INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0525 15:54:57.159528 16152 device.cpp:36] CUEW initialization succeeded I0525 15:54:57.175153 16152 device.cpp:38] Found precompiled kernels I0525 15:54:57.237658 16152 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 188 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Menu : Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:00.393154 16152 device.cpp:195] Device has compute preemption or is not used for display. I0525 15:55:00.393154 16152 device.cpp:198] Added device "NVIDIA GeForce RTX 3090" with id "CUDA_NVIDIA GeForce RTX 3090_0000:08:00". I0525 15:55:00.393154 16152 device.cpp:201] Device with id "CUDA_NVIDIA GeForce RTX 3090_0000:08:00" supports OpenImageDenoise. I0525 15:55:00.393154 16152 device.cpp:195] Device has compute preemption or is not used for display. I0525 15:55:00.393154 16152 device.cpp:198] Added device "NVIDIA GeForce RTX 3090" with id "CUDA_NVIDIA GeForce RTX 3090_0000:42:00". I0525 15:55:00.393154 16152 device.cpp:201] Device with id "CUDA_NVIDIA GeForce RTX 3090_0000:42:00" supports OpenImageDenoise. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:14.372143 16152 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 15:55:14.728875 16152 device_impl.cpp:81] All knobs on default. I0525 15:55:15.338290 16152 device_impl.cpp:81] Opened database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:55:15.338290 16152 device_impl.cpp:81] Cache data size: "1.1 MiB" I0525 15:55:15.338290 16152 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 15:55:15.603932 16152 device_impl.cpp:81] All knobs on default. I0525 15:55:15.666436 16152 device_impl.cpp:81] Opened database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:55:15.666436 16152 device_impl.cpp:81] Cache data size: "1.1 MiB" I0525 15:55:15.666436 16152 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0525 15:55:15.760193 16152 sync.cpp:299] Total time spent synchronizing data: 0.003094 I0525 15:55:15.760193 14760 film.cpp:592] Effective scene passes: I0525 15:55:15.760193 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:15.760193 14760 scene.cpp:588] Requested features: I0525 15:55:15.760193 14760 scene.cpp:589] Use BSDF True I0525 15:55:15.760193 14760 scene.cpp:590] Use Emission True I0525 15:55:15.760193 14760 scene.cpp:592] Use Volume False I0525 15:55:15.760193 14760 scene.cpp:593] Use Bump True I0525 15:55:15.760193 14760 scene.cpp:594] Use Voronoi False I0525 15:55:15.760193 14760 scene.cpp:596] Use Shader Raytrace False I0525 15:55:15.760193 14760 scene.cpp:598] Use MNEE False I0525 15:55:15.760193 14760 scene.cpp:599] Use Transparent True I0525 15:55:15.760193 14760 scene.cpp:601] Use Denoising False I0525 15:55:15.760193 14760 scene.cpp:602] Use Path Tracing True I0525 15:55:15.760193 14760 scene.cpp:604] Use Hair False I0525 15:55:15.760193 14760 scene.cpp:605] Use Pointclouds False I0525 15:55:15.760193 14760 scene.cpp:607] Use Object Motion False I0525 15:55:15.760193 14760 scene.cpp:609] Use Baking False I0525 15:55:15.760193 14760 scene.cpp:610] Use Subsurface False I0525 15:55:15.760193 14760 scene.cpp:611] Use Volume False I0525 15:55:15.760193 14760 scene.cpp:612] Use Patch Evaluation False I0525 15:55:15.760193 14760 scene.cpp:614] Use Shadow Catcher False I0525 15:55:15.760193 14760 device_impl.cpp:263] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:15.760193 14760 device_impl.cpp:265] Using precompiled kernel. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:15.885201 14760 device_impl.cpp:508] Local memory reserved 805,306,368 bytes. (768.00M) I0525 15:55:15.932080 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:55:15.932080 14760 device_impl.cpp:81] I0525 15:55:16.057087 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:55:16.057087 14760 device_impl.cpp:263] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I0525 15:55:16.057087 14760 device_impl.cpp:265] Using precompiled kernel. I0525 15:55:16.119591 14760 device_impl.cpp:508] Local memory reserved 805,306,368 bytes. (768.00M) I0525 15:55:16.119591 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:55:16.119591 14760 device_impl.cpp:81] I0525 15:55:16.135218 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:55:16.135218 14760 svm.cpp:69] Total 47 shaders. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:16.197721 14760 colorspace.cpp:145] Colorspace sRGB is sRGB I0525 15:55:16.228989 16180 colorspace.cpp:140] Colorspace Linear Rec.709 is no-op I0525 15:55:16.432112 14760 colorspace.cpp:140] Colorspace Non-Color is no-op I0525 15:55:16.432112 14760 svm.cpp:145] Shader manager updated 47 shaders in 0.291052 seconds. I0525 15:55:16.432112 14760 object.cpp:780] Total 6 objects. I0525 15:55:16.432112 14760 particles.cpp:106] Total 0 particle systems. I0525 15:55:16.432112 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:16.432112 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 13484 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 16180 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 12016 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 15600 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 13408 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 13484 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 16180 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 12016 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 15600 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 13408 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:16.432112 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:16.432112 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:16.494616 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:18.822894 14760 tables.cpp:39] Total 9 lookup tables. I0525 15:55:18.822894 14760 light.cpp:1411] Total 32 lights. I0525 15:55:18.822894 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:18.822894 14760 light.cpp:1043] Automatically set World MIS resolution to 4096 by 2048 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:19.088541 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:19.088541 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:19.088541 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,058,553,334 (1009.51M) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:19.244797 15108 path_trace.cpp:409] Rendered 4 samples in 0.0476674 seconds (0.0119169 seconds per sample), occupancy: 0.000970915 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:19.276049 14760 path_trace.cpp:409] Rendered 4 samples in 0.0744237 seconds (0.0186059 seconds per sample), occupancy: 0.00166353 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.463289 10016 path_trace.cpp:409] Rendered 1 samples in 0.0515588 seconds (0.0515588 seconds per sample), occupancy: 0.0077443 I0525 15:55:19.510316 14760 path_trace.cpp:409] Rendered 1 samples in 0.0945708 seconds (0.0945708 seconds per sample), occupancy: 0.014516 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.603917 2856 path_trace.cpp:409] Rendered 1 samples in 0.0729574 seconds (0.0729574 seconds per sample), occupancy: 0.0080643 I0525 15:55:19.619544 14760 path_trace.cpp:409] Rendered 1 samples in 0.0887728 seconds (0.0887728 seconds per sample), occupancy: 0.0133946 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.697674 2856 path_trace.cpp:409] Rendered 1 samples in 0.0695389 seconds (0.0695389 seconds per sample), occupancy: 0.00965411 I0525 15:55:19.697674 14760 path_trace.cpp:409] Rendered 1 samples in 0.0731944 seconds (0.0731944 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.775803 14572 path_trace.cpp:409] Rendered 1 samples in 0.0670363 seconds (0.0670363 seconds per sample), occupancy: 0.0101575 I0525 15:55:19.791435 14760 path_trace.cpp:409] Rendered 1 samples in 0.0874566 seconds (0.0874566 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.869560 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744538 seconds (0.0744538 seconds per sample), occupancy: 0.0129241 I0525 15:55:19.869560 14848 path_trace.cpp:409] Rendered 1 samples in 0.0760996 seconds (0.0760996 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:19.947690 9472 path_trace.cpp:409] Rendered 1 samples in 0.0691135 seconds (0.0691135 seconds per sample), occupancy: 0.00961379 I0525 15:55:19.947690 14760 path_trace.cpp:409] Rendered 1 samples in 0.0792269 seconds (0.0792269 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.041446 15992 path_trace.cpp:409] Rendered 1 samples in 0.0762745 seconds (0.0762745 seconds per sample), occupancy: 0.0087919 I0525 15:55:20.041446 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763508 seconds (0.0763508 seconds per sample), occupancy: 0.0155207 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.103950 15704 path_trace.cpp:409] Rendered 1 samples in 0.0733822 seconds (0.0733822 seconds per sample), occupancy: 0.00854124 I0525 15:55:20.119576 14760 path_trace.cpp:409] Rendered 1 samples in 0.076702 seconds (0.076702 seconds per sample), occupancy: 0.0132509 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.182080 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746064 seconds (0.0746064 seconds per sample), occupancy: 0.0136976 I0525 15:55:20.197706 2856 path_trace.cpp:409] Rendered 1 samples in 0.0803619 seconds (0.0803619 seconds per sample), occupancy: 0.00782797 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.275836 2856 path_trace.cpp:409] Rendered 1 samples in 0.071624 seconds (0.071624 seconds per sample), occupancy: 0.00930098 I0525 15:55:20.275836 14760 path_trace.cpp:409] Rendered 1 samples in 0.0781073 seconds (0.0781073 seconds per sample), occupancy: 0.0144312 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.353966 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753527 seconds (0.0753527 seconds per sample), occupancy: 0.0131131 I0525 15:55:20.353966 13592 path_trace.cpp:409] Rendered 1 samples in 0.0776518 seconds (0.0776518 seconds per sample), occupancy: 0.0084053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.432097 13592 path_trace.cpp:409] Rendered 1 samples in 0.0728498 seconds (0.0728498 seconds per sample), occupancy: 0.00915145 I0525 15:55:20.432097 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779772 seconds (0.0779772 seconds per sample), occupancy: 0.0138895 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.510365 13592 path_trace.cpp:409] Rendered 1 samples in 0.0750163 seconds (0.0750163 seconds per sample), occupancy: 0.00886246 I0525 15:55:20.510365 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774185 seconds (0.0774185 seconds per sample), occupancy: 0.0144046 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.588357 2856 path_trace.cpp:409] Rendered 1 samples in 0.0698184 seconds (0.0698184 seconds per sample), occupancy: 0.00964879 I0525 15:55:20.603988 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820922 seconds (0.0820922 seconds per sample), occupancy: 0.0133592 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.666487 12468 path_trace.cpp:409] Rendered 1 samples in 0.0692717 seconds (0.0692717 seconds per sample), occupancy: 0.00945428 I0525 15:55:20.682113 14760 path_trace.cpp:409] Rendered 1 samples in 0.0771019 seconds (0.0771019 seconds per sample), occupancy: 0.0138969 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.760243 11860 path_trace.cpp:409] Rendered 1 samples in 0.0726055 seconds (0.0726055 seconds per sample), occupancy: 0.00906675 I0525 15:55:20.760243 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740601 seconds (0.0740601 seconds per sample), occupancy: 0.0154898 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.822748 14760 path_trace.cpp:409] Rendered 1 samples in 0.0619357 seconds (0.0619357 seconds per sample), occupancy: 0.0167404 I0525 15:55:20.822748 9472 path_trace.cpp:409] Rendered 1 samples in 0.067706 seconds (0.067706 seconds per sample), occupancy: 0.00963175 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.900878 2228 path_trace.cpp:409] Rendered 1 samples in 0.0731884 seconds (0.0731884 seconds per sample), occupancy: 0.00920895 I0525 15:55:20.916509 14760 path_trace.cpp:409] Rendered 1 samples in 0.088196 seconds (0.088196 seconds per sample), occupancy: 0.0120288 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:20.994730 13588 path_trace.cpp:409] Rendered 1 samples in 0.0680255 seconds (0.0680255 seconds per sample), occupancy: 0.0098694 I0525 15:55:20.994730 14760 path_trace.cpp:409] Rendered 1 samples in 0.080839 seconds (0.080839 seconds per sample), occupancy: 0.0135926 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.088390 9472 path_trace.cpp:409] Rendered 1 samples in 0.0786674 seconds (0.0786674 seconds per sample), occupancy: 0.00912642 I0525 15:55:21.088390 14760 path_trace.cpp:409] Rendered 1 samples in 0.0821469 seconds (0.0821469 seconds per sample), occupancy: 0.0140249 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.166520 14288 path_trace.cpp:409] Rendered 1 samples in 0.0837514 seconds (0.0837514 seconds per sample), occupancy: 0.00880252 I0525 15:55:21.182147 14760 path_trace.cpp:409] Rendered 1 samples in 0.0947254 seconds (0.0947254 seconds per sample), occupancy: 0.011342 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.260277 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775287 seconds (0.0775287 seconds per sample), occupancy: 0.01276 I0525 15:55:21.260277 16180 path_trace.cpp:409] Rendered 1 samples in 0.0797371 seconds (0.0797371 seconds per sample), occupancy: 0.00906228 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.338407 14760 path_trace.cpp:409] Rendered 1 samples in 0.0758926 seconds (0.0758926 seconds per sample), occupancy: 0.0144012 I0525 15:55:21.354038 9472 path_trace.cpp:409] Rendered 1 samples in 0.0849422 seconds (0.0849422 seconds per sample), occupancy: 0.00793181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.416536 13404 path_trace.cpp:409] Rendered 1 samples in 0.0676753 seconds (0.0676753 seconds per sample), occupancy: 0.0108488 I0525 15:55:21.432163 14760 path_trace.cpp:409] Rendered 1 samples in 0.0720581 seconds (0.0720581 seconds per sample), occupancy: 0.0138026 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.510293 14760 path_trace.cpp:409] Rendered 2 samples in 0.0819645 seconds (0.0409822 seconds per sample), occupancy: 0.0264999 I0525 15:55:21.525919 13404 path_trace.cpp:409] Rendered 2 samples in 0.0936288 seconds (0.0468144 seconds per sample), occupancy: 0.0155635 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.619675 14760 path_trace.cpp:409] Rendered 2 samples in 0.0883252 seconds (0.0441626 seconds per sample), occupancy: 0.0236986 I0525 15:55:21.619675 13500 path_trace.cpp:409] Rendered 2 samples in 0.0885712 seconds (0.0442856 seconds per sample), occupancy: 0.0171811 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.697805 14760 path_trace.cpp:409] Rendered 2 samples in 0.0870012 seconds (0.0435006 seconds per sample), occupancy: 0.0278579 I0525 15:55:21.713431 7032 path_trace.cpp:409] Rendered 2 samples in 0.0944072 seconds (0.0472036 seconds per sample), occupancy: 0.015971 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:21.791563 14760 path_trace.cpp:409] Rendered 2 samples in 0.0859224 seconds (0.0429612 seconds per sample), occupancy: 0.0265423 I0525 15:55:21.791563 11424 path_trace.cpp:409] Rendered 2 samples in 0.0869239 seconds (0.0434619 seconds per sample), occupancy: 0.0183125 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:21.807760 14760 session.cpp:160] Rendering in main loop is done in 2.6076 seconds. I0525 15:55:21.807760 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 4 Number of performed rebalances: 2 Time (in seconds): Wall Average Path Tracing 2.367750 0.165103 Display Update 0.204783 0.245956 Rebalance 0.020317 0.005079 Total: 2.572533 Rendered 32 samples in 2.384862 seconds Average time per sample: 0.074527 seconds INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Selection Pick > Basic > psl->depth_pass[i] : Program/shader state performance warning: Geometry shader in program 403 is being recompiled based on GL state, and was not found in the disk cache WARN (gpu.debug): Selection Pick > Overlay > psl->wireframe_ps : Program/shader state performance warning: Vertex shader in program 423 is being recompiled based on GL state. WARN (gpu.debug): Selection Pick > Overlay > psl->wireframe_ps : Program/shader state performance warning: Vertex shader in program 423 is being recompiled based on GL state, and was not found in the disk cache WARN (gpu.debug): Selection Pick > Overlay > *p_extra_ps : Program/shader state performance warning: Vertex shader in program 417 is being recompiled based on GL state. WARN (gpu.debug): Selection Pick > Overlay > *p_extra_ps : Program/shader state performance warning: Vertex shader in program 417 is being recompiled based on GL state, and was not found in the disk cache I0525 15:55:25.653100 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001904 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Program/shader state performance warning: Geometry shader in program 429 is being recompiled based on GL state, and was not found in the disk cache INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:26.622763 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002459 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.319497 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003062 I0525 15:55:30.319497 14760 scene.cpp:588] Requested features: I0525 15:55:30.319497 14760 scene.cpp:589] Use BSDF True I0525 15:55:30.319497 14760 scene.cpp:590] Use Emission True I0525 15:55:30.319497 14760 scene.cpp:592] Use Volume False I0525 15:55:30.319497 14760 scene.cpp:593] Use Bump False I0525 15:55:30.319497 14760 scene.cpp:594] Use Voronoi False I0525 15:55:30.319497 14760 scene.cpp:596] Use Shader Raytrace False I0525 15:55:30.319497 14760 scene.cpp:598] Use MNEE False I0525 15:55:30.319497 14760 scene.cpp:599] Use Transparent True I0525 15:55:30.319497 14760 scene.cpp:601] Use Denoising False I0525 15:55:30.319497 14760 scene.cpp:602] Use Path Tracing True I0525 15:55:30.319497 14760 scene.cpp:604] Use Hair False I0525 15:55:30.319497 14760 scene.cpp:605] Use Pointclouds False I0525 15:55:30.319497 14760 scene.cpp:607] Use Object Motion False I0525 15:55:30.319497 14760 scene.cpp:609] Use Baking False I0525 15:55:30.319497 14760 scene.cpp:610] Use Subsurface False I0525 15:55:30.319497 14760 scene.cpp:611] Use Volume False I0525 15:55:30.319497 14760 scene.cpp:612] Use Patch Evaluation False I0525 15:55:30.319497 14760 scene.cpp:614] Use Shadow Catcher False INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.319497 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:55:30.319497 14760 device_impl.cpp:81] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.319497 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.319497 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:55:30.319497 14760 device_impl.cpp:81] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.335112 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:55:30.335112 14760 light.cpp:1411] Total 31 lights. I0525 15:55:30.335112 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:55:30.335112 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:55:30.335112 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,861,254 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.539613 13500 path_trace.cpp:409] Rendered 3 samples in 0.195725 seconds (0.0652417 seconds per sample), occupancy: 0.00362737 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:30.664515 14760 path_trace.cpp:409] Rendered 3 samples in 0.317934 seconds (0.105978 seconds per sample), occupancy: 0.00583736 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:30.751211 14760 path_trace.cpp:409] Rendered 1 samples in 0.0928637 seconds (0.0928637 seconds per sample), occupancy: 0.0146863 I0525 15:55:30.876240 13500 path_trace.cpp:409] Rendered 1 samples in 0.208734 seconds (0.208734 seconds per sample), occupancy: 0.00795261 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:30.938743 2988 path_trace.cpp:409] Rendered 1 samples in 0.0726236 seconds (0.0726236 seconds per sample), occupancy: 0.00873499 I0525 15:55:30.954370 14760 path_trace.cpp:409] Rendered 1 samples in 0.0761785 seconds (0.0761785 seconds per sample), occupancy: 0.0126873 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.001247 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002091 I0525 15:55:31.001247 13568 path_trace.cpp:409] Rendered 1 samples in 0.043144 seconds (0.043144 seconds per sample), occupancy: 0.0173619 I0525 15:55:31.001247 14760 path_trace.cpp:409] Rendered 1 samples in 0.0433815 seconds (0.0433815 seconds per sample), occupancy: 0.0263972 I0525 15:55:31.001247 14760 light.cpp:1411] Total 32 lights. I0525 15:55:31.001247 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:31.001247 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:31.001247 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,861,494 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:31.048125 13568 path_trace.cpp:409] Rendered 4 samples in 0.0514662 seconds (0.0128666 seconds per sample), occupancy: 0.00181448 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:31.063751 14760 path_trace.cpp:409] Rendered 4 samples in 0.0658965 seconds (0.0164741 seconds per sample), occupancy: 0.00226971 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:31.145956 14760 path_trace.cpp:409] Rendered 1 samples in 0.0847536 seconds (0.0847536 seconds per sample), occupancy: 0.014413 I0525 15:55:31.145956 13568 path_trace.cpp:409] Rendered 1 samples in 0.0848398 seconds (0.0848398 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.224100 16160 path_trace.cpp:409] Rendered 1 samples in 0.0731949 seconds (0.0731949 seconds per sample), occupancy: 0.0088022 I0525 15:55:31.224100 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754516 seconds (0.0754516 seconds per sample), occupancy: 0.0128381 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.302230 16160 path_trace.cpp:409] Rendered 1 samples in 0.0675203 seconds (0.0675203 seconds per sample), occupancy: 0.00965411 I0525 15:55:31.302230 14760 path_trace.cpp:409] Rendered 1 samples in 0.0700422 seconds (0.0700422 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.364734 16160 path_trace.cpp:409] Rendered 1 samples in 0.0652258 seconds (0.0652258 seconds per sample), occupancy: 0.010156 I0525 15:55:31.380360 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774298 seconds (0.0774298 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.458490 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742456 seconds (0.0742456 seconds per sample), occupancy: 0.0130258 I0525 15:55:31.458490 16160 path_trace.cpp:409] Rendered 1 samples in 0.0769554 seconds (0.0769554 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.520994 9472 path_trace.cpp:409] Rendered 1 samples in 0.0677779 seconds (0.0677779 seconds per sample), occupancy: 0.00961379 I0525 15:55:31.536620 14760 path_trace.cpp:409] Rendered 1 samples in 0.0780406 seconds (0.0780406 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.599124 14760 path_trace.cpp:409] Rendered 1 samples in 0.0638296 seconds (0.0638296 seconds per sample), occupancy: 0.0155208 I0525 15:55:31.614751 9472 path_trace.cpp:409] Rendered 1 samples in 0.0704065 seconds (0.0704065 seconds per sample), occupancy: 0.00879196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.692881 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740474 seconds (0.0740474 seconds per sample), occupancy: 0.0132509 I0525 15:55:31.692881 2856 path_trace.cpp:409] Rendered 1 samples in 0.0738277 seconds (0.0738277 seconds per sample), occupancy: 0.00854124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.755385 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710235 seconds (0.0710235 seconds per sample), occupancy: 0.0136976 I0525 15:55:31.771011 13468 path_trace.cpp:409] Rendered 1 samples in 0.0769431 seconds (0.0769431 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.833515 13568 path_trace.cpp:409] Rendered 1 samples in 0.0691942 seconds (0.0691942 seconds per sample), occupancy: 0.00930097 I0525 15:55:31.833515 14760 path_trace.cpp:409] Rendered 1 samples in 0.0699506 seconds (0.0699506 seconds per sample), occupancy: 0.0144313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.911645 12016 path_trace.cpp:409] Rendered 1 samples in 0.0753939 seconds (0.0753939 seconds per sample), occupancy: 0.0084053 I0525 15:55:31.911645 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760738 seconds (0.0760738 seconds per sample), occupancy: 0.0131131 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:31.989775 13468 path_trace.cpp:409] Rendered 1 samples in 0.0696581 seconds (0.0696581 seconds per sample), occupancy: 0.00915016 I0525 15:55:31.989775 14760 path_trace.cpp:409] Rendered 1 samples in 0.0714119 seconds (0.0714119 seconds per sample), occupancy: 0.0138895 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.067906 14760 path_trace.cpp:409] Rendered 1 samples in 0.0689206 seconds (0.0689206 seconds per sample), occupancy: 0.0144046 I0525 15:55:32.067906 13468 path_trace.cpp:409] Rendered 1 samples in 0.0716869 seconds (0.0716869 seconds per sample), occupancy: 0.00886373 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.130410 13468 path_trace.cpp:409] Rendered 1 samples in 0.0679617 seconds (0.0679617 seconds per sample), occupancy: 0.00964868 I0525 15:55:32.146035 14760 path_trace.cpp:409] Rendered 1 samples in 0.0803549 seconds (0.0803549 seconds per sample), occupancy: 0.0131471 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.224166 15600 path_trace.cpp:409] Rendered 1 samples in 0.0706014 seconds (0.0706014 seconds per sample), occupancy: 0.00945428 I0525 15:55:32.224166 14760 path_trace.cpp:409] Rendered 1 samples in 0.0764759 seconds (0.0764759 seconds per sample), occupancy: 0.0138969 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.286670 14760 path_trace.cpp:409] Rendered 1 samples in 0.0649791 seconds (0.0649791 seconds per sample), occupancy: 0.0154898 I0525 15:55:32.302296 14572 path_trace.cpp:409] Rendered 1 samples in 0.0683346 seconds (0.0683346 seconds per sample), occupancy: 0.00906676 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.364800 14760 path_trace.cpp:409] Rendered 1 samples in 0.0613792 seconds (0.0613792 seconds per sample), occupancy: 0.0167404 I0525 15:55:32.364800 14848 path_trace.cpp:409] Rendered 1 samples in 0.0645555 seconds (0.0645555 seconds per sample), occupancy: 0.00963175 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.442930 4456 path_trace.cpp:409] Rendered 1 samples in 0.0705065 seconds (0.0705065 seconds per sample), occupancy: 0.00920884 I0525 15:55:32.442930 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757745 seconds (0.0757745 seconds per sample), occupancy: 0.0122057 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.505434 4456 path_trace.cpp:409] Rendered 1 samples in 0.0660383 seconds (0.0660383 seconds per sample), occupancy: 0.0098694 I0525 15:55:32.505434 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698086 seconds (0.0698086 seconds per sample), occupancy: 0.0138191 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.583564 10860 path_trace.cpp:409] Rendered 1 samples in 0.0733659 seconds (0.0733659 seconds per sample), occupancy: 0.00912644 I0525 15:55:32.599190 14760 path_trace.cpp:409] Rendered 1 samples in 0.0833891 seconds (0.0833891 seconds per sample), occupancy: 0.0140249 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:32.677321 10860 path_trace.cpp:409] Rendered 1 samples in 0.0789096 seconds (0.0789096 seconds per sample), occupancy: 0.00880257 I0525 15:55:32.692947 14760 path_trace.cpp:409] Rendered 1 samples in 0.0934421 seconds (0.0934421 seconds per sample), occupancy: 0.011342 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.771077 10860 path_trace.cpp:409] Rendered 1 samples in 0.0789461 seconds (0.0789461 seconds per sample), occupancy: 0.00906228 I0525 15:55:32.771077 14760 path_trace.cpp:409] Rendered 1 samples in 0.0814275 seconds (0.0814275 seconds per sample), occupancy: 0.01276 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.849207 14760 path_trace.cpp:409] Rendered 1 samples in 0.071444 seconds (0.071444 seconds per sample), occupancy: 0.0144015 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:32.864838 7032 path_trace.cpp:409] Rendered 1 samples in 0.0835989 seconds (0.0835989 seconds per sample), occupancy: 0.00793181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:32.927337 14848 path_trace.cpp:409] Rendered 1 samples in 0.0671705 seconds (0.0671705 seconds per sample), occupancy: 0.0108488 I0525 15:55:32.942963 14760 path_trace.cpp:409] Rendered 1 samples in 0.0840407 seconds (0.0840407 seconds per sample), occupancy: 0.0140365 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:33.036720 14760 path_trace.cpp:409] Rendered 2 samples in 0.0848261 seconds (0.042413 seconds per sample), occupancy: 0.0264998 I0525 15:55:33.052345 14288 path_trace.cpp:409] Rendered 2 samples in 0.0924827 seconds (0.0462413 seconds per sample), occupancy: 0.0155635 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:33.130476 14760 path_trace.cpp:409] Rendered 2 samples in 0.0895899 seconds (0.0447949 seconds per sample), occupancy: 0.0236986 I0525 15:55:33.130476 12468 path_trace.cpp:409] Rendered 2 samples in 0.0898767 seconds (0.0449384 seconds per sample), occupancy: 0.0171811 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:33.239858 14760 path_trace.cpp:409] Rendered 4 samples in 0.0998182 seconds (0.0249546 seconds per sample), occupancy: 0.0530631 I0525 15:55:33.255484 13592 path_trace.cpp:409] Rendered 4 samples in 0.108448 seconds (0.0271119 seconds per sample), occupancy: 0.0321936 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:33.255484 14760 session.cpp:160] Rendering in main loop is done in 2.25393 seconds. I0525 15:55:33.255484 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 2.193995 0.104922 Display Update 0.051021 0.002962 Rebalance 0.000004 0.000002 Total: 2.245016 Rendered 32 samples in 2.186215 seconds Average time per sample: 0.068319 seconds I0525 15:55:33.647056 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001911 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:33.792932 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001909 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:34.746964 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001872 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:34.894090 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001908 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:37.356848 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001986 I0525 15:55:37.356848 14760 film.cpp:592] Effective scene passes: I0525 15:55:37.356848 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:37.356848 14760 object.cpp:780] Total 5 objects. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:37.356848 14760 geometry.cpp:715] Total 5 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:37.372458 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.372458 15992 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.372458 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.372458 15992 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.372458 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:37.372458 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.372458 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:37.388084 14760 light.cpp:1411] Total 32 lights. I0525 15:55:37.388084 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:37.388084 14760 light.cpp:333] Use light distribution with 32 emitters. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:37.388084 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:37.388084 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,180 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:37.572590 6040 path_trace.cpp:409] Rendered 2 samples in 0.17254 seconds (0.08627 seconds per sample), occupancy: 0.00666368 I0525 15:55:37.650722 14760 path_trace.cpp:409] Rendered 2 samples in 0.249872 seconds (0.124936 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:37.744477 14760 path_trace.cpp:409] Rendered 1 samples in 0.0949356 seconds (0.0949356 seconds per sample), occupancy: 0.0146313 I0525 15:55:37.853859 6040 path_trace.cpp:409] Rendered 1 samples in 0.19733 seconds (0.19733 seconds per sample), occupancy: 0.0113094 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:37.900738 6040 path_trace.cpp:409] Rendered 1 samples in 0.0541281 seconds (0.0541281 seconds per sample), occupancy: 0.0118998 I0525 15:55:37.916363 14760 path_trace.cpp:409] Rendered 1 samples in 0.0613339 seconds (0.0613339 seconds per sample), occupancy: 0.0154335 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:37.978868 2988 path_trace.cpp:409] Rendered 1 samples in 0.0596201 seconds (0.0596201 seconds per sample), occupancy: 0.0106449 I0525 15:55:37.978868 14760 path_trace.cpp:409] Rendered 1 samples in 0.061684 seconds (0.061684 seconds per sample), occupancy: 0.0154606 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.041371 14884 path_trace.cpp:409] Rendered 1 samples in 0.0564532 seconds (0.0564532 seconds per sample), occupancy: 0.0112188 I0525 15:55:38.041371 14760 path_trace.cpp:409] Rendered 1 samples in 0.0610595 seconds (0.0610595 seconds per sample), occupancy: 0.0155903 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.103875 14760 path_trace.cpp:409] Rendered 1 samples in 0.0598182 seconds (0.0598182 seconds per sample), occupancy: 0.0164981 I0525 15:55:38.103875 9472 path_trace.cpp:409] Rendered 1 samples in 0.0614134 seconds (0.0614134 seconds per sample), occupancy: 0.00972671 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.166380 2988 path_trace.cpp:409] Rendered 1 samples in 0.0531346 seconds (0.0531346 seconds per sample), occupancy: 0.012157 I0525 15:55:38.166380 14760 path_trace.cpp:409] Rendered 1 samples in 0.0553846 seconds (0.0553846 seconds per sample), occupancy: 0.0179768 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.213258 13204 path_trace.cpp:409] Rendered 1 samples in 0.0544257 seconds (0.0544257 seconds per sample), occupancy: 0.011648 I0525 15:55:38.213258 14760 path_trace.cpp:409] Rendered 1 samples in 0.0554117 seconds (0.0554117 seconds per sample), occupancy: 0.017256 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.275763 13204 path_trace.cpp:409] Rendered 1 samples in 0.056777 seconds (0.056777 seconds per sample), occupancy: 0.011426 I0525 15:55:38.275763 14760 path_trace.cpp:409] Rendered 1 samples in 0.0609228 seconds (0.0609228 seconds per sample), occupancy: 0.0170285 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.338266 13204 path_trace.cpp:409] Rendered 1 samples in 0.0522653 seconds (0.0522653 seconds per sample), occupancy: 0.0121603 I0525 15:55:38.353892 14760 path_trace.cpp:409] Rendered 1 samples in 0.061991 seconds (0.061991 seconds per sample), occupancy: 0.0150278 I0525 15:55:38.353892 16152 sync.cpp:299] Total time spent synchronizing data: 0.0004587 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.353892 14760 film.cpp:592] Effective scene passes: I0525 15:55:38.353892 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:38.353892 14760 object.cpp:780] Total 6 objects. I0525 15:55:38.353892 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.353892 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:38.353892 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:38.353892 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:38.353892 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:38.353892 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.353892 14760 light.cpp:1411] Total 32 lights. I0525 15:55:38.353892 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:38.353892 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:38.353892 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.353892 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.416396 7032 path_trace.cpp:409] Rendered 4 samples in 0.052993 seconds (0.0132483 seconds per sample), occupancy: 0.00181448 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.416396 14760 path_trace.cpp:409] Rendered 4 samples in 0.0672952 seconds (0.0168238 seconds per sample), occupancy: 0.00226971 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:38.514194 13468 path_trace.cpp:409] Rendered 1 samples in 0.0821 seconds (0.0821 seconds per sample), occupancy: 0.00795134 I0525 15:55:38.514194 14760 path_trace.cpp:409] Rendered 1 samples in 0.0837141 seconds (0.0837141 seconds per sample), occupancy: 0.014413 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.576697 13408 path_trace.cpp:409] Rendered 1 samples in 0.0703669 seconds (0.0703669 seconds per sample), occupancy: 0.0088022 I0525 15:55:38.592324 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746467 seconds (0.0746467 seconds per sample), occupancy: 0.0128381 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.654827 15536 path_trace.cpp:409] Rendered 1 samples in 0.0662365 seconds (0.0662365 seconds per sample), occupancy: 0.00965411 I0525 15:55:38.654827 14760 path_trace.cpp:409] Rendered 1 samples in 0.0689886 seconds (0.0689886 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.717331 13716 path_trace.cpp:409] Rendered 1 samples in 0.0634141 seconds (0.0634141 seconds per sample), occupancy: 0.010156 I0525 15:55:38.732959 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775668 seconds (0.0775668 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.811087 13404 path_trace.cpp:409] Rendered 1 samples in 0.0739398 seconds (0.0739398 seconds per sample), occupancy: 0.0081097 I0525 15:55:38.811087 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757696 seconds (0.0757696 seconds per sample), occupancy: 0.0130258 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.889218 9772 path_trace.cpp:409] Rendered 1 samples in 0.0668988 seconds (0.0668988 seconds per sample), occupancy: 0.00961379 I0525 15:55:38.889218 14760 path_trace.cpp:409] Rendered 1 samples in 0.0795413 seconds (0.0795413 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:38.967353 14848 path_trace.cpp:409] Rendered 1 samples in 0.0748824 seconds (0.0748824 seconds per sample), occupancy: 0.00879196 I0525 15:55:38.982975 14760 path_trace.cpp:409] Rendered 1 samples in 0.078223 seconds (0.078223 seconds per sample), occupancy: 0.0155208 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:39.061105 14848 path_trace.cpp:409] Rendered 1 samples in 0.0764628 seconds (0.0764628 seconds per sample), occupancy: 0.00854124 I0525 15:55:39.061105 14760 path_trace.cpp:409] Rendered 1 samples in 0.0798942 seconds (0.0798942 seconds per sample), occupancy: 0.0132509 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.139235 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719625 seconds (0.0719625 seconds per sample), occupancy: 0.0136976 I0525 15:55:39.139235 4652 path_trace.cpp:409] Rendered 1 samples in 0.0769426 seconds (0.0769426 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.217368 4456 path_trace.cpp:409] Rendered 1 samples in 0.0690555 seconds (0.0690555 seconds per sample), occupancy: 0.00930097 I0525 15:55:39.217368 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709716 seconds (0.0709716 seconds per sample), occupancy: 0.0144313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.295506 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754546 seconds (0.0754546 seconds per sample), occupancy: 0.0131131 I0525 15:55:39.295506 10244 path_trace.cpp:409] Rendered 1 samples in 0.0764791 seconds (0.0764791 seconds per sample), occupancy: 0.0084053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.358006 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733984 seconds (0.0733984 seconds per sample), occupancy: 0.0138895 I0525 15:55:39.373631 10244 path_trace.cpp:409] Rendered 1 samples in 0.0734662 seconds (0.0734662 seconds per sample), occupancy: 0.00915016 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.436115 14760 path_trace.cpp:409] Rendered 1 samples in 0.0705207 seconds (0.0705207 seconds per sample), occupancy: 0.0144046 I0525 15:55:39.436115 10244 path_trace.cpp:409] Rendered 1 samples in 0.0726522 seconds (0.0726522 seconds per sample), occupancy: 0.00886373 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.514245 13572 path_trace.cpp:409] Rendered 1 samples in 0.0684559 seconds (0.0684559 seconds per sample), occupancy: 0.00964868 I0525 15:55:39.514245 14760 path_trace.cpp:409] Rendered 1 samples in 0.075991 seconds (0.075991 seconds per sample), occupancy: 0.0131471 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.592541 4652 path_trace.cpp:409] Rendered 1 samples in 0.0667387 seconds (0.0667387 seconds per sample), occupancy: 0.00945428 I0525 15:55:39.592541 14760 path_trace.cpp:409] Rendered 1 samples in 0.0718646 seconds (0.0718646 seconds per sample), occupancy: 0.0138969 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.654903 14760 path_trace.cpp:409] Rendered 1 samples in 0.0657256 seconds (0.0657256 seconds per sample), occupancy: 0.0154898 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:39.670531 4660 path_trace.cpp:409] Rendered 1 samples in 0.0696115 seconds (0.0696115 seconds per sample), occupancy: 0.00906676 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.748636 14760 path_trace.cpp:409] Rendered 1 samples in 0.0772358 seconds (0.0772358 seconds per sample), occupancy: 0.0167404 I0525 15:55:39.748636 13468 path_trace.cpp:409] Rendered 1 samples in 0.0780406 seconds (0.0780406 seconds per sample), occupancy: 0.00963175 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.826767 13592 path_trace.cpp:409] Rendered 1 samples in 0.0808848 seconds (0.0808848 seconds per sample), occupancy: 0.00920884 I0525 15:55:39.826767 14760 path_trace.cpp:409] Rendered 1 samples in 0.0859792 seconds (0.0859792 seconds per sample), occupancy: 0.0122057 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.920532 13592 path_trace.cpp:409] Rendered 1 samples in 0.0793536 seconds (0.0793536 seconds per sample), occupancy: 0.0098694 I0525 15:55:39.920532 14760 path_trace.cpp:409] Rendered 1 samples in 0.0819915 seconds (0.0819915 seconds per sample), occupancy: 0.0138191 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:39.998653 15992 path_trace.cpp:409] Rendered 1 samples in 0.0815189 seconds (0.0815189 seconds per sample), occupancy: 0.00912644 I0525 15:55:39.998653 14760 path_trace.cpp:409] Rendered 1 samples in 0.082791 seconds (0.082791 seconds per sample), occupancy: 0.0140249 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:40.092411 13100 path_trace.cpp:409] Rendered 1 samples in 0.0837672 seconds (0.0837672 seconds per sample), occupancy: 0.00880257 I0525 15:55:40.092411 14760 path_trace.cpp:409] Rendered 1 samples in 0.0902517 seconds (0.0902517 seconds per sample), occupancy: 0.011342 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:40.170539 6040 path_trace.cpp:409] Rendered 1 samples in 0.0785265 seconds (0.0785265 seconds per sample), occupancy: 0.00906228 I0525 15:55:40.186165 14760 path_trace.cpp:409] Rendered 1 samples in 0.0846452 seconds (0.0846452 seconds per sample), occupancy: 0.01276 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:40.248669 14760 path_trace.cpp:409] Rendered 1 samples in 0.0678313 seconds (0.0678313 seconds per sample), occupancy: 0.0144015 I0525 15:55:40.264295 14288 path_trace.cpp:409] Rendered 1 samples in 0.0823724 seconds (0.0823724 seconds per sample), occupancy: 0.00793181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:40.326654 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002544 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:40.343312 13484 path_trace.cpp:409] Rendered 1 samples in 0.0655986 seconds (0.0655986 seconds per sample), occupancy: 0.0108488 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:40.343312 14760 path_trace.cpp:409] Rendered 1 samples in 0.0794225 seconds (0.0794225 seconds per sample), occupancy: 0.0140365 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:40.437068 14760 path_trace.cpp:409] Rendered 1 samples in 0.0921674 seconds (0.0921674 seconds per sample), occupancy: 0.0135579 I0525 15:55:40.452694 2856 path_trace.cpp:409] Rendered 1 samples in 0.0929652 seconds (0.0929652 seconds per sample), occupancy: 0.00787893 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:40.562076 14760 path_trace.cpp:409] Rendered 4 samples in 0.108987 seconds (0.0272467 seconds per sample), occupancy: 0.0460647 I0525 15:55:40.562076 13500 path_trace.cpp:409] Rendered 4 samples in 0.113658 seconds (0.0284144 seconds per sample), occupancy: 0.0302648 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:40.654788 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002101 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:40.656829 13408 path_trace.cpp:409] Rendered 3 samples in 0.0924055 seconds (0.0308018 seconds per sample), occupancy: 0.0279121 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:40.656829 14760 path_trace.cpp:409] Rendered 3 samples in 0.0953969 seconds (0.031799 seconds per sample), occupancy: 0.0398066 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:40.656829 14760 session.cpp:160] Rendering in main loop is done in 2.30522 seconds. I0525 15:55:40.656829 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 3 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 2.243359 0.107203 Display Update 0.052709 0.003105 Rebalance 0.000006 0.000002 Total: 2.296068 Rendered 32 samples in 2.235985 seconds Average time per sample: 0.069875 seconds INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:42.188207 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003202 I0525 15:55:42.188207 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:42.188207 14760 light.cpp:1411] Total 32 lights. I0525 15:55:42.188207 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:42.188207 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:42.188207 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.250700 11424 path_trace.cpp:409] Rendered 2 samples in 0.0700217 seconds (0.0350108 seconds per sample), occupancy: 0.00503063 I0525 15:55:42.266321 14760 path_trace.cpp:409] Rendered 2 samples in 0.0754862 seconds (0.0377431 seconds per sample), occupancy: 0.00722169 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.344452 14760 path_trace.cpp:409] Rendered 1 samples in 0.0752666 seconds (0.0752666 seconds per sample), occupancy: 0.014413 I0525 15:55:42.344452 13404 path_trace.cpp:409] Rendered 1 samples in 0.0801322 seconds (0.0801322 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.422582 13404 path_trace.cpp:409] Rendered 1 samples in 0.0731528 seconds (0.0731528 seconds per sample), occupancy: 0.0088022 I0525 15:55:42.422582 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762102 seconds (0.0762102 seconds per sample), occupancy: 0.0128381 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.500712 14760 path_trace.cpp:409] Rendered 1 samples in 0.0718906 seconds (0.0718906 seconds per sample), occupancy: 0.013932 I0525 15:55:42.500712 4652 path_trace.cpp:409] Rendered 1 samples in 0.0722068 seconds (0.0722068 seconds per sample), occupancy: 0.00965411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.531965 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003079 I0525 15:55:42.531965 14760 path_trace.cpp:409] Rendered 1 samples in 0.0282846 seconds (0.0282846 seconds per sample), occupancy: 0.0478393 I0525 15:55:42.531965 4652 path_trace.cpp:409] Rendered 1 samples in 0.0281603 seconds (0.0281603 seconds per sample), occupancy: 0.0345994 I0525 15:55:42.531965 14760 film.cpp:592] Effective scene passes: I0525 15:55:42.531965 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:42.531965 14760 object.cpp:780] Total 6 objects. I0525 15:55:42.531965 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:42.531965 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:42.531965 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:42.531965 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:42.531965 14760 light.cpp:1411] Total 32 lights. I0525 15:55:42.531965 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:42.531965 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:42.531965 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:42.531965 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.594468 12160 path_trace.cpp:409] Rendered 2 samples in 0.0640494 seconds (0.0320247 seconds per sample), occupancy: 0.00557112 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.610105 14760 path_trace.cpp:409] Rendered 2 samples in 0.0847295 seconds (0.0423648 seconds per sample), occupancy: 0.00663923 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.641346 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002012 I0525 15:55:42.641346 14760 path_trace.cpp:409] Rendered 1 samples in 0.0198153 seconds (0.0198153 seconds per sample), occupancy: 0.0792014 I0525 15:55:42.641346 13500 path_trace.cpp:409] Rendered 1 samples in 0.0212207 seconds (0.0212207 seconds per sample), occupancy: 0.0540214 I0525 15:55:42.641346 14760 film.cpp:592] Effective scene passes: I0525 15:55:42.641346 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:42.641346 14760 object.cpp:780] Total 6 objects. I0525 15:55:42.641346 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:42.641346 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:42.641346 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:42.641346 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:42.641346 14760 light.cpp:1411] Total 32 lights. I0525 15:55:42.641346 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:42.641346 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:42.641346 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:42.641346 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.703850 15600 path_trace.cpp:409] Rendered 2 samples in 0.0652711 seconds (0.0326356 seconds per sample), occupancy: 0.00557884 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:42.735103 14760 path_trace.cpp:409] Rendered 2 samples in 0.0869575 seconds (0.0434787 seconds per sample), occupancy: 0.00596309 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.766355 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003194 I0525 15:55:42.766355 14760 path_trace.cpp:409] Rendered 1 samples in 0.0281421 seconds (0.0281421 seconds per sample), occupancy: 0.0535254 I0525 15:55:42.766355 12468 path_trace.cpp:409] Rendered 1 samples in 0.0285064 seconds (0.0285064 seconds per sample), occupancy: 0.0345725 I0525 15:55:42.766355 14760 film.cpp:592] Effective scene passes: I0525 15:55:42.766355 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:42.766355 14760 object.cpp:780] Total 6 objects. I0525 15:55:42.766355 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.766355 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:42.766355 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:42.766355 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.766355 14760 light.cpp:1411] Total 32 lights. I0525 15:55:42.766355 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:42.766355 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:42.766355 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:42.766355 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.828859 11424 path_trace.cpp:409] Rendered 2 samples in 0.0611186 seconds (0.0305593 seconds per sample), occupancy: 0.00573863 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:42.844484 14760 path_trace.cpp:409] Rendered 2 samples in 0.0728346 seconds (0.0364173 seconds per sample), occupancy: 0.00653044 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:42.922600 4456 path_trace.cpp:409] Rendered 1 samples in 0.0779334 seconds (0.0779334 seconds per sample), occupancy: 0.00934221 I0525 15:55:42.922600 14760 path_trace.cpp:409] Rendered 1 samples in 0.0788698 seconds (0.0788698 seconds per sample), occupancy: 0.0125498 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.000746 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763577 seconds (0.0763577 seconds per sample), occupancy: 0.0125419 I0525 15:55:43.000746 6040 path_trace.cpp:409] Rendered 1 samples in 0.0812893 seconds (0.0812893 seconds per sample), occupancy: 0.00855584 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.078876 14760 path_trace.cpp:409] Rendered 1 samples in 0.0767821 seconds (0.0767821 seconds per sample), occupancy: 0.0124583 I0525 15:55:43.078876 6040 path_trace.cpp:409] Rendered 1 samples in 0.0814197 seconds (0.0814197 seconds per sample), occupancy: 0.00830693 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.157006 10860 path_trace.cpp:409] Rendered 1 samples in 0.0726241 seconds (0.0726241 seconds per sample), occupancy: 0.0101291 I0525 15:55:43.172632 14760 path_trace.cpp:409] Rendered 1 samples in 0.0798564 seconds (0.0798564 seconds per sample), occupancy: 0.0115751 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.188257 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001982 I0525 15:55:43.188257 10860 path_trace.cpp:409] Rendered 1 samples in 0.0141927 seconds (0.0141927 seconds per sample), occupancy: 0.0872142 I0525 15:55:43.188257 14760 path_trace.cpp:409] Rendered 1 samples in 0.0143465 seconds (0.0143465 seconds per sample), occupancy: 0.0855335 I0525 15:55:43.188257 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.188257 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.188257 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.188257 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:43.188257 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.188257 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.188257 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.188257 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.188257 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.188257 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.188257 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:43.188257 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.250761 13592 path_trace.cpp:409] Rendered 2 samples in 0.0614825 seconds (0.0307413 seconds per sample), occupancy: 0.00573889 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.266387 14760 path_trace.cpp:409] Rendered 2 samples in 0.0795567 seconds (0.0397784 seconds per sample), occupancy: 0.00653147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.297645 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002104 I0525 15:55:43.297645 14760 path_trace.cpp:409] Rendered 1 samples in 0.0192044 seconds (0.0192044 seconds per sample), occupancy: 0.0792037 I0525 15:55:43.297645 16048 path_trace.cpp:409] Rendered 1 samples in 0.0197849 seconds (0.0197849 seconds per sample), occupancy: 0.0539955 I0525 15:55:43.297645 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.297645 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.297645 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.297645 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.297645 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.297645 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:43.297645 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.297645 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.297645 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.297645 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.297645 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.297645 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.360144 14884 path_trace.cpp:409] Rendered 2 samples in 0.0629039 seconds (0.031452 seconds per sample), occupancy: 0.00567684 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.375770 14760 path_trace.cpp:409] Rendered 2 samples in 0.0790374 seconds (0.0395187 seconds per sample), occupancy: 0.0065837 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.391396 16152 sync.cpp:299] Total time spent synchronizing data: 0.000209 I0525 15:55:43.391396 14760 path_trace.cpp:409] Rendered 1 samples in 0.0099272 seconds (0.0099272 seconds per sample), occupancy: 0.0962439 I0525 15:55:43.391396 14848 path_trace.cpp:409] Rendered 1 samples in 0.0107933 seconds (0.0107933 seconds per sample), occupancy: 0.143819 I0525 15:55:43.391396 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.391396 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.391396 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.391396 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:43.391396 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.391396 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.391396 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.391396 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.391396 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.391396 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.391396 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.391396 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.453900 13568 path_trace.cpp:409] Rendered 2 samples in 0.0620119 seconds (0.031006 seconds per sample), occupancy: 0.0056229 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.469527 14760 path_trace.cpp:409] Rendered 2 samples in 0.080658 seconds (0.040329 seconds per sample), occupancy: 0.00648019 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.516404 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002154 I0525 15:55:43.516404 11424 path_trace.cpp:409] Rendered 1 samples in 0.0314515 seconds (0.0314515 seconds per sample), occupancy: 0.0310213 I0525 15:55:43.516404 14760 path_trace.cpp:409] Rendered 1 samples in 0.0315129 seconds (0.0315129 seconds per sample), occupancy: 0.0420921 I0525 15:55:43.516404 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.516404 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.516404 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.516404 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.516404 14760 geometry_bvh.cpp:127] Using MULTI layout. