INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0425 13:02:31.063500 3308 device.cpp:36] CUEW initialization succeeded I0425 13:02:31.063500 3308 device.cpp:38] Found precompiled kernels I0425 13:02:31.079123 3308 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size.