==================================== = Blender 4.1.0 System Information = ==================================== Blender: ==================================== version: 4.1.0, branch: blender-v4.1-release, commit date: 2024-03-25 20:42, hash: 40a5e739e270, type: Release build date: 2024-03-26, 00:44:29 platform: 'macOS-13.6-x86_64-i386-64bit' binary path: '/Applications/Blender_4_1.app/Contents/MacOS/Blender' build cflags: -Wall -Werror=implicit-function-declaration -Werror=return-type -Wno-tautological-compare -Wno-unknown-pragmas -Wno-char-subscripts -Wstrict-prototypes -Wmissing-prototypes -Wunused-parameter -Wundef -Wundef-prefix -Werror=unguarded-availability-new -mmacosx-version-min=11.2 -Xclang -fopenmp -I'/Users/blender/git/blender-v410/blender.git/lib/macos_x64/openmp/include' -std=gnu11 -msse -pipe -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build cxxflags: -Wall -Wc++20-designator -Wno-tautological-compare -Wno-unknown-pragmas -Wno-char-subscripts -Wno-overloaded-virtual -Wno-sign-compare -Wno-invalid-offsetof -Wno-suggest-override -Wundef -Wundef-prefix -Wunused-parameter -Wmismatched-tags -Werror=unguarded-availability-new -mmacosx-version-min=11.2 -ftemplate-depth=1024 -Xclang -fopenmp -I'/Users/blender/git/blender-v410/blender.git/lib/macos_x64/openmp/include' -msse -pipe -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build linkflags: -fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework Metal -framework QuartzCore -framework ForceFeedback -framework GameController -liconv -Wl,-unexported_symbols_list,'/Users/blender/git/blender-v410/blender.git/source/creator/symbols_apple.map' -Wl,-ld_classic build system: CMake Python: ==================================== version: 3.11.6 (main, Jan 2 2024, 14:58:43) [Clang 15.0.0 (clang-1500.1.0.2.5)] file system encoding: utf-8:surrogateescape paths: '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/startup' '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/modules' '/Applications/Blender_4_1.app/Contents/Resources/4.1/python/lib/python311.zip' '/Applications/Blender_4_1.app/Contents/Resources/4.1/python/lib/python3.11' '/Applications/Blender_4_1.app/Contents/Resources/4.1/python/lib/python3.11/lib-dynload' '/Applications/Blender_4_1.app/Contents/Resources/4.1/python/lib/python3.11/site-packages' '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/freestyle/modules' '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/modules' '/Users/paulosampaio/Library/Application Support/Blender/4.1/scripts/addons/modules' '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons' '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons_contrib' Python (External Binary): ==================================== binary path: '/Applications/Blender_4_1.app/Contents/Resources/4.1/python/bin/python3.11' version: Python 3.11.6 Directories: ==================================== scripts: '/Applications/Blender_4_1.app/Contents/Resources/4.1/scripts' user scripts: '/Users/paulosampaio/Library/Application Support/Blender/4.1/scripts' pref scripts: datafiles: '/Users/paulosampaio/Library/Application Support/Blender/4.1/datafiles' config: '/Users/paulosampaio/Library/Application Support/Blender/4.1/config' scripts: '/Users/paulosampaio/Library/Application Support/Blender/4.1/scripts' autosave: '/Users/paulosampaio/Library/Application Support/Blender/4.1/autosave' tempdir: '/var/folders/f6/txkkf1jd4cs766_gwg27nzhm0000gn/T/blender_7FyyAN/' FFmpeg: ==================================== avcodec: '60, 3, 100' avdevice: '60, 1, 100' avformat: '60, 3, 100' avutil: '58, 2, 100' swscale: ' 7, 1, 100' SDL: ==================================== Version: 2.28.2 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ==================================== OpenColorIO: 2, 3, 2 OpenImageIO: 2, 5, 6 OpenShadingLanguage: 1, 13, 5 OpenSubdiv: 3, 6, 0 OpenVDB: 11, 0, 0 Alembic: 1, 8, 3 USD: 0, 23, 11 GPU: ==================================== renderer: 'Metal API' vendor: 'AMD Radeon Pro 580X' version: '1.2' device type: 'AMD' backend type: 'METAL' extensions: Implementation Dependent GPU Limits: ==================================== Maximum Batch Vertices: -2147483648 Maximum Batch Indices: -2147483648 GLSL: Maximum Varying Floats: 60 Maximum Vertex Attributes: 31 Maximum Vertex Uniform Components: 1024 Maximum Fragment Uniform Components: 1024 Maximum Vertex Image Units: 128 Maximum Fragment Image Units: 128 Maximum Pipeline Image Units: 128 Features: Compute Shader Support: 1 Image Load/Store Support: 1 Cycles: ==================================== CPU device capabilities: SSE2 SSE41 AVX2 Metal device capabilities: Number of devices: 1 Device: AMD Radeon Pro 580X Enabled add-ons: ==================================== io_anim_bvh (version: (1, 0, 1), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_anim_bvh/__init__.py) io_curve_svg (version: UNKNOWN, path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_curve_svg/__init__.py) io_mesh_stl (version: (1, 1, 3), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_mesh_stl/__init__.py) io_mesh_uv_layout (version: (1, 2, 0), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_mesh_uv_layout/__init__.py) io_scene_fbx (version: (5, 11, 7), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_scene_fbx/__init__.py) io_scene_gltf2 (version: (4, 1, 62), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_scene_gltf2/__init__.py) io_scene_x3d (version: (2, 3, 1), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/io_scene_x3d/__init__.py) cycles (version: UNKNOWN, path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/cycles/__init__.py) pose_library (version: (2, 0), path: /Applications/Blender_4_1.app/Contents/Resources/4.1/scripts/addons/pose_library/__init__.py)