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:43.516404 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.516404 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.516404 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.516404 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.516404 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.516404 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:43.516404 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.578908 13100 path_trace.cpp:409] Rendered 2 samples in 0.0654372 seconds (0.0327186 seconds per sample), occupancy: 0.0055145 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.594534 14760 path_trace.cpp:409] Rendered 2 samples in 0.0860564 seconds (0.0430282 seconds per sample), occupancy: 0.00600773 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.641412 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003088 I0525 15:55:43.641412 14760 path_trace.cpp:409] Rendered 1 samples in 0.0305386 seconds (0.0305386 seconds per sample), occupancy: 0.0420909 I0525 15:55:43.641412 16160 path_trace.cpp:409] Rendered 1 samples in 0.0317315 seconds (0.0317315 seconds per sample), occupancy: 0.0303088 I0525 15:55:43.641412 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.641412 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.641412 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.641412 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. I0525 15:55:43.641412 14760 geometry_bvh.cpp:127] Using MULTI layout. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:43.641412 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.641412 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.641412 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.641412 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.641412 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.641412 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:43.641412 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.719542 16160 path_trace.cpp:409] Rendered 2 samples in 0.071587 seconds (0.0357935 seconds per sample), occupancy: 0.00485192 I0525 15:55:43.719542 14760 path_trace.cpp:409] Rendered 2 samples in 0.085338 seconds (0.042669 seconds per sample), occupancy: 0.00605171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.766422 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003275 I0525 15:55:43.766422 14760 path_trace.cpp:409] Rendered 1 samples in 0.0299785 seconds (0.0299785 seconds per sample), occupancy: 0.0506379 I0525 15:55:43.766422 13588 path_trace.cpp:409] Rendered 1 samples in 0.030035 seconds (0.030035 seconds per sample), occupancy: 0.0345711 I0525 15:55:43.766422 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.766422 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.766422 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.766422 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.766422 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.766422 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.766422 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.766422 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.766422 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.766422 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.766422 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:43.766422 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.844552 13468 path_trace.cpp:409] Rendered 2 samples in 0.0733387 seconds (0.0366694 seconds per sample), occupancy: 0.00469089 I0525 15:55:43.844552 14760 path_trace.cpp:409] Rendered 2 samples in 0.0842098 seconds (0.0421049 seconds per sample), occupancy: 0.00605081 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.860163 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001947 I0525 15:55:43.860163 13468 path_trace.cpp:409] Rendered 1 samples in 0.0063921 seconds (0.0063921 seconds per sample), occupancy: 0.171111 I0525 15:55:43.860163 14760 path_trace.cpp:409] Rendered 1 samples in 0.0086449 seconds (0.0086449 seconds per sample), occupancy: 0.119675 I0525 15:55:43.860163 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.860163 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.860163 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.860163 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:43.860163 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.860163 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.860163 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.860163 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.860163 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.860163 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.860163 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.860163 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.938308 11860 path_trace.cpp:409] Rendered 2 samples in 0.0699894 seconds (0.0349947 seconds per sample), occupancy: 0.0050661 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.953933 14760 path_trace.cpp:409] Rendered 2 samples in 0.0849161 seconds (0.042458 seconds per sample), occupancy: 0.00600596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.985185 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002205 I0525 15:55:43.985185 14760 path_trace.cpp:409] Rendered 1 samples in 0.0257709 seconds (0.0257709 seconds per sample), occupancy: 0.0623717 I0525 15:55:43.985185 16136 path_trace.cpp:409] Rendered 1 samples in 0.0259802 seconds (0.0259802 seconds per sample), occupancy: 0.0446956 I0525 15:55:43.985185 14760 film.cpp:592] Effective scene passes: I0525 15:55:43.985185 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:43.985185 14760 object.cpp:780] Total 6 objects. I0525 15:55:43.985185 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.985185 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:43.985185 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:43.985185 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:43.985185 14760 light.cpp:1411] Total 32 lights. I0525 15:55:43.985185 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:43.985185 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:43.985185 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:43.985185 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.047694 15536 path_trace.cpp:409] Rendered 2 samples in 0.0686282 seconds (0.0343141 seconds per sample), occupancy: 0.00525275 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.063315 14760 path_trace.cpp:409] Rendered 2 samples in 0.0861162 seconds (0.0430581 seconds per sample), occupancy: 0.0060939 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.110193 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003213 I0525 15:55:44.110193 14760 path_trace.cpp:409] Rendered 1 samples in 0.0305641 seconds (0.0305641 seconds per sample), occupancy: 0.0478497 I0525 15:55:44.110193 13100 path_trace.cpp:409] Rendered 1 samples in 0.0316398 seconds (0.0316398 seconds per sample), occupancy: 0.0302812 I0525 15:55:44.110193 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.110193 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.110193 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.110193 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.110193 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.110193 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:44.110193 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.110193 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.110193 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.110193 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.110193 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.110193 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.172698 3336 path_trace.cpp:409] Rendered 2 samples in 0.0640235 seconds (0.0320118 seconds per sample), occupancy: 0.00535167 I0525 15:55:44.188328 14760 path_trace.cpp:409] Rendered 2 samples in 0.0817983 seconds (0.0408992 seconds per sample), occupancy: 0.00609353 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.219576 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003144 I0525 15:55:44.219576 14760 path_trace.cpp:409] Rendered 1 samples in 0.0181124 seconds (0.0181124 seconds per sample), occupancy: 0.0816993 I0525 15:55:44.219576 14884 path_trace.cpp:409] Rendered 1 samples in 0.0182293 seconds (0.0182293 seconds per sample), occupancy: 0.0616552 I0525 15:55:44.219576 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.219576 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.219576 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.219576 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.219576 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.219576 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:44.219576 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.219576 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.219576 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.219576 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.219576 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.219576 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.282080 4652 path_trace.cpp:409] Rendered 2 samples in 0.0697619 seconds (0.034881 seconds per sample), occupancy: 0.005155 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.313336 14760 path_trace.cpp:409] Rendered 2 samples in 0.087801 seconds (0.0439005 seconds per sample), occupancy: 0.00618521 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.328958 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003311 I0525 15:55:44.328958 13404 path_trace.cpp:409] Rendered 1 samples in 0.0183625 seconds (0.0183625 seconds per sample), occupancy: 0.06165 I0525 15:55:44.328958 14760 path_trace.cpp:409] Rendered 1 samples in 0.0189098 seconds (0.0189098 seconds per sample), occupancy: 0.0727688 I0525 15:55:44.328958 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.328958 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.328958 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.328958 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:44.328958 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.328958 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.328958 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.328958 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.328958 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.328958 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.328958 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.328958 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.391463 16048 path_trace.cpp:409] Rendered 2 samples in 0.0672568 seconds (0.0336284 seconds per sample), occupancy: 0.00534059 I0525 15:55:44.407088 14760 path_trace.cpp:409] Rendered 2 samples in 0.0815581 seconds (0.0407791 seconds per sample), occupancy: 0.00647641 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.438340 16152 sync.cpp:299] Total time spent synchronizing data: 0.000315 I0525 15:55:44.438340 7032 path_trace.cpp:409] Rendered 1 samples in 0.0162983 seconds (0.0162983 seconds per sample), occupancy: 0.067788 I0525 15:55:44.438340 14760 path_trace.cpp:409] Rendered 1 samples in 0.016356 seconds (0.016356 seconds per sample), occupancy: 0.0872055 I0525 15:55:44.438340 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.438340 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.438340 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.438340 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.438340 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.438340 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:44.438340 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.438340 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.438340 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.438340 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.438340 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.438340 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.516470 14288 path_trace.cpp:409] Rendered 2 samples in 0.0724073 seconds (0.0362036 seconds per sample), occupancy: 0.00496711 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.516470 14760 path_trace.cpp:409] Rendered 2 samples in 0.0780627 seconds (0.0390313 seconds per sample), occupancy: 0.00691049 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.532096 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003078 I0525 15:55:44.532096 14288 path_trace.cpp:409] Rendered 1 samples in 0.0188665 seconds (0.0188665 seconds per sample), occupancy: 0.0645446 I0525 15:55:44.532096 14760 path_trace.cpp:409] Rendered 1 samples in 0.0197611 seconds (0.0197611 seconds per sample), occupancy: 0.0792037 I0525 15:55:44.532096 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.532096 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.532096 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.532096 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:44.532096 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.532096 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.532096 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.532096 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.532096 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.547722 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.547722 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.547722 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.610226 13500 path_trace.cpp:409] Rendered 2 samples in 0.0722238 seconds (0.0361119 seconds per sample), occupancy: 0.00488082 I0525 15:55:44.610226 14760 path_trace.cpp:409] Rendered 2 samples in 0.0762829 seconds (0.0381415 seconds per sample), occupancy: 0.00702776 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.688356 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003038 I0525 15:55:44.688356 14760 path_trace.cpp:409] Rendered 1 samples in 0.066441 seconds (0.066441 seconds per sample), occupancy: 0.018801 I0525 15:55:44.688356 9472 path_trace.cpp:409] Rendered 1 samples in 0.0669153 seconds (0.0669153 seconds per sample), occupancy: 0.0118637 I0525 15:55:44.688356 14760 film.cpp:592] Effective scene passes: I0525 15:55:44.688356 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:44.688356 14760 object.cpp:780] Total 6 objects. I0525 15:55:44.688356 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:44.688356 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:44.688356 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.688356 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:44.688356 14760 light.cpp:1411] Total 32 lights. I0525 15:55:44.688356 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:44.688356 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:44.688356 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:44.688356 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:44.766486 13572 path_trace.cpp:409] Rendered 2 samples in 0.069657 seconds (0.0348285 seconds per sample), occupancy: 0.005055 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.766486 14760 path_trace.cpp:409] Rendered 2 samples in 0.0781679 seconds (0.039084 seconds per sample), occupancy: 0.0069666 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.860244 14884 path_trace.cpp:409] Rendered 1 samples in 0.0825454 seconds (0.0825454 seconds per sample), occupancy: 0.00909073 I0525 15:55:44.860244 14760 path_trace.cpp:409] Rendered 1 samples in 0.0831853 seconds (0.0831853 seconds per sample), occupancy: 0.0127283 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:44.922747 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725433 seconds (0.0725433 seconds per sample), occupancy: 0.0133266 I0525 15:55:44.922747 14884 path_trace.cpp:409] Rendered 1 samples in 0.072791 seconds (0.072791 seconds per sample), occupancy: 0.0100915 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.000882 14760 path_trace.cpp:409] Rendered 1 samples in 0.0652694 seconds (0.0652694 seconds per sample), occupancy: 0.0151799 I0525 15:55:45.016503 7032 path_trace.cpp:409] Rendered 1 samples in 0.0860635 seconds (0.0860635 seconds per sample), occupancy: 0.00783009 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.094633 14760 path_trace.cpp:409] Rendered 1 samples in 0.069761 seconds (0.069761 seconds per sample), occupancy: 0.014011 I0525 15:55:45.094633 16180 path_trace.cpp:409] Rendered 1 samples in 0.0710574 seconds (0.0710574 seconds per sample), occupancy: 0.0105833 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.157137 14760 path_trace.cpp:409] Rendered 1 samples in 0.0690495 seconds (0.0690495 seconds per sample), occupancy: 0.0138769 I0525 15:55:45.172763 16152 sync.cpp:299] Total time spent synchronizing data: 0.000307 I0525 15:55:45.172763 4660 path_trace.cpp:409] Rendered 1 samples in 0.0716635 seconds (0.0716635 seconds per sample), occupancy: 0.0102524 I0525 15:55:45.172763 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.172763 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.172763 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.172763 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.172763 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.172763 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.172763 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.172763 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.172763 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.172763 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.172763 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:45.172763 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.235267 13408 path_trace.cpp:409] Rendered 2 samples in 0.0716572 seconds (0.0358286 seconds per sample), occupancy: 0.00488057 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.250893 14760 path_trace.cpp:409] Rendered 2 samples in 0.0865294 seconds (0.0432647 seconds per sample), occupancy: 0.00668532 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.282146 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002035 I0525 15:55:45.282146 15536 path_trace.cpp:409] Rendered 1 samples in 0.026721 seconds (0.026721 seconds per sample), occupancy: 0.0445824 I0525 15:55:45.282146 14760 path_trace.cpp:409] Rendered 1 samples in 0.0268084 seconds (0.0268084 seconds per sample), occupancy: 0.0585591 I0525 15:55:45.282146 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.282146 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.282146 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.282146 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.282146 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.282146 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.282146 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.282146 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.282146 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.282146 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.282146 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.297771 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.360392 13568 path_trace.cpp:409] Rendered 2 samples in 0.0647739 seconds (0.0323869 seconds per sample), occupancy: 0.00556232 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.375906 14760 path_trace.cpp:409] Rendered 2 samples in 0.0879311 seconds (0.0439655 seconds per sample), occupancy: 0.0060933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.407155 16152 sync.cpp:299] Total time spent synchronizing data: 0.000235 I0525 15:55:45.407155 14760 path_trace.cpp:409] Rendered 1 samples in 0.0220521 seconds (0.0220521 seconds per sample), occupancy: 0.0690337 I0525 15:55:45.407155 14848 path_trace.cpp:409] Rendered 1 samples in 0.0226077 seconds (0.0226077 seconds per sample), occupancy: 0.0539506 I0525 15:55:45.407155 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.407155 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.407155 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.407155 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.407155 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.407155 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.407155 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.407155 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.407155 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.407155 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.407155 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.407155 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.485284 14884 path_trace.cpp:409] Rendered 2 samples in 0.077001 seconds (0.0385005 seconds per sample), occupancy: 0.00469073 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.500910 14760 path_trace.cpp:409] Rendered 2 samples in 0.0909413 seconds (0.0454707 seconds per sample), occupancy: 0.00605089 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.516536 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002045 I0525 15:55:45.516536 15704 path_trace.cpp:409] Rendered 1 samples in 0.0191311 seconds (0.0191311 seconds per sample), occupancy: 0.0645511 I0525 15:55:45.516536 14760 path_trace.cpp:409] Rendered 1 samples in 0.0192124 seconds (0.0192124 seconds per sample), occupancy: 0.0792056 I0525 15:55:45.516536 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.516536 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.516536 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.516536 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.516536 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.516536 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.516536 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.516536 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.516536 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.516536 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.516536 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:45.516536 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.594666 16160 path_trace.cpp:409] Rendered 2 samples in 0.0656635 seconds (0.0328318 seconds per sample), occupancy: 0.00551453 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.610278 14760 path_trace.cpp:409] Rendered 2 samples in 0.0902262 seconds (0.0451131 seconds per sample), occupancy: 0.00600829 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.641544 16152 sync.cpp:299] Total time spent synchronizing data: 0.000228 I0525 15:55:45.641544 2856 path_trace.cpp:409] Rendered 1 samples in 0.0234251 seconds (0.0234251 seconds per sample), occupancy: 0.0518868 I0525 15:55:45.641544 14760 path_trace.cpp:409] Rendered 1 samples in 0.0238993 seconds (0.0238993 seconds per sample), occupancy: 0.0623742 I0525 15:55:45.641544 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.641544 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.641544 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.641544 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.641544 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.641544 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.641544 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.641544 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.641544 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.641544 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.641544 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:45.641544 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.704048 3336 path_trace.cpp:409] Rendered 2 samples in 0.0646233 seconds (0.0323116 seconds per sample), occupancy: 0.00573856 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.719674 14760 path_trace.cpp:409] Rendered 2 samples in 0.0778341 seconds (0.0389171 seconds per sample), occupancy: 0.00642786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.797804 3336 path_trace.cpp:409] Rendered 1 samples in 0.0773889 seconds (0.0773889 seconds per sample), occupancy: 0.0100921 I0525 15:55:45.797804 14760 path_trace.cpp:409] Rendered 1 samples in 0.0801109 seconds (0.0801109 seconds per sample), occupancy: 0.0132525 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:55:45.813431 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002613 I0525 15:55:45.813431 15992 path_trace.cpp:409] Rendered 1 samples in 0.0009401 seconds (0.0009401 seconds per sample), occupancy: -nan(ind) I0525 15:55:45.813431 14760 path_trace.cpp:409] Rendered 1 samples in 0.0012692 seconds (0.0012692 seconds per sample), occupancy: -nan(ind) I0525 15:55:45.813431 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.813431 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.813431 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.813431 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.813431 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.813431 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.813431 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.813431 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.813431 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.813431 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.813431 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:45.813431 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.875936 13100 path_trace.cpp:409] Rendered 2 samples in 0.0646691 seconds (0.0323345 seconds per sample), occupancy: 0.00562582 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.891566 14760 path_trace.cpp:409] Rendered 2 samples in 0.0840929 seconds (0.0420464 seconds per sample), occupancy: 0.00674411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:45.922813 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002063 I0525 15:55:45.922813 14760 path_trace.cpp:409] Rendered 1 samples in 0.0232336 seconds (0.0232336 seconds per sample), occupancy: 0.0623714 I0525 15:55:45.922813 14848 path_trace.cpp:409] Rendered 1 samples in 0.0231042 seconds (0.0231042 seconds per sample), occupancy: 0.0519062 I0525 15:55:45.922813 14760 film.cpp:592] Effective scene passes: I0525 15:55:45.922813 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:45.922813 14760 object.cpp:780] Total 6 objects. I0525 15:55:45.922813 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:45.922813 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:45.922813 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.922813 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:45.922813 14760 light.cpp:1411] Total 32 lights. I0525 15:55:45.922813 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:45.922813 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:45.922813 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:45.922813 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.000943 13716 path_trace.cpp:409] Rendered 2 samples in 0.0702819 seconds (0.035141 seconds per sample), occupancy: 0.00557939 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.016569 14760 path_trace.cpp:409] Rendered 2 samples in 0.0906887 seconds (0.0453443 seconds per sample), occupancy: 0.00596295 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.032195 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002036 I0525 15:55:46.032195 14760 path_trace.cpp:409] Rendered 1 samples in 0.0192598 seconds (0.0192598 seconds per sample), occupancy: 0.0792019 I0525 15:55:46.032195 13716 path_trace.cpp:409] Rendered 1 samples in 0.0193958 seconds (0.0193958 seconds per sample), occupancy: 0.0646032 I0525 15:55:46.032195 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.032195 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.032195 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.032195 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.032195 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.032195 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.032195 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.032195 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.032195 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.032195 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.032195 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.047821 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.110448 13500 path_trace.cpp:409] Rendered 2 samples in 0.0725566 seconds (0.0362783 seconds per sample), occupancy: 0.00546368 I0525 15:55:46.125952 14760 path_trace.cpp:409] Rendered 2 samples in 0.0816235 seconds (0.0408117 seconds per sample), occupancy: 0.00663935 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.141577 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001975 I0525 15:55:46.141577 3336 path_trace.cpp:409] Rendered 1 samples in 0.0145373 seconds (0.0145373 seconds per sample), occupancy: 0.0926363 I0525 15:55:46.141577 14760 path_trace.cpp:409] Rendered 1 samples in 0.0148979 seconds (0.0148979 seconds per sample), occupancy: 0.0872018 I0525 15:55:46.141577 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.141577 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.141577 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.141577 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.141577 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.141577 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.141577 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.141577 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.141577 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.141577 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.141577 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.141577 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.219707 14760 path_trace.cpp:409] Rendered 2 samples in 0.0733099 seconds (0.036655 seconds per sample), occupancy: 0.00769499 I0525 15:55:46.219707 14884 path_trace.cpp:409] Rendered 2 samples in 0.0748127 seconds (0.0374063 seconds per sample), occupancy: 0.00526604 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.235333 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002021 I0525 15:55:46.235333 14288 path_trace.cpp:409] Rendered 1 samples in 0.015328 seconds (0.015328 seconds per sample), occupancy: 0.0811239 I0525 15:55:46.235333 14760 path_trace.cpp:409] Rendered 1 samples in 0.0158465 seconds (0.0158465 seconds per sample), occupancy: 0.0945702 I0525 15:55:46.235333 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.235333 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.235333 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.235333 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.235333 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.235333 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.235333 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.235333 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.235333 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.235333 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.235333 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.235333 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.313464 9772 path_trace.cpp:409] Rendered 2 samples in 0.0746912 seconds (0.0373456 seconds per sample), occupancy: 0.00521774 I0525 15:55:46.313464 14760 path_trace.cpp:409] Rendered 2 samples in 0.0753659 seconds (0.0376829 seconds per sample), occupancy: 0.00807283 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.329090 16152 sync.cpp:299] Total time spent synchronizing data: 0.000204 I0525 15:55:46.329090 14760 path_trace.cpp:409] Rendered 1 samples in 0.0161686 seconds (0.0161686 seconds per sample), occupancy: 0.091312 I0525 15:55:46.329090 16048 path_trace.cpp:409] Rendered 1 samples in 0.016583 seconds (0.016583 seconds per sample), occupancy: 0.0715908 I0525 15:55:46.329090 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.329090 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.329090 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.344858 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.344858 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.344858 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.344858 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.344858 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.344858 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.344858 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.344858 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.344858 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.422847 14760 path_trace.cpp:409] Rendered 2 samples in 0.0735969 seconds (0.0367984 seconds per sample), occupancy: 0.0079166 I0525 15:55:46.422847 14824 path_trace.cpp:409] Rendered 2 samples in 0.0740094 seconds (0.0370047 seconds per sample), occupancy: 0.00521547 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.454098 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002044 I0525 15:55:46.454098 14760 path_trace.cpp:409] Rendered 1 samples in 0.0349452 seconds (0.0349452 seconds per sample), occupancy: 0.0358894 I0525 15:55:46.454098 14824 path_trace.cpp:409] Rendered 1 samples in 0.0350511 seconds (0.0350511 seconds per sample), occupancy: 0.0287563 I0525 15:55:46.454098 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.454098 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.454098 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.454098 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.454098 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.454098 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.454098 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.454098 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.454098 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.454098 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.454098 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.454098 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.532228 6068 path_trace.cpp:409] Rendered 2 samples in 0.0714353 seconds (0.0357177 seconds per sample), occupancy: 0.00531438 I0525 15:55:46.532228 14760 path_trace.cpp:409] Rendered 2 samples in 0.0732453 seconds (0.0366227 seconds per sample), occupancy: 0.00775627 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.563480 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002093 I0525 15:55:46.563480 13468 path_trace.cpp:409] Rendered 1 samples in 0.0232613 seconds (0.0232613 seconds per sample), occupancy: 0.0496332 I0525 15:55:46.563480 14760 path_trace.cpp:409] Rendered 1 samples in 0.0236148 seconds (0.0236148 seconds per sample), occupancy: 0.0655017 I0525 15:55:46.563480 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.563480 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.563480 14760 object.cpp:780] Total 6 objects. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.563480 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:46.563480 14760 geometry_bvh.cpp:127] Using MULTI layout. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.563480 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.563480 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.563480 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.563480 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.563480 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.563480 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.563480 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.625984 2228 path_trace.cpp:409] Rendered 2 samples in 0.0700442 seconds (0.0350221 seconds per sample), occupancy: 0.00541255 I0525 15:55:46.641615 14760 path_trace.cpp:409] Rendered 2 samples in 0.075001 seconds (0.0375005 seconds per sample), occupancy: 0.00775292 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.672863 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003222 I0525 15:55:46.672863 14760 path_trace.cpp:409] Rendered 1 samples in 0.0257044 seconds (0.0257044 seconds per sample), occupancy: 0.0534485 I0525 15:55:46.672863 14288 path_trace.cpp:409] Rendered 1 samples in 0.0257838 seconds (0.0257838 seconds per sample), occupancy: 0.0415023 I0525 15:55:46.672863 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.672863 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.672863 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.672863 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.672863 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.672863 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:46.672863 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.672863 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.672863 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.672863 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.672863 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.672863 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.750993 14760 path_trace.cpp:409] Rendered 2 samples in 0.0760466 seconds (0.0380233 seconds per sample), occupancy: 0.00758793 I0525 15:55:46.750993 14824 path_trace.cpp:409] Rendered 2 samples in 0.0799708 seconds (0.0399854 seconds per sample), occupancy: 0.00460419 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.766623 16152 sync.cpp:299] Total time spent synchronizing data: 0.000237 I0525 15:55:46.766623 13572 path_trace.cpp:409] Rendered 1 samples in 0.0150718 seconds (0.0150718 seconds per sample), occupancy: 0.080865 I0525 15:55:46.766623 14760 path_trace.cpp:409] Rendered 1 samples in 0.0155908 seconds (0.0155908 seconds per sample), occupancy: 0.0945702 I0525 15:55:46.766623 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.766623 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.766623 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.766623 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.766623 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.766623 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.766623 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.766623 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.766623 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.766623 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.766623 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.766623 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.844749 14760 path_trace.cpp:409] Rendered 2 samples in 0.0766615 seconds (0.0383308 seconds per sample), occupancy: 0.00776734 I0525 15:55:46.860360 11860 path_trace.cpp:409] Rendered 2 samples in 0.0802179 seconds (0.0401089 seconds per sample), occupancy: 0.00481982 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.876001 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002633 I0525 15:55:46.876001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0133858 seconds (0.0133858 seconds per sample), occupancy: 0.0952676 I0525 15:55:46.876001 16160 path_trace.cpp:409] Rendered 1 samples in 0.0137098 seconds (0.0137098 seconds per sample), occupancy: 0.0982582 I0525 15:55:46.876001 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.876001 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.876001 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.876001 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:46.876001 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.876001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.876001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.876001 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.876001 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.876001 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.876001 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.876001 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.938505 12468 path_trace.cpp:409] Rendered 2 samples in 0.0678566 seconds (0.0339283 seconds per sample), occupancy: 0.00530625 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.954130 14760 path_trace.cpp:409] Rendered 2 samples in 0.0848242 seconds (0.0424121 seconds per sample), occupancy: 0.00605186 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.985383 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003166 I0525 15:55:46.985383 14760 path_trace.cpp:409] Rendered 1 samples in 0.017439 seconds (0.017439 seconds per sample), occupancy: 0.0872053 I0525 15:55:46.985383 12468 path_trace.cpp:409] Rendered 1 samples in 0.018324 seconds (0.018324 seconds per sample), occupancy: 0.0645602 I0525 15:55:46.985383 14760 film.cpp:592] Effective scene passes: I0525 15:55:46.985383 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:46.985383 14760 object.cpp:780] Total 6 objects. I0525 15:55:46.985383 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.985383 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:46.985383 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:46.985383 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:46.985383 14760 light.cpp:1411] Total 32 lights. I0525 15:55:46.985383 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:46.985383 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:46.985383 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:46.985383 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.063513 13484 path_trace.cpp:409] Rendered 2 samples in 0.0779762 seconds (0.0389881 seconds per sample), occupancy: 0.00461474 I0525 15:55:47.063513 14760 path_trace.cpp:409] Rendered 2 samples in 0.0816276 seconds (0.0408138 seconds per sample), occupancy: 0.0060514 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.141644 4652 path_trace.cpp:409] Rendered 1 samples in 0.071938 seconds (0.071938 seconds per sample), occupancy: 0.0106883 I0525 15:55:47.141644 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719865 seconds (0.0719865 seconds per sample), occupancy: 0.0142759 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.219774 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002023 I0525 15:55:47.219774 4652 path_trace.cpp:409] Rendered 1 samples in 0.0699649 seconds (0.0699649 seconds per sample), occupancy: 0.0113148 I0525 15:55:47.219774 14760 path_trace.cpp:409] Rendered 1 samples in 0.0703311 seconds (0.0703311 seconds per sample), occupancy: 0.0142611 I0525 15:55:47.219774 14760 film.cpp:592] Effective scene passes: I0525 15:55:47.219774 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:47.219774 14760 object.cpp:780] Total 6 objects. I0525 15:55:47.219774 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:47.219774 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:47.219774 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:47.219774 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:47.219774 14760 light.cpp:1411] Total 32 lights. I0525 15:55:47.219774 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:47.219774 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:47.219774 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:47.219774 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.297904 11860 path_trace.cpp:409] Rendered 2 samples in 0.076755 seconds (0.0383775 seconds per sample), occupancy: 0.00461437 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.313529 14760 path_trace.cpp:409] Rendered 2 samples in 0.0956667 seconds (0.0478334 seconds per sample), occupancy: 0.00605145 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.329156 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002069 I0525 15:55:47.329156 14760 path_trace.cpp:409] Rendered 1 samples in 0.0220218 seconds (0.0220218 seconds per sample), occupancy: 0.0690358 I0525 15:55:47.329156 13716 path_trace.cpp:409] Rendered 1 samples in 0.0226484 seconds (0.0226484 seconds per sample), occupancy: 0.0539619 I0525 15:55:47.329156 14760 film.cpp:592] Effective scene passes: I0525 15:55:47.329156 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:47.344782 14760 object.cpp:780] Total 6 objects. I0525 15:55:47.344782 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:47.344782 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:47.344782 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:47.344782 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:47.344782 14760 light.cpp:1411] Total 32 lights. I0525 15:55:47.344782 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:47.344782 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:47.344782 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.344782 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.407286 10016 path_trace.cpp:409] Rendered 2 samples in 0.0640752 seconds (0.0320376 seconds per sample), occupancy: 0.00573856 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.422912 14760 path_trace.cpp:409] Rendered 2 samples in 0.0771691 seconds (0.0385845 seconds per sample), occupancy: 0.00642786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:47.454164 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002056 I0525 15:55:47.454164 14760 path_trace.cpp:409] Rendered 1 samples in 0.0249879 seconds (0.0249879 seconds per sample), occupancy: 0.0655842 I0525 15:55:47.454164 10016 path_trace.cpp:409] Rendered 1 samples in 0.0252827 seconds (0.0252827 seconds per sample), occupancy: 0.0430086 I0525 15:55:47.454164 14760 film.cpp:592] Effective scene passes: I0525 15:55:47.454164 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:47.454164 14760 object.cpp:780] Total 6 objects. I0525 15:55:47.454164 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.454164 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:47.454164 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:47.454164 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.454164 14760 light.cpp:1411] Total 32 lights. I0525 15:55:47.454164 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:47.454164 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:47.454164 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:47.454164 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.525122 14760 path_trace.cpp:409] Rendered 2 samples in 0.0739482 seconds (0.0369741 seconds per sample), occupancy: 0.00722169 I0525 15:55:47.525122 14848 path_trace.cpp:409] Rendered 2 samples in 0.0753764 seconds (0.0376882 seconds per sample), occupancy: 0.00503063 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.603252 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698282 seconds (0.0698282 seconds per sample), occupancy: 0.014413 I0525 15:55:47.618878 15108 path_trace.cpp:409] Rendered 1 samples in 0.0880839 seconds (0.0880839 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.697010 14760 path_trace.cpp:409] Rendered 1 samples in 0.0756883 seconds (0.0756883 seconds per sample), occupancy: 0.0128381 I0525 15:55:47.697010 15108 path_trace.cpp:409] Rendered 1 samples in 0.0813413 seconds (0.0813413 seconds per sample), occupancy: 0.0088022 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.775144 14760 path_trace.cpp:409] Rendered 1 samples in 0.0724362 seconds (0.0724362 seconds per sample), occupancy: 0.013932 I0525 15:55:47.790766 13588 path_trace.cpp:409] Rendered 1 samples in 0.0788537 seconds (0.0788537 seconds per sample), occupancy: 