for (bke::GeometryComponentPtr compent : src_components) {
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for_join_attributes.append(compent.get());
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}
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join_attributes(
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for_join_attributes, dst_component, {"position", ".reference_index", "instance_transform"});
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Point Cloud
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* \{ */
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static OrderedAttributes gather_generic_pointcloud_attributes_to_propagate(
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static OrderedAttributes gather_generic_pointcloud_attributes_to_propagate(
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const bke::GeometrySet &in_geometry_set,
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const bke::GeometrySet &in_geometry_set,
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const RealizeInstancesOptions &options,
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const RealizeInstancesOptions &options,
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@ -912,13 +1017,8 @@ static OrderedAttributes gather_generic_pointcloud_attributes_to_propagate(
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if (options.realize_instance_attributes) {
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if (options.realize_instance_attributes) {
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src_component_types.append(bke::GeometryComponent::Type::Instance);
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src_component_types.append(bke::GeometryComponent::Type::Instance);
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}
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}
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Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
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Map<AttributeIDRef, AttributeKind> attributes_to_propagate;
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// in_geometry_set.gather_attributes_for_propagation(src_component_types,
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// bke::GeometryComponent::Type::PointCloud,
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// chosen_instances.depths,
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// chosen_instances.selection,
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// options.propagation_info,
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// attributes_to_propagate);
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gather_attributes_for_propagation(in_geometry_set,
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gather_attributes_for_propagation(in_geometry_set,
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src_component_types,
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src_component_types,
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bke::GeometryComponent::Type::PointCloud,
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bke::GeometryComponent::Type::PointCloud,
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@ -926,6 +1026,7 @@ static OrderedAttributes gather_generic_pointcloud_attributes_to_propagate(
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chosen_instances.selection,
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chosen_instances.selection,
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options.propagation_info,
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options.propagation_info,
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attributes_to_propagate);
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attributes_to_propagate);
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attributes_to_propagate.remove("position");
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attributes_to_propagate.remove("position");
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r_create_id = attributes_to_propagate.pop_try("id").has_value();
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r_create_id = attributes_to_propagate.pop_try("id").has_value();
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||||||
r_create_radii = attributes_to_propagate.pop_try("radius").has_value();
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r_create_radii = attributes_to_propagate.pop_try("radius").has_value();
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||||||
@ -1036,98 +1137,6 @@ static void execute_realize_pointcloud_task(
|
|||||||
dst_attribute_writers);
|
