forked from blender/blender
davidhaver-WIP-realize-depth #3
@ -4,6 +4,7 @@
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#include "GEO_join_geometries.hh"
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#include "GEO_realize_instances.hh"
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// #include "BKE_geometry_set.hh"
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#include "DNA_collection_types.h"
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#include "DNA_layer_types.h"
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@ -262,6 +263,13 @@ struct GatherTasksInfo {
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*/
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Vector<std::unique_ptr<GArray<>>> &r_temporary_arrays;
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// /** Instance components to merge for output geometry. */
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// Vector<const InstancesComponent *> instances_components_to_merge;
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// /** Base transform for each instance component. */
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// Vector<float4x4> instances_components_transforms;
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/** All gathered tasks. */
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GatherTasks r_tasks;
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/** Current offsets while gathering tasks. */
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