0.00965411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.868896 15704 path_trace.cpp:409] Rendered 1 samples in 0.075274 seconds (0.075274 seconds per sample), occupancy: 0.010156 I0525 15:55:47.868896 14760 path_trace.cpp:409] Rendered 1 samples in 0.0790866 seconds (0.0790866 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:47.947026 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742527 seconds (0.0742527 seconds per sample), occupancy: 0.0130258 I0525 15:55:47.947026 15704 path_trace.cpp:409] Rendered 1 samples in 0.0849601 seconds (0.0849601 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.040782 15704 path_trace.cpp:409] Rendered 1 samples in 0.0798209 seconds (0.0798209 seconds per sample), occupancy: 0.00961379 I0525 15:55:48.040782 14760 path_trace.cpp:409] Rendered 1 samples in 0.0839817 seconds (0.0839817 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.103286 14760 path_trace.cpp:409] Rendered 1 samples in 0.0643107 seconds (0.0643107 seconds per sample), occupancy: 0.0155208 I0525 15:55:48.118912 6040 path_trace.cpp:409] Rendered 1 samples in 0.079995 seconds (0.079995 seconds per sample), occupancy: 0.00879196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.197042 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757723 seconds (0.0757723 seconds per sample), occupancy: 0.0132509 I0525 15:55:48.212668 11424 path_trace.cpp:409] Rendered 1 samples in 0.0831528 seconds (0.0831528 seconds per sample), occupancy: 0.00854124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.275172 14760 path_trace.cpp:409] Rendered 1 samples in 0.0722475 seconds (0.0722475 seconds per sample), occupancy: 0.0136976 I0525 15:55:48.290798 16180 path_trace.cpp:409] Rendered 1 samples in 0.0879675 seconds (0.0879675 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.377422 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719895 seconds (0.0719895 seconds per sample), occupancy: 0.0144313 I0525 15:55:48.377422 14848 path_trace.cpp:409] Rendered 1 samples in 0.0786918 seconds (0.0786918 seconds per sample), occupancy: 0.00930097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.408674 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003099 I0525 15:55:48.408674 14760 path_trace.cpp:409] Rendered 1 samples in 0.0223104 seconds (0.0223104 seconds per sample), occupancy: 0.065432 I0525 15:55:48.408674 10860 path_trace.cpp:409] Rendered 1 samples in 0.0232864 seconds (0.0232864 seconds per sample), occupancy: 0.0461933 I0525 15:55:48.408674 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:48.408674 14760 light.cpp:1411] Total 32 lights. I0525 15:55:48.408674 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:48.408674 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:48.408674 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.486805 13572 path_trace.cpp:409] Rendered 2 samples in 0.074655 seconds (0.0373275 seconds per sample), occupancy: 0.00503063 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.486805 14760 path_trace.cpp:409] Rendered 2 samples in 0.0773379 seconds (0.0386689 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.564935 14760 path_trace.cpp:409] Rendered 1 samples in 0.076155 seconds (0.076155 seconds per sample), occupancy: 0.014413 I0525 15:55:48.580561 5664 path_trace.cpp:409] Rendered 1 samples in 0.0886488 seconds (0.0886488 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.658691 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002044 I0525 15:55:48.658691 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760847 seconds (0.0760847 seconds per sample), occupancy: 0.0129384 I0525 15:55:48.658691 13404 path_trace.cpp:409] Rendered 1 samples in 0.0763241 seconds (0.0763241 seconds per sample), occupancy: 0.0100484 I0525 15:55:48.658691 14760 film.cpp:592] Effective scene passes: I0525 15:55:48.658691 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:48.658691 14760 object.cpp:780] Total 6 objects. I0525 15:55:48.658691 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:48.658691 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:48.658691 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.658691 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.658691 14760 light.cpp:1411] Total 32 lights. I0525 15:55:48.658691 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:48.658691 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:48.658691 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:48.658691 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.721200 13404 path_trace.cpp:409] Rendered 2 samples in 0.0732734 seconds (0.0366367 seconds per sample), occupancy: 0.00507585 I0525 15:55:48.736821 14760 path_trace.cpp:409] Rendered 2 samples in 0.0812462 seconds (0.0406231 seconds per sample), occupancy: 0.00735047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.752447 16152 sync.cpp:299] Total time spent synchronizing data: 0.000224 I0525 15:55:48.752447 16136 path_trace.cpp:409] Rendered 1 samples in 0.0142712 seconds (0.0142712 seconds per sample), occupancy: 0.0926308 I0525 15:55:48.752447 14760 path_trace.cpp:409] Rendered 1 samples in 0.015152 seconds (0.015152 seconds per sample), occupancy: 0.0945702 I0525 15:55:48.752447 14760 film.cpp:592] Effective scene passes: I0525 15:55:48.752447 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:48.752447 14760 object.cpp:780] Total 6 objects. I0525 15:55:48.752447 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:48.752447 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:48.752447 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.752447 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.752447 14760 light.cpp:1411] Total 32 lights. I0525 15:55:48.752447 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:48.752447 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:48.752447 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:48.752447 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.830577 13572 path_trace.cpp:409] Rendered 2 samples in 0.0727253 seconds (0.0363627 seconds per sample), occupancy: 0.00521208 I0525 15:55:48.830577 14760 path_trace.cpp:409] Rendered 2 samples in 0.0739199 seconds (0.03696 seconds per sample), occupancy: 0.007484 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.861829 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003133 I0525 15:55:48.861829 6040 path_trace.cpp:409] Rendered 1 samples in 0.0208228 seconds (0.0208228 seconds per sample), occupancy: 0.0539818 I0525 15:55:48.861829 14760 path_trace.cpp:409] Rendered 1 samples in 0.020931 seconds (0.020931 seconds per sample), occupancy: 0.0690312 I0525 15:55:48.861829 14760 film.cpp:592] Effective scene passes: I0525 15:55:48.861829 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:48.861829 14760 object.cpp:780] Total 6 objects. I0525 15:55:48.861829 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.861829 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:48.861829 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:48.861829 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.861829 14760 light.cpp:1411] Total 32 lights. I0525 15:55:48.861829 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:48.861829 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:48.861829 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:48.861829 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.924333 15108 path_trace.cpp:409] Rendered 2 samples in 0.0706546 seconds (0.0353273 seconds per sample), occupancy: 0.00542384 I0525 15:55:48.924333 14760 path_trace.cpp:409] Rendered 2 samples in 0.0711689 seconds (0.0355844 seconds per sample), occupancy: 0.00748343 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.955586 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002021 I0525 15:55:48.955586 14760 path_trace.cpp:409] Rendered 1 samples in 0.017786 seconds (0.017786 seconds per sample), occupancy: 0.0769079 I0525 15:55:48.955586 11860 path_trace.cpp:409] Rendered 1 samples in 0.0187807 seconds (0.0187807 seconds per sample), occupancy: 0.0645755 I0525 15:55:48.955586 14760 film.cpp:592] Effective scene passes: I0525 15:55:48.955586 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:48.955586 14760 object.cpp:780] Total 6 objects. I0525 15:55:48.955586 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:48.955586 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:48.955586 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.955586 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:48.955586 14760 light.cpp:1411] Total 32 lights. I0525 15:55:48.955586 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:48.955586 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:48.955586 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:48.955586 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.018090 11860 path_trace.cpp:409] Rendered 2 samples in 0.0687105 seconds (0.0343552 seconds per sample), occupancy: 0.00547475 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.033716 14760 path_trace.cpp:409] Rendered 2 samples in 0.071961 seconds (0.0359805 seconds per sample), occupancy: 0.00734966 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.111846 14760 path_trace.cpp:409] Rendered 1 samples in 0.0743605 seconds (0.0743605 seconds per sample), occupancy: 0.0145405 I0525 15:55:49.127472 9472 path_trace.cpp:409] Rendered 1 samples in 0.0890149 seconds (0.0890149 seconds per sample), occupancy: 0.00787 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.189976 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750398 seconds (0.0750398 seconds per sample), occupancy: 0.0130378 I0525 15:55:49.205602 2228 path_trace.cpp:409] Rendered 1 samples in 0.0867029 seconds (0.0867029 seconds per sample), occupancy: 0.00798899 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.283733 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740597 seconds (0.0740597 seconds per sample), occupancy: 0.0139281 I0525 15:55:49.299358 16160 path_trace.cpp:409] Rendered 1 samples in 0.0834107 seconds (0.0834107 seconds per sample), occupancy: 0.0085736 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.314985 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001969 I0525 15:55:49.314985 7032 path_trace.cpp:409] Rendered 1 samples in 0.0146131 seconds (0.0146131 seconds per sample), occupancy: 0.0872115 I0525 15:55:49.314985 14760 path_trace.cpp:409] Rendered 1 samples in 0.0156827 seconds (0.0156827 seconds per sample), occupancy: 0.084116 I0525 15:55:49.314985 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.314985 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.314985 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.314985 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:49.314985 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.314985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.314985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.314985 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.314985 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.314985 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.314985 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:49.314985 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.393114 15536 path_trace.cpp:409] Rendered 2 samples in 0.0735971 seconds (0.0367985 seconds per sample), occupancy: 0.00542468 I0525 15:55:49.393114 14760 path_trace.cpp:409] Rendered 2 samples in 0.0746051 seconds (0.0373026 seconds per sample), occupancy: 0.00769712 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.455619 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003156 I0525 15:55:49.455619 14760 path_trace.cpp:409] Rendered 1 samples in 0.0560535 seconds (0.0560535 seconds per sample), occupancy: 0.0223983 I0525 15:55:49.455619 13204 path_trace.cpp:409] Rendered 1 samples in 0.056353 seconds (0.056353 seconds per sample), occupancy: 0.0153252 I0525 15:55:49.455619 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.455619 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.455619 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.455619 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:49.455619 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.455619 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.455619 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.455619 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.455619 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.455619 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.455619 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.455619 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.533749 11424 path_trace.cpp:409] Rendered 2 samples in 0.0782643 seconds (0.0391322 seconds per sample), occupancy: 0.00474557 I0525 15:55:49.533749 14760 path_trace.cpp:409] Rendered 2 samples in 0.0795254 seconds (0.0397627 seconds per sample), occupancy: 0.00762568 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.565001 16152 sync.cpp:299] Total time spent synchronizing data: 0.000276 I0525 15:55:49.565001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0209297 seconds (0.0209297 seconds per sample), occupancy: 0.0690234 I0525 15:55:49.565001 11424 path_trace.cpp:409] Rendered 1 samples in 0.021137 seconds (0.021137 seconds per sample), occupancy: 0.0538882 I0525 15:55:49.565001 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.565001 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.565001 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.565001 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.565001 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.565001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:49.565001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.565001 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.565001 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.565001 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.565001 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:49.565001 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.643352 15992 path_trace.cpp:409] Rendered 2 samples in 0.0725586 seconds (0.0362793 seconds per sample), occupancy: 0.00531882 I0525 15:55:49.643352 14760 path_trace.cpp:409] Rendered 2 samples in 0.0737984 seconds (0.0368992 seconds per sample), occupancy: 0.00776935 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.658757 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001993 I0525 15:55:49.658757 14760 path_trace.cpp:409] Rendered 1 samples in 0.0133575 seconds (0.0133575 seconds per sample), occupancy: 0.0952676 I0525 15:55:49.658757 4456 path_trace.cpp:409] Rendered 1 samples in 0.0141265 seconds (0.0141265 seconds per sample), occupancy: 0.0982057 I0525 15:55:49.658757 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.658757 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.658757 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.658757 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:49.658757 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.658757 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.658757 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:49.658757 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.658757 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.658757 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.658757 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:49.658757 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.736887 2988 path_trace.cpp:409] Rendered 2 samples in 0.0749441 seconds (0.0374721 seconds per sample), occupancy: 0.00490235 I0525 15:55:49.736887 14760 path_trace.cpp:409] Rendered 2 samples in 0.0794787 seconds (0.0397393 seconds per sample), occupancy: 0.00769357 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.768139 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003239 I0525 15:55:49.768139 14760 path_trace.cpp:409] Rendered 1 samples in 0.0214804 seconds (0.0214804 seconds per sample), occupancy: 0.0690089 I0525 15:55:49.768139 11860 path_trace.cpp:409] Rendered 1 samples in 0.0216295 seconds (0.0216295 seconds per sample), occupancy: 0.053788 I0525 15:55:49.768139 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.768139 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.768139 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.768139 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.768139 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.768139 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:49.768139 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.768139 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.768139 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.768139 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.768139 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:49.768139 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.830643 14760 path_trace.cpp:409] Rendered 2 samples in 0.0676314 seconds (0.0338157 seconds per sample), occupancy: 0.00783885 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.846269 12160 path_trace.cpp:409] Rendered 2 samples in 0.0799768 seconds (0.0399884 seconds per sample), occupancy: 0.00455549 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.893147 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002399 I0525 15:55:49.893147 14760 path_trace.cpp:409] Rendered 1 samples in 0.0364667 seconds (0.0364667 seconds per sample), occupancy: 0.0344245 I0525 15:55:49.893147 12160 path_trace.cpp:409] Rendered 1 samples in 0.0368463 seconds (0.0368463 seconds per sample), occupancy: 0.0268337 I0525 15:55:49.893147 14760 film.cpp:592] Effective scene passes: I0525 15:55:49.893147 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:49.893147 14760 object.cpp:780] Total 6 objects. I0525 15:55:49.893147 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.893147 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:49.893147 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:49.893147 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.893147 14760 light.cpp:1411] Total 32 lights. I0525 15:55:49.893147 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:49.893147 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:49.893147 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:49.893147 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:49.955652 14760 path_trace.cpp:409] Rendered 2 samples in 0.0615396 seconds (0.0307698 seconds per sample), occupancy: 0.00783782 I0525 15:55:49.971278 12160 path_trace.cpp:409] Rendered 2 samples in 0.077466 seconds (0.038733 seconds per sample), occupancy: 0.00431611 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.033782 14760 path_trace.cpp:409] Rendered 1 samples in 0.0683028 seconds (0.0683028 seconds per sample), occupancy: 0.0144101 I0525 15:55:50.049408 4652 path_trace.cpp:409] Rendered 1 samples in 0.08066 seconds (0.08066 seconds per sample), occupancy: 0.00857123 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.143164 14760 path_trace.cpp:409] Rendered 1 samples in 0.0819025 seconds (0.0819025 seconds per sample), occupancy: 0.012078 I0525 15:55:50.143164 4652 path_trace.cpp:409] Rendered 1 samples in 0.086655 seconds (0.086655 seconds per sample), occupancy: 0.00835219 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.221294 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725289 seconds (0.0725289 seconds per sample), occupancy: 0.0132522 I0525 15:55:50.221294 4652 path_trace.cpp:409] Rendered 1 samples in 0.0789433 seconds (0.0789433 seconds per sample), occupancy: 0.00922746 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.252547 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001966 I0525 15:55:50.252547 14760 path_trace.cpp:409] Rendered 1 samples in 0.0207947 seconds (0.0207947 seconds per sample), occupancy: 0.0707573 I0525 15:55:50.252547 4652 path_trace.cpp:409] Rendered 1 samples in 0.0208156 seconds (0.0208156 seconds per sample), occupancy: 0.0538357 I0525 15:55:50.252547 14760 film.cpp:592] Effective scene passes: I0525 15:55:50.252547 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:50.252547 14760 object.cpp:780] Total 6 objects. I0525 15:55:50.252547 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:50.252547 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:50.252547 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.252547 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.252547 14760 light.cpp:1411] Total 32 lights. I0525 15:55:50.252547 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:50.252547 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:50.252547 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:50.252547 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.330677 16160 path_trace.cpp:409] Rendered 2 samples in 0.0792024 seconds (0.0396012 seconds per sample), occupancy: 0.00455549 I0525 15:55:50.330677 14760 path_trace.cpp:409] Rendered 2 samples in 0.0798108 seconds (0.0399054 seconds per sample), occupancy: 0.00783885 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.346302 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002126 I0525 15:55:50.346302 14760 path_trace.cpp:409] Rendered 1 samples in 0.0212169 seconds (0.0212169 seconds per sample), occupancy: 0.0768773 I0525 15:55:50.361928 4652 path_trace.cpp:409] Rendered 1 samples in 0.022399 seconds (0.022399 seconds per sample), occupancy: 0.0538301 I0525 15:55:50.361928 14760 film.cpp:592] Effective scene passes: I0525 15:55:50.361928 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:50.361928 14760 object.cpp:780] Total 6 objects. I0525 15:55:50.361928 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:50.361928 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:50.361928 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.361928 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.361928 14760 light.cpp:1411] Total 32 lights. I0525 15:55:50.361928 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:50.361928 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:50.361928 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:50.361928 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.440058 14760 path_trace.cpp:409] Rendered 2 samples in 0.0765456 seconds (0.0382728 seconds per sample), occupancy: 0.00784384 I0525 15:55:50.440058 15992 path_trace.cpp:409] Rendered 2 samples in 0.0803909 seconds (0.0401955 seconds per sample), occupancy: 0.00462768 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.471311 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002021 I0525 15:55:50.471311 3336 path_trace.cpp:409] Rendered 1 samples in 0.0282441 seconds (0.0282441 seconds per sample), occupancy: 0.0344851 I0525 15:55:50.471311 14760 path_trace.cpp:409] Rendered 1 samples in 0.0291573 seconds (0.0291573 seconds per sample), occupancy: 0.0655721 I0525 15:55:50.471311 14760 film.cpp:592] Effective scene passes: I0525 15:55:50.471311 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:50.471311 14760 object.cpp:780] Total 6 objects. I0525 15:55:50.471311 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:50.471311 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:50.471311 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.471311 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:50.471311 14760 light.cpp:1411] Total 32 lights. I0525 15:55:50.471311 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:50.471311 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:50.471311 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.471311 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.549441 13588 path_trace.cpp:409] Rendered 2 samples in 0.0739777 seconds (0.0369889 seconds per sample), occupancy: 0.00512121 I0525 15:55:50.549441 14760 path_trace.cpp:409] Rendered 2 samples in 0.0792991 seconds (0.0396496 seconds per sample), occupancy: 0.00769535 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.596319 16152 sync.cpp:299] Total time spent synchronizing data: 0.000214 I0525 15:55:50.596319 14760 path_trace.cpp:409] Rendered 1 samples in 0.0323279 seconds (0.0323279 seconds per sample), occupancy: 0.0431526 I0525 15:55:50.596319 3336 path_trace.cpp:409] Rendered 1 samples in 0.0324268 seconds (0.0324268 seconds per sample), occupancy: 0.0295404 I0525 15:55:50.596319 14760 film.cpp:592] Effective scene passes: I0525 15:55:50.596319 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:50.596319 14760 object.cpp:780] Total 6 objects. I0525 15:55:50.596319 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.596319 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:50.596319 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:50.596319 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.596319 14760 light.cpp:1411] Total 32 lights. I0525 15:55:50.596319 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:50.596319 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:50.596319 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:50.596319 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.658823 14760 path_trace.cpp:409] Rendered 2 samples in 0.0713699 seconds (0.035685 seconds per sample), occupancy: 0.00741819 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.674449 12160 path_trace.cpp:409] Rendered 2 samples in 0.0758563 seconds (0.0379281 seconds per sample), occupancy: 0.00486198 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.736953 14760 path_trace.cpp:409] Rendered 1 samples in 0.0702139 seconds (0.0702139 seconds per sample), occupancy: 0.0141701 I0525 15:55:50.752579 5664 path_trace.cpp:409] Rendered 1 samples in 0.0842458 seconds (0.0842458 seconds per sample), occupancy: 0.00836433 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.830709 14760 path_trace.cpp:409] Rendered 1 samples in 0.0782925 seconds (0.0782925 seconds per sample), occupancy: 0.0127392 I0525 15:55:50.846336 13484 path_trace.cpp:409] Rendered 1 samples in 0.0801707 seconds (0.0801707 seconds per sample), occupancy: 0.00894566 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:50.908840 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733499 seconds (0.0733499 seconds per sample), occupancy: 0.0133718 I0525 15:55:50.924466 12016 path_trace.cpp:409] Rendered 1 samples in 0.0758792 seconds (0.0758792 seconds per sample), occupancy: 0.00991332 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.002606 12016 path_trace.cpp:409] Rendered 1 samples in 0.0761071 seconds (0.0761071 seconds per sample), occupancy: 0.010161 I0525 15:55:51.002606 14760 path_trace.cpp:409] Rendered 1 samples in 0.0801141 seconds (0.0801141 seconds per sample), occupancy: 0.0117474 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.049474 16152 sync.cpp:299] Total time spent synchronizing data: 0.000206 I0525 15:55:51.049474 14760 path_trace.cpp:409] Rendered 1 samples in 0.0404623 seconds (0.0404623 seconds per sample), occupancy: 0.0295096 I0525 15:55:51.049474 12016 path_trace.cpp:409] Rendered 1 samples in 0.0405172 seconds (0.0405172 seconds per sample), occupancy: 0.022623 I0525 15:55:51.049474 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.049474 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.049474 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.049474 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:51.049474 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.049474 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.049474 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.049474 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.049474 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.049474 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.049474 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.049474 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.111979 2988 path_trace.cpp:409] Rendered 2 samples in 0.0698712 seconds (0.0349356 seconds per sample), occupancy: 0.00526441 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.127604 14760 path_trace.cpp:409] Rendered 2 samples in 0.0841422 seconds (0.0420711 seconds per sample), occupancy: 0.00735155 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.174482 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003207 I0525 15:55:51.174482 13716 path_trace.cpp:409] Rendered 1 samples in 0.0343358 seconds (0.0343358 seconds per sample), occupancy: 0.0288428 I0525 15:55:51.174482 14760 path_trace.cpp:409] Rendered 1 samples in 0.0343506 seconds (0.0343506 seconds per sample), occupancy: 0.0392313 I0525 15:55:51.174482 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.174482 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.174482 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.174482 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.174482 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.174482 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:51.174482 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.174482 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.174482 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.174482 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.174482 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.174482 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.236986 13716 path_trace.cpp:409] Rendered 2 samples in 0.0640781 seconds (0.032039 seconds per sample), occupancy: 0.00563313 I0525 15:55:51.252612 14760 path_trace.cpp:409] Rendered 2 samples in 0.0820986 seconds (0.0410493 seconds per sample), occupancy: 0.00592097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.315116 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003064 I0525 15:55:51.315116 13716 path_trace.cpp:409] Rendered 1 samples in 0.0507501 seconds (0.0507501 seconds per sample), occupancy: 0.0166904 I0525 15:55:51.315116 14760 path_trace.cpp:409] Rendered 1 samples in 0.0508863 seconds (0.0508863 seconds per sample), occupancy: 0.0233289 I0525 15:55:51.315116 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.315116 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.315116 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.315116 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:51.315116 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.315116 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.315116 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.315116 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.315116 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.315116 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.315116 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.315116 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.377746 14884 path_trace.cpp:409] Rendered 2 samples in 0.0655618 seconds (0.0327809 seconds per sample), occupancy: 0.00557645 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.408872 14760 path_trace.cpp:409] Rendered 2 samples in 0.095989 seconds (0.0479945 seconds per sample), occupancy: 0.0058773 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.455751 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003225 I0525 15:55:51.455751 13572 path_trace.cpp:409] Rendered 1 samples in 0.038434 seconds (0.038434 seconds per sample), occupancy: 0.0251184 I0525 15:55:51.455751 14760 path_trace.cpp:409] Rendered 1 samples in 0.0384253 seconds (0.0384253 seconds per sample), occupancy: 0.033061 I0525 15:55:51.455751 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.455751 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.455751 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.455751 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:51.455751 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.455751 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.455751 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:51.455751 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.455751 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.455751 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.455751 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.455751 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.518255 16136 path_trace.cpp:409] Rendered 2 samples in 0.0647597 seconds (0.0323799 seconds per sample), occupancy: 0.00568588 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.533881 14760 path_trace.cpp:409] Rendered 2 samples in 0.0767444 seconds (0.0383722 seconds per sample), occupancy: 0.0066893 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.596385 2988 path_trace.cpp:409] Rendered 1 samples in 0.0710587 seconds (0.0710587 seconds per sample), occupancy: 0.0104772 I0525 15:55:51.612011 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716566 seconds (0.0716566 seconds per sample), occupancy: 0.0147897 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.674515 13100 path_trace.cpp:409] Rendered 1 samples in 0.0689624 seconds (0.0689624 seconds per sample), occupancy: 0.0104586 I0525 15:55:51.674515 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698696 seconds (0.0698696 seconds per sample), occupancy: 0.0135638 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.690146 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002239 I0525 15:55:51.690146 14760 path_trace.cpp:409] Rendered 1 samples in 0.008879 seconds (0.008879 seconds per sample), occupancy: 0.105044 I0525 15:55:51.690146 12160 path_trace.cpp:409] Rendered 1 samples in 0.0098571 seconds (0.0098571 seconds per sample), occupancy: 0.143727 I0525 15:55:51.690146 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.690146 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.690146 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.690146 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:51.690146 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.690146 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.690146 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.690146 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.690146 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.690146 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.690146 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.690146 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.752645 13568 path_trace.cpp:409] Rendered 2 samples in 0.0627006 seconds (0.0313503 seconds per sample), occupancy: 0.00580121 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.768271 14760 path_trace.cpp:409] Rendered 2 samples in 0.0783362 seconds (0.0391681 seconds per sample), occupancy: 0.0067462 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.799523 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002091 I0525 15:55:51.799523 14760 path_trace.cpp:409] Rendered 1 samples in 0.0200682 seconds (0.0200682 seconds per sample), occupancy: 0.074874 I0525 15:55:51.799523 13408 path_trace.cpp:409] Rendered 1 samples in 0.0211645 seconds (0.0211645 seconds per sample), occupancy: 0.0540629 I0525 15:55:51.799523 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.799523 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.799523 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.799523 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.799523 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.799523 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:51.799523 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.799523 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.799523 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.799523 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.799523 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.799523 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.862027 5664 path_trace.cpp:409] Rendered 2 samples in 0.0628621 seconds (0.031431 seconds per sample), occupancy: 0.00574097 I0525 15:55:51.862027 14760 path_trace.cpp:409] Rendered 2 samples in 0.0695784 seconds (0.0347892 seconds per sample), occupancy: 0.00674622 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.893384 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002648 I0525 15:55:51.893384 5664 path_trace.cpp:409] Rendered 1 samples in 0.0191364 seconds (0.0191364 seconds per sample), occupancy: 0.0563554 I0525 15:55:51.893384 14760 path_trace.cpp:409] Rendered 1 samples in 0.0198223 seconds (0.0198223 seconds per sample), occupancy: 0.0673659 I0525 15:55:51.893384 14760 film.cpp:592] Effective scene passes: I0525 15:55:51.893384 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:51.893384 14760 object.cpp:780] Total 6 objects. I0525 15:55:51.893384 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:51.893384 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:51.893384 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.893384 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:51.893384 14760 light.cpp:1411] Total 32 lights. I0525 15:55:51.893384 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:51.893384 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:51.893384 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:51.893384 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.955785 7032 path_trace.cpp:409] Rendered 2 samples in 0.0631654 seconds (0.0315827 seconds per sample), occupancy: 0.0056297 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:51.987036 14760 path_trace.cpp:409] Rendered 2 samples in 0.0877532 seconds (0.0438766 seconds per sample), occupancy: 0.00647852 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.002668 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003113 I0525 15:55:52.002668 13588 path_trace.cpp:409] Rendered 1 samples in 0.0190164 seconds (0.0190164 seconds per sample), occupancy: 0.0646395 I0525 15:55:52.002668 14760 path_trace.cpp:409] Rendered 1 samples in 0.019564 seconds (0.019564 seconds per sample), occupancy: 0.0792075 I0525 15:55:52.002668 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.002668 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.002668 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.002668 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:52.002668 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.002668 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.002668 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.002668 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.002668 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.002668 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.002668 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:52.002668 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.080792 13468 path_trace.cpp:409] Rendered 2 samples in 0.0764813 seconds (0.0382407 seconds per sample), occupancy: 0.00503362 I0525 15:55:52.080792 14760 path_trace.cpp:409] Rendered 2 samples in 0.0801563 seconds (0.0400781 seconds per sample), occupancy: 0.00735256 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.112049 16152 sync.cpp:299] Total time spent synchronizing data: 0.000204 I0525 15:55:52.112049 13468 path_trace.cpp:409] Rendered 1 samples in 0.0193762 seconds (0.0193762 seconds per sample), occupancy: 0.0588416 I0525 15:55:52.112049 14760 path_trace.cpp:409] Rendered 1 samples in 0.019725 seconds (0.019725 seconds per sample), occupancy: 0.0708684 I0525 15:55:52.112049 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.112049 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.112049 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.112049 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:52.112049 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.112049 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.112049 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.112049 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.112049 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.112049 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.112049 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.112049 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.190174 2228 path_trace.cpp:409] Rendered 2 samples in 0.0734266 seconds (0.0367133 seconds per sample), occupancy: 0.00537262 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.190174 14760 path_trace.cpp:409] Rendered 2 samples in 0.0807223 seconds (0.0403611 seconds per sample), occupancy: 0.00777063 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.221426 16152 sync.cpp:299] Total time spent synchronizing data: 0.000201 I0525 15:55:52.221426 14824 path_trace.cpp:409] Rendered 1 samples in 0.0222773 seconds (0.0222773 seconds per sample), occupancy: 0.0539219 I0525 15:55:52.221426 14760 path_trace.cpp:409] Rendered 1 samples in 0.0222988 seconds (0.0222988 seconds per sample), occupancy: 0.0708649 I0525 15:55:52.221426 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.221426 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.221426 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.221426 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:52.221426 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.221426 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.221426 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.221426 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.221426 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.221426 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.221426 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.221426 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.299556 14824 path_trace.cpp:409] Rendered 2 samples in 0.0730314 seconds (0.0365157 seconds per sample), occupancy: 0.00532199 I0525 15:55:52.299556 14760 path_trace.cpp:409] Rendered 2 samples in 0.0767844 seconds (0.0383922 seconds per sample), occupancy: 0.00762555 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.315182 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002243 I0525 15:55:52.315182 14760 path_trace.cpp:409] Rendered 1 samples in 0.015221 seconds (0.015221 seconds per sample), occupancy: 0.0945702 I0525 15:55:52.315182 16048 path_trace.cpp:409] Rendered 1 samples in 0.0155962 seconds (0.0155962 seconds per sample), occupancy: 0.0758332 I0525 15:55:52.315182 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.315182 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.315182 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.315182 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:52.315182 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.315182 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.315182 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.315182 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.315182 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.315182 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.315182 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:52.315182 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.393312 14760 path_trace.cpp:409] Rendered 2 samples in 0.0756921 seconds (0.037846 seconds per sample), occupancy: 0.00769469 I0525 15:55:52.408938 13568 path_trace.cpp:409] Rendered 2 samples in 0.0775619 seconds (0.038781 seconds per sample), occupancy: 0.00487162 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.440191 16152 sync.cpp:299] Total time spent synchronizing data: 0.000206 I0525 15:55:52.440191 14760 path_trace.cpp:409] Rendered 1 samples in 0.0287462 seconds (0.0287462 seconds per sample), occupancy: 0.0520366 I0525 15:55:52.440191 2856 path_trace.cpp:409] Rendered 1 samples in 0.0290719 seconds (0.0290719 seconds per sample), occupancy: 0.0344574 I0525 15:55:52.440191 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.440191 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.440191 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.440191 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.440191 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.440191 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:52.440191 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.440191 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.440191 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.440191 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.440191 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:52.440191 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.518321 2856 path_trace.cpp:409] Rendered 2 samples in 0.0763082 seconds (0.0381541 seconds per sample), occupancy: 0.00490638 I0525 15:55:52.518321 14760 path_trace.cpp:409] Rendered 2 samples in 0.0766048 seconds (0.0383024 seconds per sample), occupancy: 0.00769383 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.533947 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002433 I0525 15:55:52.533947 14760 path_trace.cpp:409] Rendered 1 samples in 0.0179587 seconds (0.0179587 seconds per sample), occupancy: 0.0855521 I0525 15:55:52.533947 13716 path_trace.cpp:409] Rendered 1 samples in 0.0186202 seconds (0.0186202 seconds per sample), occupancy: 0.0644042 I0525 15:55:52.533947 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.533947 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.533947 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.533947 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:52.533947 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.533947 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.533947 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.533947 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.533947 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.533947 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:52.533947 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:52.533947 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.612077 14760 path_trace.cpp:409] Rendered 2 samples in 0.0764323 seconds (0.0382162 seconds per sample), occupancy: 0.00783519 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.627703 7032 path_trace.cpp:409] Rendered 2 samples in 0.0859948 seconds (0.0429974 seconds per sample), occupancy: 0.00435413 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.674582 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003225 I0525 15:55:52.674582 7032 path_trace.cpp:409] Rendered 1 samples in 0.0377264 seconds (0.0377264 seconds per sample), occupancy: 0.0268741 I0525 15:55:52.674582 14760 path_trace.cpp:409] Rendered 1 samples in 0.0380662 seconds (0.0380662 seconds per sample), occupancy: 0.0351222 I0525 15:55:52.674582 14760 film.cpp:592] Effective scene passes: I0525 15:55:52.674582 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:52.674582 14760 object.cpp:780] Total 6 objects. I0525 15:55:52.674582 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.674582 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:52.674582 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:52.674582 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:52.674582 14760 light.cpp:1411] Total 32 lights. I0525 15:55:52.674582 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:52.674582 14760 light.cpp:333] Use light distribution with 32 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.674582 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:52.674582 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.752712 14760 path_trace.cpp:409] Rendered 2 samples in 0.0730554 seconds (0.0365277 seconds per sample), occupancy: 0.00783085 I0525 15:55:52.752712 13716 path_trace.cpp:409] Rendered 2 samples in 0.08018 seconds (0.04009 seconds per sample), occupancy: 0.00468791 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.830842 14760 path_trace.cpp:409] Rendered 1 samples in 0.0699153 seconds (0.0699153 seconds per sample), occupancy: 0.0146471 I0525 15:55:52.830842 13484 path_trace.cpp:409] Rendered 1 samples in 0.0799208 seconds (0.0799208 seconds per sample), occupancy: 0.00919618 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:52.924597 14760 path_trace.cpp:409] Rendered 1 samples in 0.0794641 seconds (0.0794641 seconds per sample), occupancy: 0.0120641 I0525 15:55:52.924597 13588 path_trace.cpp:409] Rendered 1 samples in 0.0876097 seconds (0.0876097 seconds per sample), occupancy: 0.00842537 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.002728 14760 path_trace.cpp:409] Rendered 1 samples in 0.076729 seconds (0.076729 seconds per sample), occupancy: 0.0128263 I0525 15:55:53.002728 16048 path_trace.cpp:409] Rendered 1 samples in 0.0790778 seconds (0.0790778 seconds per sample), occupancy: 0.00968538 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.080858 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757692 seconds (0.0757692 seconds per sample), occupancy: 0.0132276 I0525 15:55:53.096484 13484 path_trace.cpp:409] Rendered 1 samples in 0.0803243 seconds (0.0803243 seconds per sample), occupancy: 0.00913196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.127736 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002015 I0525 15:55:53.127736 14760 path_trace.cpp:409] Rendered 1 samples in 0.0308934 seconds (0.0308934 seconds per sample), occupancy: 0.0409905 I0525 15:55:53.127736 13572 path_trace.cpp:409] Rendered 1 samples in 0.0312724 seconds (0.0312724 seconds per sample), occupancy: 0.0317972 I0525 15:55:53.127736 14760 film.cpp:592] Effective scene passes: I0525 15:55:53.127736 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:53.127736 14760 object.cpp:780] Total 6 objects. I0525 15:55:53.127736 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:53.127736 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:53.127736 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:53.127736 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:53.127736 14760 light.cpp:1411] Total 32 lights. I0525 15:55:53.127736 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:53.127736 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:53.127736 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:53.127736 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.208511 2856 path_trace.cpp:409] Rendered 2 samples in 0.0748984 seconds (0.0374492 seconds per sample), occupancy: 0.00503063 I0525 15:55:53.209547 14760 path_trace.cpp:409] Rendered 2 samples in 0.078351 seconds (0.0391755 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.287691 14760 path_trace.cpp:409] Rendered 1 samples in 0.0761134 seconds (0.0761134 seconds per sample), occupancy: 0.014413 I0525 15:55:53.287691 16160 path_trace.cpp:409] Rendered 1 samples in 0.0878304 seconds (0.0878304 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.365821 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762014 seconds (0.0762014 seconds per sample), occupancy: 0.0128381 I0525 15:55:53.381448 13404 path_trace.cpp:409] Rendered 1 samples in 0.0802916 seconds (0.0802916 seconds per sample), occupancy: 0.0088022 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.443951 14760 path_trace.cpp:409] Rendered 1 samples in 0.0703429 seconds (0.0703429 seconds per sample), occupancy: 0.013932 I0525 15:55:53.459578 16136 path_trace.cpp:409] Rendered 1 samples in 0.0775279 seconds (0.0775279 seconds per sample), occupancy: 0.00965411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.537707 15704 path_trace.cpp:409] Rendered 1 samples in 0.0739452 seconds (0.0739452 seconds per sample), occupancy: 0.010156 I0525 15:55:53.537707 14760 path_trace.cpp:409] Rendered 1 samples in 0.0792765 seconds (0.0792765 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.615837 14760 path_trace.cpp:409] Rendered 1 samples in 0.0741336 seconds (0.0741336 seconds per sample), occupancy: 0.0130258 I0525 15:55:53.631464 9472 path_trace.cpp:409] Rendered 1 samples in 0.0847243 seconds (0.0847243 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.709594 9472 path_trace.cpp:409] Rendered 1 samples in 0.0789778 seconds (0.0789778 seconds per sample), occupancy: 0.00961379 I0525 15:55:53.709594 14760 path_trace.cpp:409] Rendered 1 samples in 0.0829535 seconds (0.0829535 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.772099 14760 path_trace.cpp:409] Rendered 1 samples in 0.0643044 seconds (0.0643044 seconds per sample), occupancy: 0.0155208 I0525 15:55:53.787724 9472 path_trace.cpp:409] Rendered 1 samples in 0.0788388 seconds (0.0788388 seconds per sample), occupancy: 0.00879196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.865854 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763669 seconds (0.0763669 seconds per sample), occupancy: 0.0132509 I0525 15:55:53.881480 9472 path_trace.cpp:409] Rendered 1 samples in 0.0818298 seconds (0.0818298 seconds per sample), occupancy: 