dst_attribute_writers);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void execute_instances_tasks(
|
|
||||||
const Span<bke::GeometryComponentPtr> src_components,
|
|
||||||
Span<blender::float4x4> src_base_transforms,
|
|
||||||
OrderedAttributes all_instances_attributes,
|
|
||||||
Span<blender::geometry::AttributeFallbacksArray> attribute_fallback,
|
|
||||||
bke::GeometrySet &result)
|
|
||||||
{
|
|
||||||
BLI_assert(src_components.size() == src_base_transforms.size() &&
|
|
||||||
src_components.size() == attribute_fallback.size());
|
|
||||||
if (src_components.is_empty()) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
VArray<blender::float4x4>::ForSpan(src_base_transforms);
|
|
||||||
Array<int> offsets_data(src_components.size() + 1);
|
|
||||||
for (const int component_index : src_components.index_range()) {
|
|
||||||
const bke::InstancesComponent &src_component = static_cast<const bke::InstancesComponent &>(
|
|
||||||
*src_components[component_index]);
|
|
||||||
offsets_data[component_index] = src_component.get()->instances_num();
|
|
||||||
}
|
|
||||||
const OffsetIndices offsets = offset_indices::accumulate_counts_to_offsets(offsets_data);
|
|
||||||
|
|
||||||
std::unique_ptr<bke::Instances> dst_instances = std::make_unique<bke::Instances>();
|
|
||||||
dst_instances->resize(offsets.total_size());
|
|
||||||
|
|
||||||
/* Prepare generic output attributes. */
|
|
||||||
for (const int attribute_index : all_instances_attributes.index_range()) {
|
|
||||||
bke::AttrDomain domain = bke::AttrDomain::Instance;
|
|
||||||
bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
|
|
||||||
eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
|
|
||||||
blender::bke::MutableAttributeAccessor attr = dst_instances->attributes_for_write();
|
|
||||||
attr.lookup_or_add_for_write_only_span(id, domain, type).finish();
|
|
||||||
}
|
|
||||||
|
|
||||||
MutableSpan<float4x4> all_transforms = dst_instances->transforms_for_write();
|
|
||||||
MutableSpan<int> all_handles = dst_instances->reference_handles_for_write();
|
|
||||||
|
|
||||||
for (const int component_index : src_components.index_range()) {
|
|
||||||
const auto &src_component = static_cast<const bke::InstancesComponent &>(
|
|
||||||
*src_components[component_index]);
|
|
||||||
const bke::Instances &src_instances = *src_component.get();
|
|
||||||
const blender::float4x4 src_base_transform = src_base_transforms[component_index];
|
|
||||||
const Array<const void *> attribute_fallback_array = attribute_fallback[component_index].array;
|
|
||||||
|
|
||||||
const Span<bke::InstanceReference> src_references = src_instances.references();
|
|
||||||
Array<int> handle_map(src_references.size());
|
|
||||||
for (const int src_handle : src_references.index_range()) {
|
|
||||||
handle_map[src_handle] = dst_instances->add_reference(src_references[src_handle]);
|
|
||||||
}
|
|
||||||
const IndexRange dst_range = offsets[component_index];
|
|
||||||
for (const int attribute_index : all_instances_attributes.index_range()) {
|
|
||||||
bke::AttributeIDRef id = all_instances_attributes.ids[attribute_index];
|
|
||||||
eCustomDataType type = all_instances_attributes.kinds[attribute_index].data_type;
|
|
||||||
|
|
||||||
const CPPType *cpp_type = bke::custom_data_type_to_cpp_type(type);
|
|
||||||
BLI_assert(cpp_type != nullptr);
|
|
||||||
bke::GSpanAttributeWriter write_attribute =
|
|
||||||
dst_instances->attributes_for_write().lookup_for_write_span(id);
|
|
||||||
GMutableSpan dst_span = write_attribute.span;
|
|
||||||
if (!write_attribute) { // do not override existing attributes
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
const void *attribute_ptr; // Declare a pointer to an integer
|
|
||||||
if (attribute_fallback_array[attribute_index] != nullptr) {
|
|
||||||
attribute_ptr = attribute_fallback_array[attribute_index];
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
attribute_ptr = cpp_type->default_value();
|
|
||||||
}
|
|
||||||
GVArray src_span = GVArray::ForSingle(*cpp_type, dst_range.size(), attribute_ptr);
|
|
||||||
array_utils::copy(src_span, dst_span.slice(dst_range));
|
|
||||||
write_attribute.finish();
|
|
||||||
}
|
|
||||||
const Span<int> src_handles = src_instances.reference_handles();
|
|
||||||
array_utils::gather(handle_map.as_span(), src_handles, all_handles.slice(dst_range));
|
|
||||||
array_utils::copy(src_instances.transforms(), all_transforms.slice(dst_range));
|
|
||||||
for (blender::float4x4 &transfrom : all_transforms.slice(dst_range)) {
|
|
||||||
transfrom *= src_base_transform;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
result.replace_instances(dst_instances.release());
|
|
||||||
auto &dst_component = result.get_component_for_write<bke::InstancesComponent>();
