realize-depth #5

Merged
Arye Ramaty merged 43 commits from David-Haver/blender:realize-depth into WIP-realize-depth 2024-03-31 17:22:49 +02:00
Showing only changes of commit bffcb000e8 - Show all commits

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@ -106,7 +106,7 @@ struct ShaderCache {
friend ShaderCache *get_shader_cache(id<MTLDevice> mtlDevice);
void compile_thread_func(int thread_index);
void compile_thread_func();
using PipelineCollection = std::vector<unique_ptr<MetalKernelPipeline>>;
@ -174,7 +174,7 @@ void ShaderCache::wait_for_all()
}
}
void ShaderCache::compile_thread_func(int /*thread_index*/)
void ShaderCache::compile_thread_func()
{
while (running) {
@ -309,7 +309,7 @@ void ShaderCache::load_kernel(DeviceKernel device_kernel,
metal_printf("Spawning %d Cycles kernel compilation threads\n", max_mtlcompiler_threads);
for (int i = 0; i < max_mtlcompiler_threads; i++) {
compile_threads.push_back(std::thread([&] { compile_thread_func(i); }));
compile_threads.push_back(std::thread([this] { this->compile_thread_func(); }));
}
}
}