0.00854124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:53.943984 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715619 seconds (0.0715619 seconds per sample), occupancy: 0.0136976 I0525 15:55:53.959610 9472 path_trace.cpp:409] Rendered 1 samples in 0.0879535 seconds (0.0879535 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.037740 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716726 seconds (0.0716726 seconds per sample), occupancy: 0.0144313 I0525 15:55:54.053366 9472 path_trace.cpp:409] Rendered 1 samples in 0.0777874 seconds (0.0777874 seconds per sample), occupancy: 0.00930097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.115870 14760 path_trace.cpp:409] Rendered 1 samples in 0.0748291 seconds (0.0748291 seconds per sample), occupancy: 0.0131131 I0525 15:55:54.131497 15536 path_trace.cpp:409] Rendered 1 samples in 0.0841607 seconds (0.0841607 seconds per sample), occupancy: 0.0084053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.209627 14760 path_trace.cpp:409] Rendered 1 samples in 0.071672 seconds (0.071672 seconds per sample), occupancy: 0.0138895 I0525 15:55:54.209627 13468 path_trace.cpp:409] Rendered 1 samples in 0.0789231 seconds (0.0789231 seconds per sample), occupancy: 0.00915016 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.303383 14760 path_trace.cpp:409] Rendered 2 samples in 0.0843481 seconds (0.042174 seconds per sample), occupancy: 0.0276103 I0525 15:55:54.303383 16160 path_trace.cpp:409] Rendered 2 samples in 0.0874965 seconds (0.0437482 seconds per sample), occupancy: 0.0181838 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.319010 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002372 I0525 15:55:54.319010 4456 path_trace.cpp:409] Rendered 2 samples in 0.0101388 seconds (0.0050694 seconds per sample), occupancy: 0.342097 I0525 15:55:54.319010 14760 path_trace.cpp:409] Rendered 2 samples in 0.0119323 seconds (0.00596615 seconds per sample), occupancy: 0.23935 I0525 15:55:54.319010 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.319010 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.319010 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:54.319010 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.319010 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.397140 12468 path_trace.cpp:409] Rendered 2 samples in 0.0740895 seconds (0.0370447 seconds per sample), occupancy: 0.00503063 I0525 15:55:54.397140 14760 path_trace.cpp:409] Rendered 2 samples in 0.0772312 seconds (0.0386156 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.444017 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002218 I0525 15:55:54.444017 14760 path_trace.cpp:409] Rendered 1 samples in 0.0413384 seconds (0.0413384 seconds per sample), occupancy: 0.0358963 I0525 15:55:54.444017 16048 path_trace.cpp:409] Rendered 1 samples in 0.0414821 seconds (0.0414821 seconds per sample), occupancy: 0.0226655 I0525 15:55:54.444017 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.444017 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.444017 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:54.444017 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.444017 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.522147 13204 path_trace.cpp:409] Rendered 2 samples in 0.0733773 seconds (0.0366886 seconds per sample), occupancy: 0.00503063 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. I0525 15:55:54.522147 14760 path_trace.cpp:409] Rendered 2 samples in 0.0734234 seconds (0.0367117 seconds per sample), occupancy: 0.00722169 INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.600277 14760 path_trace.cpp:409] Rendered 1 samples in 0.077651 seconds (0.077651 seconds per sample), occupancy: 0.014413 I0525 15:55:54.600277 13568 path_trace.cpp:409] Rendered 1 samples in 0.0869636 seconds (0.0869636 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.678408 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002983 I0525 15:55:54.678408 14760 path_trace.cpp:409] Rendered 1 samples in 0.0653228 seconds (0.0653228 seconds per sample), occupancy: 0.0163966 I0525 15:55:54.678408 12016 path_trace.cpp:409] Rendered 1 samples in 0.0653439 seconds (0.0653439 seconds per sample), occupancy: 0.0119516 I0525 15:55:54.678408 14760 film.cpp:592] Effective scene passes: I0525 15:55:54.678408 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:54.678408 14760 object.cpp:780] Total 6 objects. I0525 15:55:54.678408 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.678408 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:54.678408 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:54.678408 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:54.678408 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.678408 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:54.678408 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.678408 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:54.678408 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.740912 10016 path_trace.cpp:409] Rendered 2 samples in 0.0613555 seconds (0.0306777 seconds per sample), occupancy: 0.00592763 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.756538 14760 path_trace.cpp:409] Rendered 2 samples in 0.0850374 seconds (0.0425187 seconds per sample), occupancy: 0.00685567 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.787791 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001986 I0525 15:55:54.787791 14824 path_trace.cpp:409] Rendered 1 samples in 0.0236713 seconds (0.0236713 seconds per sample), occupancy: 0.0481621 I0525 15:55:54.787791 14760 path_trace.cpp:409] Rendered 1 samples in 0.0244235 seconds (0.0244235 seconds per sample), occupancy: 0.0655863 I0525 15:55:54.787791 14760 film.cpp:592] Effective scene passes: I0525 15:55:54.787791 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:54.787791 14760 object.cpp:780] Total 6 objects. I0525 15:55:54.787791 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.787791 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:54.787791 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:54.787791 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:54.787791 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.787791 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:54.787791 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.787791 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:54.787791 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.850294 16048 path_trace.cpp:409] Rendered 2 samples in 0.0564431 seconds (0.0282216 seconds per sample), occupancy: 0.00666368 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.865921 14760 path_trace.cpp:409] Rendered 2 samples in 0.0728569 seconds (0.0364285 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.881546 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002035 I0525 15:55:54.881546 16048 path_trace.cpp:409] Rendered 1 samples in 0.0201965 seconds (0.0201965 seconds per sample), occupancy: 0.0564631 I0525 15:55:54.881546 14760 path_trace.cpp:409] Rendered 1 samples in 0.0204389 seconds (0.0204389 seconds per sample), occupancy: 0.0748708 I0525 15:55:54.881546 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.881546 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.881546 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:54.881546 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.881546 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.944051 4456 path_trace.cpp:409] Rendered 2 samples in 0.0522798 seconds (0.0261399 seconds per sample), occupancy: 0.00666368 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.959676 14760 path_trace.cpp:409] Rendered 2 samples in 0.0678159 seconds (0.0339079 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.990928 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003236 I0525 15:55:54.990928 4456 path_trace.cpp:409] Rendered 1 samples in 0.0259988 seconds (0.0259988 seconds per sample), occupancy: 0.0403289 I0525 15:55:54.990928 14760 path_trace.cpp:409] Rendered 1 samples in 0.0267726 seconds (0.0267726 seconds per sample), occupancy: 0.0535097 I0525 15:55:54.990928 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:54.990928 14760 light.cpp:1411] Total 32 lights. I0525 15:55:54.990928 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:54.990928 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:54.990928 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.037806 12016 path_trace.cpp:409] Rendered 2 samples in 0.0532684 seconds (0.0266342 seconds per sample), occupancy: 0.00666368 I0525 15:55:55.053432 14760 path_trace.cpp:409] Rendered 2 samples in 0.0662237 seconds (0.0331118 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.069059 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002 I0525 15:55:55.069059 12016 path_trace.cpp:409] Rendered 1 samples in 0.0104172 seconds (0.0104172 seconds per sample), occupancy: 0.143784 I0525 15:55:55.069059 14760 path_trace.cpp:409] Rendered 1 samples in 0.0106775 seconds (0.0106775 seconds per sample), occupancy: 0.0952676 I0525 15:55:55.069059 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.069059 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.069059 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.069059 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.069059 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.131563 4652 path_trace.cpp:409] Rendered 2 samples in 0.0570337 seconds (0.0285168 seconds per sample), occupancy: 0.00666368 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.147189 14760 path_trace.cpp:409] Rendered 2 samples in 0.0779129 seconds (0.0389565 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.194072 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003228 I0525 15:55:55.194072 14760 path_trace.cpp:409] Rendered 1 samples in 0.0388158 seconds (0.0388158 seconds per sample), occupancy: 0.0330147 I0525 15:55:55.194072 15536 path_trace.cpp:409] Rendered 1 samples in 0.038878 seconds (0.038878 seconds per sample), occupancy: 0.0230476 I0525 15:55:55.194072 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.194072 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.194072 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.194072 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.194072 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.194072 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:55.194072 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.194072 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.194072 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.194072 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.194072 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.194072 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.240945 14884 path_trace.cpp:409] Rendered 2 samples in 0.0528999 seconds (0.0264499 seconds per sample), occupancy: 0.00666671 I0525 15:55:55.256572 14760 path_trace.cpp:409] Rendered 2 samples in 0.0677432 seconds (0.0338716 seconds per sample), occupancy: 0.00760657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.303449 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002183 I0525 15:55:55.303449 14760 path_trace.cpp:409] Rendered 1 samples in 0.032944 seconds (0.032944 seconds per sample), occupancy: 0.0431098 I0525 15:55:55.303449 16160 path_trace.cpp:409] Rendered 1 samples in 0.0330491 seconds (0.0330491 seconds per sample), occupancy: 0.0281206 I0525 15:55:55.303449 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.303449 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.303449 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.303449 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.303449 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.303449 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:55.303449 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.303449 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.303449 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.303449 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.303449 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.303449 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.365953 6040 path_trace.cpp:409] Rendered 2 samples in 0.0685239 seconds (0.0342619 seconds per sample), occupancy: 0.00540838 I0525 15:55:55.381579 14760 path_trace.cpp:409] Rendered 2 samples in 0.0725635 seconds (0.0362817 seconds per sample), occupancy: 0.00722427 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.444083 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003095 I0525 15:55:55.444083 14760 path_trace.cpp:409] Rendered 1 samples in 0.0605298 seconds (0.0605298 seconds per sample), occupancy: 0.0182196 I0525 15:55:55.444083 13484 path_trace.cpp:409] Rendered 1 samples in 0.0607032 seconds (0.0607032 seconds per sample), occupancy: 0.0133643 I0525 15:55:55.444083 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.444083 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.444083 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.444083 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.444083 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.444083 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.444083 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.444083 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.444083 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.444083 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.444083 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.444083 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.506587 2228 path_trace.cpp:409] Rendered 2 samples in 0.0686535 seconds (0.0343267 seconds per sample), occupancy: 0.00540892 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.522213 14760 path_trace.cpp:409] Rendered 2 samples in 0.0834803 seconds (0.0417402 seconds per sample), occupancy: 0.00722352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.553465 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002509 I0525 15:55:55.553465 16180 path_trace.cpp:409] Rendered 1 samples in 0.0258256 seconds (0.0258256 seconds per sample), occupancy: 0.0462857 I0525 15:55:55.553465 14760 path_trace.cpp:409] Rendered 1 samples in 0.0259838 seconds (0.0259838 seconds per sample), occupancy: 0.058569 I0525 15:55:55.553465 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.553465 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.553465 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.553465 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.553465 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.553465 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.553465 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.553465 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.553465 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.553465 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.553465 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.553465 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.631596 13568 path_trace.cpp:409] Rendered 2 samples in 0.0693477 seconds (0.0346738 seconds per sample), occupancy: 0.00525874 I0525 15:55:55.631596 14760 path_trace.cpp:409] Rendered 2 samples in 0.0740315 seconds (0.0370158 seconds per sample), occupancy: 0.00776941 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.678474 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003228 I0525 15:55:55.678474 14760 path_trace.cpp:409] Rendered 1 samples in 0.0374626 seconds (0.0374626 seconds per sample), occupancy: 0.0344403 I0525 15:55:55.678474 13568 path_trace.cpp:409] Rendered 1 samples in 0.037427 seconds (0.037427 seconds per sample), occupancy: 0.0249787 I0525 15:55:55.678474 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.678474 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.678474 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.678474 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.678474 14760 geometry_bvh.cpp:127] Using MULTI layout. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.678474 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.678474 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:55.678474 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.678474 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.678474 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.678474 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.678474 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.740978 14760 path_trace.cpp:409] Rendered 2 samples in 0.0685105 seconds (0.0342553 seconds per sample), occupancy: 0.00755609 I0525 15:55:55.740978 13572 path_trace.cpp:409] Rendered 2 samples in 0.06926 seconds (0.03463 seconds per sample), occupancy: 0.00525641 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.819108 14760 path_trace.cpp:409] Rendered 1 samples in 0.0720016 seconds (0.0720016 seconds per sample), occupancy: 0.0139351 I0525 15:55:55.834734 10244 path_trace.cpp:409] Rendered 1 samples in 0.087238 seconds (0.087238 seconds per sample), occupancy: 0.00738528 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.865986 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003099 I0525 15:55:55.865986 10244 path_trace.cpp:409] Rendered 1 samples in 0.0215911 seconds (0.0215911 seconds per sample), occupancy: 0.0517652 I0525 15:55:55.865986 14760 path_trace.cpp:409] Rendered 1 samples in 0.0217069 seconds (0.0217069 seconds per sample), occupancy: 0.0673069 I0525 15:55:55.865986 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.865986 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.865986 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.865986 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.865986 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.865986 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.865986 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.865986 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.865986 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.865986 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.865986 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.865986 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.928490 11860 path_trace.cpp:409] Rendered 2 samples in 0.068488 seconds (0.034244 seconds per sample), occupancy: 0.00525796 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.944103 14760 path_trace.cpp:409] Rendered 2 samples in 0.0811743 seconds (0.0405871 seconds per sample), occupancy: 0.00776901 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:55.975373 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002453 I0525 15:55:55.975373 14760 path_trace.cpp:409] Rendered 1 samples in 0.0222783 seconds (0.0222783 seconds per sample), occupancy: 0.0673554 I0525 15:55:55.975373 13572 path_trace.cpp:409] Rendered 1 samples in 0.022467 seconds (0.022467 seconds per sample), occupancy: 0.0539239 I0525 15:55:55.975373 14760 film.cpp:592] Effective scene passes: I0525 15:55:55.975373 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:55.975373 14760 object.cpp:780] Total 6 objects. I0525 15:55:55.975373 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:55.975373 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:55.975373 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.975373 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:55.975373 14760 light.cpp:1411] Total 32 lights. I0525 15:55:55.975373 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:55.975373 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:55.975373 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:55.975373 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.037873 12468 path_trace.cpp:409] Rendered 2 samples in 0.0679987 seconds (0.0339994 seconds per sample), occupancy: 0.00541806 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.069125 14760 path_trace.cpp:409] Rendered 2 samples in 0.0879868 seconds (0.0439934 seconds per sample), occupancy: 0.00669297 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.100376 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003287 I0525 15:55:56.100376 13204 path_trace.cpp:409] Rendered 1 samples in 0.028855 seconds (0.028855 seconds per sample), occupancy: 0.0378184 I0525 15:55:56.100376 14760 path_trace.cpp:409] Rendered 1 samples in 0.0289609 seconds (0.0289609 seconds per sample), occupancy: 0.0520441 I0525 15:55:56.100376 14760 film.cpp:592] Effective scene passes: I0525 15:55:56.100376 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:56.100376 14760 object.cpp:780] Total 6 objects. I0525 15:55:56.100376 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.100376 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:56.100376 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:56.100376 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.100376 14760 light.cpp:1411] Total 32 lights. I0525 15:55:56.100376 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:56.100376 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:56.100376 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:56.100376 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.162881 13572 path_trace.cpp:409] Rendered 2 samples in 0.0695644 seconds (0.0347822 seconds per sample), occupancy: 0.00552066 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.194133 14760 path_trace.cpp:409] Rendered 2 samples in 0.0892764 seconds (0.0446382 seconds per sample), occupancy: 0.00605309 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.209865 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002024 I0525 15:55:56.209865 12016 path_trace.cpp:409] Rendered 1 samples in 0.0157695 seconds (0.0157695 seconds per sample), occupancy: 0.0759974 I0525 15:55:56.209865 14760 path_trace.cpp:409] Rendered 1 samples in 0.0186331 seconds (0.0186331 seconds per sample), occupancy: 0.0792033 I0525 15:55:56.209865 14760 film.cpp:592] Effective scene passes: I0525 15:55:56.209865 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:56.209865 14760 object.cpp:780] Total 6 objects. I0525 15:55:56.209865 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:56.209865 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:56.209865 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:56.209865 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:56.209865 14760 light.cpp:1411] Total 32 lights. I0525 15:55:56.209865 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:56.209865 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:56.209865 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.209865 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.287889 11860 path_trace.cpp:409] Rendered 2 samples in 0.0666588 seconds (0.0333294 seconds per sample), occupancy: 0.00557356 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.303515 14760 path_trace.cpp:409] Rendered 2 samples in 0.0907847 seconds (0.0453924 seconds per sample), occupancy: 0.00605328 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.334767 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002136 I0525 15:55:56.334767 7032 path_trace.cpp:409] Rendered 1 samples in 0.0281599 seconds (0.0281599 seconds per sample), occupancy: 0.037839 I0525 15:55:56.334767 14760 path_trace.cpp:409] Rendered 1 samples in 0.0288233 seconds (0.0288233 seconds per sample), occupancy: 0.0655841 I0525 15:55:56.334767 14760 film.cpp:592] Effective scene passes: I0525 15:55:56.334767 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:56.334767 14760 object.cpp:780] Total 6 objects. I0525 15:55:56.334767 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:56.334767 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:56.334767 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:56.334767 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:56.334767 14760 light.cpp:1411] Total 32 lights. I0525 15:55:56.334767 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:56.334767 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:56.334767 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.334767 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.412897 16160 path_trace.cpp:409] Rendered 2 samples in 0.0656289 seconds (0.0328144 seconds per sample), occupancy: 0.00546518 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.428524 14760 path_trace.cpp:409] Rendered 2 samples in 0.0845018 seconds (0.0422509 seconds per sample), occupancy: 0.00609392 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.459775 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002183 I0525 15:55:56.459775 14760 path_trace.cpp:409] Rendered 1 samples in 0.023932 seconds (0.023932 seconds per sample), occupancy: 0.065587 I0525 15:55:56.459775 10244 path_trace.cpp:409] Rendered 1 samples in 0.0243942 seconds (0.0243942 seconds per sample), occupancy: 0.0480996 I0525 15:55:56.459775 14760 film.cpp:592] Effective scene passes: I0525 15:55:56.459775 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:56.459775 14760 object.cpp:780] Total 6 objects. I0525 15:55:56.459775 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:56.459775 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:56.459775 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.459775 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:56.459775 14760 light.cpp:1411] Total 32 lights. I0525 15:55:56.459775 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.459775 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:56.459775 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:56.459775 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.522280 10860 path_trace.cpp:409] Rendered 2 samples in 0.0662988 seconds (0.0331494 seconds per sample), occupancy: 0.00557033 I0525 15:55:56.537905 14760 path_trace.cpp:409] Rendered 2 samples in 0.0768119 seconds (0.038406 seconds per sample), occupancy: 0.00609401 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.600409 14760 path_trace.cpp:409] Rendered 1 samples in 0.0667698 seconds (0.0667698 seconds per sample), occupancy: 0.0145315 I0525 15:55:56.616035 10860 path_trace.cpp:409] Rendered 1 samples in 0.0712703 seconds (0.0712703 seconds per sample), occupancy: 0.0105262 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.662914 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002019 I0525 15:55:56.662914 14760 path_trace.cpp:409] Rendered 1 samples in 0.0449895 seconds (0.0449895 seconds per sample), occupancy: 0.0250589 I0525 15:55:56.662914 10860 path_trace.cpp:409] Rendered 1 samples in 0.0457322 seconds (0.0457322 seconds per sample), occupancy: 0.0195691 I0525 15:55:56.662914 14760 film.cpp:592] Effective scene passes: I0525 15:55:56.662914 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:56.662914 14760 object.cpp:780] Total 6 objects. I0525 15:55:56.662914 14760 geometry.cpp:715] Total 6 meshes. I0525 15:55:56.662914 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:56.662914 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:56.662914 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:56.662914 14760 light.cpp:1411] Total 32 lights. I0525 15:55:56.662914 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:56.662914 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:56.662914 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:56.662914 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,214 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.741044 6068 path_trace.cpp:409] Rendered 2 samples in 0.0742731 seconds (0.0371366 seconds per sample), occupancy: 0.00503063 I0525 15:55:56.741044 14760 path_trace.cpp:409] Rendered 2 samples in 0.0765586 seconds (0.0382793 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.808650 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753228 seconds (0.0753228 seconds per sample), occupancy: 0.014413 I0525 15:55:56.824276 6068 path_trace.cpp:409] Rendered 1 samples in 0.0878958 seconds (0.0878958 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.902411 14760 path_trace.cpp:409] Rendered 1 samples in 0.0783243 seconds (0.0783243 seconds per sample), occupancy: 0.0128381 I0525 15:55:56.918032 6068 path_trace.cpp:409] Rendered 1 samples in 0.0812558 seconds (0.0812558 seconds per sample), occupancy: 0.0088022 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:56.980537 14760 path_trace.cpp:409] Rendered 1 samples in 0.0690747 seconds (0.0690747 seconds per sample), occupancy: 0.013932 I0525 15:55:56.996163 6068 path_trace.cpp:409] Rendered 1 samples in 0.077248 seconds (0.077248 seconds per sample), occupancy: 0.00965411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.074293 6068 path_trace.cpp:409] Rendered 1 samples in 0.0760877 seconds (0.0760877 seconds per sample), occupancy: 0.010156 I0525 15:55:57.074293 14760 path_trace.cpp:409] Rendered 1 samples in 0.0810153 seconds (0.0810153 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.152428 14760 path_trace.cpp:409] Rendered 1 samples in 0.0758235 seconds (0.0758235 seconds per sample), occupancy: 0.0130258 I0525 15:55:57.168049 10860 path_trace.cpp:409] Rendered 1 samples in 0.0847901 seconds (0.0847901 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.246179 6040 path_trace.cpp:409] Rendered 1 samples in 0.0764894 seconds (0.0764894 seconds per sample), occupancy: 0.00961379 I0525 15:55:57.246179 14760 path_trace.cpp:409] Rendered 1 samples in 0.0804552 seconds (0.0804552 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.308683 14760 path_trace.cpp:409] Rendered 1 samples in 0.0640548 seconds (0.0640548 seconds per sample), occupancy: 0.0155208 I0525 15:55:57.324309 6040 path_trace.cpp:409] Rendered 1 samples in 0.079728 seconds (0.079728 seconds per sample), occupancy: 0.00879196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.402439 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759375 seconds (0.0759375 seconds per sample), occupancy: 0.0132509 I0525 15:55:57.418066 10016 path_trace.cpp:409] Rendered 1 samples in 0.0820755 seconds (0.0820755 seconds per sample), occupancy: 0.00854124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.480571 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716362 seconds (0.0716362 seconds per sample), occupancy: 0.0136976 I0525 15:55:57.496196 7032 path_trace.cpp:409] Rendered 1 samples in 0.0878498 seconds (0.0878498 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.574326 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721978 seconds (0.0721978 seconds per sample), occupancy: 0.0144313 I0525 15:55:57.589952 9772 path_trace.cpp:409] Rendered 1 samples in 0.0798905 seconds (0.0798905 seconds per sample), occupancy: 0.00930097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.668082 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733516 seconds (0.0733516 seconds per sample), occupancy: 0.0131131 I0525 15:55:57.668082 9772 path_trace.cpp:409] Rendered 1 samples in 0.0835479 seconds (0.0835479 seconds per sample), occupancy: 0.0084053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.746212 14760 path_trace.cpp:409] Rendered 1 samples in 0.0714422 seconds (0.0714422 seconds per sample), occupancy: 0.0138895 I0525 15:55:57.746212 13484 path_trace.cpp:409] Rendered 1 samples in 0.0784407 seconds (0.0784407 seconds per sample), occupancy: 0.00915016 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.839968 14760 path_trace.cpp:409] Rendered 2 samples in 0.0839308 seconds (0.0419654 seconds per sample), occupancy: 0.0276103 I0525 15:55:57.839968 11860 path_trace.cpp:409] Rendered 2 samples in 0.0879623 seconds (0.0439811 seconds per sample), occupancy: 0.0181838 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:57.933725 14760 path_trace.cpp:409] Rendered 2 samples in 0.0830337 seconds (0.0415168 seconds per sample), occupancy: 0.02806 I0525 15:55:57.933725 2856 path_trace.cpp:409] Rendered 2 samples in 0.0893084 seconds (0.0446542 seconds per sample), occupancy: 0.0171795 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.043107 12016 path_trace.cpp:409] Rendered 4 samples in 0.10828 seconds (0.0270699 seconds per sample), occupancy: 0.0354375 I0525 15:55:58.043107 14760 path_trace.cpp:409] Rendered 4 samples in 0.111721 seconds (0.0279303 seconds per sample), occupancy: 0.04637 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.089985 16152 sync.cpp:299] Total time spent synchronizing data: 0.000355 I0525 15:55:58.089985 14760 path_trace.cpp:409] Rendered 4 samples in 0.0384068 seconds (0.0096017 seconds per sample), occupancy: 0.316813 I0525 15:55:58.089985 16136 path_trace.cpp:409] Rendered 4 samples in 0.0399366 seconds (0.00998415 seconds per sample), occupancy: 0.215802 I0525 15:55:58.089985 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.089985 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.089985 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.089985 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.089985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.089985 16160 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:58.089985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:58.089985 16160 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.089985 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.089985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.089985 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:58.089985 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.089985 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.089985 14760 light.cpp:333] Use light distribution with 32 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:58.089985 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.089985 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,296 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.168115 2856 path_trace.cpp:409] Rendered 2 samples in 0.0644634 seconds (0.0322317 seconds per sample), occupancy: 0.00532559 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.168115 14760 path_trace.cpp:409] Rendered 2 samples in 0.078268 seconds (0.039134 seconds per sample), occupancy: 0.00734967 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.199368 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003371 I0525 15:55:58.199368 14760 path_trace.cpp:409] Rendered 1 samples in 0.0246848 seconds (0.0246848 seconds per sample), occupancy: 0.0623714 I0525 15:55:58.199368 2856 path_trace.cpp:409] Rendered 1 samples in 0.0248803 seconds (0.0248803 seconds per sample), occupancy: 0.043253 I0525 15:55:58.199368 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.199368 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.199368 14760 light.cpp:1391] Number of lights sent to the device: 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.199368 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.199368 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:58.277498 13484 path_trace.cpp:409] Rendered 2 samples in 0.0653561 seconds (0.0326781 seconds per sample), occupancy: 0.00532559 INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.277498 14760 path_trace.cpp:409] Rendered 2 samples in 0.0722567 seconds (0.0361284 seconds per sample), occupancy: 0.00734967 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.340001 16152 sync.cpp:299] Total time spent synchronizing data: 0.000265 I0525 15:55:58.340001 13468 path_trace.cpp:409] Rendered 1 samples in 0.0537174 seconds (0.0537174 seconds per sample), occupancy: 0.015403 I0525 15:55:58.340001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0537729 seconds (0.0537729 seconds per sample), occupancy: 0.0220946 I0525 15:55:58.340001 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.340001 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.340001 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.340001 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.340001 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.340001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.340001 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.340001 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.340001 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.340001 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.340001 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.340001 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.402505 14848 path_trace.cpp:409] Rendered 2 samples in 0.0631189 seconds (0.0315595 seconds per sample), occupancy: 0.00546784 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.418131 14760 path_trace.cpp:409] Rendered 2 samples in 0.0812079 seconds (0.0406039 seconds per sample), occupancy: 0.00722215 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.433758 16152 sync.cpp:299] Total time spent synchronizing data: 0.000211 I0525 15:55:58.433758 14760 path_trace.cpp:409] Rendered 1 samples in 0.0160843 seconds (0.0160843 seconds per sample), occupancy: 0.0939969 I0525 15:55:58.433758 3336 path_trace.cpp:409] Rendered 1 samples in 0.0165841 seconds (0.0165841 seconds per sample), occupancy: 0.0646165 I0525 15:55:58.433758 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.433758 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.433758 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.433758 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.433758 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.433758 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.433758 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.433758 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.433758 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.433758 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.433758 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.433758 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.511888 3336 path_trace.cpp:409] Rendered 2 samples in 0.0725357 seconds (0.0362678 seconds per sample), occupancy: 0.00466036 I0525 15:55:58.511888 14760 path_trace.cpp:409] Rendered 2 samples in 0.0784387 seconds (0.0392194 seconds per sample), occupancy: 0.00680667 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.558766 16152 sync.cpp:299] Total time spent synchronizing data: 0.000327 I0525 15:55:58.558766 13204 path_trace.cpp:409] Rendered 1 samples in 0.0302002 seconds (0.0302002 seconds per sample), occupancy: 0.0303043 I0525 15:55:58.558766 14760 path_trace.cpp:409] Rendered 1 samples in 0.030878 seconds (0.030878 seconds per sample), occupancy: 0.0535255 I0525 15:55:58.558766 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.558766 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.558766 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.558766 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.558766 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.558766 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.558766 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.558766 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.558766 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.558766 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.558766 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.558766 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.636896 14288 path_trace.cpp:409] Rendered 2 samples in 0.0736643 seconds (0.0368322 seconds per sample), occupancy: 0.00482009 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.636896 14760 path_trace.cpp:409] Rendered 2 samples in 0.0838664 seconds (0.0419332 seconds per sample), occupancy: 0.00658952 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.668148 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003839 I0525 15:55:58.668148 14760 path_trace.cpp:409] Rendered 1 samples in 0.0252085 seconds (0.0252085 seconds per sample), occupancy: 0.060394 I0525 15:55:58.668148 11860 path_trace.cpp:409] Rendered 1 samples in 0.0253441 seconds (0.0253441 seconds per sample), occupancy: 0.0402755 I0525 15:55:58.668148 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.668148 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.668148 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.668148 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.668148 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.668148 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.668148 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.668148 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.668148 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.668148 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.668148 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.668148 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.746279 11860 path_trace.cpp:409] Rendered 2 samples in 0.0739387 seconds (0.0369693 seconds per sample), occupancy: 0.0047447 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.761904 14760 path_trace.cpp:409] Rendered 2 samples in 0.0886798 seconds (0.0443399 seconds per sample), occupancy: 0.00610109 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.793283 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003279 I0525 15:55:58.793283 11860 path_trace.cpp:409] Rendered 1 samples in 0.0224203 seconds (0.0224203 seconds per sample), occupancy: 0.0480344 I0525 15:55:58.793283 14760 path_trace.cpp:409] Rendered 1 samples in 0.0226817 seconds (0.0226817 seconds per sample), occupancy: 0.0673574 I0525 15:55:58.793283 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.793283 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.793283 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.793283 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.793283 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.793283 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:58.793283 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.793283 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.793283 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.793283 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.793283 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:58.793283 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.871286 13468 path_trace.cpp:409] Rendered 2 samples in 0.0717799 seconds (0.0358899 seconds per sample), occupancy: 0.0050373 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.886914 14760 path_trace.cpp:409] Rendered 2 samples in 0.0936173 seconds (0.0468087 seconds per sample), occupancy: 0.00601142 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.902539 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002127 I0525 15:55:58.902539 11860 path_trace.cpp:409] Rendered 1 samples in 0.0139804 seconds (0.0139804 seconds per sample), occupancy: 0.0811264 I0525 15:55:58.902539 14760 path_trace.cpp:409] Rendered 1 samples in 0.0156014 seconds (0.0156014 seconds per sample), occupancy: 0.0945702 I0525 15:55:58.902539 14760 film.cpp:592] Effective scene passes: I0525 15:55:58.902539 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:58.902539 14760 object.cpp:780] Total 7 objects. I0525 15:55:58.902539 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:58.902539 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:58.902539 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.902539 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:58.902539 14760 light.cpp:1411] Total 32 lights. I0525 15:55:58.902539 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:58.902539 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:58.902539 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.902539 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:58.980669 13204 path_trace.cpp:409] Rendered 2 samples in 0.0723979 seconds (0.0361989 seconds per sample), occupancy: 0.00494944 I0525 15:55:58.980669 14760 path_trace.cpp:409] Rendered 2 samples in 0.078479 seconds (0.0392395 seconds per sample), occupancy: 0.00664021 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.027547 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003328 I0525 15:55:59.027547 14288 path_trace.cpp:409] Rendered 1 samples in 0.0313896 seconds (0.0313896 seconds per sample), occupancy: 0.029499 I0525 15:55:59.027547 14760 path_trace.cpp:409] Rendered 1 samples in 0.0320558 seconds (0.0320558 seconds per sample), occupancy: 0.0535234 I0525 15:55:59.027547 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.027547 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.027547 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.027547 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.027547 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.027547 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:59.027547 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.027547 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.027547 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.027547 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.027547 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.027547 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.105677 2988 path_trace.cpp:409] Rendered 2 samples in 0.0712599 seconds (0.03563 seconds per sample), occupancy: 0.00503801 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.105677 14760 path_trace.cpp:409] Rendered 2 samples in 0.0858141 seconds (0.042907 seconds per sample), occupancy: 0.006383 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.152562 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002243 I0525 15:55:59.152562 2228 path_trace.cpp:409] Rendered 1 samples in 0.0298627 seconds (0.0298627 seconds per sample), occupancy: 0.0318625 I0525 15:55:59.152562 14760 path_trace.cpp:409] Rendered 1 samples in 0.0299938 seconds (0.0299938 seconds per sample), occupancy: 0.0465832 I0525 15:55:59.152562 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.152562 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.152562 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.152562 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.152562 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.152562 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.152562 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.152562 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.152562 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.152562 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.152562 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.152562 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.215059 13404 path_trace.cpp:409] Rendered 2 samples in 0.0691988 seconds (0.0345994 seconds per sample), occupancy: 0.00503822 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.230685 14760 path_trace.cpp:409] Rendered 2 samples in 0.0866531 seconds (0.0433265 seconds per sample), occupancy: 0.00648225 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.261986 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002133 I0525 15:55:59.261986 14760 path_trace.cpp:409] Rendered 1 samples in 0.0194303 seconds (0.0194303 seconds per sample), occupancy: 0.0727609 I0525 15:55:59.261986 13592 path_trace.cpp:409] Rendered 1 samples in 0.0202391 seconds (0.0202391 seconds per sample), occupancy: 0.054043 I0525 15:55:59.261986 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.261986 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.261986 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.261986 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:59.261986 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.261986 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.261986 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.261986 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.261986 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.261986 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.261986 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.261986 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.340068 14572 path_trace.cpp:409] Rendered 2 samples in 0.0759658 seconds (0.0379829 seconds per sample), occupancy: 0.00466529 I0525 15:55:59.340068 14760 path_trace.cpp:409] Rendered 2 samples in 0.0795095 seconds (0.0397548 seconds per sample), occupancy: 0.00734894 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.371320 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002119 I0525 15:55:59.371320 14760 path_trace.cpp:409] Rendered 1 samples in 0.0181249 seconds (0.0181249 seconds per sample), occupancy: 0.0828446 I0525 15:55:59.371320 16160 path_trace.cpp:409] Rendered 1 samples in 0.0192445 seconds (0.0192445 seconds per sample), occupancy: 0.0540591 I0525 15:55:59.371320 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.371320 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.371320 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.371320 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:59.371320 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.371320 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.371320 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.371320 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.371320 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.371320 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.371320 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.371320 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.449450 16160 path_trace.cpp:409] Rendered 2 samples in 0.0724067 seconds (0.0362034 seconds per sample), occupancy: 0.00490715 I0525 15:55:59.449450 14760 path_trace.cpp:409] Rendered 2 samples in 0.0744881 seconds (0.0372441 seconds per sample), occupancy: 0.00735013 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.527580 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762588 seconds (0.0762588 seconds per sample), occupancy: 0.0130512 I0525 15:55:59.527580 16160 path_trace.cpp:409] Rendered 1 samples in 0.0809015 seconds (0.0809015 seconds per sample), occupancy: 0.00818201 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.605710 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749393 seconds (0.0749393 seconds per sample), occupancy: 0.0136831 I0525 15:55:59.621336 16160 path_trace.cpp:409] Rendered 1 samples in 0.0845214 seconds (0.0845214 seconds per sample), occupancy: 0.00767332 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.683840 14760 path_trace.cpp:409] Rendered 1 samples in 0.0699935 seconds (0.0699935 seconds per sample), occupancy: 0.0140482 I0525 15:55:59.699466 2228 path_trace.cpp:409] Rendered 1 samples in 0.079195 seconds (0.079195 seconds per sample), occupancy: 0.0083278 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.715092 16152 sync.cpp:299] Total time spent synchronizing data: 0.000211 I0525 15:55:59.715092 2228 path_trace.cpp:409] Rendered 1 samples in 0.0099506 seconds (0.0099506 seconds per sample), occupancy: 0.114584 I0525 15:55:59.715092 14760 path_trace.cpp:409] Rendered 1 samples in 0.0102775 seconds (0.0102775 seconds per sample), occupancy: 0.0951535 I0525 15:55:59.715092 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.715092 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.715092 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.715092 14760 geometry.cpp:715] Total 7 meshes. I0525 15:55:59.715092 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.715092 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.715092 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:55:59.715092 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.715092 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.715092 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.715092 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.715092 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.793222 14288 path_trace.cpp:409] Rendered 2 samples in 0.0748886 seconds (0.0374443 seconds per sample), occupancy: 0.00482338 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.808848 14760 path_trace.cpp:409] Rendered 2 samples in 0.0898741 seconds (0.0449371 seconds per sample), occupancy: 0.00653172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.840101 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003245 I0525 15:55:59.840101 14884 path_trace.cpp:409] Rendered 1 samples in 0.0256386 seconds (0.0256386 seconds per sample), occupancy: 0.0378007 I0525 15:55:59.840101 14760 path_trace.cpp:409] Rendered 1 samples in 0.0256544 seconds (0.0256544 seconds per sample), occupancy: 0.0623335 I0525 15:55:59.840101 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.840101 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.840101 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.840101 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.840101 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.840101 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:59.840101 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.840101 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.840101 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.840101 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.840101 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:55:59.840101 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.902604 16160 path_trace.cpp:409] Rendered 2 samples in 0.0699858 seconds (0.0349929 seconds per sample), occupancy: 0.0050391 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:59.918231 14760 path_trace.cpp:409] Rendered 2 samples in 0.0818216 seconds (0.0409108 seconds per sample), occupancy: 0.00614498 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:55:59.949482 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003444 I0525 15:55:59.949482 16180 path_trace.cpp:409] Rendered 1 samples in 0.0197276 seconds (0.0197276 seconds per sample), occupancy: 0.0498948 I0525 15:55:59.949482 14760 path_trace.cpp:409] Rendered 1 samples in 0.019831 seconds (0.019831 seconds per sample), occupancy: 0.0816914 I0525 15:55:59.949482 14760 film.cpp:592] Effective scene passes: I0525 15:55:59.949482 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:55:59.949482 14760 object.cpp:780] Total 7 objects. I0525 15:55:59.949482 14760 geometry.cpp:715] Total 7 meshes. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.949482 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:55:59.949482 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:55:59.949482 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.949482 14760 light.cpp:1411] Total 32 lights. I0525 15:55:59.949482 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:55:59.949482 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:55:59.949482 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:55:59.949482 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,868,344 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.017553 13468 path_trace.cpp:409] Rendered 2 samples in 0.0659544 seconds (0.0329772 seconds per sample), occupancy: 0.00532559 I0525 15:56:00.017553 14760 path_trace.cpp:409] Rendered 2 samples in 0.0732316 seconds (0.0366158 seconds per sample), occupancy: 0.00734967 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.095696 14760 path_trace.cpp:409] Rendered 1 samples in 0.0766471 seconds (0.0766471 seconds per sample), occupancy: 0.0140463 I0525 15:56:00.111322 13468 path_trace.cpp:409] Rendered 1 samples in 0.0802661 seconds (0.0802661 seconds per sample), occupancy: 0.00850875 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.173826 14760 path_trace.cpp:409] Rendered 1 samples in 0.0737401 seconds (0.0737401 seconds per sample), occupancy: 0.0132452 I0525 15:56:00.189452 2988 path_trace.cpp:409] Rendered 1 samples in 0.0758236 seconds (0.0758236 seconds per sample), occupancy: 0.009315 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.251956 14760 path_trace.cpp:409] Rendered 1 samples in 0.0701926 seconds (0.0701926 seconds per sample), occupancy: 0.0140499 I0525 15:56:00.251956 2988 path_trace.cpp:409] Rendered 1 samples in 0.0748211 seconds (0.0748211 seconds per sample), occupancy: 0.00920596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.330086 10244 path_trace.cpp:409] Rendered 1 samples in 0.0758559 seconds (0.0758559 seconds per sample), occupancy: 0.00981568 I0525 15:56:00.345712 14760 path_trace.cpp:409] Rendered 1 samples in 0.0811777 seconds (0.0811777 seconds per sample), occupancy: 0.011915 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.408216 10244 path_trace.cpp:409] Rendered 1 samples in 0.0680487 seconds (0.0680487 seconds per sample), occupancy: 0.0105127 I0525 15:56:00.423842 14760 path_trace.cpp:409] Rendered 1 samples in 0.0728841 seconds (0.0728841 seconds per sample), occupancy: 0.0131299 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.486346 7032 path_trace.cpp:409] Rendered 1 samples in 0.073655 seconds (0.073655 seconds per sample), occupancy: 0.00970531 I0525 15:56:00.501973 14760 path_trace.cpp:409] Rendered 1 samples in 0.0794596 seconds (0.0794596 seconds per sample), occupancy: 0.0119284 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.564477 14760 path_trace.cpp:409] Rendered 1 samples in 0.0694574 seconds (0.0694574 seconds per sample), occupancy: 0.0152339 I0525 15:56:00.580103 3336 path_trace.cpp:409] Rendered 1 samples in 0.0770058 seconds (0.0770058 seconds per sample), occupancy: 0.00915796 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.642607 14760 path_trace.cpp:409] Rendered 1 samples in 0.0653121 seconds (0.0653121 seconds per sample), occupancy: 0.0154757 I0525 15:56:00.642607 3336 path_trace.cpp:409] Rendered 1 samples in 0.0692649 seconds (0.0692649 seconds per sample), occupancy: 0.0101397 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:00.705111 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003995 I0525 15:56:00.705111 13588 path_trace.cpp:409] Rendered 1 samples in 0.0568192 seconds (0.0568192 seconds per sample), occupancy: 0.0140188 I0525 15:56:00.705111 14760 path_trace.cpp:409] Rendered 1 samples in 0.0571347 seconds (0.0571347 seconds per sample), occupancy: 0.0176299 I0525 15:56:00.705111 14760 film.cpp:592] Effective scene passes: I0525 15:56:00.705111 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:56:00.705111 14760 object.cpp:780] Total 6 objects. I0525 15:56:00.705111 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:00.705111 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:00.705111 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:56:00.705111 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:56:00.705111 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:56:00.705111 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:00.720737 14760 light.cpp:1411] Total 32 lights. I0525 15:56:00.720737 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:00.720737 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:00.720737 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:00.720737 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.783241 13100 path_trace.cpp:409] Rendered 2 samples in 0.0709966 seconds (0.0354983 seconds per sample), occupancy: 0.00503063 I0525 15:56:00.798867 14760 path_trace.cpp:409] Rendered 2 samples in 0.0778815 seconds (0.0389408 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.876997 14760 path_trace.cpp:409] Rendered 1 samples in 0.076716 seconds (0.076716 seconds per sample), occupancy: 0.014413 I0525 15:56:00.876997 10244 path_trace.cpp:409] Rendered 1 samples in 0.0878808 seconds (0.0878808 seconds per sample), occupancy: 0.00795134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:00.970753 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759408 seconds (0.0759408 seconds per sample), occupancy: 0.0128381 I0525 15:56:00.970753 10860 path_trace.cpp:409] Rendered 1 samples in 0.0783202 seconds (0.0783202 seconds per sample), occupancy: 0.0088022 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.033257 14760 path_trace.cpp:409] Rendered 1 samples in 0.0702876 seconds (0.0702876 seconds per sample), occupancy: 0.013932 I0525 15:56:01.048884 10860 path_trace.cpp:409] Rendered 1 samples in 0.0755238 seconds (0.0755238 seconds per sample), occupancy: 0.00965411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.127014 10860 path_trace.cpp:409] Rendered 1 samples in 0.073253 seconds (0.073253 seconds per sample), occupancy: 0.010156 I0525 15:56:01.127014 14760 path_trace.cpp:409] Rendered 1 samples in 0.0800026 seconds (0.0800026 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.205144 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750615 seconds (0.0750615 seconds per sample), occupancy: 0.0130258 I0525 15:56:01.205144 10860 path_trace.cpp:409] Rendered 1 samples in 0.0825377 seconds (0.0825377 seconds per sample), occupancy: 0.0081097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.283274 10860 path_trace.cpp:409] Rendered 1 samples in 0.0761681 seconds (0.0761681 seconds per sample), occupancy: 0.00961379 I0525 15:56:01.298900 14760 path_trace.cpp:409] Rendered 1 samples in 0.080487 seconds (0.080487 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:01.361405 14760 path_trace.cpp:409] Rendered 1 samples in 0.0677384 seconds (0.0677384 seconds per sample), occupancy: 0.0155208 I0525 15:56:01.377030 15108 path_trace.cpp:409] Rendered 1 samples in 0.0798493 seconds (0.0798493 seconds per sample), occupancy: 0.00879196 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:01.470786 14760 path_trace.cpp:409] Rendered 1 samples in 0.0850134 seconds (0.0850134 seconds per sample), occupancy: 0.0132509 I0525 15:56:01.470786 15108 path_trace.cpp:409] Rendered 1 samples in 0.0861973 seconds (0.0861973 seconds per sample), occupancy: 0.00854124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.548916 14760 path_trace.cpp:409] Rendered 1 samples in 0.0870226 seconds (0.0870226 seconds per sample), occupancy: 0.0136976 I0525 15:56:01.564543 13568 path_trace.cpp:409] Rendered 1 samples in 0.0932641 seconds (0.0932641 seconds per sample), occupancy: 0.00782799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.627048 14760 path_trace.cpp:409] Rendered 1 samples in 0.0707857 seconds (0.0707857 seconds per sample), occupancy: 0.0144313 I0525 15:56:01.642673 13568 path_trace.cpp:409] Rendered 1 samples in 0.0749943 seconds (0.0749943 seconds per sample), occupancy: 0.00930097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.720803 14760 path_trace.cpp:409] Rendered 1 samples in 0.0799021 seconds (0.0799021 seconds per sample), occupancy: 0.0131131 I0525 15:56:01.720803 13568 path_trace.cpp:409] Rendered 1 samples in 0.0857566 seconds (0.0857566 seconds per sample), occupancy: 0.0084053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.799001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0747355 seconds (0.0747355 seconds per sample), occupancy: 0.0138895 I0525 15:56:01.799001 15536 path_trace.cpp:409] Rendered 1 samples in 0.0784924 seconds (0.0784924 seconds per sample), occupancy: 0.00915016 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.892689 14760 path_trace.cpp:409] Rendered 2 samples in 0.0849634 seconds (0.0424817 seconds per sample), occupancy: 0.0276103 I0525 15:56:01.892689 15704 path_trace.cpp:409] Rendered 2 samples in 0.0876117 seconds (0.0438058 seconds per sample), occupancy: 0.0181838 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:01.986445 14760 path_trace.cpp:409] Rendered 2 samples in 0.089047 seconds (0.0445235 seconds per sample), occupancy: 0.02806 I0525 15:56:01.986445 7032 path_trace.cpp:409] Rendered 2 samples in 0.0909624 seconds (0.0454812 seconds per sample), occupancy: 0.0171795 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:02.095829 11424 path_trace.cpp:409] Rendered 4 samples in 0.101497 seconds (0.0253743 seconds per sample), occupancy: 0.0354375 I0525 15:56:02.095829 14760 path_trace.cpp:409] Rendered 4 samples in 0.107969 seconds (0.0269922 seconds per sample), occupancy: 0.04637 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:02.220836 12160 path_trace.cpp:409] Rendered 4 samples in 0.110806 seconds (0.0277014 seconds per sample), occupancy: 0.0315634 I0525 15:56:02.236462 14760 path_trace.cpp:409] Rendered 4 samples in 0.131335 seconds (0.0328337 seconds per sample), occupancy: 0.0436053 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:02.345844 13500 path_trace.cpp:409] Rendered 4 samples in 0.116282 seconds (0.0290705 seconds per sample), occupancy: 0.029483 I0525 15:56:02.361470 14760 path_trace.cpp:409] Rendered 4 samples in 0.119107 seconds (0.0297767 seconds per sample), occupancy: 0.0473578 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:02.470852 16180 path_trace.cpp:409] Rendered 4 samples in 0.106686 seconds (0.0266715 seconds per sample), occupancy: 0.0321936 I0525 15:56:02.470852 14760 path_trace.cpp:409] Rendered 4 samples in 0.110009 seconds (0.0275022 seconds per sample), occupancy: 0.0530631 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:02.470852 14760 session.cpp:160] Rendering in main loop is done in 1.75334 seconds. I0525 15:56:02.470852 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.709748 0.057165 Display Update 0.036521 0.002165 Rebalance 0.000003 0.000002 Total: 1.746269 Rendered 32 samples in 1.673050 seconds Average time per sample: 0.052283 seconds INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.189795 16152 sync.cpp:299] Total time spent synchronizing data: 0.000307 I0525 15:56:05.189795 14760 light.cpp:1411] Total 31 lights. I0525 15:56:05.189795 14760 light.cpp:1391] Number of lights sent to the device: 31 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:05.189795 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:05.189795 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.356009 2228 path_trace.cpp:409] Rendered 2 samples in 0.168909 seconds (0.0844546 seconds per sample), occupancy: 0.00524497 I0525 15:56:05.404042 14760 path_trace.cpp:409] Rendered 2 samples in 0.213732 seconds (0.106866 seconds per sample), occupancy: 0.00722203 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.482168 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715407 seconds (0.0715407 seconds per sample), occupancy: 0.0142824 I0525 15:56:05.560298 16160 path_trace.cpp:409] Rendered 1 samples in 0.159844 seconds (0.159844 seconds per sample), occupancy: 0.00829255 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.654054 14760 path_trace.cpp:409] Rendered 1 samples in 0.0866441 seconds (0.0866441 seconds per sample), occupancy: 0.0117482 I0525 15:56:05.700932 16160 path_trace.cpp:409] Rendered 1 samples in 0.130341 seconds (0.130341 seconds per sample), occupancy: 0.00887257 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.763437 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002018 I0525 15:56:05.763437 14760 path_trace.cpp:409] Rendered 1 samples in 0.0554542 seconds (0.0554542 seconds per sample), occupancy: 0.0231483 I0525 15:56:05.763437 14884 path_trace.cpp:409] Rendered 1 samples in 0.0558365 seconds (0.0558365 seconds per sample), occupancy: 0.0515744 I0525 15:56:05.763437 14760 light.cpp:1411] Total 32 lights. I0525 15:56:05.763437 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:05.763437 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:05.763437 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.825940 14760 path_trace.cpp:409] Rendered 4 samples in 0.0703639 seconds (0.017591 seconds per sample), occupancy: 0.00382438 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.841567 13408 path_trace.cpp:409] Rendered 4 samples in 0.0824032 seconds (0.0206008 seconds per sample), occupancy: 0.00282051 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:05.924616 14760 path_trace.cpp:409] Rendered 1 samples in 0.0871659 seconds (0.0871659 seconds per sample), occupancy: 0.014668 I0525 15:56:05.971494 13408 path_trace.cpp:409] Rendered 1 samples in 0.128478 seconds (0.128478 seconds per sample), occupancy: 0.00795132 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.065255 14760 path_trace.cpp:409] Rendered 1 samples in 0.0947511 seconds (0.0947511 seconds per sample), occupancy: 0.012838 I0525 15:56:06.096508 12016 path_trace.cpp:409] Rendered 1 samples in 0.114866 seconds (0.114866 seconds per sample), occupancy: 0.00866793 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.165481 2228 path_trace.cpp:409] Rendered 1 samples in 0.0712868 seconds (0.0712868 seconds per sample), occupancy: 0.00949147 I0525 15:56:06.165481 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725228 seconds (0.0725228 seconds per sample), occupancy: 0.0139319 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.181107 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002003 I0525 15:56:06.181107 6068 path_trace.cpp:409] Rendered 1 samples in 0.0109714 seconds (0.0109714 seconds per sample), occupancy: 0.0925944 I0525 15:56:06.181107 14760 path_trace.cpp:409] Rendered 1 samples in 0.0118426 seconds (0.0118426 seconds per sample), occupancy: 0.0944529 I0525 15:56:06.181107 14760 light.cpp:1411] Total 31 lights. I0525 15:56:06.181107 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:06.181107 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:06.181107 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.243611 14824 path_trace.cpp:409] Rendered 3 samples in 0.0575875 seconds (0.0191958 seconds per sample), occupancy: 0.0036926 I0525 15:56:06.243611 14760 path_trace.cpp:409] Rendered 3 samples in 0.0616188 seconds (0.0205396 seconds per sample), occupancy: 0.00586432 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.325534 14760 path_trace.cpp:409] Rendered 1 samples in 0.0804885 seconds (0.0804885 seconds per sample), occupancy: 0.0145391 I0525 15:56:06.325534 12016 path_trace.cpp:409] Rendered 1 samples in 0.0819001 seconds (0.0819001 seconds per sample), occupancy: 0.00808211 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.403659 12016 path_trace.cpp:409] Rendered 1 samples in 0.0727671 seconds (0.0727671 seconds per sample), occupancy: 0.00919237 I0525 15:56:06.403659 14760 path_trace.cpp:409] Rendered 1 samples in 0.0782382 seconds (0.0782382 seconds per sample), occupancy: 0.011723 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.481789 12016 path_trace.cpp:409] Rendered 1 samples in 0.0665011 seconds (0.0665011 seconds per sample), occupancy: 0.0100167 I0525 15:56:06.481789 14760 path_trace.cpp:409] Rendered 1 samples in 0.068433 seconds (0.068433 seconds per sample), occupancy: 0.0136582 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.548359 12016 path_trace.cpp:409] Rendered 1 samples in 0.0646841 seconds (0.0646841 seconds per sample), occupancy: 0.0103059 I0525 15:56:06.548359 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749836 seconds (0.0749836 seconds per sample), occupancy: 0.0117212 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.626488 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002102 I0525 15:56:06.626488 12016 path_trace.cpp:409] Rendered 1 samples in 0.0644411 seconds (0.0644411 seconds per sample), occupancy: 0.0105795 I0525 15:56:06.626488 14760 path_trace.cpp:409] Rendered 1 samples in 0.0645652 seconds (0.0645652 seconds per sample), occupancy: 0.0162965 I0525 15:56:06.626488 14760 light.cpp:1411] Total 32 lights. I0525 15:56:06.626488 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:06.626488 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:06.626488 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.688993 4652 path_trace.cpp:409] Rendered 2 samples in 0.0619563 seconds (0.0309782 seconds per sample), occupancy: 0.00512122 I0525 15:56:06.688993 14760 path_trace.cpp:409] Rendered 2 samples in 0.0707133 seconds (0.0353566 seconds per sample), occupancy: 0.00735058 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.773808 14760 path_trace.cpp:409] Rendered 1 samples in 0.0797933 seconds (0.0797933 seconds per sample), occupancy: 0.014413 I0525 15:56:06.773808 10244 path_trace.cpp:409] Rendered 1 samples in 0.0808946 seconds (0.0808946 seconds per sample), occupancy: 0.00795136 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.851938 13404 path_trace.cpp:409] Rendered 1 samples in 0.0745497 seconds (0.0745497 seconds per sample), occupancy: 0.00866787 I0525 15:56:06.851938 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750114 seconds (0.0750114 seconds per sample), occupancy: 0.0128381 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.930068 14760 path_trace.cpp:409] Rendered 1 samples in 0.0706722 seconds (0.0706722 seconds per sample), occupancy: 0.0139318 I0525 15:56:06.930068 14824 path_trace.cpp:409] Rendered 1 samples in 0.0713163 seconds (0.0713163 seconds per sample), occupancy: 0.00949139 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:06.992571 2988 path_trace.cpp:409] Rendered 1 samples in 0.0665982 seconds (0.0665982 seconds per sample), occupancy: 0.010156 I0525 15:56:07.008198 14760 path_trace.cpp:409] Rendered 1 samples in 0.0773231 seconds (0.0773231 seconds per sample), occupancy: 0.0116608 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.086328 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749168 seconds (0.0749168 seconds per sample), occupancy: 0.0128239 I0525 15:56:07.086328 15704 path_trace.cpp:409] Rendered 1 samples in 0.0762345 seconds (0.0762345 seconds per sample), occupancy: 0.00828725 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.148831 3336 path_trace.cpp:409] Rendered 1 samples in 0.0676704 seconds (0.0676704 seconds per sample), occupancy: 0.00961379 I0525 15:56:07.164458 14760 path_trace.cpp:409] Rendered 1 samples in 0.0788607 seconds (0.0788607 seconds per sample), occupancy: 0.0116792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.226962 14760 path_trace.cpp:409] Rendered 1 samples in 0.0640292 seconds (0.0640292 seconds per sample), occupancy: 0.0155207 I0525 15:56:07.242588 12468 path_trace.cpp:409] Rendered 1 samples in 0.0708686 seconds (0.0708686 seconds per sample), occupancy: 0.00893247 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.320724 12468 path_trace.cpp:409] Rendered 1 samples in 0.0776979 seconds (0.0776979 seconds per sample), occupancy: 0.00854124 I0525 15:56:07.320724 14760 path_trace.cpp:409] Rendered 1 samples in 0.0863304 seconds (0.0863304 seconds per sample), occupancy: 0.0132509 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.414474 14760 path_trace.cpp:409] Rendered 1 samples in 0.0821123 seconds (0.0821123 seconds per sample), occupancy: 0.0136976 I0525 15:56:07.414474 12468 path_trace.cpp:409] Rendered 1 samples in 0.0845214 seconds (0.0845214 seconds per sample), occupancy: 0.00782807 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.492604 12468 path_trace.cpp:409] Rendered 1 samples in 0.0709521 seconds (0.0709521 seconds per sample), occupancy: 0.00945591 I0525 15:56:07.492604 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744439 seconds (0.0744439 seconds per sample), occupancy: 0.0144312 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.570734 14760 path_trace.cpp:409] Rendered 1 samples in 0.0743191 seconds (0.0743191 seconds per sample), occupancy: 0.0133245 I0525 15:56:07.570734 13716 path_trace.cpp:409] Rendered 1 samples in 0.0759583 seconds (0.0759583 seconds per sample), occupancy: 0.00840711 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.648864 14760 path_trace.cpp:409] Rendered 1 samples in 0.070528 seconds (0.070528 seconds per sample), occupancy: 0.0138896 I0525 15:56:07.648864 13716 path_trace.cpp:409] Rendered 1 samples in 0.0709989 seconds (0.0709989 seconds per sample), occupancy: 0.00915023 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.711369 14760 path_trace.cpp:409] Rendered 1 samples in 0.0706229 seconds (0.0706229 seconds per sample), occupancy: 0.0144046 I0525 15:56:07.711369 13716 path_trace.cpp:409] Rendered 1 samples in 0.0721237 seconds (0.0721237 seconds per sample), occupancy: 0.00893212 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.789499 13716 path_trace.cpp:409] Rendered 2 samples in 0.0757692 seconds (0.0378846 seconds per sample), occupancy: 0.0186342 I0525 15:56:07.805125 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001831 I0525 15:56:07.805125 14760 path_trace.cpp:409] Rendered 2 samples in 0.0801521 seconds (0.040076 seconds per sample), occupancy: 0.0298213 I0525 15:56:07.805125 14760 light.cpp:1411] Total 31 lights. I0525 15:56:07.805125 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:07.805125 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:07.805125 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.852003 13568 path_trace.cpp:409] Rendered 2 samples in 0.05992 seconds (0.02996 seconds per sample), occupancy: 0.00524708 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.867630 14760 path_trace.cpp:409] Rendered 2 samples in 0.071258 seconds (0.035629 seconds per sample), occupancy: 0.00717237 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:07.964994 15992 path_trace.cpp:409] Rendered 1 samples in 0.0848097 seconds (0.0848097 seconds per sample), occupancy: 0.00806987 I0525 15:56:07.964994 14760 path_trace.cpp:409] Rendered 1 samples in 0.0865221 seconds (0.0865221 seconds per sample), occupancy: 0.0142782 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.043128 15992 path_trace.cpp:409] Rendered 1 samples in 0.0774159 seconds (0.0774159 seconds per sample), occupancy: 0.00884301 I0525 15:56:08.043128 14760 path_trace.cpp:409] Rendered 1 samples in 0.0781218 seconds (0.0781218 seconds per sample), occupancy: 0.0126857 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.105628 14760 path_trace.cpp:409] Rendered 1 samples in 0.0696018 seconds (0.0696018 seconds per sample), occupancy: 0.0141487 I0525 15:56:08.121254 15992 path_trace.cpp:409] Rendered 1 samples in 0.072961 seconds (0.072961 seconds per sample), occupancy: 0.00934817 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.183758 4456 path_trace.cpp:409] Rendered 1 samples in 0.0677896 seconds (0.0677896 seconds per sample), occupancy: 0.0104767 I0525 15:56:08.199384 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760246 seconds (0.0760246 seconds per sample), occupancy: 0.0119343 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.215010 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002059 I0525 15:56:08.215010 13588 path_trace.cpp:409] Rendered 1 samples in 0.0153851 seconds (0.0153851 seconds per sample), occupancy: 0.0705724 I0525 15:56:08.215010 14760 path_trace.cpp:409] Rendered 1 samples in 0.0160604 seconds (0.0160604 seconds per sample), occupancy: 0.0794774 I0525 15:56:08.215010 14760 light.cpp:1411] Total 32 lights. I0525 15:56:08.215010 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:08.215010 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:08.215010 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.277519 10244 path_trace.cpp:409] Rendered 2 samples in 0.0699147 seconds (0.0349574 seconds per sample), occupancy: 0.00512122 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.293140 14760 path_trace.cpp:409] Rendered 2 samples in 0.0782636 seconds (0.0391318 seconds per sample), occupancy: 0.00722168 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.374521 14760 path_trace.cpp:409] Rendered 1 samples in 0.0796688 seconds (0.0796688 seconds per sample), occupancy: 0.0144131 I0525 15:56:08.374521 13100 path_trace.cpp:409] Rendered 1 samples in 0.0853455 seconds (0.0853455 seconds per sample), occupancy: 0.00795151 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.468277 14884 path_trace.cpp:409] Rendered 1 samples in 0.0813027 seconds (0.0813027 seconds per sample), occupancy: 0.00866786 I0525 15:56:08.468277 14760 path_trace.cpp:409] Rendered 1 samples in 0.0893552 seconds (0.0893552 seconds per sample), occupancy: 0.0126714 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.546407 14884 path_trace.cpp:409] Rendered 1 samples in 0.0784038 seconds (0.0784038 seconds per sample), occupancy: 0.00965365 I0525 15:56:08.546407 14760 path_trace.cpp:409] Rendered 1 samples in 0.07978 seconds (0.07978 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.624537 14884 path_trace.cpp:409] Rendered 1 samples in 0.0756883 seconds (0.0756883 seconds per sample), occupancy: 0.00997928 I0525 15:56:08.640163 14760 path_trace.cpp:409] Rendered 1 samples in 0.0854619 seconds (0.0854619 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.687041 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002407 I0525 15:56:08.687041 14884 path_trace.cpp:409] Rendered 1 samples in 0.0372121 seconds (0.0372121 seconds per sample), occupancy: 0.0240352 I0525 15:56:08.687041 14760 path_trace.cpp:409] Rendered 1 samples in 0.0377067 seconds (0.0377067 seconds per sample), occupancy: 0.0336796 I0525 15:56:08.687041 14760 light.cpp:1411] Total 31 lights. I0525 15:56:08.687041 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:08.687041 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:08.687041 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. I0525 15:56:08.749545 15108 path_trace.cpp:409] Rendered 2 samples in 0.0689689 seconds (0.0344845 seconds per sample), occupancy: 0.0051163 INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:08.749545 14760 path_trace.cpp:409] Rendered 2 samples in 0.0711406 seconds (0.0355703 seconds per sample), occupancy: 0.00727603 INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.831604 14760 path_trace.cpp:409] Rendered 1 samples in 0.0777037 seconds (0.0777037 seconds per sample), occupancy: 0.0146514 I0525 15:56:08.847229 15108 path_trace.cpp:409] Rendered 1 samples in 0.0851739 seconds (0.0851739 seconds per sample), occupancy: 0.00813601 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.925359 15108 path_trace.cpp:409] Rendered 1 samples in 0.0770508 seconds (0.0770508 seconds per sample), occupancy: 0.00904105 I0525 15:56:08.925359 14760 path_trace.cpp:409] Rendered 1 samples in 0.0785034 seconds (0.0785034 seconds per sample), occupancy: 0.0120381 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:08.987864 14760 path_trace.cpp:409] Rendered 1 samples in 0.0688449 seconds (0.0688449 seconds per sample), occupancy: 0.0141443 I0525 15:56:09.003490 6068 path_trace.cpp:409] Rendered 1 samples in 0.0724887 seconds (0.0724887 seconds per sample), occupancy: 0.00963982 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.065994 11860 path_trace.cpp:409] Rendered 1 samples in 0.0704258 seconds (0.0704258 seconds per sample), occupancy: 0.0103049 I0525 15:56:09.083911 14760 path_trace.cpp:409] Rendered 1 samples in 0.0768434 seconds (0.0768434 seconds per sample), occupancy: 0.0118611 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.106595 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002346 I0525 15:56:09.106595 6040 path_trace.cpp:409] Rendered 1 samples in 0.0247179 seconds (0.0247179 seconds per sample), occupancy: 0.0413796 I0525 15:56:09.106595 14760 path_trace.cpp:409] Rendered 1 samples in 0.0253658 seconds (0.0253658 seconds per sample), occupancy: 0.0511806 I0525 15:56:09.106595 14760 light.cpp:1411] Total 32 lights. I0525 15:56:09.106595 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:09.106595 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:09.106595 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.175146 16160 path_trace.cpp:409] Rendered 2 samples in 0.0709801 seconds (0.03549 seconds per sample), occupancy: 0.00512124 I0525 15:56:09.175146 14760 path_trace.cpp:409] Rendered 2 samples in 0.0744101 seconds (0.0372051 seconds per sample), occupancy: 0.00722169 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.273973 14760 path_trace.cpp:409] Rendered 1 samples in 0.0846571 seconds (0.0846571 seconds per sample), occupancy: 0.0144131 I0525 15:56:09.273973 7032 path_trace.cpp:409] Rendered 1 samples in 0.0882402 seconds (0.0882402 seconds per sample), occupancy: 0.00795151 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.352104 14760 path_trace.cpp:409] Rendered 1 samples in 0.0765799 seconds (0.0765799 seconds per sample), occupancy: 0.0126421 I0525 15:56:09.352104 7032 path_trace.cpp:409] Rendered 1 samples in 0.0793989 seconds (0.0793989 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.430234 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716246 seconds (0.0716246 seconds per sample), occupancy: 0.0139319 I0525 15:56:09.430234 2228 path_trace.cpp:409] Rendered 1 samples in 0.0749421 seconds (0.0749421 seconds per sample), occupancy: 0.00965412 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.508369 13568 path_trace.cpp:409] Rendered 1 samples in 0.0724259 seconds (0.0724259 seconds per sample), occupancy: 0.00997921 I0525 15:56:09.508369 14760 path_trace.cpp:409] Rendered 1 samples in 0.079681 seconds (0.079681 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.602120 14760 path_trace.cpp:409] Rendered 1 samples in 0.0850422 seconds (0.0850422 seconds per sample), occupancy: 0.0130258 I0525 15:56:09.602120 13408 path_trace.cpp:409] Rendered 1 samples in 0.0873908 seconds (0.0873908 seconds per sample), occupancy: 0.00828647 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.680250 12468 path_trace.cpp:409] Rendered 1 samples in 0.0784744 seconds (0.0784744 seconds per sample), occupancy: 0.00961381 I0525 15:56:09.695876 14760 path_trace.cpp:409] Rendered 1 samples in 0.0948155 seconds (0.0948155 seconds per sample), occupancy: 0.0116792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.774006 14760 path_trace.cpp:409] Rendered 1 samples in 0.0727345 seconds (0.0727345 seconds per sample), occupancy: 0.0155208 I0525 15:56:09.774006 12468 path_trace.cpp:409] Rendered 1 samples in 0.0808639 seconds (0.0808639 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.867763 14760 path_trace.cpp:409] Rendered 1 samples in 0.0803853 seconds (0.0803853 seconds per sample), occupancy: 0.0134663 I0525 15:56:09.867763 12468 path_trace.cpp:409] Rendered 1 samples in 0.0810151 seconds (0.0810151 seconds per sample), occupancy: 0.00867162 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:09.945899 14760 path_trace.cpp:409] Rendered 1 samples in 0.078922 seconds (0.078922 seconds per sample), occupancy: 0.0136976 I0525 15:56:09.961519 12468 path_trace.cpp:409] Rendered 1 samples in 0.0884827 seconds (0.0884827 seconds per sample), occupancy: 0.00788235 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.024024 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742436 seconds (0.0742436 seconds per sample), occupancy: 0.0144311 I0525 15:56:10.039649 12468 path_trace.cpp:409] Rendered 1 samples in 0.0770806 seconds (0.0770806 seconds per sample), occupancy: 0.00945596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.106381 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757541 seconds (0.0757541 seconds per sample), occupancy: 0.0133246 I0525 15:56:10.122016 7032 path_trace.cpp:409] Rendered 1 samples in 0.0833396 seconds (0.0833396 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.200151 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710291 seconds (0.0710291 seconds per sample), occupancy: 0.0138896 I0525 15:56:10.200151 9772 path_trace.cpp:409] Rendered 1 samples in 0.0766265 seconds (0.0766265 seconds per sample), occupancy: 0.00915155 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.231408 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001977 I0525 15:56:10.231408 13404 path_trace.cpp:409] Rendered 2 samples in 0.0244606 seconds (0.0122303 seconds per sample), occupancy: 0.129062 I0525 15:56:10.231408 14760 path_trace.cpp:409] Rendered 2 samples in 0.0253585 seconds (0.0126793 seconds per sample), occupancy: 0.158487 I0525 15:56:10.231408 14760 light.cpp:1411] Total 31 lights. I0525 15:56:10.231408 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:10.231408 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:10.231408 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.293907 16048 path_trace.cpp:409] Rendered 2 samples in 0.0695844 seconds (0.0347922 seconds per sample), occupancy: 0.00482336 I0525 15:56:10.293907 14760 path_trace.cpp:409] Rendered 2 samples in 0.0723474 seconds (0.0361737 seconds per sample), occupancy: 0.00659708 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.391788 14760 path_trace.cpp:409] Rendered 1 samples in 0.0845007 seconds (0.0845007 seconds per sample), occupancy: 0.0130753 I0525 15:56:10.391788 12016 path_trace.cpp:409] Rendered 1 samples in 0.0864505 seconds (0.0864505 seconds per sample), occupancy: 0.00784611 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.469918 16160 path_trace.cpp:409] Rendered 1 samples in 0.0777219 seconds (0.0777219 seconds per sample), occupancy: 0.00845103 I0525 15:56:10.469918 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779723 seconds (0.0779723 seconds per sample), occupancy: 0.011369 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.532423 14760 path_trace.cpp:409] Rendered 1 samples in 0.0680482 seconds (0.0680482 seconds per sample), occupancy: 0.0129635 I0525 15:56:10.548048 16160 path_trace.cpp:409] Rendered 1 samples in 0.0708352 seconds (0.0708352 seconds per sample), occupancy: 0.00939173 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.610553 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002004 I0525 15:56:10.610553 10860 path_trace.cpp:409] Rendered 1 samples in 0.0587667 seconds (0.0587667 seconds per sample), occupancy: 0.0132049 I0525 15:56:10.610553 14760 path_trace.cpp:409] Rendered 1 samples in 0.0589131 seconds (0.0589131 seconds per sample), occupancy: 0.0156698 I0525 15:56:10.610553 14760 light.cpp:1411] Total 32 lights. I0525 15:56:10.610553 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:10.610553 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:10.610553 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.673056 16160 path_trace.cpp:409] Rendered 2 samples in 0.0684762 seconds (0.0342381 seconds per sample), occupancy: 0.00512125 I0525 15:56:10.673056 14760 path_trace.cpp:409] Rendered 2 samples in 0.0733616 seconds (0.0366808 seconds per sample), occupancy: 0.00722174 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.754992 14760 path_trace.cpp:409] Rendered 1 samples in 0.0788195 seconds (0.0788195 seconds per sample), occupancy: 0.0144131 I0525 15:56:10.770613 14572 path_trace.cpp:409] Rendered 1 samples in 0.0878265 seconds (0.0878265 seconds per sample), occupancy: 0.00795273 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.848743 14760 path_trace.cpp:409] Rendered 1 samples in 0.0771231 seconds (0.0771231 seconds per sample), occupancy: 0.0126421 I0525 15:56:10.848743 14884 path_trace.cpp:409] Rendered 1 samples in 0.0796186 seconds (0.0796186 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:10.926873 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719856 seconds (0.0719856 seconds per sample), occupancy: 0.0139319 I0525 15:56:10.926873 13568 path_trace.cpp:409] Rendered 1 samples in 0.0742347 seconds (0.0742347 seconds per sample), occupancy: 0.00965412 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.005003 10860 path_trace.cpp:409] Rendered 1 samples in 0.0714816 seconds (0.0714816 seconds per sample), occupancy: 0.00997921 I0525 15:56:11.005003 14760 path_trace.cpp:409] Rendered 1 samples in 0.080261 seconds (0.080261 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.098760 14760 path_trace.cpp:409] Rendered 1 samples in 0.0876564 seconds (0.0876564 seconds per sample), occupancy: 0.0130258 I0525 15:56:11.098760 14884 path_trace.cpp:409] Rendered 1 samples in 0.0877176 seconds (0.0877176 seconds per sample), occupancy: 0.0082865 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.176890 14824 path_trace.cpp:409] Rendered 1 samples in 0.0772979 seconds (0.0772979 seconds per sample), occupancy: 0.00961384 I0525 15:56:11.192516 14760 path_trace.cpp:409] Rendered 1 samples in 0.0934918 seconds (0.0934918 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.270646 14760 path_trace.cpp:409] Rendered 1 samples in 0.0674681 seconds (0.0674681 seconds per sample), occupancy: 0.0155208 I0525 15:56:11.270646 16160 path_trace.cpp:409] Rendered 1 samples in 0.0791163 seconds (0.0791163 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.364408 14760 path_trace.cpp:409] Rendered 1 samples in 0.0815077 seconds (0.0815077 seconds per sample), occupancy: 0.0132509 I0525 15:56:11.364408 15704 path_trace.cpp:409] Rendered 1 samples in 0.0830875 seconds (0.0830875 seconds per sample), occupancy: 0.00867162 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.442533 14760 path_trace.cpp:409] Rendered 1 samples in 0.0801614 seconds (0.0801614 seconds per sample), occupancy: 0.0136976 I0525 15:56:11.458159 2228 path_trace.cpp:409] Rendered 1 samples in 0.0870063 seconds (0.0870063 seconds per sample), occupancy: 0.00788234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.520663 14760 path_trace.cpp:409] Rendered 1 samples in 0.0720378 seconds (0.0720378 seconds per sample), occupancy: 0.0144311 I0525 15:56:11.520663 10016 path_trace.cpp:409] Rendered 1 samples in 0.0746094 seconds (0.0746094 seconds per sample), occupancy: 0.00945596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.598793 14760 path_trace.cpp:409] Rendered 1 samples in 0.0734568 seconds (0.0734568 seconds per sample), occupancy: 0.0133246 I0525 15:56:11.614419 13572 path_trace.cpp:409] Rendered 1 samples in 0.0812095 seconds (0.0812095 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.645671 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003135 I0525 15:56:11.645671 14824 path_trace.cpp:409] Rendered 1 samples in 0.0260658 seconds (0.0260658 seconds per sample), occupancy: 0.038899 I0525 15:56:11.645671 14760 path_trace.cpp:409] Rendered 1 samples in 0.0265618 seconds (0.0265618 seconds per sample), occupancy: 0.0534303 I0525 15:56:11.645671 14760 light.cpp:1411] Total 31 lights. I0525 15:56:11.645671 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:11.645671 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:11.645671 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.708175 15600 path_trace.cpp:409] Rendered 2 samples in 0.0719399 seconds (0.0359699 seconds per sample), occupancy: 0.00511473 I0525 15:56:11.708175 14760 path_trace.cpp:409] Rendered 2 samples in 0.0732928 seconds (0.0366464 seconds per sample), occupancy: 0.00735947 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.807097 14760 path_trace.cpp:409] Rendered 1 samples in 0.0843791 seconds (0.0843791 seconds per sample), occupancy: 0.0146862 I0525 15:56:11.807097 15536 path_trace.cpp:409] Rendered 1 samples in 0.0899541 seconds (0.0899541 seconds per sample), occupancy: 0.00795003 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.885232 14760 path_trace.cpp:409] Rendered 1 samples in 0.0798488 seconds (0.0798488 seconds per sample), occupancy: 0.0126579 I0525 15:56:11.885232 15704 path_trace.cpp:409] Rendered 1 samples in 0.0808796 seconds (0.0808796 seconds per sample), occupancy: 0.00866611 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:11.963362 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717202 seconds (0.0717202 seconds per sample), occupancy: 0.0141878 I0525 15:56:11.963362 13100 path_trace.cpp:409] Rendered 1 samples in 0.0748657 seconds (0.0748657 seconds per sample), occupancy: 0.00948906 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.025848 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002201 I0525 15:56:12.025848 11424 path_trace.cpp:409] Rendered 1 samples in 0.050378 seconds (0.050378 seconds per sample), occupancy: 0.0167053 I0525 15:56:12.025848 14760 path_trace.cpp:409] Rendered 1 samples in 0.0508412 seconds (0.0508412 seconds per sample), occupancy: 0.023677 I0525 15:56:12.025848 14760 light.cpp:1411] Total 32 lights. I0525 15:56:12.025848 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:12.025848 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:12.025848 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.088366 13100 path_trace.cpp:409] Rendered 2 samples in 0.0694068 seconds (0.0347034 seconds per sample), occupancy: 0.00512125 I0525 15:56:12.088366 14760 path_trace.cpp:409] Rendered 2 samples in 0.0723796 seconds (0.0361898 seconds per sample), occupancy: 0.00722172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.186386 14760 path_trace.cpp:409] Rendered 1 samples in 0.0835021 seconds (0.0835021 seconds per sample), occupancy: 0.0144131 I0525 15:56:12.186386 15536 path_trace.cpp:409] Rendered 1 samples in 0.0884421 seconds (0.0884421 seconds per sample), occupancy: 0.00795151 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.264668 14760 path_trace.cpp:409] Rendered 1 samples in 0.0813076 seconds (0.0813076 seconds per sample), occupancy: 0.0126422 I0525 15:56:12.264668 15536 path_trace.cpp:409] Rendered 1 samples in 0.0839869 seconds (0.0839869 seconds per sample), occupancy: 0.00866833 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.342646 14760 path_trace.cpp:409] Rendered 1 samples in 0.0726098 seconds (0.0726098 seconds per sample), occupancy: 0.0139318 I0525 15:56:12.342646 13100 path_trace.cpp:409] Rendered 1 samples in 0.0763385 seconds (0.0763385 seconds per sample), occupancy: 0.00965412 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.420771 13468 path_trace.cpp:409] Rendered 1 samples in 0.0740645 seconds (0.0740645 seconds per sample), occupancy: 0.00997921 I0525 15:56:12.436398 14760 path_trace.cpp:409] Rendered 1 samples in 0.081112 seconds (0.081112 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.514528 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749289 seconds (0.0749289 seconds per sample), occupancy: 0.0130258 I0525 15:56:12.514528 15600 path_trace.cpp:409] Rendered 1 samples in 0.0840642 seconds (0.0840642 seconds per sample), occupancy: 0.00828652 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.592658 6068 path_trace.cpp:409] Rendered 1 samples in 0.0755986 seconds (0.0755986 seconds per sample), occupancy: 0.00961384 I0525 15:56:12.608284 14760 path_trace.cpp:409] Rendered 1 samples in 0.0833169 seconds (0.0833169 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.670789 14760 path_trace.cpp:409] Rendered 1 samples in 0.0671755 seconds (0.0671755 seconds per sample), occupancy: 0.0155208 I0525 15:56:12.686414 13100 path_trace.cpp:409] Rendered 1 samples in 0.0792615 seconds (0.0792615 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.780170 16180 path_trace.cpp:409] Rendered 1 samples in 0.0847332 seconds (0.0847332 seconds per sample), occupancy: 0.00867173 I0525 15:56:12.780170 14760 path_trace.cpp:409] Rendered 1 samples in 0.0887721 seconds (0.0887721 seconds per sample), occupancy: 0.0132509 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.858300 14760 path_trace.cpp:409] Rendered 1 samples in 0.0795471 seconds (0.0795471 seconds per sample), occupancy: 0.0136976 I0525 15:56:12.873926 14848 path_trace.cpp:409] Rendered 1 samples in 0.0903136 seconds (0.0903136 seconds per sample), occupancy: 0.00788234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:12.952042 14760 path_trace.cpp:409] Rendered 1 samples in 0.0720307 seconds (0.0720307 seconds per sample), occupancy: 0.0144311 I0525 15:56:12.952042 6040 path_trace.cpp:409] Rendered 1 samples in 0.0775981 seconds (0.0775981 seconds per sample), occupancy: 0.00945596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.030192 14760 path_trace.cpp:409] Rendered 1 samples in 0.0773674 seconds (0.0773674 seconds per sample), occupancy: 0.0133247 I0525 15:56:13.045814 9772 path_trace.cpp:409] Rendered 1 samples in 0.0857422 seconds (0.0857422 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.108314 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002688 I0525 15:56:13.108314 15704 path_trace.cpp:409] Rendered 1 samples in 0.0607824 seconds (0.0607824 seconds per sample), occupancy: 0.0136695 I0525 15:56:13.108314 14760 path_trace.cpp:409] Rendered 1 samples in 0.0608443 seconds (0.0608443 seconds per sample), occupancy: 0.017398 I0525 15:56:13.108314 14760 light.cpp:1411] Total 31 lights. I0525 15:56:13.108314 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:13.108314 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:13.108314 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.170821 10860 path_trace.cpp:409] Rendered 2 samples in 0.0688362 seconds (0.0344181 seconds per sample), occupancy: 0.00534447 I0525 15:56:13.170821 14760 path_trace.cpp:409] Rendered 2 samples in 0.0714348 seconds (0.0357174 seconds per sample), occupancy: 0.00763028 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.266481 14760 path_trace.cpp:409] Rendered 1 samples in 0.0834195 seconds (0.0834195 seconds per sample), occupancy: 0.0149391 I0525 15:56:13.266481 13468 path_trace.cpp:409] Rendered 1 samples in 0.0879169 seconds (0.0879169 seconds per sample), occupancy: 0.00834848 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.344625 14760 path_trace.cpp:409] Rendered 1 samples in 0.0795884 seconds (0.0795884 seconds per sample), occupancy: 0.0124231 I0525 15:56:13.344625 4456 path_trace.cpp:409] Rendered 1 samples in 0.0805227 seconds (0.0805227 seconds per sample), occupancy: 0.00888544 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.422755 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725183 seconds (0.0725183 seconds per sample), occupancy: 0.0141634 I0525 15:56:13.422755 4456 path_trace.cpp:409] Rendered 1 samples in 0.0747155 seconds (0.0747155 seconds per sample), occupancy: 0.00970262 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.500885 13404 path_trace.cpp:409] Rendered 1 samples in 0.0733939 seconds (0.0733939 seconds per sample), occupancy: 0.010373 I0525 15:56:13.500885 14760 path_trace.cpp:409] Rendered 1 samples in 0.080478 seconds (0.080478 seconds per sample), occupancy: 0.0120507 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.547768 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002462 I0525 15:56:13.547768 14760 path_trace.cpp:409] Rendered 1 samples in 0.0305098 seconds (0.0305098 seconds per sample), occupancy: 0.0435022 I0525 15:56:13.547768 4652 path_trace.cpp:409] Rendered 1 samples in 0.030529 seconds (0.030529 seconds per sample), occupancy: 0.0326667 I0525 15:56:13.547768 14760 light.cpp:1411] Total 32 lights. I0525 15:56:13.547768 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:13.547768 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:13.547768 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.610267 13588 path_trace.cpp:409] Rendered 2 samples in 0.0709996 seconds (0.0354998 seconds per sample), occupancy: 0.00512121 I0525 15:56:13.610267 14760 path_trace.cpp:409] Rendered 2 samples in 0.0731715 seconds (0.0365858 seconds per sample), occupancy: 0.00722174 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.708005 14760 path_trace.cpp:409] Rendered 1 samples in 0.0866964 seconds (0.0866964 seconds per sample), occupancy: 0.0144131 I0525 15:56:13.708005 14824 path_trace.cpp:409] Rendered 1 samples in 0.091316 seconds (0.091316 seconds per sample), occupancy: 0.00795151 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.786130 14760 path_trace.cpp:409] Rendered 1 samples in 0.0798712 seconds (0.0798712 seconds per sample), occupancy: 0.0126422 I0525 15:56:13.801757 14824 path_trace.cpp:409] Rendered 1 samples in 0.082733 seconds (0.082733 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.879891 10860 path_trace.cpp:409] Rendered 1 samples in 0.0819909 seconds (0.0819909 seconds per sample), occupancy: 0.00965372 I0525 15:56:13.879891 14760 path_trace.cpp:409] Rendered 1 samples in 0.0852307 seconds (0.0852307 seconds per sample), occupancy: 0.0139318 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:13.958017 10860 path_trace.cpp:409] Rendered 1 samples in 0.0784025 seconds (0.0784025 seconds per sample), occupancy: 0.00997779 I0525 15:56:13.973644 14760 path_trace.cpp:409] Rendered 1 samples in 0.0934688 seconds (0.0934688 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.051774 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763805 seconds (0.0763805 seconds per sample), occupancy: 0.0130258 I0525 15:56:14.067399 10860 path_trace.cpp:409] Rendered 1 samples in 0.0865571 seconds (0.0865571 seconds per sample), occupancy: 0.0082865 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.145529 10860 path_trace.cpp:409] Rendered 1 samples in 0.077448 seconds (0.077448 seconds per sample), occupancy: 0.00961381 I0525 15:56:14.145529 14760 path_trace.cpp:409] Rendered 1 samples in 0.0819545 seconds (0.0819545 seconds per sample), occupancy: 0.011762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.223659 14760 path_trace.cpp:409] Rendered 1 samples in 0.066486 seconds (0.066486 seconds per sample), occupancy: 0.0155208 I0525 15:56:14.223659 10860 path_trace.cpp:409] Rendered 1 samples in 0.0780874 seconds (0.0780874 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.301790 14760 path_trace.cpp:409] Rendered 1 samples in 0.0741715 seconds (0.0741715 seconds per sample), occupancy: 0.0132509 I0525 15:56:14.317416 10860 path_trace.cpp:409] Rendered 1 samples in 0.0804554 seconds (0.0804554 seconds per sample), occupancy: 0.00867166 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.379920 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717304 seconds (0.0717304 seconds per sample), occupancy: 