|
|
||||||
Vector<const bke::GeometryComponent *> for_join_attributes;
|
|
||||||
for (bke::GeometryComponentPtr compent : src_components) {
|
|
||||||
for_join_attributes.append(compent.get());
|
|
||||||
}
|
|
||||||
|
|
||||||
join_attributes(
|
|
||||||
for_join_attributes, dst_component, {"position", ".reference_index", "instance_transform"});
|
|
||||||
}
|
|
||||||
|
|
||||||
static void execute_realize_pointcloud_tasks(bool keep_original_ids,
|
static void execute_realize_pointcloud_tasks(bool keep_original_ids,
|
||||||
const AllPointCloudsInfo &all_pointclouds_info,
|
const AllPointCloudsInfo &all_pointclouds_info,
|
||||||
const Span<RealizePointCloudTask> tasks,
|
const Span<RealizePointCloudTask> tasks,
|
||||||
@ -1945,11 +1954,11 @@ static void propagate_instances_to_keep(
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
bke::InstancesComponent &new_instances_components =
|
|
||||||
new_geometry_set.get_component_for_write<bke::InstancesComponent>();
|
|
||||||
|
|
||||||
std::unique_ptr<Instances> new_instances = std::make_unique<Instances>(instances);
|
std::unique_ptr<Instances> new_instances = std::make_unique<Instances>(instances);
|
||||||
new_instances->remove(inverse_selection, propagation_info);
|
new_instances->remove(inverse_selection, propagation_info);
|
||||||
|
|
||||||
|
bke::InstancesComponent &new_instances_components =
|
||||||
|
new_geometry_set.get_component_for_write<bke::InstancesComponent>();
|
||||||
new_instances_components.replace(new_instances.release(), bke::GeometryOwnershipType::Owned);
|
new_instances_components.replace(new_instances.release(), bke::GeometryOwnershipType::Owned);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1999,10 +2008,10 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
|
|||||||
OrderedAttributes all_instance_attributes = gather_generic_instance_attributes_to_propagate(
|
OrderedAttributes all_instance_attributes = gather_generic_instance_attributes_to_propagate(
|
||||||
geometry_set, options, chosen_instances);
|
geometry_set, options, chosen_instances);
|
||||||
|
|
||||||
Vector<std::unique_ptr<GArray<>>> temporary_arrays;
|
|
||||||
const bool create_id_attribute = all_pointclouds_info.create_id_attribute ||
|
const bool create_id_attribute = all_pointclouds_info.create_id_attribute ||
|
||||||
all_meshes_info.create_id_attribute ||
|
all_meshes_info.create_id_attribute ||
|
||||||
all_curves_info.create_id_attribute;
|
all_curves_info.create_id_attribute;
|
||||||
|
Vector<std::unique_ptr<GArray<>>> temporary_arrays;
|
||||||
GatherTasksInfo gather_info = {all_pointclouds_info,
|
GatherTasksInfo gather_info = {all_pointclouds_info,
|
||||||
all_meshes_info,
|
all_meshes_info,
|
||||||
all_curves_info,
|
all_curves_info,
|
||||||
@ -2012,11 +2021,6 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
|
|||||||
chosen_instances.depths,
|
chosen_instances.depths,
|
||||||
temporary_arrays};
|
temporary_arrays};
|
||||||
|
|
||||||
bke::GeometrySet new_geometry_set;
|
|
||||||
|
|
||||||
const float4x4 transform = float4x4::identity();
|
|
||||||
InstanceContext attribute_fallbacks(gather_info);
|
|
||||||
|
|
||||||
if (not_to_realize_set.has_instances()) {
|
if (not_to_realize_set.has_instances()) {
|
||||||
gather_info.instances.instances_components_to_merge.append(
|
gather_info.instances.instances_components_to_merge.append(
|
||||||
(not_to_realize_set.get_component_for_write<bke::InstancesComponent>()).copy());
|
(not_to_realize_set.get_component_for_write<bke::InstancesComponent>()).copy());
|
||||||
@ -2024,6 +2028,9 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
|
|||||||
gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
|
gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const float4x4 transform = float4x4::identity();
|
||||||
|
InstanceContext attribute_fallbacks(gather_info);
|
||||||
|
|
||||||
gather_realize_tasks_recursive(gather_info,
|
gather_realize_tasks_recursive(gather_info,
|
||||||
0,
|
0,
|
||||||
SpecificInstancesChoice::MAX_DEPTH,
|
SpecificInstancesChoice::MAX_DEPTH,
|
||||||
@ -2031,6 +2038,8 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
|
|||||||
transform,
|
transform,
|
||||||
attribute_fallbacks);
|
attribute_fallbacks);
|
||||||
|
|
||||||
|
bke::GeometrySet new_geometry_set;
|
||||||
|
|
||||||
execute_instances_tasks(gather_info.instances.instances_components_to_merge,
|
execute_instances_tasks(gather_info.instances.instances_components_to_merge,
|
||||||
gather_info.instances.instances_components_transforms,
|
gather_info.instances.instances_components_transforms,
|
||||||
all_instance_attributes,
|
all_instance_attributes,
|
||||||
|
Loading…
Reference in New Issue
Block a user