INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF78AB3F7D9 Module : blender.exe Thread : 00001014 Switching to fully guarded memory allocator. Blender 4.0.0 Alpha Build: 2023-08-29 23:37:27 Windows release argv[0] = D:\SteamLibrary\steamapps\common\Blender\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-gpu-force-workarounds argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Aleksei\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: "C:\Users\Aleksei\AppData\Roaming\Blender Foundation\Blender\4.0\config\userpref.blend" GL: Forcing workaround usage and disabling extensions. OpenGL identification strings vendor: NVIDIA Corporation renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2 version: 4.6.0 NVIDIA 536.99 Writing: C:\Users\Aleksei\AppData\Local\Temp\blender.crash.txt