0.0136976 I0525 15:56:14.395546 10860 path_trace.cpp:409] Rendered 1 samples in 0.0871041 seconds (0.0871041 seconds per sample), occupancy: 0.00788235 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.426803 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001978 I0525 15:56:14.426803 10860 path_trace.cpp:409] Rendered 1 samples in 0.01826 seconds (0.01826 seconds per sample), occupancy: 0.0616598 I0525 15:56:14.426803 14760 path_trace.cpp:409] Rendered 1 samples in 0.0193756 seconds (0.0193756 seconds per sample), occupancy: 0.0709539 I0525 15:56:14.426803 14760 light.cpp:1411] Total 31 lights. I0525 15:56:14.426803 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:14.426803 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:14.426803 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.489307 13100 path_trace.cpp:409] Rendered 2 samples in 0.069244 seconds (0.034622 seconds per sample), occupancy: 0.00548596 I0525 15:56:14.489307 14760 path_trace.cpp:409] Rendered 2 samples in 0.0713758 seconds (0.0356879 seconds per sample), occupancy: 0.00757565 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.571367 14760 path_trace.cpp:409] Rendered 1 samples in 0.0792932 seconds (0.0792932 seconds per sample), occupancy: 0.0145676 I0525 15:56:14.587004 4456 path_trace.cpp:409] Rendered 1 samples in 0.0876049 seconds (0.0876049 seconds per sample), occupancy: 0.00832848 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.665134 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757388 seconds (0.0757388 seconds per sample), occupancy: 0.0134605 I0525 15:56:14.665134 10860 path_trace.cpp:409] Rendered 1 samples in 0.0812294 seconds (0.0812294 seconds per sample), occupancy: 0.00907757 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.743264 14760 path_trace.cpp:409] Rendered 1 samples in 0.0701149 seconds (0.0701149 seconds per sample), occupancy: 0.0143187 I0525 15:56:14.743264 13572 path_trace.cpp:409] Rendered 1 samples in 0.0749813 seconds (0.0749813 seconds per sample), occupancy: 0.00993507 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.821395 13468 path_trace.cpp:409] Rendered 1 samples in 0.0708017 seconds (0.0708017 seconds per sample), occupancy: 0.0107396 I0525 15:56:14.821395 14760 path_trace.cpp:409] Rendered 1 samples in 0.0778445 seconds (0.0778445 seconds per sample), occupancy: 0.0123021 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.852648 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002056 I0525 15:56:14.852648 13468 path_trace.cpp:409] Rendered 1 samples in 0.0185622 seconds (0.0185622 seconds per sample), occupancy: 0.061666 I0525 15:56:14.852648 14760 path_trace.cpp:409] Rendered 1 samples in 0.0194149 seconds (0.0194149 seconds per sample), occupancy: 0.0725028 I0525 15:56:14.852648 14760 light.cpp:1411] Total 32 lights. I0525 15:56:14.852648 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:14.852648 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:14.852648 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:14.931015 12468 path_trace.cpp:409] Rendered 2 samples in 0.0770867 seconds (0.0385434 seconds per sample), occupancy: 0.00512123 I0525 15:56:14.931015 14760 path_trace.cpp:409] Rendered 2 samples in 0.078299 seconds (0.0391495 seconds per sample), occupancy: 0.00722172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.012810 14760 path_trace.cpp:409] Rendered 1 samples in 0.0825087 seconds (0.0825087 seconds per sample), occupancy: 0.0144131 I0525 15:56:15.028436 12468 path_trace.cpp:409] Rendered 1 samples in 0.0911125 seconds (0.0911125 seconds per sample), occupancy: 0.00795273 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.106566 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749306 seconds (0.0749306 seconds per sample), occupancy: 0.0126421 I0525 15:56:15.106566 13408 path_trace.cpp:409] Rendered 1 samples in 0.0812375 seconds (0.0812375 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.184696 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729487 seconds (0.0729487 seconds per sample), occupancy: 0.0139319 I0525 15:56:15.184696 13568 path_trace.cpp:409] Rendered 1 samples in 0.079643 seconds (0.079643 seconds per sample), occupancy: 0.0096537 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.262826 13568 path_trace.cpp:409] Rendered 1 samples in 0.0743717 seconds (0.0743717 seconds per sample), occupancy: 0.00997921 I0525 15:56:15.278453 14760 path_trace.cpp:409] Rendered 1 samples in 0.0811129 seconds (0.0811129 seconds per sample), occupancy: 0.0117436 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.340957 14760 path_trace.cpp:409] Rendered 1 samples in 0.073873 seconds (0.073873 seconds per sample), occupancy: 0.0130258 I0525 15:56:15.356583 13568 path_trace.cpp:409] Rendered 1 samples in 0.0845229 seconds (0.0845229 seconds per sample), occupancy: 0.0082865 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.434713 16160 path_trace.cpp:409] Rendered 1 samples in 0.0775966 seconds (0.0775966 seconds per sample), occupancy: 0.00961381 I0525 15:56:15.450340 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820091 seconds (0.0820091 seconds per sample), occupancy: 0.0119313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.512843 14760 path_trace.cpp:409] Rendered 1 samples in 0.072343 seconds (0.072343 seconds per sample), occupancy: 0.0155208 I0525 15:56:15.528470 12016 path_trace.cpp:409] Rendered 1 samples in 0.0837261 seconds (0.0837261 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.606599 14760 path_trace.cpp:409] Rendered 1 samples in 0.08158 seconds (0.08158 seconds per sample), occupancy: 0.0132509 I0525 15:56:15.622225 14824 path_trace.cpp:409] Rendered 1 samples in 0.0858651 seconds (0.0858651 seconds per sample), occupancy: 0.00854127 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.700356 14760 path_trace.cpp:409] Rendered 1 samples in 0.0741124 seconds (0.0741124 seconds per sample), occupancy: 0.0136976 I0525 15:56:15.715982 11424 path_trace.cpp:409] Rendered 1 samples in 0.0890929 seconds (0.0890929 seconds per sample), occupancy: 0.00788235 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.794220 14760 path_trace.cpp:409] Rendered 1 samples in 0.077305 seconds (0.077305 seconds per sample), occupancy: 0.0144312 I0525 15:56:15.794220 13468 path_trace.cpp:409] Rendered 1 samples in 0.08019 seconds (0.08019 seconds per sample), occupancy: 0.00945593 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.840991 16152 sync.cpp:299] Total time spent synchronizing data: 0.000202 I0525 15:56:15.840991 14760 path_trace.cpp:409] Rendered 1 samples in 0.0415018 seconds (0.0415018 seconds per sample), occupancy: 0.027978 I0525 15:56:15.840991 14288 path_trace.cpp:409] Rendered 1 samples in 0.0416178 seconds (0.0416178 seconds per sample), occupancy: 0.0217654 I0525 15:56:15.840991 14760 light.cpp:1411] Total 31 lights. I0525 15:56:15.840991 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:15.840991 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:15.840991 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.903478 14760 path_trace.cpp:409] Rendered 2 samples in 0.0732263 seconds (0.0366131 seconds per sample), occupancy: 0.00735953 I0525 15:56:15.903478 4456 path_trace.cpp:409] Rendered 2 samples in 0.0751536 seconds (0.0375768 seconds per sample), occupancy: 0.005118 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:15.991284 14760 path_trace.cpp:409] Rendered 1 samples in 0.084673 seconds (0.084673 seconds per sample), occupancy: 0.0146862 I0525 15:56:16.006911 13100 path_trace.cpp:409] Rendered 1 samples in 0.09101 seconds (0.09101 seconds per sample), occupancy: 0.00806288 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.085059 14760 path_trace.cpp:409] Rendered 1 samples in 0.0772094 seconds (0.0772094 seconds per sample), occupancy: 0.0126579 I0525 15:56:16.085059 13100 path_trace.cpp:409] Rendered 1 samples in 0.0823202 seconds (0.0823202 seconds per sample), occupancy: 0.00860025 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.163185 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717217 seconds (0.0717217 seconds per sample), occupancy: 0.0141878 I0525 15:56:16.163185 13100 path_trace.cpp:409] Rendered 1 samples in 0.0765298 seconds (0.0765298 seconds per sample), occupancy: 0.00948837 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.241315 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003532 I0525 15:56:16.241315 3336 path_trace.cpp:409] Rendered 1 samples in 0.0651453 seconds (0.0651453 seconds per sample), occupancy: 0.0122275 I0525 15:56:16.241315 14760 path_trace.cpp:409] Rendered 1 samples in 0.0652518 seconds (0.0652518 seconds per sample), occupancy: 0.0160957 I0525 15:56:16.241315 14760 light.cpp:1411] Total 32 lights. I0525 15:56:16.241315 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:16.241315 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:16.241315 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.303819 14760 path_trace.cpp:409] Rendered 2 samples in 0.0748597 seconds (0.0374299 seconds per sample), occupancy: 0.00722172 I0525 15:56:16.303819 9472 path_trace.cpp:409] Rendered 2 samples in 0.0749032 seconds (0.0374516 seconds per sample), occupancy: 0.00512121 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.391780 14760 path_trace.cpp:409] Rendered 1 samples in 0.083726 seconds (0.083726 seconds per sample), occupancy: 0.014413 I0525 15:56:16.407402 9472 path_trace.cpp:409] Rendered 1 samples in 0.0917479 seconds (0.0917479 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.485531 14760 path_trace.cpp:409] Rendered 1 samples in 0.077917 seconds (0.077917 seconds per sample), occupancy: 0.0126421 I0525 15:56:16.485531 9472 path_trace.cpp:409] Rendered 1 samples in 0.0832936 seconds (0.0832936 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.579288 9472 path_trace.cpp:409] Rendered 1 samples in 0.0804579 seconds (0.0804579 seconds per sample), occupancy: 0.00965418 I0525 15:56:16.579288 14760 path_trace.cpp:409] Rendered 1 samples in 0.0873797 seconds (0.0873797 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.657418 9472 path_trace.cpp:409] Rendered 1 samples in 0.078457 seconds (0.078457 seconds per sample), occupancy: 0.00997932 I0525 15:56:16.673043 14760 path_trace.cpp:409] Rendered 1 samples in 0.0906303 seconds (0.0906303 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.751173 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753568 seconds (0.0753568 seconds per sample), occupancy: 0.0130258 I0525 15:56:16.766800 9472 path_trace.cpp:409] Rendered 1 samples in 0.0850243 seconds (0.0850243 seconds per sample), occupancy: 0.00828643 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.844930 4652 path_trace.cpp:409] Rendered 1 samples in 0.0801762 seconds (0.0801762 seconds per sample), occupancy: 0.00945359 I0525 15:56:16.844930 14760 path_trace.cpp:409] Rendered 1 samples in 0.0847719 seconds (0.0847719 seconds per sample), occupancy: 0.011846 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.891808 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002056 I0525 15:56:16.891808 4652 path_trace.cpp:409] Rendered 1 samples in 0.0357989 seconds (0.0357989 seconds per sample), occupancy: 0.0280739 I0525 15:56:16.891808 14760 path_trace.cpp:409] Rendered 1 samples in 0.0360764 seconds (0.0360764 seconds per sample), occupancy: 0.0384315 I0525 15:56:16.891808 14760 light.cpp:1411] Total 31 lights. I0525 15:56:16.891808 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:16.891808 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:16.891808 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:16.938691 14288 path_trace.cpp:409] Rendered 3 samples in 0.0589726 seconds (0.0196575 seconds per sample), occupancy: 0.00390494 I0525 15:56:16.954313 14760 path_trace.cpp:409] Rendered 3 samples in 0.059593 seconds (0.0198643 seconds per sample), occupancy: 0.00613103 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.039337 14760 path_trace.cpp:409] Rendered 1 samples in 0.0823347 seconds (0.0823347 seconds per sample), occupancy: 0.0148155 I0525 15:56:17.042532 2988 path_trace.cpp:409] Rendered 1 samples in 0.0889896 seconds (0.0889896 seconds per sample), occupancy: 0.00853671 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.120676 14760 path_trace.cpp:409] Rendered 1 samples in 0.076477 seconds (0.076477 seconds per sample), occupancy: 0.013275 I0525 15:56:17.120676 14848 path_trace.cpp:409] Rendered 1 samples in 0.0816089 seconds (0.0816089 seconds per sample), occupancy: 0.00895377 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.198807 14760 path_trace.cpp:409] Rendered 1 samples in 0.0714491 seconds (0.0714491 seconds per sample), occupancy: 0.0142937 I0525 15:56:17.198807 14848 path_trace.cpp:409] Rendered 1 samples in 0.0762125 seconds (0.0762125 seconds per sample), occupancy: 0.0095327 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.261312 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002657 I0525 15:56:17.261312 14760 path_trace.cpp:409] Rendered 1 samples in 0.0523939 seconds (0.0523939 seconds per sample), occupancy: 0.0216917 I0525 15:56:17.261312 5664 path_trace.cpp:409] Rendered 1 samples in 0.0524665 seconds (0.0524665 seconds per sample), occupancy: 0.0161418 I0525 15:56:17.261312 14760 light.cpp:1411] Total 32 lights. I0525 15:56:17.261312 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:17.261312 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:17.261312 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.323815 14884 path_trace.cpp:409] Rendered 2 samples in 0.0720336 seconds (0.0360168 seconds per sample), occupancy: 0.00512121 I0525 15:56:17.323815 14760 path_trace.cpp:409] Rendered 2 samples in 0.0736738 seconds (0.0368369 seconds per sample), occupancy: 0.00722165 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.422713 14760 path_trace.cpp:409] Rendered 1 samples in 0.0892914 seconds (0.0892914 seconds per sample), occupancy: 0.014413 I0525 15:56:17.422713 14848 path_trace.cpp:409] Rendered 1 samples in 0.0954855 seconds (0.0954855 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.516469 6068 path_trace.cpp:409] Rendered 1 samples in 0.0877265 seconds (0.0877265 seconds per sample), occupancy: 0.00866786 I0525 15:56:17.516469 14760 path_trace.cpp:409] Rendered 1 samples in 0.0884566 seconds (0.0884566 seconds per sample), occupancy: 0.0126714 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.594599 14760 path_trace.cpp:409] Rendered 1 samples in 0.0727035 seconds (0.0727035 seconds per sample), occupancy: 0.013932 I0525 15:56:17.594599 10860 path_trace.cpp:409] Rendered 1 samples in 0.0790395 seconds (0.0790395 seconds per sample), occupancy: 0.00965379 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.641482 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003209 I0525 15:56:17.641482 14824 path_trace.cpp:409] Rendered 1 samples in 0.0331813 seconds (0.0331813 seconds per sample), occupancy: 0.0295799 I0525 15:56:17.641482 14760 path_trace.cpp:409] Rendered 1 samples in 0.0333435 seconds (0.0333435 seconds per sample), occupancy: 0.0420884 I0525 15:56:17.641482 14760 light.cpp:1411] Total 31 lights. I0525 15:56:17.641482 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:17.641482 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:17.641482 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.703981 14760 path_trace.cpp:409] Rendered 3 samples in 0.0613856 seconds (0.0204619 seconds per sample), occupancy: 0.00581649 I0525 15:56:17.703981 4660 path_trace.cpp:409] Rendered 3 samples in 0.0633612 seconds (0.0211204 seconds per sample), occupancy: 0.00362746 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.775686 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779062 seconds (0.0779062 seconds per sample), occupancy: 0.0146862 I0525 15:56:17.791307 3336 path_trace.cpp:409] Rendered 1 samples in 0.088112 seconds (0.088112 seconds per sample), occupancy: 0.00806558 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.875720 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750134 seconds (0.0750134 seconds per sample), occupancy: 0.0126872 I0525 15:56:17.881722 14824 path_trace.cpp:409] Rendered 1 samples in 0.0808609 seconds (0.0808609 seconds per sample), occupancy: 0.00860319 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:17.946964 14760 path_trace.cpp:409] Rendered 1 samples in 0.0726053 seconds (0.0726053 seconds per sample), occupancy: 0.0141878 I0525 15:56:17.946964 14824 path_trace.cpp:409] Rendered 1 samples in 0.0780296 seconds (0.0780296 seconds per sample), occupancy: 0.0094919 I0525 15:56:17.946964 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002092 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:17.962577 14760 light.cpp:1411] Total 32 lights. I0525 15:56:17.962577 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:17.962577 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:17.962577 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.025094 14824 path_trace.cpp:409] Rendered 2 samples in 0.0721658 seconds (0.0360829 seconds per sample), occupancy: 0.00512121 I0525 15:56:18.025094 14760 path_trace.cpp:409] Rendered 2 samples in 0.074513 seconds (0.0372565 seconds per sample), occupancy: 0.00722172 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.123811 14760 path_trace.cpp:409] Rendered 1 samples in 0.0844597 seconds (0.0844597 seconds per sample), occupancy: 0.014413 I0525 15:56:18.123811 6040 path_trace.cpp:409] Rendered 1 samples in 0.091706 seconds (0.091706 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.204327 14760 path_trace.cpp:409] Rendered 1 samples in 0.0793997 seconds (0.0793997 seconds per sample), occupancy: 0.0126421 I0525 15:56:18.204327 13568 path_trace.cpp:409] Rendered 1 samples in 0.0816254 seconds (0.0816254 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.282457 14760 path_trace.cpp:409] Rendered 1 samples in 0.0689773 seconds (0.0689773 seconds per sample), occupancy: 0.013932 I0525 15:56:18.282457 15992 path_trace.cpp:409] Rendered 1 samples in 0.0761715 seconds (0.0761715 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.360589 15992 path_trace.cpp:409] Rendered 1 samples in 0.0750221 seconds (0.0750221 seconds per sample), occupancy: 0.00997925 I0525 15:56:18.376214 14760 path_trace.cpp:409] Rendered 1 samples in 0.0795506 seconds (0.0795506 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.454344 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749053 seconds (0.0749053 seconds per sample), occupancy: 0.0130258 I0525 15:56:18.454344 15992 path_trace.cpp:409] Rendered 1 samples in 0.0863713 seconds (0.0863713 seconds per sample), occupancy: 0.00816719 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.542400 13484 path_trace.cpp:409] Rendered 1 samples in 0.081856 seconds (0.081856 seconds per sample), occupancy: 0.0094536 I0525 15:56:18.558032 14760 path_trace.cpp:409] Rendered 1 samples in 0.0976198 seconds (0.0976198 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.636157 14760 path_trace.cpp:409] Rendered 1 samples in 0.0726226 seconds (0.0726226 seconds per sample), occupancy: 0.0152361 I0525 15:56:18.651782 13484 path_trace.cpp:409] Rendered 1 samples in 0.0834246 seconds (0.0834246 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.729912 14760 path_trace.cpp:409] Rendered 1 samples in 0.0745717 seconds (0.0745717 seconds per sample), occupancy: 0.0132509 I0525 15:56:18.729912 6040 path_trace.cpp:409] Rendered 1 samples in 0.08283 seconds (0.08283 seconds per sample), occupancy: 0.00854122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.808043 14760 path_trace.cpp:409] Rendered 1 samples in 0.0728047 seconds (0.0728047 seconds per sample), occupancy: 0.0136976 I0525 15:56:18.823668 6040 path_trace.cpp:409] Rendered 1 samples in 0.087969 seconds (0.087969 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.901803 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002601 I0525 15:56:18.901803 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716516 seconds (0.0716516 seconds per sample), occupancy: 0.0146866 I0525 15:56:18.901803 12016 path_trace.cpp:409] Rendered 1 samples in 0.0716619 seconds (0.0716619 seconds per sample), occupancy: 0.0108066 I0525 15:56:18.901803 14760 light.cpp:1411] Total 31 lights. I0525 15:56:18.901803 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:18.901803 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:18.901803 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:18.964308 14760 path_trace.cpp:409] Rendered 3 samples in 0.0632456 seconds (0.0210819 seconds per sample), occupancy: 0.00581649 I0525 15:56:18.964308 13204 path_trace.cpp:409] Rendered 3 samples in 0.0637339 seconds (0.0212446 seconds per sample), occupancy: 0.00362746 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.045780 14760 path_trace.cpp:409] Rendered 1 samples in 0.0812466 seconds (0.0812466 seconds per sample), occupancy: 0.0146862 I0525 15:56:19.045780 13408 path_trace.cpp:409] Rendered 1 samples in 0.0900035 seconds (0.0900035 seconds per sample), occupancy: 0.00806558 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.139537 14760 path_trace.cpp:409] Rendered 1 samples in 0.0766358 seconds (0.0766358 seconds per sample), occupancy: 0.0126872 I0525 15:56:19.139537 13588 path_trace.cpp:409] Rendered 1 samples in 0.0814101 seconds (0.0814101 seconds per sample), occupancy: 0.00860319 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.202045 14760 path_trace.cpp:409] Rendered 1 samples in 0.0705603 seconds (0.0705603 seconds per sample), occupancy: 0.0141878 I0525 15:56:19.217667 16136 path_trace.cpp:409] Rendered 1 samples in 0.0771096 seconds (0.0771096 seconds per sample), occupancy: 0.00949188 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.295797 16136 path_trace.cpp:409] Rendered 1 samples in 0.0730325 seconds (0.0730325 seconds per sample), occupancy: 0.0101559 I0525 15:56:19.295797 14760 path_trace.cpp:409] Rendered 1 samples in 0.0811078 seconds (0.0811078 seconds per sample), occupancy: 0.0116752 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.373927 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779992 seconds (0.0779992 seconds per sample), occupancy: 0.0130726 I0525 15:56:19.389554 16136 path_trace.cpp:409] Rendered 1 samples in 0.0851262 seconds (0.0851262 seconds per sample), occupancy: 0.0081691 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.420805 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002138 I0525 15:56:19.420805 14760 path_trace.cpp:409] Rendered 1 samples in 0.0258098 seconds (0.0258098 seconds per sample), occupancy: 0.0536472 I0525 15:56:19.420805 16136 path_trace.cpp:409] Rendered 1 samples in 0.0256701 seconds (0.0256701 seconds per sample), occupancy: 0.0377045 I0525 15:56:19.420805 14760 light.cpp:1411] Total 32 lights. I0525 15:56:19.420805 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:19.420805 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:19.420805 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.483314 16048 path_trace.cpp:409] Rendered 2 samples in 0.0739918 seconds (0.0369959 seconds per sample), occupancy: 0.00512125 I0525 15:56:19.498935 14760 path_trace.cpp:409] Rendered 2 samples in 0.075899 seconds (0.0379495 seconds per sample), occupancy: 0.00722172 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.581020 14760 path_trace.cpp:409] Rendered 1 samples in 0.0815078 seconds (0.0815078 seconds per sample), occupancy: 0.014413 I0525 15:56:19.581020 13592 path_trace.cpp:409] Rendered 1 samples in 0.0913598 seconds (0.0913598 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.674777 14760 path_trace.cpp:409] Rendered 1 samples in 0.0843429 seconds (0.0843429 seconds per sample), occupancy: 0.0126421 I0525 15:56:19.674777 13592 path_trace.cpp:409] Rendered 1 samples in 0.0846954 seconds (0.0846954 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.752912 10244 path_trace.cpp:409] Rendered 1 samples in 0.0836449 seconds (0.0836449 seconds per sample), occupancy: 0.00965418 I0525 15:56:19.752912 14760 path_trace.cpp:409] Rendered 1 samples in 0.08431 seconds (0.08431 seconds per sample), occupancy: 0.013932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.846663 15108 path_trace.cpp:409] Rendered 1 samples in 0.0796551 seconds (0.0796551 seconds per sample), occupancy: 0.00997925 I0525 15:56:19.846663 14760 path_trace.cpp:409] Rendered 1 samples in 0.090055 seconds (0.090055 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:19.940419 14760 path_trace.cpp:409] Rendered 1 samples in 0.0879007 seconds (0.0879007 seconds per sample), occupancy: 0.0130258 I0525 15:56:19.940419 13568 path_trace.cpp:409] Rendered 1 samples in 0.0925691 seconds (0.0925691 seconds per sample), occupancy: 0.00816718 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.034176 11860 path_trace.cpp:409] Rendered 1 samples in 0.0805744 seconds (0.0805744 seconds per sample), occupancy: 0.0094536 I0525 15:56:20.034176 14760 path_trace.cpp:409] Rendered 1 samples in 0.0907408 seconds (0.0907408 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.112306 14760 path_trace.cpp:409] Rendered 1 samples in 0.0768043 seconds (0.0768043 seconds per sample), occupancy: 0.0152361 I0525 15:56:20.127933 11860 path_trace.cpp:409] Rendered 1 samples in 0.0852356 seconds (0.0852356 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.206063 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750939 seconds (0.0750939 seconds per sample), occupancy: 0.0132509 I0525 15:56:20.206063 6040 path_trace.cpp:409] Rendered 1 samples in 0.0817959 seconds (0.0817959 seconds per sample), occupancy: 0.00854122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.284193 14760 path_trace.cpp:409] Rendered 1 samples in 0.0737758 seconds (0.0737758 seconds per sample), occupancy: 0.0136976 I0525 15:56:20.299818 14824 path_trace.cpp:409] Rendered 1 samples in 0.0876298 seconds (0.0876298 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.377948 14760 path_trace.cpp:409] Rendered 1 samples in 0.0726294 seconds (0.0726294 seconds per sample), occupancy: 0.0141845 I0525 15:56:20.377948 14824 path_trace.cpp:409] Rendered 1 samples in 0.0781776 seconds (0.0781776 seconds per sample), occupancy: 0.00945588 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.456079 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759758 seconds (0.0759758 seconds per sample), occupancy: 0.0133246 I0525 15:56:20.471704 14824 path_trace.cpp:409] Rendered 1 samples in 0.0849186 seconds (0.0849186 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.549834 14760 path_trace.cpp:409] Rendered 2 samples in 0.0833832 seconds (0.0416916 seconds per sample), occupancy: 0.02669 I0525 15:56:20.565460 14884 path_trace.cpp:409] Rendered 2 samples in 0.0873282 seconds (0.0436641 seconds per sample), occupancy: 0.0180142 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.627970 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001986 I0525 15:56:20.627970 14760 path_trace.cpp:409] Rendered 2 samples in 0.0608967 seconds (0.0304483 seconds per sample), occupancy: 0.04866 I0525 15:56:20.627970 12160 path_trace.cpp:409] Rendered 2 samples in 0.0614758 seconds (0.0307379 seconds per sample), occupancy: 0.032925 I0525 15:56:20.627970 14760 light.cpp:1411] Total 31 lights. I0525 15:56:20.627970 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:20.627970 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:20.627970 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.690474 12468 path_trace.cpp:409] Rendered 3 samples in 0.0638158 seconds (0.0212719 seconds per sample), occupancy: 0.00362746 I0525 15:56:20.690474 14760 path_trace.cpp:409] Rendered 3 samples in 0.0656481 seconds (0.0218827 seconds per sample), occupancy: 0.00583739 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.775696 14760 path_trace.cpp:409] Rendered 1 samples in 0.0834704 seconds (0.0834704 seconds per sample), occupancy: 0.0146862 I0525 15:56:20.775696 2228 path_trace.cpp:409] Rendered 1 samples in 0.0876925 seconds (0.0876925 seconds per sample), occupancy: 0.00806558 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.853844 14760 path_trace.cpp:409] Rendered 1 samples in 0.079065 seconds (0.079065 seconds per sample), occupancy: 0.0126872 I0525 15:56:20.869470 9772 path_trace.cpp:409] Rendered 1 samples in 0.0828017 seconds (0.0828017 seconds per sample), occupancy: 0.00860319 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:20.931969 14760 path_trace.cpp:409] Rendered 1 samples in 0.0692184 seconds (0.0692184 seconds per sample), occupancy: 0.0141878 I0525 15:56:20.947595 16180 path_trace.cpp:409] Rendered 1 samples in 0.0747038 seconds (0.0747038 seconds per sample), occupancy: 0.0094919 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.010100 16180 path_trace.cpp:409] Rendered 1 samples in 0.0732056 seconds (0.0732056 seconds per sample), occupancy: 0.0101574 I0525 15:56:21.025727 14760 path_trace.cpp:409] Rendered 1 samples in 0.0799839 seconds (0.0799839 seconds per sample), occupancy: 0.0117027 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.056978 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003285 I0525 15:56:21.056978 14848 path_trace.cpp:409] Rendered 1 samples in 0.0254552 seconds (0.0254552 seconds per sample), occupancy: 0.0377108 I0525 15:56:21.056978 14760 path_trace.cpp:409] Rendered 1 samples in 0.0259095 seconds (0.0259095 seconds per sample), occupancy: 0.0535438 I0525 15:56:21.056978 14760 light.cpp:1411] Total 32 lights. I0525 15:56:21.056978 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:21.056978 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:21.056978 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.119482 15536 path_trace.cpp:409] Rendered 2 samples in 0.0712954 seconds (0.0356477 seconds per sample), occupancy: 0.00512125 I0525 15:56:21.135108 14760 path_trace.cpp:409] Rendered 2 samples in 0.074662 seconds (0.037331 seconds per sample), occupancy: 0.00722172 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.208889 14760 path_trace.cpp:409] Rendered 1 samples in 0.0796282 seconds (0.0796282 seconds per sample), occupancy: 0.014413 I0525 15:56:21.224515 15536 path_trace.cpp:409] Rendered 1 samples in 0.0877654 seconds (0.0877654 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.302640 14760 path_trace.cpp:409] Rendered 1 samples in 0.077785 seconds (0.077785 seconds per sample), occupancy: 0.0126421 I0525 15:56:21.302640 15536 path_trace.cpp:409] Rendered 1 samples in 0.0814855 seconds (0.0814855 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.380775 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717315 seconds (0.0717315 seconds per sample), occupancy: 0.013932 I0525 15:56:21.380775 15536 path_trace.cpp:409] Rendered 1 samples in 0.0746618 seconds (0.0746618 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.458900 15536 path_trace.cpp:409] Rendered 1 samples in 0.0753016 seconds (0.0753016 seconds per sample), occupancy: 0.00997925 I0525 15:56:21.474531 14760 path_trace.cpp:409] Rendered 1 samples in 0.0852231 seconds (0.0852231 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.552656 12160 path_trace.cpp:409] Rendered 1 samples in 0.0904589 seconds (0.0904589 seconds per sample), occupancy: 0.00816718 I0525 15:56:21.568289 14760 path_trace.cpp:409] Rendered 1 samples in 0.0922314 seconds (0.0922314 seconds per sample), occupancy: 0.0130258 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.646418 12160 path_trace.cpp:409] Rendered 1 samples in 0.0808048 seconds (0.0808048 seconds per sample), occupancy: 0.0094536 I0525 15:56:21.662039 14760 path_trace.cpp:409] Rendered 1 samples in 0.0961672 seconds (0.0961672 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.740175 14760 path_trace.cpp:409] Rendered 1 samples in 0.0765243 seconds (0.0765243 seconds per sample), occupancy: 0.0152361 I0525 15:56:21.740175 12160 path_trace.cpp:409] Rendered 1 samples in 0.0832918 seconds (0.0832918 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.833930 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820364 seconds (0.0820364 seconds per sample), occupancy: 0.0132509 I0525 15:56:21.833930 12160 path_trace.cpp:409] Rendered 1 samples in 0.0825889 seconds (0.0825889 seconds per sample), occupancy: 0.00854122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:21.912056 14760 path_trace.cpp:409] Rendered 1 samples in 0.0735808 seconds (0.0735808 seconds per sample), occupancy: 0.0136976 I0525 15:56:21.912056 2228 path_trace.cpp:409] Rendered 1 samples in 0.0851867 seconds (0.0851867 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.005811 4456 path_trace.cpp:409] Rendered 1 samples in 0.0784522 seconds (0.0784522 seconds per sample), occupancy: 0.00945588 I0525 15:56:22.005811 14760 path_trace.cpp:409] Rendered 1 samples in 0.0843917 seconds (0.0843917 seconds per sample), occupancy: 0.0141846 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.099567 14760 path_trace.cpp:409] Rendered 1 samples in 0.0854784 seconds (0.0854784 seconds per sample), occupancy: 0.0133246 I0525 15:56:22.099567 16160 path_trace.cpp:409] Rendered 1 samples in 0.0874928 seconds (0.0874928 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.177698 14760 path_trace.cpp:409] Rendered 2 samples in 0.0859832 seconds (0.0429916 seconds per sample), occupancy: 0.02669 I0525 15:56:22.177698 16160 path_trace.cpp:409] Rendered 2 samples in 0.0876961 seconds (0.0438481 seconds per sample), occupancy: 0.0180141 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.271566 16160 path_trace.cpp:409] Rendered 2 samples in 0.0868564 seconds (0.0434282 seconds per sample), occupancy: 0.0189448 I0525 15:56:22.271566 14760 path_trace.cpp:409] Rendered 2 samples in 0.0898406 seconds (0.0449203 seconds per sample), occupancy: 0.0269123 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.365216 16160 path_trace.cpp:409] Rendered 2 samples in 0.0920887 seconds (0.0460443 seconds per sample), occupancy: 0.0169378 I0525 15:56:22.365216 14760 path_trace.cpp:409] Rendered 2 samples in 0.09398 seconds (0.04699 seconds per sample), occupancy: 0.0306917 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.474592 16160 path_trace.cpp:409] Rendered 4 samples in 0.103583 seconds (0.0258957 seconds per sample), occupancy: 0.0338462 I0525 15:56:22.490218 14760 path_trace.cpp:409] Rendered 4 samples in 0.112669 seconds (0.0281673 seconds per sample), occupancy: 0.0424957 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.599606 14760 path_trace.cpp:409] Rendered 4 samples in 0.105903 seconds (0.0264758 seconds per sample), occupancy: 0.0494473 I0525 15:56:22.599606 13572 path_trace.cpp:409] Rendered 4 samples in 0.107977 seconds (0.0269942 seconds per sample), occupancy: 0.0302959 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.708983 13572 path_trace.cpp:409] Rendered 4 samples in 0.109876 seconds (0.0274691 seconds per sample), occupancy: 0.0300646 I0525 15:56:22.724614 14760 path_trace.cpp:409] Rendered 4 samples in 0.127939 seconds (0.0319847 seconds per sample), occupancy: 0.0460645 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:22.818370 15704 path_trace.cpp:409] Rendered 3 samples in 0.0830003 seconds (0.0276668 seconds per sample), occupancy: 0.0279187 I0525 15:56:22.833997 14760 path_trace.cpp:409] Rendered 3 samples in 0.104428 seconds (0.0348095 seconds per sample), occupancy: 0.0398065 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:22.833997 14760 session.cpp:160] Rendering in main loop is done in 1.78329 seconds. I0525 15:56:22.833997 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.741367 0.057808 Display Update 0.035298 0.002105 Rebalance 0.000003 0.000001 Total: 1.776665 Rendered 32 samples in 1.706148 seconds Average time per sample: 0.053317 seconds INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:29.897272 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003251 I0525 15:56:29.897272 14760 light.cpp:1411] Total 31 lights. I0525 15:56:29.897272 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:29.897272 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:29.897272 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.120059 16180 path_trace.cpp:409] Rendered 2 samples in 0.215449 seconds (0.107724 seconds per sample), occupancy: 0.00475073 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.247052 14760 path_trace.cpp:409] Rendered 2 samples in 0.351252 seconds (0.175626 seconds per sample), occupancy: 0.00668782 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.356429 14760 path_trace.cpp:409] Rendered 1 samples in 0.0986635 seconds (0.0986635 seconds per sample), occupancy: 0.0132255 I0525 15:56:30.465812 16180 path_trace.cpp:409] Rendered 1 samples in 0.206073 seconds (0.206073 seconds per sample), occupancy: 0.00786588 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.543942 14760 path_trace.cpp:409] Rendered 1 samples in 0.0830286 seconds (0.0830286 seconds per sample), occupancy: 0.011301 I0525 15:56:30.590821 12468 path_trace.cpp:409] Rendered 1 samples in 0.131031 seconds (0.131031 seconds per sample), occupancy: 0.00862075 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.668951 16152 sync.cpp:299] Total time spent synchronizing data: 0.000322 I0525 15:56:30.668951 14760 path_trace.cpp:409] Rendered 1 samples in 0.0659596 seconds (0.0659596 seconds per sample), occupancy: 0.0168532 I0525 15:56:30.668951 12468 path_trace.cpp:409] Rendered 1 samples in 0.0673213 seconds (0.0673213 seconds per sample), occupancy: 0.0324847 I0525 15:56:30.668951 14760 light.cpp:1411] Total 32 lights. I0525 15:56:30.668951 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:30.668951 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:30.668951 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:30.747081 14760 path_trace.cpp:409] Rendered 4 samples in 0.0748436 seconds (0.0187109 seconds per sample), occupancy: 0.00226974 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.747081 15108 path_trace.cpp:409] Rendered 4 samples in 0.0770413 seconds (0.0192603 seconds per sample), occupancy: 0.00181445 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.828748 14760 path_trace.cpp:409] Rendered 1 samples in 0.0859405 seconds (0.0859405 seconds per sample), occupancy: 0.014413 I0525 15:56:30.860000 15108 path_trace.cpp:409] Rendered 1 samples in 0.122082 seconds (0.122082 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:30.953756 14760 path_trace.cpp:409] Rendered 1 samples in 0.0769377 seconds (0.0769377 seconds per sample), occupancy: 0.0126421 I0525 15:56:30.953756 15108 path_trace.cpp:409] Rendered 1 samples in 0.0794788 seconds (0.0794788 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.016260 14760 path_trace.cpp:409] Rendered 1 samples in 0.0702788 seconds (0.0702788 seconds per sample), occupancy: 0.013932 I0525 15:56:31.031886 15108 path_trace.cpp:409] Rendered 1 samples in 0.0742088 seconds (0.0742088 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.094390 15108 path_trace.cpp:409] Rendered 1 samples in 0.0725411 seconds (0.0725411 seconds per sample), occupancy: 0.00997925 I0525 15:56:31.110016 14760 path_trace.cpp:409] Rendered 1 samples in 0.0784449 seconds (0.0784449 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.188146 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753304 seconds (0.0753304 seconds per sample), occupancy: 0.0130258 I0525 15:56:31.188146 15108 path_trace.cpp:409] Rendered 1 samples in 0.0836818 seconds (0.0836818 seconds per sample), occupancy: 0.00816718 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.266276 15108 path_trace.cpp:409] Rendered 1 samples in 0.0744227 seconds (0.0744227 seconds per sample), occupancy: 0.0094536 I0525 15:56:31.281903 14760 path_trace.cpp:409] Rendered 1 samples in 0.0818882 seconds (0.0818882 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.344408 14760 path_trace.cpp:409] Rendered 1 samples in 0.0658559 seconds (0.0658559 seconds per sample), occupancy: 0.0152361 I0525 15:56:31.360033 12160 path_trace.cpp:409] Rendered 1 samples in 0.077378 seconds (0.077378 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.438163 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749779 seconds (0.0749779 seconds per sample), occupancy: 0.0132509 I0525 15:56:31.438163 16136 path_trace.cpp:409] Rendered 1 samples in 0.0789869 seconds (0.0789869 seconds per sample), occupancy: 0.00854122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.516294 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719334 seconds (0.0719334 seconds per sample), occupancy: 0.0136976 I0525 15:56:31.531919 4660 path_trace.cpp:409] Rendered 1 samples in 0.0832376 seconds (0.0832376 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.594424 14760 path_trace.cpp:409] Rendered 1 samples in 0.073208 seconds (0.073208 seconds per sample), occupancy: 0.0141846 I0525 15:56:31.594424 16180 path_trace.cpp:409] Rendered 1 samples in 0.0758453 seconds (0.0758453 seconds per sample), occupancy: 0.00945588 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.672554 14760 path_trace.cpp:409] Rendered 1 samples in 0.0736049 seconds (0.0736049 seconds per sample), occupancy: 0.0133246 I0525 15:56:31.688179 13408 path_trace.cpp:409] Rendered 1 samples in 0.082138 seconds (0.082138 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.766310 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715603 seconds (0.0715603 seconds per sample), occupancy: 0.0138895 I0525 15:56:31.766310 12160 path_trace.cpp:409] Rendered 1 samples in 0.0759382 seconds (0.0759382 seconds per sample), occupancy: 0.00915174 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.844440 14760 path_trace.cpp:409] Rendered 1 samples in 0.0701001 seconds (0.0701001 seconds per sample), occupancy: 0.0144046 I0525 15:56:31.844440 9772 path_trace.cpp:409] Rendered 1 samples in 0.0762844 seconds (0.0762844 seconds per sample), occupancy: 0.00879706 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:31.922570 13716 path_trace.cpp:409] Rendered 1 samples in 0.0740703 seconds (0.0740703 seconds per sample), occupancy: 0.00964886 I0525 15:56:31.922570 14760 path_trace.cpp:409] Rendered 1 samples in 0.0747693 seconds (0.0747693 seconds per sample), occupancy: 0.01339 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.000700 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725279 seconds (0.0725279 seconds per sample), occupancy: 0.0136672 I0525 15:56:32.000700 13568 path_trace.cpp:409] Rendered 1 samples in 0.0741904 seconds (0.0741904 seconds per sample), occupancy: 0.00945417 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.063210 14760 path_trace.cpp:409] Rendered 1 samples in 0.0648895 seconds (0.0648895 seconds per sample), occupancy: 0.0154897 I0525 15:56:32.078830 14848 path_trace.cpp:409] Rendered 1 samples in 0.0737565 seconds (0.0737565 seconds per sample), occupancy: 0.00906678 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.141335 14760 path_trace.cpp:409] Rendered 1 samples in 0.0611195 seconds (0.0611195 seconds per sample), occupancy: 0.0164087 I0525 15:56:32.141335 13716 path_trace.cpp:409] Rendered 1 samples in 0.0725818 seconds (0.0725818 seconds per sample), occupancy: 0.00963175 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.235090 13716 path_trace.cpp:409] Rendered 1 samples in 0.0800006 seconds (0.0800006 seconds per sample), occupancy: 0.00906384 I0525 15:56:32.235090 14760 path_trace.cpp:409] Rendered 1 samples in 0.0801488 seconds (0.0801488 seconds per sample), occupancy: 0.0120288 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.297595 14760 path_trace.cpp:409] Rendered 1 samples in 0.0728939 seconds (0.0728939 seconds per sample), occupancy: 0.0138191 I0525 15:56:32.313225 16180 path_trace.cpp:409] Rendered 1 samples in 0.0744523 seconds (0.0744523 seconds per sample), occupancy: 0.00986934 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.375725 14760 path_trace.cpp:409] Rendered 1 samples in 0.0741783 seconds (0.0741783 seconds per sample), occupancy: 0.0140248 I0525 15:56:32.391356 15704 path_trace.cpp:409] Rendered 1 samples in 0.0775057 seconds (0.0775057 seconds per sample), occupancy: 0.0089818 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.469481 13568 path_trace.cpp:409] Rendered 1 samples in 0.0857695 seconds (0.0857695 seconds per sample), occupancy: 0.00866817 I0525 15:56:32.485107 14760 path_trace.cpp:409] Rendered 1 samples in 0.0944883 seconds (0.0944883 seconds per sample), occupancy: 0.0112648 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.563237 14760 path_trace.cpp:409] Rendered 1 samples in 0.0770125 seconds (0.0770125 seconds per sample), occupancy: 0.0125667 I0525 15:56:32.563237 13568 path_trace.cpp:409] Rendered 1 samples in 0.0776063 seconds (0.0776063 seconds per sample), occupancy: 0.00920962 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.641367 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721184 seconds (0.0721184 seconds per sample), occupancy: 0.014401 I0525 15:56:32.656993 13568 path_trace.cpp:409] Rendered 1 samples in 0.0859629 seconds (0.0859629 seconds per sample), occupancy: 0.00793192 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.719497 13592 path_trace.cpp:409] Rendered 1 samples in 0.0697781 seconds (0.0697781 seconds per sample), occupancy: 0.0106462 I0525 15:56:32.719497 14760 path_trace.cpp:409] Rendered 1 samples in 0.070321 seconds (0.070321 seconds per sample), occupancy: 0.0138026 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.797627 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002109 I0525 15:56:32.797627 14760 path_trace.cpp:409] Rendered 4 samples in 0.0651719 seconds (0.016293 seconds per sample), occupancy: 0.114195 I0525 15:56:32.797627 14848 path_trace.cpp:409] Rendered 4 samples in 0.0654591 seconds (0.0163648 seconds per sample), occupancy: 0.0838786 I0525 15:56:32.797627 14760 light.cpp:1411] Total 31 lights. I0525 15:56:32.797627 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:32.797627 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:32.797627 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.844506 14760 path_trace.cpp:409] Rendered 3 samples in 0.0595017 seconds (0.0198339 seconds per sample), occupancy: 0.00604753 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:32.860132 10016 path_trace.cpp:409] Rendered 3 samples in 0.0607885 seconds (0.0202628 seconds per sample), occupancy: 0.00360611 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:32.942123 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820133 seconds (0.0820133 seconds per sample), occupancy: 0.0145415 I0525 15:56:32.942123 3336 path_trace.cpp:409] Rendered 1 samples in 0.0862103 seconds (0.0862103 seconds per sample), occupancy: 0.00801592 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.020248 14760 path_trace.cpp:409] Rendered 1 samples in 0.0773614 seconds (0.0773614 seconds per sample), occupancy: 0.0126732 I0525 15:56:33.020248 3336 path_trace.cpp:409] Rendered 1 samples in 0.0778448 seconds (0.0778448 seconds per sample), occupancy: 0.0086823 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.098383 14760 path_trace.cpp:409] Rendered 1 samples in 0.0707368 seconds (0.0707368 seconds per sample), occupancy: 0.0144205 I0525 15:56:33.098383 12468 path_trace.cpp:409] Rendered 1 samples in 0.0733703 seconds (0.0733703 seconds per sample), occupancy: 0.00938246 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.176513 12468 path_trace.cpp:409] Rendered 1 samples in 0.0701173 seconds (0.0701173 seconds per sample), occupancy: 0.0100977 I0525 15:56:33.176513 14760 path_trace.cpp:409] Rendered 1 samples in 0.0778225 seconds (0.0778225 seconds per sample), occupancy: 0.0120403 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.239012 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002634 I0525 15:56:33.239012 12468 path_trace.cpp:409] Rendered 1 samples in 0.0523605 seconds (0.0523605 seconds per sample), occupancy: 0.0150428 I0525 15:56:33.239012 14760 path_trace.cpp:409] Rendered 1 samples in 0.0525135 seconds (0.0525135 seconds per sample), occupancy: 0.0213108 I0525 15:56:33.239012 14760 light.cpp:1411] Total 32 lights. I0525 15:56:33.239012 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:33.239012 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:33.239012 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.301522 14848 path_trace.cpp:409] Rendered 2 samples in 0.065092 seconds (0.032546 seconds per sample), occupancy: 0.00512125 I0525 15:56:33.301522 14760 path_trace.cpp:409] Rendered 2 samples in 0.0706797 seconds (0.0353398 seconds per sample), occupancy: 0.00722172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.383198 14760 path_trace.cpp:409] Rendered 1 samples in 0.0833911 seconds (0.0833911 seconds per sample), occupancy: 0.014413 I0525 15:56:33.398819 9772 path_trace.cpp:409] Rendered 1 samples in 0.0893491 seconds (0.0893491 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.476955 9772 path_trace.cpp:409] Rendered 1 samples in 0.0811769 seconds (0.0811769 seconds per sample), occupancy: 0.00866786 I0525 15:56:33.492662 14760 path_trace.cpp:409] Rendered 1 samples in 0.0875769 seconds (0.0875769 seconds per sample), occupancy: 0.0126421 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.555085 14760 path_trace.cpp:409] Rendered 1 samples in 0.0718563 seconds (0.0718563 seconds per sample), occupancy: 0.013932 I0525 15:56:33.570712 9772 path_trace.cpp:409] Rendered 1 samples in 0.0745858 seconds (0.0745858 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.633210 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003121 I0525 15:56:33.633210 14760 path_trace.cpp:409] Rendered 1 samples in 0.0617376 seconds (0.0617376 seconds per sample), occupancy: 0.0165579 I0525 15:56:33.633210 9772 path_trace.cpp:409] Rendered 1 samples in 0.0618847 seconds (0.0618847 seconds per sample), occupancy: 0.0122322 I0525 15:56:33.633210 14760 light.cpp:1411] Total 31 lights. I0525 15:56:33.633210 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:33.633210 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:33.633210 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.695714 16048 path_trace.cpp:409] Rendered 2 samples in 0.0686761 seconds (0.034338 seconds per sample), occupancy: 0.00512025 I0525 15:56:33.695714 14760 path_trace.cpp:409] Rendered 2 samples in 0.0725425 seconds (0.0362713 seconds per sample), occupancy: 0.00735582 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.791057 14760 path_trace.cpp:409] Rendered 1 samples in 0.082582 seconds (0.082582 seconds per sample), occupancy: 0.0146775 I0525 15:56:33.791057 13204 path_trace.cpp:409] Rendered 1 samples in 0.0850934 seconds (0.0850934 seconds per sample), occupancy: 0.00806373 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.869187 14760 path_trace.cpp:409] Rendered 1 samples in 0.0773441 seconds (0.0773441 seconds per sample), occupancy: 0.0126798 I0525 15:56:33.869187 9772 path_trace.cpp:409] Rendered 1 samples in 0.0777522 seconds (0.0777522 seconds per sample), occupancy: 0.00860062 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:33.947322 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698581 seconds (0.0698581 seconds per sample), occupancy: 0.0141787 I0525 15:56:33.947322 15108 path_trace.cpp:409] Rendered 1 samples in 0.0730567 seconds (0.0730567 seconds per sample), occupancy: 0.00941037 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.009822 15108 path_trace.cpp:409] Rendered 1 samples in 0.0709207 seconds (0.0709207 seconds per sample), occupancy: 0.0101552 I0525 15:56:34.025453 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791073 seconds (0.0791073 seconds per sample), occupancy: 0.0116687 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.041074 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002045 I0525 15:56:34.041074 14760 path_trace.cpp:409] Rendered 1 samples in 0.0096652 seconds (0.0096652 seconds per sample), occupancy: 0.096157 I0525 15:56:34.041074 9772 path_trace.cpp:409] Rendered 1 samples in 0.0101063 seconds (0.0101063 seconds per sample), occupancy: 0.127627 I0525 15:56:34.041074 14760 light.cpp:1411] Total 32 lights. I0525 15:56:34.041074 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:34.041074 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:34.041074 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.103582 12016 path_trace.cpp:409] Rendered 2 samples in 0.06908 seconds (0.03454 seconds per sample), occupancy: 0.00512125 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:34.119204 