INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0409 23:37:21.049264 21920 device.cpp:32] CUEW initialization succeeded I0409 23:37:21.049264 21920 device.cpp:34] Found precompiled kernels I0409 23:37:21.056838 21920 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 164 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0409 23:37:24.931881 27376 device.cpp:182] Device has compute preemption or is not used for display. I0409 23:37:24.931881 27376 device.cpp:185] Added device "NVIDIA GeForce RTX 3080 Ti" with id "CUDA_NVIDIA GeForce RTX 3080 Ti_0000:01:00". I0409 23:37:24.937819 27376 device.cpp:504] Mapped host memory limit set to 29,993,578,496 bytes. (27.93G) I0409 23:37:25.030310 27376 device_impl.cpp:80] All knobs on default. I0409 23:37:25.163074 27376 device_impl.cpp:80] Opened database: "C:\Users\raimu\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0409 23:37:25.163074 27376 device_impl.cpp:80] Cache data size: "183.2 MiB" I0409 23:37:25.349217 27376 osl.cpp:304] Using shader search path: C:\Program Files\Blender Foundation\Blender 3.5\3.5\scripts\addons\cycles\shader I0409 23:37:25.349217 27376 device_impl.cpp:58] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0409 23:37:25.368731 27376 sync.cpp:295] Total time spent synchronizing data: 0.0005527 I0409 23:37:25.390772 15352 film.cpp:593] Effective scene passes: I0409 23:37:25.390772 15352 film.cpp:595] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0409 23:37:25.390772 15352 film.cpp:595] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0409 23:37:25.390772 15352 film.cpp:595] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0409 23:37:25.390772 15352 film.cpp:595] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0409 23:37:25.390772 15352 scene.cpp:593] Requested features: I0409 23:37:25.390772 15352 scene.cpp:594] Use BSDF True I0409 23:37:25.390772 15352 scene.cpp:595] Use Emission True I0409 23:37:25.390772 15352 scene.cpp:597] Use Volume False I0409 23:37:25.390772 15352 scene.cpp:598] Use Bump True I0409 23:37:25.390772 15352 scene.cpp:599] Use Voronoi False I0409 23:37:25.390772 15352 scene.cpp:601] Use Shader Raytrace False I0409 23:37:25.390772 15352 scene.cpp:603] Use MNEEFalse I0409 23:37:25.390772 15352 scene.cpp:604] Use Transparent False I0409 23:37:25.390772 15352 scene.cpp:606] Use Denoising True I0409 23:37:25.390772 15352 scene.cpp:607] Use Path Tracing True I0409 23:37:25.390772 15352 scene.cpp:609] Use Hair False I0409 23:37:25.390772 15352 scene.cpp:610] Use Pointclouds False I0409 23:37:25.390772 15352 scene.cpp:612] Use Object Motion False I0409 23:37:25.390772 15352 scene.cpp:614] Use Baking False I0409 23:37:25.390772 15352 scene.cpp:615] Use Subsurface False I0409 23:37:25.390772 15352 scene.cpp:616] Use Volume False I0409 23:37:25.390772 15352 scene.cpp:617] Use Patch Evaluation False I0409 23:37:25.390772 15352 scene.cpp:619] Use Shadow Catcher False I0409 23:37:25.390772 15352 device_impl.cpp:248] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 3.5\3.5\scripts\addons\cycles\lib/kernel_sm_86.cubin. I0409 23:37:25.390772 15352 device_impl.cpp:250] Using precompiled kernel. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0409 23:37:25.459877 15352 device_impl.cpp:486] Local memory reserved 767,557,632 bytes. (732.00M) INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0409 23:37:25.520161 15352 device_impl.cpp:80] Cache hit for key: ptx-17166614-key3cd4971cd09c37c4f66d1a6f938da3d8-sm_86-rtc1-drv531.41 I0409 23:37:25.520161 15352 device_impl.cpp:80] I0409 23:37:25.557720 15352 device_impl.cpp:80] Info: Pipeline statistics module(s) : 1 entry function(s) : 9 trace call(s) : 7 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 904 instruction(s) in entry functions : 14214 non-entry function(s) : 15 basic block(s) in non-entry functions: 8567 instruction(s) in non-entry functions: 121278 debug information : no I0409 23:37:25.557720 15352 osl.cpp:107] Total 6 shaders. Switching to fully guarded memory allocator. Blender 3.5.0 Build: 2023-03-29 06:36:20 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\raimu\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\raimu\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend Read blend: C:\Users\raimu\Desktop\Spellcaster_debug.blend I0409 23:37:25.689375 15352 device_impl.cpp:80] Cache hit for key: ptx-4338148-key0bf00d352314227e662dedfa0c75d6d9-sm_86-rtc1-drv531.41 I0409 23:37:25.689375 15352 device_impl.cpp:80] I0409 23:37:25.689375 15352 device_impl.cpp:80] Cache miss for key: ptx-41502-key135df1508384d7a5ba74b594fb1ed875-sm_86-rtc1-drv531.41 I0409 23:37:25.689375 26552 device_impl.cpp:80] Cache miss for key: ptx-3319-keyaf5bcf21e3806c282fe8458e2785ef02-sm_86-rtc1-drv531.41 I0409 23:37:25.690349 10436 device_impl.cpp:80] Cache miss for key: ptx-14165-keycb9b009609ae824e0c5f52016ae8b72c-sm_86-rtc1-drv531.41 I0409 23:37:25.690349 11684 device_impl.cpp:80] Cache miss for key: ptx-15078-key12a4d43495f152d092ef1a12ea481503-sm_86-rtc1-drv531.41 I0409 23:37:25.690349 28040 device_impl.cpp:80] Cache miss for key: ptx-3533-keydb162eb9ade7217e5b122651a7860273-sm_86-rtc1-drv531.41 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0409 23:37:25.704880 28040 device_impl.cpp:80] I0409 23:37:25.704880 26552 device_impl.cpp:80] I0409 23:37:25.709883 10436 device_impl.cpp:80] I0409 23:37:25.710882 11684 device_impl.cpp:80] I0409 23:37:25.718458 26552 device_impl.cpp:80] Function properties for __direct_callable__group_shader_10650850855770789321_init_0x495106f6c2ac5808 register count : 20 local stack (bytes) : 0 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.718458 26552 device_impl.cpp:80] Function properties for __direct_callable__shader_10650850855770789321_node_output_000001661C7CCB80_0x495106f6c2ac5808 register count : 29 local stack (bytes) : 24 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.718458 28040 device_impl.cpp:80] Function properties for __direct_callable__group_shader_7111578393199326885_init_0xf075d3f2db806246 register count : 20 local stack (bytes) : 0 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.718458 28040 device_impl.cpp:80] Function properties for __direct_callable__shader_7111578393199326885_node_output_000001661C7CCFE0_0xf075d3f2db806246 register count : 29 local stack (bytes) : 24 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.719427 26552 device_impl.cpp:80] Inserted module in cache with key: ptx-3319-keyaf5bcf21e3806c282fe8458e2785ef02-sm_86-rtc1-drv531.41 I0409 23:37:25.719427 26552 device_impl.cpp:80] Info: Module Statistics payload values : 0 attribute values : 0 Pipeline configuration: (default) Info: Properties for entry function "__direct_callable__group_shader_10650850855770789321_init" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 1 instruction(s) : 24 Info: Properties for entry function "__direct_callable__shader_10650850855770789321_node_output_000001661C7CCB80" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 4 instruction(s) : 90 Info: Compiled Module Summary non-entry function(s): 0 basic block(s) : 0 instruction(s) : 0 I0409 23:37:25.719427 28040 device_impl.cpp:80] Inserted module in cache with key: ptx-3533-keydb162eb9ade7217e5b122651a7860273-sm_86-rtc1-drv531.41 I0409 23:37:25.719427 28040 device_impl.cpp:80] Info: Module Statistics payload values : 0 