#usda 1.0 ( doc = """Generated from Composed Stage of root layer """ endTimeCode = 1 framesPerSecond = 24 metersPerUnit = 1 startTimeCode = 1 timeCodesPerSecond = 24 upAxis = "Y" ) def Capsule "capsule1" { uniform token axis = "Z" float3[] extent = [(-0.5, -0.5, -1), (0.5, 0.5, 1)] double height = 1 color3f[] primvars:displayColor = [(1, 0, 1)] ( interpolation = "constant" ) double radius = 0.5 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def Cone "cone1" { uniform token axis = "Z" float3[] extent = [(-1, -1, -1), (1, 1, 1)] double height = 2 color3f[] primvars:displayColor = [(0, 1, 0)] ( interpolation = "constant" ) double radius = 1 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (2, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def Sphere "sphere1" { float3[] extent = [(-1, -1, -1), (1, 1, 1)] color3f[] primvars:displayColor = [(1, 0, 0)] ( interpolation = "constant" ) double radius = 1 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (4, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def Cylinder "cylinder1" { uniform token axis = "Z" float3[] extent = [(-1, -1, -1), (1, 1, 1)] double height = 2 color3f[] primvars:displayColor = [(1, 1, 0)] ( interpolation = "constant" ) double radius = 1 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (6.5, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] } def Cube "cube1" { float3[] extent = [(-1, -1, -1), (1, 1, 1)] color3f[] primvars:displayColor = [(0, 0, 1)] ( interpolation = "constant" ) double size = 2 matrix4d xformOp:transform = ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (9, 0, 0, 1) ) uniform token[] xformOpOrder = ["xformOp:transform"] }