davidhaver-WIP-realize-depth #3

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David-Haver wants to merge 65 commits from David-Haver/blender-old:davidhaver-WIP-realize-depth into WIP-realize-depth

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@ -501,31 +501,36 @@ static Vector<std::pair<int, GSpan>> prepare_attribute_fallbacks(
* Calls #fn for every geometry in the given #InstanceReference. Also passes on the transformation
* that is applied to every instance.
*/
static bke::GeometrySet geometry_set_from_reference(const InstanceReference &reference)
static bke::GeometrySet &geometry_set_from_reference(const InstanceReference &reference,
bke::GeometrySet &r_geometry_set)
{
switch (reference.type()) {
case InstanceReference::Type::Object: {
const Object &object = reference.object();
return bke::object_get_evaluated_geometry_set(object);
r_geometry_set = bke::object_get_evaluated_geometry_set(object);
break;
}
case InstanceReference::Type::Collection: {
Collection *collection_ptr = &reference.collection();
std::unique_ptr<bke::Instances> instances = std::make_unique<bke::Instances>();
realize_collections(collection_ptr, instances.get());
bke::GeometrySet collection_geometry = bke::GeometrySet::from_instances(instances.release());
collection_geometry.get_component(bke::GeometryComponent::Type::Instance)->add_user();
return collection_geometry;
r_geometry_set = bke::GeometrySet::from_instances(instances.release());
break;
}
case InstanceReference::Type::GeometrySet: {
return reference.geometry_set();
r_geometry_set = reference.geometry_set();
break;
}
case InstanceReference::Type::None: {
return bke::GeometrySet(); // Return an empty GeometrySet for None type
r_geometry_set = bke::GeometrySet(); // Return an empty GeometrySet for None type
break;
}
default: {
return bke::GeometrySet();
r_geometry_set = bke::GeometrySet();
break;
}
}
return r_geometry_set;
}
static void foreach_geometry_in_reference(
@ -535,7 +540,8 @@ static void foreach_geometry_in_reference(
FunctionRef<void(const bke::GeometrySet &geometry_set, const float4x4 &transform, uint32_t id)>
fn)
{
const bke::GeometrySet geometry_set = geometry_set_from_reference(reference);
bke::GeometrySet geometry_set;
geometry_set_from_reference(reference, geometry_set);
fn(geometry_set, base_transform, id);
}
@ -769,8 +775,9 @@ bool static attribute_foreach(const bke::GeometrySet &geometry_set,
for (const int index : indices.index_range()) {
const int i = indices[index];
const int depth_target_tmp = (current_depth == 0) ? instance_depth[i] : depth_target;
bke::GeometrySet instance_geometry_set = geometry_set_from_reference(
instances.references()[instances.reference_handles()[i]]);
bke::GeometrySet instance_geometry_set;
geometry_set_from_reference(instances.references()[instances.reference_handles()[i]],
instance_geometry_set);
/*Process child instances with a recursive call.*/
if (current_depth != depth_target_tmp) {
is_child_has_component = attribute_foreach(instance_geometry_set,
@ -1955,9 +1962,9 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
return geometry_set;
}
Vector<const bke::GeometryComponent *> instances_components_to_merge;
instances_components_to_merge.append(
&geometry_set.get_component_for_write<bke::InstancesComponent>());
bke::GeometrySet not_to_realize_set;
propagate_instances_to_keep(
geometry_set, options.selection, not_to_realize_set, options.propagation_info);
if (options.keep_original_ids) {
remove_id_attribute_from_instances(geometry_set);
@ -1988,9 +1995,12 @@ bke::GeometrySet realize_instances(bke::GeometrySet geometry_set,
const float4x4 transform = float4x4::identity();
InstanceContext attribute_fallbacks(gather_info);
gather_info.instances.instances_components_to_merge = std::move(instances_components_to_merge);
gather_info.instances.instances_components_transforms.append(float4x4::identity());
gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
if (not_to_realize_set.has_instances()) {
gather_info.instances.instances_components_to_merge.append(
&not_to_realize_set.get_component_for_write<bke::InstancesComponent>());
gather_info.instances.instances_components_transforms.append(float4x4::identity());
gather_info.instances.attribute_fallback.append((gather_info.instances_attriubutes.size()));
}
gather_realize_tasks_recursive(gather_info, 0, -1, geometry_set, transform, attribute_fallbacks);