attribute values : 0 Pipeline configuration: (default) Info: Properties for entry function "__direct_callable__group_shader_7111578393199326885_init" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 1 instruction(s) : 24 Info: Properties for entry function "__direct_callable__shader_7111578393199326885_node_output_000001661C7CCFE0" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 4 instruction(s) : 129 Info: Compiled Module Summary non-entry function(s): 0 basic block(s) : 0 instruction(s) : 0 I0409 23:37:25.720459 15352 device_impl.cpp:80] I0409 23:37:25.740487 11684 device_impl.cpp:80] Function properties for __direct_callable__group_shader_11011305909309010066_init_0x26b58549e73ac07 register count : 20 local stack (bytes) : 0 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.740487 11684 device_impl.cpp:80] Function properties for __direct_callable__shader_11011305909309010066_node_output_000001661C7CCD60_0x26b58549e73ac07 register count : 41 local stack (bytes) : 88 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.740487 11684 device_impl.cpp:80] Inserted module in cache with key: ptx-15078-key12a4d43495f152d092ef1a12ea481503-sm_86-rtc1-drv531.41 I0409 23:37:25.740487 11684 device_impl.cpp:80] Info: Module Statistics payload values : 0 attribute values : 0 Pipeline configuration: (default) Info: Properties for entry function "__direct_callable__group_shader_11011305909309010066_init" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 1 instruction(s) : 32 Info: Properties for entry function "__direct_callable__shader_11011305909309010066_node_output_000001661C7CCD60" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 20 instruction(s) : 825 Info: Compiled Module Summary non-entry function(s): 0 basic block(s) : 0 instruction(s) : 0 I0409 23:37:25.746539 10436 device_impl.cpp:80] Function properties for __direct_callable__group_shader_11011305909309010066_init_0x76a69aab3dd3d1dd register count : 20 local stack (bytes) : 0 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.746539 10436 device_impl.cpp:80] Function properties for __direct_callable__shader_11011305909309010066_node_output_000001661C7CCD60_0x76a69aab3dd3d1dd register count : 46 local stack (bytes) : 152 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.747537 10436 device_impl.cpp:80] Inserted module in cache with key: ptx-14165-keycb9b009609ae824e0c5f52016ae8b72c-sm_86-rtc1-drv531.41 I0409 23:37:25.747537 10436 device_impl.cpp:80] Info: Module Statistics payload values : 0 attribute values : 0 Pipeline configuration: (default) Info: Properties for entry function "__direct_callable__group_shader_11011305909309010066_init" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 1 instruction(s) : 16 Info: Properties for entry function "__direct_callable__shader_11011305909309010066_node_output_000001661C7CCD60" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 21 instruction(s) : 1536 Info: Compiled Module Summary non-entry function(s): 0 basic block(s) : 0 instruction(s) : 0 I0409 23:37:25.803995 15352 device_impl.cpp:80] Function properties for __direct_callable__group_shader_11011305909309010066_init_0x4123a7add8ddfedd register count : 20 local stack (bytes) : 0 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.803995 15352 device_impl.cpp:80] Function properties for __direct_callable__shader_11011305909309010066_node_set_normal_000001661D8DFE80_0x4123a7add8ddfedd register count : 76 local stack (bytes) : 264 local spilled bytes : 0 continuation stack (bytes): 0 continuation spill bytes : 0 I0409 23:37:25.805027 15352 device_impl.cpp:80] Inserted module in cache with key: ptx-41502-key135df1508384d7a5ba74b594fb1ed875-sm_86-rtc1-drv531.41 