14760 path_trace.cpp:409] Rendered 2 samples in 0.0734315 seconds (0.0367157 seconds per sample), occupancy: 0.00722172 INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.192173 14760 path_trace.cpp:409] Rendered 1 samples in 0.081476 seconds (0.081476 seconds per sample), occupancy: 0.014413 I0525 15:56:34.207818 13468 path_trace.cpp:409] Rendered 1 samples in 0.0859546 seconds (0.0859546 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.285943 14760 path_trace.cpp:409] Rendered 1 samples in 0.0767307 seconds (0.0767307 seconds per sample), occupancy: 0.0126421 I0525 15:56:34.285943 14572 path_trace.cpp:409] Rendered 1 samples in 0.0776489 seconds (0.0776489 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.348446 14760 path_trace.cpp:409] Rendered 1 samples in 0.0696801 seconds (0.0696801 seconds per sample), occupancy: 0.013932 I0525 15:56:34.364073 11424 path_trace.cpp:409] Rendered 1 samples in 0.0728677 seconds (0.0728677 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.426577 11424 path_trace.cpp:409] Rendered 1 samples in 0.0710474 seconds (0.0710474 seconds per sample), occupancy: 0.00997925 I0525 15:56:34.442202 14760 path_trace.cpp:409] Rendered 1 samples in 0.0796401 seconds (0.0796401 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.520334 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753426 seconds (0.0753426 seconds per sample), occupancy: 0.0130258 I0525 15:56:34.520334 11424 path_trace.cpp:409] Rendered 1 samples in 0.0816642 seconds (0.0816642 seconds per sample), occupancy: 0.00816718 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.598464 11424 path_trace.cpp:409] Rendered 1 samples in 0.0730737 seconds (0.0730737 seconds per sample), occupancy: 0.0094536 I0525 15:56:34.598464 14760 path_trace.cpp:409] Rendered 1 samples in 0.0796551 seconds (0.0796551 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.692219 14760 path_trace.cpp:409] Rendered 1 samples in 0.0839038 seconds (0.0839038 seconds per sample), occupancy: 0.0152361 I0525 15:56:34.692219 15600 path_trace.cpp:409] Rendered 1 samples in 0.0843426 seconds (0.0843426 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.770349 13204 path_trace.cpp:409] Rendered 1 samples in 0.0846605 seconds (0.0846605 seconds per sample), occupancy: 0.00854122 I0525 15:56:34.785975 14760 path_trace.cpp:409] Rendered 1 samples in 0.0856417 seconds (0.0856417 seconds per sample), occupancy: 0.0132509 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.864105 14760 path_trace.cpp:409] Rendered 1 samples in 0.0800569 seconds (0.0800569 seconds per sample), occupancy: 0.0136976 I0525 15:56:34.864105 11424 path_trace.cpp:409] Rendered 1 samples in 0.0887506 seconds (0.0887506 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.942236 14288 path_trace.cpp:409] Rendered 1 samples in 0.0753693 seconds (0.0753693 seconds per sample), occupancy: 0.00945588 I0525 15:56:34.942236 14760 path_trace.cpp:409] Rendered 1 samples in 0.0761077 seconds (0.0761077 seconds per sample), occupancy: 0.0141846 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:34.973487 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003174 I0525 15:56:34.973487 14760 path_trace.cpp:409] Rendered 1 samples in 0.0172813 seconds (0.0172813 seconds per sample), occupancy: 0.0853783 I0525 15:56:34.973487 14288 path_trace.cpp:409] Rendered 1 samples in 0.0174822 seconds (0.0174822 seconds per sample), occupancy: 0.0587299 I0525 15:56:34.973487 14760 light.cpp:1411] Total 31 lights. I0525 15:56:34.973487 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:34.973487 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:34.973487 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.035996 15600 path_trace.cpp:409] Rendered 2 samples in 0.0697235 seconds (0.0348617 seconds per sample), occupancy: 0.00509131 I0525 15:56:35.035996 14760 path_trace.cpp:409] Rendered 2 samples in 0.0730286 seconds (0.0365143 seconds per sample), occupancy: 0.00738086 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.133029 3336 path_trace.cpp:409] Rendered 1 samples in 0.0828426 seconds (0.0828426 seconds per sample), occupancy: 0.00833441 I0525 15:56:35.133029 14760 path_trace.cpp:409] Rendered 1 samples in 0.0860397 seconds (0.0860397 seconds per sample), occupancy: 0.0136106 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.211159 14760 path_trace.cpp:409] Rendered 1 samples in 0.0755117 seconds (0.0755117 seconds per sample), occupancy: 0.0124468 I0525 15:56:35.211159 11860 path_trace.cpp:409] Rendered 1 samples in 0.0775167 seconds (0.0775167 seconds per sample), occupancy: 0.00899088 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.289284 14760 path_trace.cpp:409] Rendered 1 samples in 0.0691205 seconds (0.0691205 seconds per sample), occupancy: 0.0143168 I0525 15:56:35.289284 11860 path_trace.cpp:409] Rendered 1 samples in 0.0734995 seconds (0.0734995 seconds per sample), occupancy: 0.00958921 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.351794 11860 path_trace.cpp:409] Rendered 1 samples in 0.069873 seconds (0.069873 seconds per sample), occupancy: 0.0102475 I0525 15:56:35.367415 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775389 seconds (0.0775389 seconds per sample), occupancy: 0.0114788 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.445550 14760 path_trace.cpp:409] Rendered 1 samples in 0.0734266 seconds (0.0734266 seconds per sample), occupancy: 0.0128286 I0525 15:56:35.445550 11860 path_trace.cpp:409] Rendered 1 samples in 0.0804123 seconds (0.0804123 seconds per sample), occupancy: 0.00813925 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.523675 11860 path_trace.cpp:409] Rendered 1 samples in 0.0719372 seconds (0.0719372 seconds per sample), occupancy: 0.0100422 I0525 15:56:35.523675 14760 path_trace.cpp:409] Rendered 1 samples in 0.0789491 seconds (0.0789491 seconds per sample), occupancy: 0.012076 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.601805 14760 path_trace.cpp:409] Rendered 1 samples in 0.0661795 seconds (0.0661795 seconds per sample), occupancy: 0.0143559 I0525 15:56:35.601805 11860 path_trace.cpp:409] Rendered 1 samples in 0.0765152 seconds (0.0765152 seconds per sample), occupancy: 0.00913429 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.679935 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003251 I0525 15:56:35.679935 14760 path_trace.cpp:409] Rendered 1 samples in 0.0631502 seconds (0.0631502 seconds per sample), occupancy: 0.0151041 I0525 15:56:35.679935 11860 path_trace.cpp:409] Rendered 1 samples in 0.063684 seconds (0.063684 seconds per sample), occupancy: 0.0118652 I0525 15:56:35.679935 14760 light.cpp:1411] Total 32 lights. I0525 15:56:35.679935 14760 light.cpp:1391] Number of lights sent to the device: 32 I0525 15:56:35.679935 14760 light.cpp:333] Use light distribution with 32 emitters. I0525 15:56:35.679935 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,310 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.742444 15704 path_trace.cpp:409] Rendered 2 samples in 0.0715921 seconds (0.035796 seconds per sample), occupancy: 0.00512125 I0525 15:56:35.742444 14760 path_trace.cpp:409] Rendered 2 samples in 0.0742941 seconds (0.037147 seconds per sample), occupancy: 0.00722172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.841164 14760 path_trace.cpp:409] Rendered 1 samples in 0.0810783 seconds (0.0810783 seconds per sample), occupancy: 0.014413 I0525 15:56:35.841164 13568 path_trace.cpp:409] Rendered 1 samples in 0.0893785 seconds (0.0893785 seconds per sample), occupancy: 0.00784305 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.919294 14760 path_trace.cpp:409] Rendered 1 samples in 0.0781721 seconds (0.0781721 seconds per sample), occupancy: 0.0126421 I0525 15:56:35.919294 13568 path_trace.cpp:409] Rendered 1 samples in 0.0808903 seconds (0.0808903 seconds per sample), occupancy: 0.00866786 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:35.997429 14760 path_trace.cpp:409] Rendered 1 samples in 0.0712607 seconds (0.0712607 seconds per sample), occupancy: 0.013932 I0525 15:56:35.997429 13568 path_trace.cpp:409] Rendered 1 samples in 0.0746148 seconds (0.0746148 seconds per sample), occupancy: 0.00965418 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.075554 13568 path_trace.cpp:409] Rendered 1 samples in 0.0740182 seconds (0.0740182 seconds per sample), occupancy: 0.00997925 I0525 15:56:36.091181 14760 path_trace.cpp:409] Rendered 1 samples in 0.0810563 seconds (0.0810563 seconds per sample), occupancy: 0.0116609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.169315 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763421 seconds (0.0763421 seconds per sample), occupancy: 0.0130258 I0525 15:56:36.169315 12160 path_trace.cpp:409] Rendered 1 samples in 0.0847751 seconds (0.0847751 seconds per sample), occupancy: 0.00816793 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.247445 13572 path_trace.cpp:409] Rendered 1 samples in 0.0758539 seconds (0.0758539 seconds per sample), occupancy: 0.0094536 I0525 15:56:36.263067 14760 path_trace.cpp:409] Rendered 1 samples in 0.0828803 seconds (0.0828803 seconds per sample), occupancy: 0.0118459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.325575 14760 path_trace.cpp:409] Rendered 1 samples in 0.0653429 seconds (0.0653429 seconds per sample), occupancy: 0.0152361 I0525 15:56:36.341197 13572 path_trace.cpp:409] Rendered 1 samples in 0.0781348 seconds (0.0781348 seconds per sample), occupancy: 0.00893047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.419327 14760 path_trace.cpp:409] Rendered 1 samples in 0.0758276 seconds (0.0758276 seconds per sample), occupancy: 0.0132509 I0525 15:56:36.419327 13572 path_trace.cpp:409] Rendered 1 samples in 0.0811169 seconds (0.0811169 seconds per sample), occupancy: 0.00854126 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.497457 14760 path_trace.cpp:409] Rendered 1 samples in 0.074121 seconds (0.074121 seconds per sample), occupancy: 0.0136976 I0525 15:56:36.513083 13572 path_trace.cpp:409] Rendered 1 samples in 0.0860739 seconds (0.0860739 seconds per sample), occupancy: 0.00788242 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.591213 14760 path_trace.cpp:409] Rendered 1 samples in 0.0728717 seconds (0.0728717 seconds per sample), occupancy: 0.0141846 I0525 15:56:36.591213 10860 path_trace.cpp:409] Rendered 1 samples in 0.0755632 seconds (0.0755632 seconds per sample), occupancy: 0.00945597 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.669348 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757851 seconds (0.0757851 seconds per sample), occupancy: 0.0133246 I0525 15:56:36.669348 14572 path_trace.cpp:409] Rendered 1 samples in 0.0847785 seconds (0.0847785 seconds per sample), occupancy: 0.00840716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.747478 14760 path_trace.cpp:409] Rendered 1 samples in 0.0736646 seconds (0.0736646 seconds per sample), occupancy: 0.0138895 I0525 15:56:36.747478 4456 path_trace.cpp:409] Rendered 1 samples in 0.0773839 seconds (0.0773839 seconds per sample), occupancy: 0.00915174 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.841234 14760 path_trace.cpp:409] Rendered 2 samples in 0.0848862 seconds (0.0424431 seconds per sample), occupancy: 0.0276103 I0525 15:56:36.841234 4456 path_trace.cpp:409] Rendered 2 samples in 0.0874164 seconds (0.0437082 seconds per sample), occupancy: 0.0179003 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:36.934986 4456 path_trace.cpp:409] Rendered 2 samples in 0.0940191 seconds (0.0470095 seconds per sample), occupancy: 0.0171795 I0525 15:56:36.950613 14760 path_trace.cpp:409] Rendered 2 samples in 0.0961047 seconds (0.0480524 seconds per sample), occupancy: 0.0275923 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:37.044368 5664 path_trace.cpp:409] Rendered 4 samples in 0.106841 seconds (0.0267102 seconds per sample), occupancy: 0.0354376 I0525 15:56:37.059999 14760 path_trace.cpp:409] Rendered 4 samples in 0.116313 seconds (0.0290781 seconds per sample), occupancy: 0.04637 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:37.169376 12468 path_trace.cpp:409] Rendered 4 samples in 0.109121 seconds (0.0272802 seconds per sample), occupancy: 0.0313458 I0525 15:56:37.185007 14760 path_trace.cpp:409] Rendered 4 samples in 0.115234 seconds (0.0288085 seconds per sample), occupancy: 0.0433203 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:37.294389 14760 path_trace.cpp:409] Rendered 4 samples in 0.109781 seconds (0.0274452 seconds per sample), occupancy: 0.0473575 I0525 15:56:37.294389 15600 path_trace.cpp:409] Rendered 4 samples in 0.112056 seconds (0.0280139 seconds per sample), occupancy: 0.0292929 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I0525 15:56:37.388145 13468 path_trace.cpp:409] Rendered 4 samples in 0.093968 seconds (0.023492 seconds per sample), occupancy: 0.0321982 I0525 15:56:37.388145 14760 path_trace.cpp:409] Rendered 4 samples in 0.0992424 seconds (0.0248106 seconds per sample), occupancy: 0.053063 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:37.403767 14760 session.cpp:160] Rendering in main loop is done in 1.72027 seconds. I0525 15:56:37.403767 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.678849 0.055939 Display Update 0.034845 0.002075 Rebalance 0.000004 0.000002 Total: 1.713694 Rendered 32 samples in 1.643861 seconds Average time per sample: 0.051371 seconds INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Selection Pick > Overlay > *p_extra_ps : Program/shader state performance warning: Vertex shader in program 417 is being recompiled based on GL state. WARN (gpu.debug): Selection Pick > Overlay > *p_extra_ps : Program/shader state performance warning: Vertex shader in program 417 is being recompiled based on GL state, and was not found in the disk cache I0525 15:56:41.554378 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001977 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:43.217551 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003148 I0525 15:56:43.217551 14760 light.cpp:1411] Total 31 lights. I0525 15:56:43.217551 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:43.217551 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:43.217551 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:43.448135 3336 path_trace.cpp:409] Rendered 2 samples in 0.224701 seconds (0.112351 seconds per sample), occupancy: 0.00511725 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:43.635766 14760 path_trace.cpp:409] Rendered 2 samples in 0.412273 seconds (0.206136 seconds per sample), occupancy: 0.00734652 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:43.707819 14760 path_trace.cpp:409] Rendered 1 samples in 0.0694761 seconds (0.0694761 seconds per sample), occupancy: 0.0146609 I0525 15:56:43.715209 13404 path_trace.cpp:409] Rendered 1 samples in 0.0763808 seconds (0.0763808 seconds per sample), occupancy: 0.00805493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:43.775524 13404 path_trace.cpp:409] Rendered 1 samples in 0.0727631 seconds (0.0727631 seconds per sample), occupancy: 0.00865904 I0525 15:56:43.791150 14760 path_trace.cpp:409] Rendered 1 samples in 0.0783208 seconds (0.0783208 seconds per sample), occupancy: 0.0126358 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:43.853654 13404 path_trace.cpp:409] Rendered 1 samples in 0.0696465 seconds (0.0696465 seconds per sample), occupancy: 0.00964583 I0525 15:56:43.869280 14760 path_trace.cpp:409] Rendered 1 samples in 0.0712384 seconds (0.0712384 seconds per sample), occupancy: 0.0141623 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:43.931784 13404 path_trace.cpp:409] Rendered 1 samples in 0.0640881 seconds (0.0640881 seconds per sample), occupancy: 0.0101471 I0525 15:56:43.947410 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760973 seconds (0.0760973 seconds per sample), occupancy: 0.0118352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.009919 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744622 seconds (0.0744622 seconds per sample), occupancy: 0.0130362 I0525 15:56:44.025545 13404 path_trace.cpp:409] Rendered 1 samples in 0.0777279 seconds (0.0777279 seconds per sample), occupancy: 0.00816262 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.088044 13404 path_trace.cpp:409] Rendered 1 samples in 0.0681892 seconds (0.0681892 seconds per sample), occupancy: 0.00944678 I0525 15:56:44.103670 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774804 seconds (0.0774804 seconds per sample), occupancy: 0.0118398 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.166175 14760 path_trace.cpp:409] Rendered 1 samples in 0.0660347 seconds (0.0660347 seconds per sample), occupancy: 0.0152466 I0525 15:56:44.166175 13404 path_trace.cpp:409] Rendered 1 samples in 0.0707589 seconds (0.0707589 seconds per sample), occupancy: 0.0091398 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.259936 6068 path_trace.cpp:409] Rendered 1 samples in 0.0737078 seconds (0.0737078 seconds per sample), occupancy: 0.00866084 I0525 15:56:44.259936 14760 path_trace.cpp:409] Rendered 1 samples in 0.0755794 seconds (0.0755794 seconds per sample), occupancy: 0.0131394 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.338061 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729529 seconds (0.0729529 seconds per sample), occupancy: 0.013708 I0525 15:56:44.338061 14884 path_trace.cpp:409] Rendered 1 samples in 0.0780615 seconds (0.0780615 seconds per sample), occupancy: 0.00781764 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.416191 13484 path_trace.cpp:409] Rendered 1 samples in 0.0682033 seconds (0.0682033 seconds per sample), occupancy: 0.0094471 I0525 15:56:44.416191 14760 path_trace.cpp:409] Rendered 1 samples in 0.0716271 seconds (0.0716271 seconds per sample), occupancy: 0.0144422 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.494321 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740021 seconds (0.0740021 seconds per sample), occupancy: 0.0133344 I0525 15:56:44.494321 13484 path_trace.cpp:409] Rendered 1 samples in 0.0756806 seconds (0.0756806 seconds per sample), occupancy: 0.00840073 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.572451 13484 path_trace.cpp:409] Rendered 1 samples in 0.0702325 seconds (0.0702325 seconds per sample), occupancy: 0.00914303 I0525 15:56:44.572451 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709591 seconds (0.0709591 seconds per sample), occupancy: 0.0139007 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.634956 14760 path_trace.cpp:409] Rendered 1 samples in 0.069752 seconds (0.069752 seconds per sample), occupancy: 0.014397 I0525 15:56:44.634956 2856 path_trace.cpp:409] Rendered 1 samples in 0.0726007 seconds (0.0726007 seconds per sample), occupancy: 0.00878537 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.713090 2856 path_trace.cpp:409] Rendered 1 samples in 0.0674135 seconds (0.0674135 seconds per sample), occupancy: 0.00964279 I0525 15:56:44.713090 14760 path_trace.cpp:409] Rendered 1 samples in 0.0727476 seconds (0.0727476 seconds per sample), occupancy: 0.0133824 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.791221 9772 path_trace.cpp:409] Rendered 1 samples in 0.0674138 seconds (0.0674138 seconds per sample), occupancy: 0.00944652 I0525 15:56:44.791221 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715 seconds (0.0715 seconds per sample), occupancy: 0.0136778 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.853706 14760 path_trace.cpp:409] Rendered 1 samples in 0.0675157 seconds (0.0675157 seconds per sample), occupancy: 0.0155016 I0525 15:56:44.869482 9772 path_trace.cpp:409] Rendered 1 samples in 0.0697252 seconds (0.0697252 seconds per sample), occupancy: 0.00905993 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:44.931983 14760 path_trace.cpp:409] Rendered 1 samples in 0.0648911 seconds (0.0648911 seconds per sample), occupancy: 0.0164006 I0525 15:56:44.931983 14572 path_trace.cpp:409] Rendered 1 samples in 0.0683635 seconds (0.0683635 seconds per sample), occupancy: 0.00978856 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.009967 14572 path_trace.cpp:409] Rendered 1 samples in 0.0698802 seconds (0.0698802 seconds per sample), occupancy: 0.00920018 I0525 15:56:45.009967 14760 path_trace.cpp:409] Rendered 1 samples in 0.0792416 seconds (0.0792416 seconds per sample), occupancy: 0.0117671 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.088109 16160 path_trace.cpp:409] Rendered 1 samples in 0.0674628 seconds (0.0674628 seconds per sample), occupancy: 0.0100338 I0525 15:56:45.088109 14760 path_trace.cpp:409] Rendered 1 samples in 0.0731759 seconds (0.0731759 seconds per sample), occupancy: 0.0140465 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.166462 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710412 seconds (0.0710412 seconds per sample), occupancy: 0.0141383 I0525 15:56:45.166462 13592 path_trace.cpp:409] Rendered 1 samples in 0.0717434 seconds (0.0717434 seconds per sample), occupancy: 0.00890403 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.244356 15992 path_trace.cpp:409] Rendered 1 samples in 0.0746062 seconds (0.0746062 seconds per sample), occupancy: 0.0086599 I0525 15:56:45.244356 14760 path_trace.cpp:409] Rendered 1 samples in 0.0837653 seconds (0.0837653 seconds per sample), occupancy: 0.0111834 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.322487 14760 path_trace.cpp:409] Rendered 1 samples in 0.0755394 seconds (0.0755394 seconds per sample), occupancy: 0.012754 I0525 15:56:45.322487 16136 path_trace.cpp:409] Rendered 1 samples in 0.0766094 seconds (0.0766094 seconds per sample), occupancy: 0.00920279 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.447495 12016 path_trace.cpp:409] Rendered 4 samples in 0.115031 seconds (0.0287577 seconds per sample), occupancy: 0.0298887 I0525 15:56:45.463289 14760 path_trace.cpp:409] Rendered 4 samples in 0.125672 seconds (0.031418 seconds per sample), occupancy: 0.0517333 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.572512 12016 path_trace.cpp:409] Rendered 4 samples in 0.117106 seconds (0.0292765 seconds per sample), occupancy: 0.0312468 I0525 15:56:45.572512 14760 path_trace.cpp:409] Rendered 4 samples in 0.120586 seconds (0.0301466 seconds per sample), occupancy: 0.0483921 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.666275 12016 path_trace.cpp:409] Rendered 2 samples in 0.0851242 seconds (0.0425621 seconds per sample), occupancy: 0.0182991 I0525 15:56:45.681895 14760 path_trace.cpp:409] Rendered 2 samples in 0.0935365 seconds (0.0467683 seconds per sample), occupancy: 0.0269925 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:45.681895 14760 session.cpp:160] Rendering in main loop is done in 2.46218 seconds. I0525 15:56:45.681895 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 2.393675 0.106786 Display Update 0.059545 0.002476 Rebalance 0.000003 0.000002 Total: 2.453220 Rendered 32 samples in 2.047152 seconds Average time per sample: 0.063974 seconds I0525 15:56:45.791268 16152 sync.cpp:299] Total time spent synchronizing data: 0.0004077 I0525 15:56:45.791268 14760 geometry.cpp:715] Total 6 meshes. I0525 15:56:45.791268 14760 light.cpp:1411] Total 31 lights. I0525 15:56:45.791268 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:45.791268 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:45.791268 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:45.853771 10244 path_trace.cpp:409] Rendered 2 samples in 0.0662725 seconds (0.0331362 seconds per sample), occupancy: 0.00511725 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:45.869417 14760 path_trace.cpp:409] Rendered 2 samples in 0.0715707 seconds (0.0357853 seconds per sample), occupancy: 0.00734652 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:45.944001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0808525 seconds (0.0808525 seconds per sample), occupancy: 0.0146609 I0525 15:56:45.944001 13568 path_trace.cpp:409] Rendered 1 samples in 0.0832051 seconds (0.0832051 seconds per sample), occupancy: 0.00805493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.022130 16048 path_trace.cpp:409] Rendered 1 samples in 0.0765404 seconds (0.0765404 seconds per sample), occupancy: 0.00865904 I0525 15:56:46.037755 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791538 seconds (0.0791538 seconds per sample), occupancy: 0.0126358 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.100271 14824 path_trace.cpp:409] Rendered 1 samples in 0.0712634 seconds (0.0712634 seconds per sample), occupancy: 0.00964583 I0525 15:56:46.100271 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717369 seconds (0.0717369 seconds per sample), occupancy: 0.0141623 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.178388 11424 path_trace.cpp:409] Rendered 1 samples in 0.0646985 seconds (0.0646985 seconds per sample), occupancy: 0.0101471 I0525 15:56:46.178388 14760 path_trace.cpp:409] Rendered 1 samples in 0.0777966 seconds (0.0777966 seconds per sample), occupancy: 0.0118352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.256518 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775812 seconds (0.0775812 seconds per sample), occupancy: 0.0130362 I0525 15:56:46.272145 13204 path_trace.cpp:409] Rendered 1 samples in 0.0786435 seconds (0.0786435 seconds per sample), occupancy: 0.00816262 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.334663 16136 path_trace.cpp:409] Rendered 1 samples in 0.0688466 seconds (0.0688466 seconds per sample), occupancy: 0.00944678 I0525 15:56:46.350294 14760 path_trace.cpp:409] Rendered 1 samples in 0.0780281 seconds (0.0780281 seconds per sample), occupancy: 0.0118398 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.412794 14760 path_trace.cpp:409] Rendered 1 samples in 0.0654319 seconds (0.0654319 seconds per sample), occupancy: 0.0152466 I0525 15:56:46.412794 16136 path_trace.cpp:409] Rendered 1 samples in 0.0712886 seconds (0.0712886 seconds per sample), occupancy: 0.0091398 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.490924 14884 path_trace.cpp:409] Rendered 1 samples in 0.0745727 seconds (0.0745727 seconds per sample), occupancy: 0.00866084 I0525 15:56:46.490924 14760 path_trace.cpp:409] Rendered 1 samples in 0.0753724 seconds (0.0753724 seconds per sample), occupancy: 0.0131394 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.569054 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750953 seconds (0.0750953 seconds per sample), occupancy: 0.013708 I0525 15:56:46.584681 12016 path_trace.cpp:409] Rendered 1 samples in 0.0816232 seconds (0.0816232 seconds per sample), occupancy: 0.00781764 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.647184 12016 path_trace.cpp:409] Rendered 1 samples in 0.0696865 seconds (0.0696865 seconds per sample), occupancy: 0.0094471 I0525 15:56:46.647184 14760 path_trace.cpp:409] Rendered 1 samples in 0.0702782 seconds (0.0702782 seconds per sample), occupancy: 0.0144422 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.725314 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754634 seconds (0.0754634 seconds per sample), occupancy: 0.0133344 I0525 15:56:46.725314 14848 path_trace.cpp:409] Rendered 1 samples in 0.0759437 seconds (0.0759437 seconds per sample), occupancy: 0.00840073 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.803444 14848 path_trace.cpp:409] Rendered 1 samples in 0.0696201 seconds (0.0696201 seconds per sample), occupancy: 0.00914303 I0525 15:56:46.803444 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717716 seconds (0.0717716 seconds per sample), occupancy: 0.0139007 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.881574 14760 path_trace.cpp:409] Rendered 1 samples in 0.0695333 seconds (0.0695333 seconds per sample), occupancy: 0.014397 I0525 15:56:46.881574 14848 path_trace.cpp:409] Rendered 1 samples in 0.0736628 seconds (0.0736628 seconds per sample), occupancy: 0.00878537 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:46.959705 13572 path_trace.cpp:409] Rendered 2 samples in 0.0751757 seconds (0.0375879 seconds per sample), occupancy: 0.0189302 I0525 15:56:46.959705 14760 path_trace.cpp:409] Rendered 2 samples in 0.0797536 seconds (0.0398768 seconds per sample), occupancy: 0.0273439 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.053462 13468 path_trace.cpp:409] Rendered 4 samples in 0.0950888 seconds (0.0237722 seconds per sample), occupancy: 0.032146 I0525 15:56:47.069087 14760 path_trace.cpp:409] Rendered 4 samples in 0.102455 seconds (0.0256138 seconds per sample), occupancy: 0.0466898 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.178474 6040 path_trace.cpp:409] Rendered 4 samples in 0.101982 seconds (0.0254955 seconds per sample), occupancy: 0.0310395 I0525 15:56:47.178474 14760 path_trace.cpp:409] Rendered 4 samples in 0.112192 seconds (0.0280479 seconds per sample), occupancy: 0.0432907 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.287837 10016 path_trace.cpp:409] Rendered 4 samples in 0.102181 seconds (0.0255454 seconds per sample), occupancy: 0.0293096 I0525 15:56:47.287837 14760 path_trace.cpp:409] Rendered 4 samples in 0.10976 seconds (0.0274399 seconds per sample), occupancy: 0.0490758 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.397234 13408 path_trace.cpp:409] Rendered 4 samples in 0.0984444 seconds (0.0246111 seconds per sample), occupancy: 0.0319297 I0525 15:56:47.397234 14760 path_trace.cpp:409] Rendered 4 samples in 0.108718 seconds (0.0271795 seconds per sample), occupancy: 0.0483829 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.475356 13408 path_trace.cpp:409] Rendered 1 samples in 0.0717324 seconds (0.0717324 seconds per sample), occupancy: 0.00928842 I0525 15:56:47.490996 14760 path_trace.cpp:409] Rendered 1 samples in 0.076509 seconds (0.076509 seconds per sample), occupancy: 0.0137005 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:47.490996 14760 session.cpp:160] Rendering in main loop is done in 1.69451 seconds. I0525 15:56:47.490996 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.651100 0.054886 Display Update 0.036610 0.002058 Rebalance 0.000003 0.000002 Total: 1.687710 Rendered 32 samples in 1.620471 seconds Average time per sample: 0.050640 seconds INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:50.538062 4456 path_trace.cpp:409] Rendered 2 samples in 0.0011875 seconds (0.00059375 seconds per sample), occupancy: -nan(ind) I0525 15:56:50.538062 14760 path_trace.cpp:409] Rendered 2 samples in 0.005974 seconds (0.002987 seconds per sample), occupancy: -nan(ind) I0525 15:56:50.694329 4660 path_trace.cpp:409] Rendered 2 samples in 0.148774 seconds (0.074387 seconds per sample), occupancy: 0.00543581 I0525 15:56:50.803705 14760 path_trace.cpp:409] Rendered 2 samples in 0.262313 seconds (0.131156 seconds per sample), occupancy: 0.00763398 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:50.819319 14760 path_trace.cpp:409] Rendered 1 samples in 0.0120441 seconds (0.0120441 seconds per sample), occupancy: 0.119675 I0525 15:56:50.834957 6040 path_trace.cpp:409] Rendered 1 samples in 0.024285 seconds (0.024285 seconds per sample), occupancy: 0.173073 I0525 15:56:50.913087 14760 path_trace.cpp:409] Rendered 2 samples in 0.0709734 seconds (0.0354867 seconds per sample), occupancy: 0.00720044 I0525 15:56:50.975591 16136 path_trace.cpp:409] Rendered 2 samples in 0.137992 seconds (0.0689961 seconds per sample), occupancy: 0.00501369 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.057651 14760 path_trace.cpp:409] Rendered 1 samples in 0.0853325 seconds (0.0853325 seconds per sample), occupancy: 0.0133947 I0525 15:56:51.088904 9472 path_trace.cpp:409] Rendered 1 samples in 0.109025 seconds (0.109025 seconds per sample), occupancy: 0.0084989 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.167034 13588 path_trace.cpp:409] Rendered 1 samples in 0.0712843 seconds (0.0712843 seconds per sample), occupancy: 0.00960665 I0525 15:56:51.167034 14760 path_trace.cpp:409] Rendered 1 samples in 0.0770169 seconds (0.0770169 seconds per sample), occupancy: 0.0137849 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.245164 13100 path_trace.cpp:409] Rendered 1 samples in 0.0759381 seconds (0.0759381 seconds per sample), occupancy: 0.00916914 I0525 15:56:51.245164 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760101 seconds (0.0760101 seconds per sample), occupancy: 0.0142137 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.323294 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710105 seconds (0.0710105 seconds per sample), occupancy: 0.015441 I0525 15:56:51.323294 10244 path_trace.cpp:409] Rendered 1 samples in 0.0716858 seconds (0.0716858 seconds per sample), occupancy: 0.00978285 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.401429 14760 path_trace.cpp:409] Rendered 1 samples in 0.0748781 seconds (0.0748781 seconds per sample), occupancy: 0.0140307 I0525 15:56:51.401429 16136 path_trace.cpp:409] Rendered 1 samples in 0.0785492 seconds (0.0785492 seconds per sample), occupancy: 0.0087197 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.479559 14760 path_trace.cpp:409] Rendered 1 samples in 0.0714849 seconds (0.0714849 seconds per sample), occupancy: 0.0156026 I0525 15:56:51.479559 14824 path_trace.cpp:409] Rendered 1 samples in 0.0722871 seconds (0.0722871 seconds per sample), occupancy: 0.00960607 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.542063 14824 path_trace.cpp:409] Rendered 1 samples in 0.0735297 seconds (0.0735297 seconds per sample), occupancy: 0.00968165 I0525 15:56:51.557685 14760 path_trace.cpp:409] Rendered 1 samples in 0.0782 seconds (0.0782 seconds per sample), occupancy: 0.0138415 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.635815 14824 path_trace.cpp:409] Rendered 1 samples in 0.0728569 seconds (0.0728569 seconds per sample), occupancy: 0.00993885 I0525 15:56:51.635815 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744641 seconds (0.0744641 seconds per sample), occupancy: 0.0145851 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.698324 14824 path_trace.cpp:409] Rendered 1 samples in 0.0688664 seconds (0.0688664 seconds per sample), occupancy: 0.0101735 I0525 15:56:51.713950 14760 path_trace.cpp:409] Rendered 1 samples in 0.0767099 seconds (0.0767099 seconds per sample), occupancy: 0.0133928 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.776454 14824 path_trace.cpp:409] Rendered 1 samples in 0.0703341 seconds (0.0703341 seconds per sample), occupancy: 0.010027 I0525 15:56:51.792080 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744133 seconds (0.0744133 seconds per sample), occupancy: 0.0143713 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.854585 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709259 seconds (0.0709259 seconds per sample), occupancy: 0.0154233 I0525 15:56:51.870205 16048 path_trace.cpp:409] Rendered 1 samples in 0.077339 seconds (0.077339 seconds per sample), occupancy: 0.00868021 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:51.948335 4660 path_trace.cpp:409] Rendered 2 samples in 0.0822678 seconds (0.0411339 seconds per sample), occupancy: 0.0192138 I0525 15:56:51.948335 14760 path_trace.cpp:409] Rendered 2 samples in 0.0825744 seconds (0.0412872 seconds per sample), occupancy: 0.0296241 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.042096 4652 path_trace.cpp:409] Rendered 2 samples in 0.0859832 seconds (0.0429916 seconds per sample), occupancy: 0.017008 I0525 15:56:52.042096 14760 path_trace.cpp:409] Rendered 2 samples in 0.089525 seconds (0.0447625 seconds per sample), occupancy: 0.0277942 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.120222 13484 path_trace.cpp:409] Rendered 2 samples in 0.082969 seconds (0.0414845 seconds per sample), occupancy: 0.018106 I0525 15:56:52.135854 14760 path_trace.cpp:409] Rendered 2 samples in 0.08714 seconds (0.04357 seconds per sample), occupancy: 0.0278669 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.213984 11860 path_trace.cpp:409] Rendered 2 samples in 0.0784524 seconds (0.0392262 seconds per sample), occupancy: 0.0193916 I0525 15:56:52.213984 14760 path_trace.cpp:409] Rendered 2 samples in 0.0850073 seconds (0.0425036 seconds per sample), occupancy: 0.026791 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:52.307734 4652 path_trace.cpp:409] Rendered 2 samples in 0.0825542 seconds (0.0412771 seconds per sample), occupancy: 0.0182234 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:52.323365 14760 path_trace.cpp:409] Rendered 2 samples in 0.0998563 seconds (0.0499281 seconds per sample), occupancy: 0.0233086 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:52.432742 2228 path_trace.cpp:409] Rendered 4 samples in 0.101446 seconds (0.0253614 seconds per sample), occupancy: 0.0340432 I0525 15:56:52.448369 14760 path_trace.cpp:409] Rendered 4 samples in 0.117037 seconds (0.0292592 seconds per sample), occupancy: 0.0481576 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.542129 2228 path_trace.cpp:409] Rendered 4 samples in 0.102987 seconds (0.0257467 seconds per sample), occupancy: 0.0326304 I0525 15:56:52.557750 14760 path_trace.cpp:409] Rendered 4 samples in 0.111247 seconds (0.0278117 seconds per sample), occupancy: 0.0437699 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.651507 2856 path_trace.cpp:409] Rendered 3 samples in 0.0940114 seconds (0.0313371 seconds per sample), occupancy: 0.0265602 I0525 15:56:52.667133 14760 path_trace.cpp:409] Rendered 3 samples in 0.105216 seconds (0.0350721 seconds per sample), occupancy: 0.0414493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:52.667133 14760 session.cpp:160] Rendering in main loop is done in 1.82743 seconds. I0525 15:56:52.667133 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.782770 0.064614 Display Update 0.037083 0.002124 Rebalance 0.000004 0.000002 Total: 1.819852 Rendered 32 samples in 1.686351 seconds Average time per sample: 0.052698 seconds I0525 15:56:53.690934 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003141 I0525 15:56:53.690934 14760 light.cpp:1411] Total 30 lights. I0525 15:56:53.690934 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:56:53.690934 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:56:53.690934 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:53.753422 14760 path_trace.cpp:409] Rendered 3 samples in 0.066135 seconds (0.022045 seconds per sample), occupancy: 0.00575762 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:53.800302 14824 path_trace.cpp:409] Rendered 3 samples in 0.106282 seconds (0.0354275 seconds per sample), occupancy: 0.00275499 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:53.874186 14760 path_trace.cpp:409] Rendered 1 samples in 0.0787076 seconds (0.0787076 seconds per sample), occupancy: 0.0133927 I0525 15:56:53.905438 12160 path_trace.cpp:409] Rendered 1 samples in 0.105777 seconds (0.105777 seconds per sample), occupancy: 0.00855355 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:53.983568 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729652 seconds (0.0729652 seconds per sample), occupancy: 0.0135727 I0525 15:56:53.999190 16136 path_trace.cpp:409] Rendered 1 samples in 0.0976064 seconds (0.0976064 seconds per sample), occupancy: 0.00960208 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.077320 14760 path_trace.cpp:409] Rendered 1 samples in 0.0724318 seconds (0.0724318 seconds per sample), occupancy: 0.0142135 I0525 15:56:54.108577 15536 path_trace.cpp:409] Rendered 1 samples in 0.100565 seconds (0.100565 seconds per sample), occupancy: 0.00902899 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.171077 14760 path_trace.cpp:409] Rendered 1 samples in 0.0680716 seconds (0.0680716 seconds per sample), occupancy: 0.0151767 I0525 15:56:54.186707 12160 path_trace.cpp:409] Rendered 1 samples in 0.0845904 seconds (0.0845904 seconds per sample), occupancy: 0.00979125 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.264832 14760 path_trace.cpp:409] Rendered 1 samples in 0.0723956 seconds (0.0723956 seconds per sample), occupancy: 0.0143391 I0525 15:56:54.280458 5664 path_trace.cpp:409] Rendered 1 samples in 0.0888039 seconds (0.0888039 seconds per sample), occupancy: 0.00872609 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.311710 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003316 I0525 15:56:54.311710 14760 path_trace.cpp:409] Rendered 1 samples in 0.0191185 seconds (0.0191185 seconds per sample), occupancy: 0.0831761 I0525 15:56:54.311710 2988 path_trace.cpp:409] Rendered 1 samples in 0.0199297 seconds (0.0199297 seconds per sample), occupancy: 0.0585189 I0525 15:56:54.311710 14760 light.cpp:1411] Total 31 lights. I0525 15:56:54.311710 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:54.311710 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:54.311710 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:54.374214 14760 path_trace.cpp:409] Rendered 3 samples in 0.0695803 seconds (0.0231934 seconds per sample), occupancy: 0.00565082 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:54.389840 5664 path_trace.cpp:409] Rendered 3 samples in 0.0845076 seconds (0.0281692 seconds per sample), occupancy: 0.00283199 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:54.490200 14760 path_trace.cpp:409] Rendered 1 samples in 0.0928023 seconds (0.0928023 seconds per sample), occupancy: 0.0133947 I0525 15:56:54.490200 13572 path_trace.cpp:409] Rendered 1 samples in 0.0934774 seconds (0.0934774 seconds per sample), occupancy: 0.00855749 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.568331 14760 path_trace.cpp:409] Rendered 1 samples in 0.0786106 seconds (0.0786106 seconds per sample), occupancy: 0.0137849 I0525 15:56:54.568331 16048 path_trace.cpp:409] Rendered 1 samples in 0.0819356 seconds (0.0819356 seconds per sample), occupancy: 0.00960665 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.646466 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763604 seconds (0.0763604 seconds per sample), occupancy: 0.0142137 I0525 15:56:54.662092 6040 path_trace.cpp:409] Rendered 1 samples in 0.0839801 seconds (0.0839801 seconds per sample), occupancy: 0.00916911 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.724591 14760 path_trace.cpp:409] Rendered 1 samples in 0.0691846 seconds (0.0691846 seconds per sample), occupancy: 0.015441 I0525 15:56:54.740217 4660 path_trace.cpp:409] Rendered 1 samples in 0.0785052 seconds (0.0785052 seconds per sample), occupancy: 0.00978283 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.818352 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779787 seconds (0.0779787 seconds per sample), occupancy: 0.0142534 I0525 15:56:54.833978 4660 path_trace.cpp:409] Rendered 1 samples in 0.0907796 seconds (0.0907796 seconds per sample), occupancy: 0.00871964 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:54.912108 14760 path_trace.cpp:409] Rendered 1 samples in 0.0839123 seconds (0.0839123 seconds per sample), occupancy: 0.0156026 I0525 15:56:54.927734 7032 path_trace.cpp:409] Rendered 1 samples in 0.0860619 seconds (0.0860619 seconds per sample), occupancy: 0.00960615 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.005864 14760 path_trace.cpp:409] Rendered 1 samples in 0.0828161 seconds (0.0828161 seconds per sample), occupancy: 0.0138145 I0525 15:56:55.005864 3336 path_trace.cpp:409] Rendered 1 samples in 0.0837918 seconds (0.0837918 seconds per sample), occupancy: 0.00968163 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.083994 14760 path_trace.cpp:409] Rendered 1 samples in 0.0803182 seconds (0.0803182 seconds per sample), occupancy: 0.0145851 I0525 15:56:55.099620 16048 path_trace.cpp:409] Rendered 1 samples in 0.0849772 seconds (0.0849772 seconds per sample), occupancy: 0.00993885 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.177747 2228 path_trace.cpp:409] Rendered 1 samples in 0.0831263 seconds (0.0831263 seconds per sample), occupancy: 0.0101764 I0525 15:56:55.177747 14760 path_trace.cpp:409] Rendered 1 samples in 0.0867026 seconds (0.0867026 seconds per sample), occupancy: 0.013393 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.255877 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757908 seconds (0.0757908 seconds per sample), occupancy: 0.014605 I0525 15:56:55.271507 9772 path_trace.cpp:409] Rendered 1 samples in 0.079163 seconds (0.079163 seconds per sample), occupancy: 0.010027 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.349632 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759894 seconds (0.0759894 seconds per sample), occupancy: 0.0154234 I0525 15:56:55.365258 11860 path_trace.cpp:409] Rendered 1 samples in 0.0917328 seconds (0.0917328 seconds per sample), occupancy: 0.00868021 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.459019 13572 path_trace.cpp:409] Rendered 2 samples in 0.093968 seconds (0.046984 seconds per sample), occupancy: 0.0192148 I0525 15:56:55.459019 14760 path_trace.cpp:409] Rendered 2 samples in 0.0968955 seconds (0.0484478 seconds per sample), occupancy: 0.0296241 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.552771 14760 path_trace.cpp:409] Rendered 2 samples in 0.0880064 seconds (0.0440032 seconds per sample), occupancy: 0.0273698 I0525 15:56:55.552771 13572 path_trace.cpp:409] Rendered 2 samples in 0.0963092 seconds (0.0481546 seconds per sample), occupancy: 0.017008 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.662153 13572 path_trace.cpp:409] Rendered 2 samples in 0.0958551 seconds (0.0479276 seconds per sample), occupancy: 0.0181058 I0525 15:56:55.662153 14760 path_trace.cpp:409] Rendered 2 samples in 0.0975166 seconds (0.0487583 seconds per sample), occupancy: 0.0278673 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.755909 13572 path_trace.cpp:409] Rendered 2 samples in 0.0906138 seconds (0.0453069 seconds per sample), occupancy: 0.0193916 I0525 15:56:55.755909 14760 path_trace.cpp:409] Rendered 2 samples in 0.0979059 seconds (0.048953 seconds per sample), occupancy: 0.0267911 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.849670 13572 path_trace.cpp:409] Rendered 2 samples in 0.0951817 seconds (0.0475909 seconds per sample), occupancy: 0.0182242 I0525 15:56:55.865291 14760 path_trace.cpp:409] Rendered 2 samples in 0.0998042 seconds (0.0499021 seconds per sample), occupancy: 0.0233087 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:55.959053 15600 path_trace.cpp:409] Rendered 2 samples in 0.0928377 seconds (0.0464189 seconds per sample), occupancy: 0.0188152 I0525 15:56:55.959053 14760 path_trace.cpp:409] Rendered 2 samples in 0.0960085 seconds (0.0480043 seconds per sample), occupancy: 0.023634 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.037178 14760 path_trace.cpp:409] Rendered 2 samples in 0.0837855 seconds (0.0418927 seconds per sample), occupancy: 0.0286639 I0525 15:56:56.052809 7032 path_trace.cpp:409] Rendered 2 samples in 0.09298 seconds (0.04649 seconds per sample), occupancy: 0.01715 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.084056 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002056 I0525 15:56:56.084056 14760 path_trace.cpp:409] Rendered 2 samples in 0.0234911 seconds (0.0117455 seconds per sample), occupancy: 0.16662 I0525 15:56:56.084056 6068 path_trace.cpp:409] Rendered 2 samples in 0.0237554 seconds (0.0118777 seconds per sample), occupancy: 0.138577 I0525 15:56:56.084056 14760 light.cpp:1411] Total 30 lights. I0525 15:56:56.084056 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:56:56.084056 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:56:56.084056 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:56.146564 14760 path_trace.cpp:409] Rendered 3 samples in 0.0675914 seconds (0.0225305 seconds per sample), occupancy: 0.00565957 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:56.162190 14288 path_trace.cpp:409] Rendered 3 samples in 0.0815271 seconds (0.0271757 seconds per sample), occupancy: 0.00290626 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:56.255942 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002027 I0525 15:56:56.255942 14760 path_trace.cpp:409] Rendered 1 samples in 0.0864237 seconds (0.0864237 seconds per sample), occupancy: 0.0130353 I0525 15:56:56.255942 2988 path_trace.cpp:409] Rendered 1 samples in 0.0869423 seconds (0.0869423 seconds per sample), occupancy: 0.009124 I0525 15:56:56.255942 14760 light.cpp:1411] Total 29 lights. I0525 15:56:56.255942 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:56:56.255942 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:56:56.255942 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:56.318446 14760 path_trace.cpp:409] Rendered 3 samples in 0.0727865 seconds (0.0242622 seconds per sample), occupancy: 0.00526407 I0525 15:56:56.334072 13568 path_trace.cpp:409] Rendered 3 samples in 0.080748 seconds (0.026916 seconds per sample), occupancy: 0.0029172 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:56.412207 14760 path_trace.cpp:409] Rendered 1 samples in 0.0806526 seconds (0.0806526 seconds per sample), occupancy: 0.0124018 I0525 15:56:56.412207 15600 path_trace.cpp:409] Rendered 1 samples in 0.0852188 seconds (0.0852188 seconds per sample), occupancy: 0.00910266 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.490332 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721732 seconds (0.0721732 seconds per sample), occupancy: 0.0136255 I0525 15:56:56.505959 15600 path_trace.cpp:409] Rendered 1 samples in 0.0774526 seconds (0.0774526 seconds per sample), occupancy: 0.00998359 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.568462 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710682 seconds (0.0710682 seconds per sample), occupancy: 0.0137338 I0525 15:56:56.584093 15600 path_trace.cpp:409] Rendered 1 samples in 0.0800771 seconds (0.0800771 seconds per sample), occupancy: 0.00942772 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.646597 14760 path_trace.cpp:409] Rendered 1 samples in 0.0643885 seconds (0.0643885 seconds per sample), occupancy: 0.0154348 I0525 15:56:56.662220 15600 path_trace.cpp:409] Rendered 1 samples in 0.0753959 seconds (0.0753959 seconds per sample), occupancy: 0.00993025 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.736214 14760 path_trace.cpp:409] Rendered 1 samples in 0.0678632 seconds (0.0678632 seconds per sample), occupancy: 0.0141028 I0525 15:56:56.741253 15600 path_trace.cpp:409] Rendered 1 samples in 0.0808114 seconds (0.0808114 seconds per sample), occupancy: 0.00914494 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.819402 14760 path_trace.cpp:409] Rendered 1 samples in 0.0696823 seconds (0.0696823 seconds per sample), occupancy: 0.0147605 I0525 15:56:56.819402 15600 path_trace.cpp:409] Rendered 1 samples in 0.0765691 seconds (0.0765691 seconds per sample), occupancy: 0.00990358 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.897527 14760 path_trace.cpp:409] Rendered 1 samples in 0.0751185 seconds (0.0751185 seconds per sample), occupancy: 0.0131161 I0525 15:56:56.897527 15600 path_trace.cpp:409] Rendered 1 samples in 0.0757726 seconds (0.0757726 seconds per sample), occupancy: 0.0103922 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:56.975657 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710697 seconds (0.0710697 seconds per sample), occupancy: 0.0138738 I0525 15:56:56.975657 4660 path_trace.cpp:409] Rendered 1 samples in 0.0766597 seconds (0.0766597 seconds per sample), occupancy: 0.0100862 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.053787 16152 sync.cpp:299] Total time spent synchronizing data: 0.0004258 I0525 15:56:57.053787 14760 path_trace.cpp:409] Rendered 1 samples in 0.0674411 seconds (0.0674411 seconds per sample), occupancy: 0.0157687 I0525 15:56:57.053787 15108 path_trace.cpp:409] Rendered 1 samples in 0.0675001 seconds (0.0675001 seconds per sample), occupancy: 0.0119444 I0525 15:56:57.053787 14760 light.cpp:1411] Total 30 lights. I0525 15:56:57.053787 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:56:57.053787 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:56:57.053787 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:57.116297 13408 path_trace.cpp:409] Rendered 2 samples in 0.07316 seconds (0.03658 seconds per sample), occupancy: 0.00523214 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:57.131917 14760 path_trace.cpp:409] Rendered 2 samples in 0.0773844 seconds (0.0386922 seconds per sample), occupancy: 0.00722745 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:57.213342 13408 path_trace.cpp:409] Rendered 1 samples in 0.0912469 seconds (0.0912469 seconds per sample), occupancy: 0.00879816 I0525 15:56:57.228968 14760 