I0409 23:37:25.805027 15352 device_impl.cpp:80] Info: Module Statistics payload values : 0 attribute values : 0 Pipeline configuration: (default) Info: Properties for entry function "__direct_callable__group_shader_11011305909309010066_init" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 1 instruction(s) : 48 Info: Properties for entry function "__direct_callable__shader_11011305909309010066_node_set_normal_000001661D8DFE80" semantic type : DIRECT_CALLABLE trace call(s) : 0 continuation callable call(s): 0 direct callable call(s) : 0 basic block(s) : 80 instruction(s) : 3356 Info: Compiled Module Summary non-entry function(s): 0 basic block(s) : 0 instruction(s) : 0 E0409 23:37:25.819567 15352 device_impl.cpp:74] COMPILE ERROR: Info: Pipeline statistics module(s) : 7 entry function(s) : 19 trace call(s) : 0 continuation callable call(s) : 0 direct callable call(s) : 24 basic block(s) in entry functions : 14276 instruction(s) in entry functions : 221403 non-entry function(s) : 297 basic block(s) in non-entry functions: 19319 instruction(s) in non-entry functions: 267115 debug information : no Error: Symbol '_optix_constant_memory_0x0c54bd73fd48076a77363b72bc3d7944' was defined multiple times. First seen in: '__miss__kernel_optix_miss_and_21_more_ID1' Error: Symbol '_optix_constant_memory_0x1ab5f7d5877c86fe36b4187c59065a70' was defined multiple times. First seen in: '__miss__kernel_optix_miss_and_21_more_ID1' Error: Symbol '_optix_constant_memory_0x8378d7fcdc8fd4a45ea01d7e28eee0ed' was defined multiple times. First seen in: '__miss__kernel_optix_miss_and_21_more_ID1' Error: Symbol '_optix_constant_memory_0x98211c46930f6ddf0fbf37e6742c6679' was defined multiple times. First seen in: '__miss__kernel_optix_miss_and_21_more_ID1' Error: Symbol '_optix_constant_memory_0xfdae8fd975cb7060e4fb03fbd74f705b' was defined multiple times. First seen in: '__miss__kernel_optix_miss_and_21_more_ID1' Error: Unresolved external symbol 'osl_snoise_dfdvdf' in module '__direct_callable__group_shader_11011305909309010066_init_and_1_more_ID6' OPTIX_ERROR_PIPELINE_LINK_ERROR in optixPipelineCreate(context, &pipeline_options, &link_options, pipeline_groups.data(), pipeline_groups.size(), nullptr, 0, &pipelines[PIP_SHADE]) (C:\Users\blender\git\blender-v350\blender.git\intern\cycles\device\optix\device_impl.cpp:910) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html OPTIX_ERROR_INVALID_VALUE in optixPipelineSetStackSize( pipelines[PIP_SHADE], 0, dss, css, pipeline_options.usesMotionBlur ? 3 : 2) (C:\Users\blender\git\blender-v350\blender.git\intern\cycles\device\optix\device_impl.cpp:920) I0409 23:37:25.819567 15352 device_impl.cpp:58] Using AVX2 CPU kernels. I0409 23:37:25.840378 27376 session.cpp:464] Total render time: 0.90347 I0409 23:37:25.840378 27376 session.cpp:465] Render time (without synchronization): 8.88e-05 I0409 23:37:25.856860 27376 services.cpp:133] OSL texture system stats: OpenImageIO ImageCache statistics (shared) ver 2.4.9.0 Options: max_memory_MB=16384.0 max_open_files=100 autotile=64 autoscanline=false automip=true forcefloat=false accept_untiled=true accept_unmipped=true deduplicate=true unassociatedalpha=false failure_retries=0 openexr:core=0 No images opened Peak cache memory : 0 B Broken or invalid files: 0 I0409 23:37:25.875923 27376 device_impl.cpp:80] Closed database: "C:\Users\raimu\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0409 23:37:25.875923 27376 device_impl.cpp:80] Cache data size: "183.3 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Saved session recovery to 'C:\Users\raimu\AppData\Local\Temp\quit.blend' Blender quit Press any key to exit . . .