path_trace.cpp:409] Rendered 1 samples in 0.0924598 seconds (0.0924598 seconds per sample), occupancy: 0.0125776 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.291472 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733396 seconds (0.0733396 seconds per sample), occupancy: 0.0134541 I0525 15:56:57.307098 13408 path_trace.cpp:409] Rendered 1 samples in 0.0792482 seconds (0.0792482 seconds per sample), occupancy: 0.00946784 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.369602 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721348 seconds (0.0721348 seconds per sample), occupancy: 0.0138848 I0525 15:56:57.385228 13408 path_trace.cpp:409] Rendered 1 samples in 0.082069 seconds (0.082069 seconds per sample), occupancy: 0.00917538 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.463359 14760 path_trace.cpp:409] Rendered 1 samples in 0.0728754 seconds (0.0728754 seconds per sample), occupancy: 0.0147636 I0525 15:56:57.463359 14288 path_trace.cpp:409] Rendered 1 samples in 0.0776146 seconds (0.0776146 seconds per sample), occupancy: 0.00994757 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.557114 14760 path_trace.cpp:409] Rendered 1 samples in 0.0821351 seconds (0.0821351 seconds per sample), occupancy: 0.0147015 I0525 15:56:57.557114 10016 path_trace.cpp:409] Rendered 1 samples in 0.0881456 seconds (0.0881456 seconds per sample), occupancy: 0.00903843 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.635246 14760 path_trace.cpp:409] Rendered 1 samples in 0.0823307 seconds (0.0823307 seconds per sample), occupancy: 0.0148897 I0525 15:56:57.650875 2228 path_trace.cpp:409] Rendered 1 samples in 0.0849375 seconds (0.0849375 seconds per sample), occupancy: 0.00976892 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.729001 14288 path_trace.cpp:409] Rendered 1 samples in 0.0838578 seconds (0.0838578 seconds per sample), occupancy: 0.0101515 I0525 15:56:57.729001 14760 path_trace.cpp:409] Rendered 1 samples in 0.0887617 seconds (0.0887617 seconds per sample), occupancy: 0.0127787 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:57.760253 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002089 I0525 15:56:57.760253 14288 path_trace.cpp:409] Rendered 1 samples in 0.0184718 seconds (0.0184718 seconds per sample), occupancy: 0.0608063 I0525 15:56:57.760253 14760 path_trace.cpp:409] Rendered 1 samples in 0.0195021 seconds (0.0195021 seconds per sample), occupancy: 0.074909 I0525 15:56:57.760253 14760 light.cpp:1411] Total 31 lights. I0525 15:56:57.760253 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:57.760253 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:57.760253 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:57.822762 14760 path_trace.cpp:409] Rendered 3 samples in 0.0710142 seconds (0.0236714 seconds per sample), occupancy: 0.00554599 I0525 15:56:57.838383 15704 path_trace.cpp:409] Rendered 3 samples in 0.083663 seconds (0.0278877 seconds per sample), occupancy: 0.00287134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:57.937274 14848 path_trace.cpp:409] Rendered 1 samples in 0.0932737 seconds (0.0932737 seconds per sample), occupancy: 0.00855754 I0525 15:56:57.937274 14760 path_trace.cpp:409] Rendered 1 samples in 0.0947031 seconds (0.0947031 seconds per sample), occupancy: 0.0133948 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.031030 15536 path_trace.cpp:409] Rendered 1 samples in 0.084971 seconds (0.084971 seconds per sample), occupancy: 0.00960668 I0525 15:56:58.031030 14760 path_trace.cpp:409] Rendered 1 samples in 0.0860892 seconds (0.0860892 seconds per sample), occupancy: 0.0137848 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.109160 14760 path_trace.cpp:409] Rendered 1 samples in 0.0803476 seconds (0.0803476 seconds per sample), occupancy: 0.0142137 I0525 15:56:58.124786 13592 path_trace.cpp:409] Rendered 1 samples in 0.0894044 seconds (0.0894044 seconds per sample), occupancy: 0.00916918 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.187290 14760 path_trace.cpp:409] Rendered 1 samples in 0.0687986 seconds (0.0687986 seconds per sample), occupancy: 0.0151793 I0525 15:56:58.202916 13592 path_trace.cpp:409] Rendered 1 samples in 0.0784402 seconds (0.0784402 seconds per sample), occupancy: 0.00978295 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.296674 14760 path_trace.cpp:409] Rendered 1 samples in 0.0881222 seconds (0.0881222 seconds per sample), occupancy: 0.0143675 I0525 15:56:58.296674 13592 path_trace.cpp:409] Rendered 1 samples in 0.0940645 seconds (0.0940645 seconds per sample), occupancy: 0.00865964 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.374804 14760 path_trace.cpp:409] Rendered 1 samples in 0.0701429 seconds (0.0701429 seconds per sample), occupancy: 0.0153359 I0525 15:56:58.374804 13592 path_trace.cpp:409] Rendered 1 samples in 0.0807364 seconds (0.0807364 seconds per sample), occupancy: 0.00960614 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.452934 14760 path_trace.cpp:409] Rendered 1 samples in 0.0767233 seconds (0.0767233 seconds per sample), occupancy: 0.0138416 I0525 15:56:58.468559 13592 path_trace.cpp:409] Rendered 1 samples in 0.0805063 seconds (0.0805063 seconds per sample), occupancy: 0.0096817 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.546689 14760 path_trace.cpp:409] Rendered 1 samples in 0.0765423 seconds (0.0765423 seconds per sample), occupancy: 0.0145854 I0525 15:56:58.546689 13592 path_trace.cpp:409] Rendered 1 samples in 0.0802422 seconds (0.0802422 seconds per sample), occupancy: 0.00993978 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.577941 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001968 I0525 15:56:58.577941 14760 path_trace.cpp:409] Rendered 1 samples in 0.0241112 seconds (0.0241112 seconds per sample), occupancy: 0.0655235 I0525 15:56:58.577941 13592 path_trace.cpp:409] Rendered 1 samples in 0.0241474 seconds (0.0241474 seconds per sample), occupancy: 0.0471732 I0525 15:56:58.577941 14760 light.cpp:1411] Total 30 lights. I0525 15:56:58.577941 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:56:58.577941 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:56:58.577941 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:58.640445 14760 path_trace.cpp:409] Rendered 3 samples in 0.0696766 seconds (0.0232255 seconds per sample), occupancy: 0.00561936 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:58.656071 2988 path_trace.cpp:409] Rendered 3 samples in 0.0806758 seconds (0.0268919 seconds per sample), occupancy: 0.00282045 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:58.740787 14760 path_trace.cpp:409] Rendered 1 samples in 0.0887678 seconds (0.0887678 seconds per sample), occupancy: 0.0126403 I0525 15:56:58.740787 10244 path_trace.cpp:409] Rendered 1 samples in 0.0918042 seconds (0.0918042 seconds per sample), occupancy: 0.00829244 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.818912 14760 path_trace.cpp:409] Rendered 1 samples in 0.074474 seconds (0.074474 seconds per sample), occupancy: 0.0134292 I0525 15:56:58.834537 10244 path_trace.cpp:409] Rendered 1 samples in 0.078366 seconds (0.078366 seconds per sample), occupancy: 0.00926506 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.897046 14760 path_trace.cpp:409] Rendered 1 samples in 0.0725095 seconds (0.0725095 seconds per sample), occupancy: 0.0134335 I0525 15:56:58.912667 10244 path_trace.cpp:409] Rendered 1 samples in 0.0825892 seconds (0.0825892 seconds per sample), occupancy: 0.00870117 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:58.990803 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710371 seconds (0.0710371 seconds per sample), occupancy: 0.0141078 I0525 15:56:58.990803 9472 path_trace.cpp:409] Rendered 1 samples in 0.0760853 seconds (0.0760853 seconds per sample), occupancy: 0.0101797 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.006424 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002066 I0525 15:56:59.006424 14760 path_trace.cpp:409] Rendered 1 samples in 0.009715 seconds (0.009715 seconds per sample), occupancy: 0.0978059 I0525 15:56:59.006424 13572 path_trace.cpp:409] Rendered 1 samples in 0.0104476 seconds (0.0104476 seconds per sample), occupancy: 0.14556 I0525 15:56:59.006424 14760 light.cpp:1411] Total 31 lights. I0525 15:56:59.006424 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:56:59.006424 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:56:59.006424 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:56:59.084554 14760 path_trace.cpp:409] Rendered 3 samples in 0.0721281 seconds (0.0240427 seconds per sample), occupancy: 0.00554616 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:59.084554 13572 path_trace.cpp:409] Rendered 3 samples in 0.0857086 seconds (0.0285695 seconds per sample), occupancy: 0.00283204 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:56:59.191035 14760 path_trace.cpp:409] Rendered 1 samples in 0.0920831 seconds (0.0920831 seconds per sample), occupancy: 0.0133949 I0525 15:56:59.191035 14288 path_trace.cpp:409] Rendered 1 samples in 0.0940837 seconds (0.0940837 seconds per sample), occupancy: 0.00867715 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.284792 4660 path_trace.cpp:409] Rendered 1 samples in 0.0874756 seconds (0.0874756 seconds per sample), occupancy: 0.00946007 I0525 15:56:59.284792 14760 path_trace.cpp:409] Rendered 1 samples in 0.0885906 seconds (0.0885906 seconds per sample), occupancy: 0.0137849 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.362922 14760 path_trace.cpp:409] Rendered 1 samples in 0.0809831 seconds (0.0809831 seconds per sample), occupancy: 0.0141019 I0525 15:56:59.362922 14848 path_trace.cpp:409] Rendered 1 samples in 0.0887569 seconds (0.0887569 seconds per sample), occupancy: 0.00916865 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.441052 14760 path_trace.cpp:409] Rendered 1 samples in 0.0724118 seconds (0.0724118 seconds per sample), occupancy: 0.015441 I0525 15:56:59.456678 16136 path_trace.cpp:409] Rendered 1 samples in 0.080387 seconds (0.080387 seconds per sample), occupancy: 0.00978292 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.534809 14760 path_trace.cpp:409] Rendered 1 samples in 0.0724026 seconds (0.0724026 seconds per sample), occupancy: 0.0143675 I0525 15:56:59.550434 13408 path_trace.cpp:409] Rendered 1 samples in 0.0883076 seconds (0.0883076 seconds per sample), occupancy: 0.00848171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.612938 14760 path_trace.cpp:409] Rendered 1 samples in 0.0739322 seconds (0.0739322 seconds per sample), occupancy: 0.0156022 I0525 15:56:59.628564 12016 path_trace.cpp:409] Rendered 1 samples in 0.0834546 seconds (0.0834546 seconds per sample), occupancy: 0.00960657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.722326 13500 path_trace.cpp:409] Rendered 1 samples in 0.0841314 seconds (0.0841314 seconds per sample), occupancy: 0.00968061 I0525 15:56:59.722326 14760 path_trace.cpp:409] Rendered 1 samples in 0.0842617 seconds (0.0842617 seconds per sample), occupancy: 0.0138416 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.800451 14760 path_trace.cpp:409] Rendered 1 samples in 0.0770552 seconds (0.0770552 seconds per sample), occupancy: 0.0145854 I0525 15:56:59.800451 15536 path_trace.cpp:409] Rendered 1 samples in 0.0826939 seconds (0.0826939 seconds per sample), occupancy: 0.00993977 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.878582 5664 path_trace.cpp:409] Rendered 1 samples in 0.0782434 seconds (0.0782434 seconds per sample), occupancy: 0.0101735 I0525 15:56:59.878582 14760 path_trace.cpp:409] Rendered 1 samples in 0.0801302 seconds (0.0801302 seconds per sample), occupancy: 0.0131962 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:56:59.956712 14760 path_trace.cpp:409] Rendered 1 samples in 0.0739948 seconds (0.0739948 seconds per sample), occupancy: 0.014605 I0525 15:56:59.956712 10860 path_trace.cpp:409] Rendered 1 samples in 0.0783558 seconds (0.0783558 seconds per sample), occupancy: 0.0100329 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.034842 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698053 seconds (0.0698053 seconds per sample), occupancy: 0.0154233 I0525 15:57:00.050467 15992 path_trace.cpp:409] Rendered 1 samples in 0.0870702 seconds (0.0870702 seconds per sample), occupancy: 0.00861714 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.144224 14760 path_trace.cpp:409] Rendered 2 samples in 0.0830857 seconds (0.0415429 seconds per sample), occupancy: 0.0296232 I0525 15:57:00.144224 15992 path_trace.cpp:409] Rendered 2 samples in 0.0900098 seconds (0.0450049 seconds per sample), occupancy: 0.0192148 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.237979 14760 path_trace.cpp:409] Rendered 2 samples in 0.091568 seconds (0.045784 seconds per sample), occupancy: 0.0271629 I0525 15:57:00.237979 15992 path_trace.cpp:409] Rendered 2 samples in 0.0980449 seconds (0.0490225 seconds per sample), occupancy: 0.0167778 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.331737 14760 path_trace.cpp:409] Rendered 2 samples in 0.0833733 seconds (0.0416866 seconds per sample), occupancy: 0.0278668 I0525 15:57:00.331737 10860 path_trace.cpp:409] Rendered 2 samples in 0.0911238 seconds (0.0455619 seconds per sample), occupancy: 0.0183743 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.396049 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002228 I0525 15:57:00.396049 14760 path_trace.cpp:409] Rendered 2 samples in 0.0476797 seconds (0.0238399 seconds per sample), occupancy: 0.0618232 I0525 15:57:00.397035 10860 path_trace.cpp:409] Rendered 2 samples in 0.0481602 seconds (0.0240801 seconds per sample), occupancy: 0.0475806 I0525 15:57:00.397035 14760 light.cpp:1411] Total 30 lights. I0525 15:57:00.397035 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:00.397035 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:00.398306 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:00.460824 14760 path_trace.cpp:409] Rendered 3 samples in 0.0661413 seconds (0.0220471 seconds per sample), occupancy: 0.00564893 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:00.476450 11860 path_trace.cpp:409] Rendered 3 samples in 0.0798263 seconds (0.0266088 seconds per sample), occupancy: 0.00285184 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:00.554566 14760 path_trace.cpp:409] Rendered 1 samples in 0.0858847 seconds (0.0858847 seconds per sample), occupancy: 0.0126322 I0525 15:57:00.554566 11860 path_trace.cpp:409] Rendered 1 samples in 0.0886917 seconds (0.0886917 seconds per sample), occupancy: 0.00882188 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.632710 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729534 seconds (0.0729534 seconds per sample), occupancy: 0.0136243 I0525 15:57:00.648336 11860 path_trace.cpp:409] Rendered 1 samples in 0.0778472 seconds (0.0778472 seconds per sample), occupancy: 0.00956482 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.710840 14760 path_trace.cpp:409] Rendered 1 samples in 0.072761 seconds (0.072761 seconds per sample), occupancy: 0.0136222 I0525 15:57:00.726466 11860 path_trace.cpp:409] Rendered 1 samples in 0.0806294 seconds (0.0806294 seconds per sample), occupancy: 0.00931583 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.742094 16152 sync.cpp:299] Total time spent synchronizing data: 0.000393 I0525 15:57:00.742094 14760 path_trace.cpp:409] Rendered 1 samples in 0.0137029 seconds (0.0137029 seconds per sample), occupancy: 0.0917653 I0525 15:57:00.742094 11860 path_trace.cpp:409] Rendered 1 samples in 0.0138936 seconds (0.0138936 seconds per sample), occupancy: 0.0921452 I0525 15:57:00.742094 14760 light.cpp:1411] Total 31 lights. I0525 15:57:00.742094 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:00.742094 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:00.742094 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:00.820222 2988 path_trace.cpp:409] Rendered 2 samples in 0.0747663 seconds (0.0373832 seconds per sample), occupancy: 0.00501371 I0525 15:57:00.820222 14760 path_trace.cpp:409] Rendered 2 samples in 0.0813678 seconds (0.0406839 seconds per sample), occupancy: 0.00720043 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:00.915087 12016 path_trace.cpp:409] Rendered 1 samples in 0.0884188 seconds (0.0884188 seconds per sample), occupancy: 0.00867718 I0525 15:57:00.915087 14760 path_trace.cpp:409] Rendered 1 samples in 0.09092 seconds (0.09092 seconds per sample), occupancy: 0.013198 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:00.993232 14760 path_trace.cpp:409] Rendered 1 samples in 0.075831 seconds (0.075831 seconds per sample), occupancy: 0.0137849 I0525 15:57:00.993232 12016 path_trace.cpp:409] Rendered 1 samples in 0.0779336 seconds (0.0779336 seconds per sample), occupancy: 0.00960668 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.071362 14760 path_trace.cpp:409] Rendered 1 samples in 0.0752615 seconds (0.0752615 seconds per sample), occupancy: 0.0141019 I0525 15:57:01.086987 12016 path_trace.cpp:409] Rendered 1 samples in 0.0831087 seconds (0.0831087 seconds per sample), occupancy: 0.00916865 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.149492 14760 path_trace.cpp:409] Rendered 1 samples in 0.068821 seconds (0.068821 seconds per sample), occupancy: 0.015441 I0525 15:57:01.165117 12016 path_trace.cpp:409] Rendered 1 samples in 0.0755922 seconds (0.0755922 seconds per sample), occupancy: 0.00978289 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.227622 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721524 seconds (0.0721524 seconds per sample), occupancy: 0.0143675 I0525 15:57:01.243247 12016 path_trace.cpp:409] Rendered 1 samples in 0.0843206 seconds (0.0843206 seconds per sample), occupancy: 0.00848171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.321383 14760 path_trace.cpp:409] Rendered 1 samples in 0.071831 seconds (0.071831 seconds per sample), occupancy: 0.0153355 I0525 15:57:01.321383 12016 path_trace.cpp:409] Rendered 1 samples in 0.0787606 seconds (0.0787606 seconds per sample), occupancy: 0.00960604 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.399508 14760 path_trace.cpp:409] Rendered 1 samples in 0.076189 seconds (0.076189 seconds per sample), occupancy: 0.0138147 I0525 15:57:01.415134 12016 path_trace.cpp:409] Rendered 1 samples in 0.0797586 seconds (0.0797586 seconds per sample), occupancy: 0.00968061 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.493269 12016 path_trace.cpp:409] Rendered 1 samples in 0.0803217 seconds (0.0803217 seconds per sample), occupancy: 0.00993977 I0525 15:57:01.493269 14760 path_trace.cpp:409] Rendered 1 samples in 0.0825037 seconds (0.0825037 seconds per sample), occupancy: 0.0145853 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.571394 12016 path_trace.cpp:409] Rendered 1 samples in 0.079797 seconds (0.079797 seconds per sample), occupancy: 0.0101735 I0525 15:57:01.587020 14760 path_trace.cpp:409] Rendered 1 samples in 0.0917503 seconds (0.0917503 seconds per sample), occupancy: 0.0131962 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.665150 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746815 seconds (0.0746815 seconds per sample), occupancy: 0.014605 I0525 15:57:01.665150 4652 path_trace.cpp:409] Rendered 1 samples in 0.0776487 seconds (0.0776487 seconds per sample), occupancy: 0.0100329 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.743280 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719743 seconds (0.0719743 seconds per sample), occupancy: 0.0154233 I0525 15:57:01.759001 13588 path_trace.cpp:409] Rendered 1 samples in 0.0841884 seconds (0.0841884 seconds per sample), occupancy: 0.00861716 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.837036 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757602 seconds (0.0757602 seconds per sample), occupancy: 0.0147859 I0525 15:57:01.837036 13716 path_trace.cpp:409] Rendered 1 samples in 0.0799913 seconds (0.0799913 seconds per sample), occupancy: 0.00969415 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:01.930904 13500 path_trace.cpp:409] Rendered 2 samples in 0.086449 seconds (0.0432245 seconds per sample), occupancy: 0.0209982 I0525 15:57:01.946419 14760 path_trace.cpp:409] Rendered 2 samples in 0.0997359 seconds (0.0498679 seconds per sample), occupancy: 0.0289562 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.024549 14760 path_trace.cpp:409] Rendered 2 samples in 0.0887529 seconds (0.0443765 seconds per sample), occupancy: 0.027821 I0525 15:57:02.040175 9472 path_trace.cpp:409] Rendered 2 samples in 0.0924814 seconds (0.0462407 seconds per sample), occupancy: 0.0173774 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.118305 11860 path_trace.cpp:409] Rendered 2 samples in 0.0876126 seconds (0.0438063 seconds per sample), occupancy: 0.0189279 I0525 15:57:02.118305 14760 path_trace.cpp:409] Rendered 2 samples in 0.0879233 seconds (0.0439617 seconds per sample), occupancy: 0.0274233 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.243314 10860 path_trace.cpp:409] Rendered 4 samples in 0.111043 seconds (0.0277608 seconds per sample), occupancy: 0.0344935 I0525 15:57:02.243314 14760 path_trace.cpp:409] Rendered 4 samples in 0.116294 seconds (0.0290736 seconds per sample), occupancy: 0.0454435 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.352696 10860 path_trace.cpp:409] Rendered 4 samples in 0.107692 seconds (0.026923 seconds per sample), occupancy: 0.0335846 I0525 15:57:02.352696 14760 path_trace.cpp:409] Rendered 4 samples in 0.114371 seconds (0.0285928 seconds per sample), occupancy: 0.0468744 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.430826 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002001 I0525 15:57:02.430826 10860 path_trace.cpp:409] Rendered 4 samples in 0.0623617 seconds (0.0155904 seconds per sample), occupancy: 0.0838924 I0525 15:57:02.430826 14760 path_trace.cpp:409] Rendered 4 samples in 0.0627353 seconds (0.0156838 seconds per sample), occupancy: 0.135272 I0525 15:57:02.430826 14760 light.cpp:1411] Total 30 lights. I0525 15:57:02.430826 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:02.430826 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:02.430826 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:02.493330 2988 path_trace.cpp:409] Rendered 2 samples in 0.0645057 seconds (0.0322529 seconds per sample), occupancy: 0.00486853 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:02.508956 14760 path_trace.cpp:409] Rendered 2 samples in 0.0772732 seconds (0.0386366 seconds per sample), occupancy: 0.00646423 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:02.587091 13716 path_trace.cpp:409] Rendered 1 samples in 0.0801315 seconds (0.0801315 seconds per sample), occupancy: 0.00845201 I0525 15:57:02.587091 14760 path_trace.cpp:409] Rendered 1 samples in 0.0864175 seconds (0.0864175 seconds per sample), occupancy: 0.0116179 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.665216 13716 path_trace.cpp:409] Rendered 1 samples in 0.0674444 seconds (0.0674444 seconds per sample), occupancy: 0.00924546 I0525 15:57:02.665216 14760 path_trace.cpp:409] Rendered 1 samples in 0.0751175 seconds (0.0751175 seconds per sample), occupancy: 0.0122723 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.743346 13404 path_trace.cpp:409] Rendered 1 samples in 0.0750319 seconds (0.0750319 seconds per sample), occupancy: 0.00881474 I0525 15:57:02.743346 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754894 seconds (0.0754894 seconds per sample), occupancy: 0.0125522 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.821477 13404 path_trace.cpp:409] Rendered 1 samples in 0.0680599 seconds (0.0680599 seconds per sample), occupancy: 0.00949702 I0525 15:57:02.821477 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715803 seconds (0.0715803 seconds per sample), occupancy: 0.0136019 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.899612 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759224 seconds (0.0759224 seconds per sample), occupancy: 0.0131822 I0525 15:57:02.899612 15536 path_trace.cpp:409] Rendered 1 samples in 0.0774831 seconds (0.0774831 seconds per sample), occupancy: 0.00837451 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:02.915233 16152 sync.cpp:299] Total time spent synchronizing data: 0.000198 I0525 15:57:02.915233 15536 path_trace.cpp:409] Rendered 1 samples in 0.0090063 seconds (0.0090063 seconds per sample), occupancy: 0.118254 I0525 15:57:02.915233 14760 path_trace.cpp:409] Rendered 1 samples in 0.0106973 seconds (0.0106973 seconds per sample), occupancy: 0.0963146 I0525 15:57:02.915233 14760 light.cpp:1411] Total 29 lights. I0525 15:57:02.915233 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:57:02.915233 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:57:02.915233 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:02.977742 11860 path_trace.cpp:409] Rendered 2 samples in 0.0656402 seconds (0.0328201 seconds per sample), occupancy: 0.00499231 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:02.993350 14760 path_trace.cpp:409] Rendered 2 samples in 0.0807328 seconds (0.0403664 seconds per sample), occupancy: 0.00657193 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.024621 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002895 I0525 15:57:03.024621 14760 path_trace.cpp:409] Rendered 1 samples in 0.0196898 seconds (0.0196898 seconds per sample), occupancy: 0.0753048 I0525 15:57:03.024621 10016 path_trace.cpp:409] Rendered 1 samples in 0.0196987 seconds (0.0196987 seconds per sample), occupancy: 0.0483653 I0525 15:57:03.024621 14760 light.cpp:1411] Total 28 lights. I0525 15:57:03.024621 14760 light.cpp:1391] Number of lights sent to the device: 28 I0525 15:57:03.024621 14760 light.cpp:333] Use light distribution with 28 emitters. I0525 15:57:03.024621 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,350 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.087119 14824 path_trace.cpp:409] Rendered 2 samples in 0.0665398 seconds (0.0332699 seconds per sample), occupancy: 0.00501144 I0525 15:57:03.102746 14760 path_trace.cpp:409] Rendered 2 samples in 0.0779092 seconds (0.0389546 seconds per sample), occupancy: 0.00636189 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.118371 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002341 I0525 15:57:03.118371 14760 path_trace.cpp:409] Rendered 1 samples in 0.0185297 seconds (0.0185297 seconds per sample), occupancy: 0.0762149 I0525 15:57:03.118371 14572 path_trace.cpp:409] Rendered 1 samples in 0.0186149 seconds (0.0186149 seconds per sample), occupancy: 0.0521497 I0525 15:57:03.118371 14760 light.cpp:1411] Total 27 lights. I0525 15:57:03.118371 14760 light.cpp:1391] Number of lights sent to the device: 27 I0525 15:57:03.118371 14760 light.cpp:333] Use light distribution with 27 emitters. I0525 15:57:03.118371 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,110 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.180876 14848 path_trace.cpp:409] Rendered 2 samples in 0.0611 seconds (0.03055 seconds per sample), occupancy: 0.00510313 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.196506 14760 path_trace.cpp:409] Rendered 2 samples in 0.0728607 seconds (0.0364304 seconds per sample), occupancy: 0.00648873 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.212132 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003587 I0525 15:57:03.212132 14760 path_trace.cpp:409] Rendered 1 samples in 0.022705 seconds (0.022705 seconds per sample), occupancy: 0.0610695 I0525 15:57:03.212132 13568 path_trace.cpp:409] Rendered 1 samples in 0.022775 seconds (0.022775 seconds per sample), occupancy: 0.04016 I0525 15:57:03.212132 14760 light.cpp:1411] Total 26 lights. I0525 15:57:03.212132 14760 light.cpp:1391] Number of lights sent to the device: 26 I0525 15:57:03.212132 14760 light.cpp:333] Use light distribution with 26 emitters. I0525 15:57:03.227758 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,865,870 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.290258 13568 path_trace.cpp:409] Rendered 2 samples in 0.0635756 seconds (0.0317878 seconds per sample), occupancy: 0.00500841 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.290258 14760 path_trace.cpp:409] Rendered 2 samples in 0.0720076 seconds (0.0360038 seconds per sample), occupancy: 0.00661177 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.337136 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002271 I0525 15:57:03.337136 14760 path_trace.cpp:409] Rendered 1 samples in 0.0355811 seconds (0.0355811 seconds per sample), occupancy: 0.0287339 I0525 15:57:03.337136 14848 path_trace.cpp:409] Rendered 1 samples in 0.0356555 seconds (0.0356555 seconds per sample), occupancy: 0.0225655 I0525 15:57:03.337136 14760 light.cpp:1411] Total 25 lights. I0525 15:57:03.337136 14760 light.cpp:1391] Number of lights sent to the device: 25 I0525 15:57:03.337136 14760 light.cpp:333] Use light distribution with 25 emitters. I0525 15:57:03.337136 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,865,630 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.399641 15992 path_trace.cpp:409] Rendered 2 samples in 0.0635127 seconds (0.0317564 seconds per sample), occupancy: 0.00502875 I0525 15:57:03.399641 14760 path_trace.cpp:409] Rendered 2 samples in 0.0685373 seconds (0.0342687 seconds per sample), occupancy: 0.00719917 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:03.477770 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715678 seconds (0.0715678 seconds per sample), occupancy: 0.0133792 I0525 15:57:03.477770 4652 path_trace.cpp:409] Rendered 1 samples in 0.0747214 seconds (0.0747214 seconds per sample), occupancy: 0.00885794 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.555900 4652 path_trace.cpp:409] Rendered 1 samples in 0.0682131 seconds (0.0682131 seconds per sample), occupancy: 0.00930119 I0525 15:57:03.555900 14760 path_trace.cpp:409] Rendered 1 samples in 0.0730354 seconds (0.0730354 seconds per sample), occupancy: 0.0114139 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.618404 14760 path_trace.cpp:409] Rendered 1 samples in 0.0690208 seconds (0.0690208 seconds per sample), occupancy: 0.0121013 I0525 15:57:03.634030 4652 path_trace.cpp:409] Rendered 1 samples in 0.0731356 seconds (0.0731356 seconds per sample), occupancy: 0.00878347 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.696534 14760 path_trace.cpp:409] Rendered 1 samples in 0.0641711 seconds (0.0641711 seconds per sample), occupancy: 0.0131053 I0525 15:57:03.696534 4652 path_trace.cpp:409] Rendered 1 samples in 0.0653294 seconds (0.0653294 seconds per sample), occupancy: 0.00998777 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.759038 14760 path_trace.cpp:409] Rendered 1 samples in 0.065613 seconds (0.065613 seconds per sample), occupancy: 0.0130206 I0525 15:57:03.774664 13588 path_trace.cpp:409] Rendered 1 samples in 0.0708883 seconds (0.0708883 seconds per sample), occupancy: 0.00845219 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.837169 14760 path_trace.cpp:409] Rendered 1 samples in 0.0660374 seconds (0.0660374 seconds per sample), occupancy: 0.0133777 I0525 15:57:03.837169 2988 path_trace.cpp:409] Rendered 1 samples in 0.0662604 seconds (0.0662604 seconds per sample), occupancy: 0.00978631 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.899673 13572 path_trace.cpp:409] Rendered 1 samples in 0.0647113 seconds (0.0647113 seconds per sample), occupancy: 0.00969288 I0525 15:57:03.915299 14760 path_trace.cpp:409] Rendered 1 samples in 0.0698085 seconds (0.0698085 seconds per sample), occupancy: 0.012348 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:03.977803 13588 path_trace.cpp:409] Rendered 1 samples in 0.0665195 seconds (0.0665195 seconds per sample), occupancy: 0.00972873 I0525 15:57:03.977803 14760 path_trace.cpp:409] Rendered 1 samples in 0.0690139 seconds (0.0690139 seconds per sample), occupancy: 0.0127638 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.040307 6068 path_trace.cpp:409] Rendered 1 samples in 0.060224 seconds (0.060224 seconds per sample), occupancy: 0.0103254 I0525 15:57:04.055933 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742951 seconds (0.0742951 seconds per sample), occupancy: 0.011063 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.118438 14760 path_trace.cpp:409] Rendered 1 samples in 0.0642209 seconds (0.0642209 seconds per sample), occupancy: 0.0140631 I0525 15:57:04.118438 6068 path_trace.cpp:409] Rendered 1 samples in 0.0643847 seconds (0.0643847 seconds per sample), occupancy: 0.00963625 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.196568 14760 path_trace.cpp:409] Rendered 1 samples in 0.0659022 seconds (0.0659022 seconds per sample), occupancy: 0.0140076 I0525 15:57:04.196568 6068 path_trace.cpp:409] Rendered 1 samples in 0.0709453 seconds (0.0709453 seconds per sample), occupancy: 0.00857995 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.259073 6068 path_trace.cpp:409] Rendered 1 samples in 0.0668062 seconds (0.0668062 seconds per sample), occupancy: 0.0100549 I0525 15:57:04.259073 14760 path_trace.cpp:409] Rendered 1 samples in 0.0673756 seconds (0.0673756 seconds per sample), occupancy: 0.0128434 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.337203 14760 path_trace.cpp:409] Rendered 1 samples in 0.0634223 seconds (0.0634223 seconds per sample), occupancy: 0.0144522 I0525 15:57:04.337203 6068 path_trace.cpp:409] Rendered 1 samples in 0.0681312 seconds (0.0681312 seconds per sample), occupancy: 0.0103919 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.399706 6068 path_trace.cpp:409] Rendered 1 samples in 0.063752 seconds (0.063752 seconds per sample), occupancy: 0.0115923 I0525 15:57:04.399706 14760 path_trace.cpp:409] Rendered 1 samples in 0.0673542 seconds (0.0673542 seconds per sample), occupancy: 0.0123451 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.509088 14760 path_trace.cpp:409] Rendered 4 samples in 0.0953728 seconds (0.0238432 seconds per sample), occupancy: 0.048061 I0525 15:57:04.509088 16048 path_trace.cpp:409] Rendered 4 samples in 0.0969807 seconds (0.0242452 seconds per sample), occupancy: 0.0362506 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.618470 14824 path_trace.cpp:409] Rendered 4 samples in 0.103259 seconds (0.0258146 seconds per sample), occupancy: 0.0333855 I0525 15:57:04.618470 14760 path_trace.cpp:409] Rendered 4 samples in 0.106962 seconds (0.0267405 seconds per sample), occupancy: 0.0401555 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.712226 6040 path_trace.cpp:409] Rendered 4 samples in 0.0910819 seconds (0.0227705 seconds per sample), occupancy: 0.0346142 I0525 15:57:04.712226 14760 path_trace.cpp:409] Rendered 4 samples in 0.102645 seconds (0.0256612 seconds per sample), occupancy: 0.0415882 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.822604 6040 path_trace.cpp:409] Rendered 4 samples in 0.0962076 seconds (0.0240519 seconds per sample), occupancy: 0.0321642 I0525 15:57:04.822604 14760 path_trace.cpp:409] Rendered 4 samples in 0.105178 seconds (0.0262946 seconds per sample), occupancy: 0.0422709 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.900734 6040 path_trace.cpp:409] Rendered 2 samples in 0.0763225 seconds (0.0381613 seconds per sample), occupancy: 0.0189187 I0525 15:57:04.916360 14760 path_trace.cpp:409] Rendered 2 samples in 0.085495 seconds (0.0427475 seconds per sample), occupancy: 0.026332 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:04.916360 14760 session.cpp:160] Rendering in main loop is done in 1.58511 seconds. I0525 15:57:04.916360 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.542168 0.051411 Display Update 0.036392 0.002057 Rebalance 0.000003 0.000002 Total: 1.578560 Rendered 32 samples in 1.514430 seconds Average time per sample: 0.047326 seconds I0525 15:57:05.150767 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003378 I0525 15:57:05.150767 14760 light.cpp:1411] Total 26 lights. I0525 15:57:05.150767 14760 light.cpp:1391] Number of lights sent to the device: 26 I0525 15:57:05.150767 14760 light.cpp:333] Use light distribution with 26 emitters. I0525 15:57:05.150767 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,865,870 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.213255 13100 path_trace.cpp:409] Rendered 2 samples in 0.0638072 seconds (0.0319036 seconds per sample), occupancy: 0.00500841 I0525 15:57:05.213255 14760 path_trace.cpp:409] Rendered 2 samples in 0.0712264 seconds (0.0356132 seconds per sample), occupancy: 0.00648941 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.228881 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002236 I0525 15:57:05.228881 14760 path_trace.cpp:409] Rendered 1 samples in 0.01611 seconds (0.01611 seconds per sample), occupancy: 0.0954166 I0525 15:57:05.228881 13100 path_trace.cpp:409] Rendered 1 samples in 0.0163457 seconds (0.0163457 seconds per sample), occupancy: 0.0557208 I0525 15:57:05.228881 14760 light.cpp:1411] Total 27 lights. I0525 15:57:05.228881 14760 light.cpp:1391] Number of lights sent to the device: 27 I0525 15:57:05.228881 14760 light.cpp:333] Use light distribution with 27 emitters. I0525 15:57:05.244508 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,110 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.307013 4660 path_trace.cpp:409] Rendered 2 samples in 0.0633466 seconds (0.0316733 seconds per sample), occupancy: 0.00510314 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.307013 14760 path_trace.cpp:409] Rendered 2 samples in 0.0717885 seconds (0.0358942 seconds per sample), occupancy: 0.00636957 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.338263 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002626 I0525 15:57:05.338263 14760 path_trace.cpp:409] Rendered 1 samples in 0.0244079 seconds (0.0244079 seconds per sample), occupancy: 0.0565009 I0525 15:57:05.338263 13408 path_trace.cpp:409] Rendered 1 samples in 0.0244488 seconds (0.0244488 seconds per sample), occupancy: 0.0365962 I0525 15:57:05.338263 14760 light.cpp:1411] Total 28 lights. I0525 15:57:05.338263 14760 light.cpp:1391] Number of lights sent to the device: 28 I0525 15:57:05.338263 14760 light.cpp:333] Use light distribution with 28 emitters. I0525 15:57:05.338263 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,350 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.400767 15992 path_trace.cpp:409] Rendered 2 samples in 0.0651822 seconds (0.0325911 seconds per sample), occupancy: 0.00505494 I0525 15:57:05.416393 14760 path_trace.cpp:409] Rendered 2 samples in 0.0749636 seconds (0.0374818 seconds per sample), occupancy: 0.00636184 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.432019 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002685 I0525 15:57:05.432019 16048 path_trace.cpp:409] Rendered 1 samples in 0.0206465 seconds (0.0206465 seconds per sample), occupancy: 0.0445737 I0525 15:57:05.432019 14760 path_trace.cpp:409] Rendered 1 samples in 0.0211809 seconds (0.0211809 seconds per sample), occupancy: 0.0679391 I0525 15:57:05.432019 14760 light.cpp:1411] Total 29 lights. I0525 15:57:05.432019 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:57:05.432019 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:57:05.432019 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.494524 16048 path_trace.cpp:409] Rendered 2 samples in 0.0627881 seconds (0.0313941 seconds per sample), occupancy: 0.00499225 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.510149 14760 path_trace.cpp:409] Rendered 2 samples in 0.0757967 seconds (0.0378983 seconds per sample), occupancy: 0.00668931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.541406 16152 sync.cpp:299] Total time spent synchronizing data: 0.00023 I0525 15:57:05.541406 14288 path_trace.cpp:409] Rendered 1 samples in 0.0195902 seconds (0.0195902 seconds per sample), occupancy: 0.0483653 I0525 15:57:05.541406 14760 path_trace.cpp:409] Rendered 1 samples in 0.0203095 seconds (0.0203095 seconds per sample), occupancy: 0.073077 I0525 15:57:05.541406 14760 light.cpp:1411] Total 30 lights. I0525 15:57:05.541406 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:05.541406 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:05.541406 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.603905 14288 path_trace.cpp:409] Rendered 2 samples in 0.0648533 seconds (0.0324266 seconds per sample), occupancy: 0.00490927 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.619531 14760 path_trace.cpp:409] Rendered 2 samples in 0.0786405 seconds (0.0393203 seconds per sample), occupancy: 0.00646413 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.635157 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002283 I0525 15:57:05.635157 14760 path_trace.cpp:409] Rendered 1 samples in 0.0169684 seconds (0.0169684 seconds per sample), occupancy: 0.0867522 I0525 15:57:05.635157 14288 path_trace.cpp:409] Rendered 1 samples in 0.0173154 seconds (0.0173154 seconds per sample), occupancy: 0.0566067 I0525 15:57:05.635157 14760 light.cpp:1411] Total 31 lights. I0525 15:57:05.635157 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:05.635157 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:05.635157 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.713289 4652 path_trace.cpp:409] Rendered 2 samples in 0.0695072 seconds (0.0347536 seconds per sample), occupancy: 0.00501359 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.728914 14760 path_trace.cpp:409] Rendered 2 samples in 0.0881707 seconds (0.0440853 seconds per sample), occupancy: 0.00708616 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.744540 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002191 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.807044 15992 path_trace.cpp:409] Rendered 1 samples in 0.0805744 seconds (0.0805744 seconds per sample), occupancy: 0.008677 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:05.822670 14760 path_trace.cpp:409] Rendered 1 samples in 0.0924466 seconds (0.0924466 seconds per sample), occupancy: 0.0132958 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:05.900800 15992 path_trace.cpp:409] Rendered 1 samples in 0.0728347 seconds (0.0728347 seconds per sample), occupancy: 0.00960669 I0525 15:57:05.900800 14760 path_trace.cpp:409] Rendered 1 samples in 0.0764694 seconds (0.0764694 seconds per sample), occupancy: 0.0135761 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:05.978930 14760 path_trace.cpp:409] Rendered 1 samples in 0.0765085 seconds (0.0765085 seconds per sample), occupancy: 0.0142135 I0525 15:57:05.978930 15992 path_trace.cpp:409] Rendered 1 samples in 0.077579 seconds (0.077579 seconds per sample), occupancy: 0.00896929 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.045518 15992 path_trace.cpp:409] Rendered 1 samples in 0.07098 seconds (0.07098 seconds per sample), occupancy: 0.00978288 I0525 15:57:06.061146 14760 path_trace.cpp:409] Rendered 1 samples in 0.0783123 seconds (0.0783123 seconds per sample), occupancy: 0.015441 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.139276 6040 path_trace.cpp:409] Rendered 1 samples in 0.0843349 seconds (0.0843349 seconds per sample), occupancy: 0.00865857 I0525 15:57:06.154902 14760 path_trace.cpp:409] Rendered 1 samples in 0.0865383 seconds (0.0865383 seconds per sample), occupancy: 0.0141415 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.233032 6040 path_trace.cpp:409] Rendered 1 samples in 0.0749908 seconds (0.0749908 seconds per sample), occupancy: 0.00975746 I0525 15:57:06.233032 14760 path_trace.cpp:409] Rendered 1 samples in 0.0808038 seconds (0.0808038 seconds per sample), occupancy: 0.0156026 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.311162 6040 path_trace.cpp:409] Rendered 1 samples in 0.0749955 seconds (0.0749955 seconds per sample), occupancy: 0.00968071 I0525 15:57:06.326793 14760 path_trace.cpp:409] Rendered 1 samples in 0.0894608 seconds (0.0894608 seconds per sample), occupancy: 0.0138147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.404918 6040 path_trace.cpp:409] Rendered 1 samples in 0.0724318 seconds (0.0724318 seconds per sample), occupancy: 0.00994071 I0525 15:57:06.404918 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759771 seconds (0.0759771 seconds per sample), occupancy: 0.014352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.467422 6040 path_trace.cpp:409] Rendered 1 samples in 0.068395 seconds (0.068395 seconds per sample), occupancy: 0.0100129 I0525 15:57:06.483048 14760 path_trace.cpp:409] Rendered 1 samples in 0.077703 seconds (0.077703 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.561178 6040 path_trace.cpp:409] Rendered 1 samples in 0.0705042 seconds (0.0705042 seconds per sample), occupancy: 0.0101905 I0525 15:57:06.561178 14760 path_trace.cpp:409] Rendered 1 samples in 0.0766829 seconds (0.0766829 seconds per sample), occupancy: 0.0148462 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.639309 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717626 seconds (0.0717626 seconds per sample), occupancy: 0.0154235 I0525 15:57:06.639309 6040 path_trace.cpp:409] Rendered 1 samples in 0.0794913 seconds (0.0794913 seconds per sample), occupancy: 0.00856323 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.717439 14760 path_trace.cpp:409] Rendered 1 samples in 0.071531 seconds (0.071531 seconds per sample), occupancy: 0.0150345 I0525 15:57:06.717439 15600 path_trace.cpp:409] Rendered 1 samples in 0.0760888 seconds (0.0760888 seconds per sample), occupancy: 0.00984693 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.811195 2988 path_trace.cpp:409] Rendered 2 samples in 0.0824654 seconds (0.0412327 seconds per sample), occupancy: 0.0206494 I0525 15:57:06.811195 14760 path_trace.cpp:409] Rendered 2 samples in 0.0846452 seconds (0.0423226 seconds per sample), occupancy: 0.0289557 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:06.826826 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001916 I0525 15:57:06.826826 14760 path_trace.cpp:409] Rendered 2 samples in 0.0147427 seconds (0.00737135 seconds per sample), occupancy: 0.190826 I0525 15:57:06.826826 13468 path_trace.cpp:409] Rendered 2 samples in 0.0148268 seconds (0.0074134 seconds per sample), occupancy: 0.291169 I0525 15:57:06.826826 14760 light.cpp:1411] Total 30 lights. I0525 15:57:06.826826 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:06.826826 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:06.826826 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:06.904951 14760 path_trace.cpp:409] Rendered 3 samples in 0.0717025 seconds (0.0239008 seconds per sample), occupancy: 0.005662 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:06.904951 13468 path_trace.cpp:409] Rendered 3 samples in 0.0828808 seconds (0.0276269 seconds per sample), occupancy: 0.00275693 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:06.998708 14760 path_trace.cpp:409] Rendered 1 samples in 0.0871832 seconds (0.0871832 seconds per sample), occupancy: 0.0134954 I0525 15:57:06.998708 14848 path_trace.cpp:409] Rendered 1 samples in 0.0879915 seconds (0.0879915 seconds per sample), occupancy: 0.00867699 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.061211 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002268 I0525 15:57:07.061211 9772 path_trace.cpp:409] Rendered 1 samples in 0.053527 seconds (0.053527 seconds per sample), occupancy: 0.0165171 I0525 15:57:07.061211 14760 path_trace.cpp:409] Rendered 1 samples in 0.053683 seconds (0.053683 seconds per sample), occupancy: 0.023019 I0525 15:57:07.061211 14760 light.cpp:1411] Total 29 lights. I0525 15:57:07.061211 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:57:07.061211 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:57:07.061211 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:07.123716 13468 path_trace.cpp:409] Rendered 2 samples in 0.0748323 seconds (0.0374161 seconds per sample), occupancy: 0.00501426 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:07.139346 14760 path_trace.cpp:409] Rendered 2 samples in 0.0821475 seconds (0.0410737 seconds per sample), occupancy: 0.00721568 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:07.170593 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002257 I0525 15:57:07.170593 13484 path_trace.cpp:409] Rendered 1 samples in 0.027599 seconds (0.027599 seconds per sample), occupancy: 0.0400431 I0525 15:57:07.170593 14760 path_trace.cpp:409] Rendered 1 samples in 0.0287281 seconds (0.0287281 seconds per sample), occupancy: 0.0563791 I0525 15:57:07.170593 14760 light.cpp:1411] Total 28 lights. I0525 15:57:07.170593 14760 light.cpp:1391] Number of lights sent to the device: 28 I0525 15:57:07.170593 14760 light.cpp:333] Use light distribution with 28 emitters. I0525 15:57:07.170593 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,350 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:07.248724 13716 path_trace.cpp:409] Rendered 2 samples in 0.0748124 seconds (0.0374062 seconds per sample), occupancy: 0.00497478 I0525 15:57:07.248724 14760 path_trace.cpp:409] Rendered 2 samples in 0.0815666 seconds (0.0407833 seconds per sample), occupancy: 0.00723097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:07.342480 14760 path_trace.cpp:409] Rendered 1 samples in 0.0827453 seconds (0.0827453 seconds per sample), occupancy: 0.013424 I0525 15:57:07.342480 13592 path_trace.cpp:409] Rendered 1 samples in 0.0873864 seconds (0.0873864 seconds per sample), occupancy: 0.00856069 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.420610 14760 path_trace.cpp:409] Rendered 1 samples in 0.0755581 seconds (0.0755581 seconds per sample), occupancy: 0.0138411 I0525 15:57:07.420610 2988 path_trace.cpp:409] Rendered 1 samples in 0.0774054 seconds (0.0774054 seconds per sample), occupancy: 0.00960785 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.498740 14760 path_trace.cpp:409] Rendered 1 samples in 0.0739067 seconds (0.0739067 seconds per sample), occupancy: 0.0144741 I0525 15:57:07.514366 14572 path_trace.cpp:409] Rendered 1 samples in 0.082543 seconds (0.082543 seconds per sample), occupancy: 0.00917303 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.576870 14760 path_trace.cpp:409] Rendered 1 samples in 0.069445 seconds (0.069445 seconds per sample), occupancy: 0.0152444 I0525 15:57:07.592496 13572 path_trace.cpp:409] Rendered 1 samples in 0.0783707 seconds (0.0783707 seconds per sample), occupancy: 0.0097177 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.655000 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719382 seconds (0.0719382 seconds per sample), occupancy: 0.0143983 I0525 15:57:07.670627 13572 path_trace.cpp:409] Rendered 1 samples in 0.0839646 seconds (0.0839646 seconds per sample), occupancy: 0.0087569 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.749722 14760 path_trace.cpp:409] Rendered 1 samples in 0.0765095 seconds (0.0765095 seconds per sample), occupancy: 0.0153699 I0525 15:57:07.749722 13572 path_trace.cpp:409] Rendered 1 samples in 0.0801809 seconds (0.0801809 seconds per sample), occupancy: 0.00969286 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.843477 14760 path_trace.cpp:409] Rendered 1 samples in 0.0773533 seconds (0.0773533 seconds per sample), occupancy: 0.0138737 I0525 15:57:07.843477 13572 path_trace.cpp:409] Rendered 1 samples in 0.0790164 seconds (0.0790164 seconds per sample), occupancy: 0.00984236 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.905982 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733925 seconds (0.0733925 seconds per sample), occupancy: 0.0146458 I0525 15:57:07.921607 13572 path_trace.cpp:409] Rendered 1 samples in 0.077268 seconds (0.077268 seconds per sample), occupancy: 0.00994248 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:07.999738 14884 path_trace.cpp:409] Rendered 1 samples in 0.0760481 seconds (0.0760481 seconds per sample), occupancy: 0.0101812 I0525 15:57:07.999738 14760 path_trace.cpp:409] Rendered 1 samples in 0.0788866 seconds (0.0788866 seconds per sample), occupancy: 0.0132533 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.077868 14760 path_trace.cpp:409] Rendered 1 samples in 0.0739773 seconds (0.0739773 seconds per sample), occupancy: 0.0149103 I0525 15:57:08.077868 12468 path_trace.cpp:409] Rendered 1 samples in 0.0781686 seconds (0.0781686 seconds per sample), occupancy: 0.0102798 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.155998 14760 path_trace.cpp:409] Rendered 1 samples in 0.0704166 seconds (0.0704166 seconds per sample), occupancy: 0.0151954 I0525 15:57:08.171625 12468 path_trace.cpp:409] Rendered 1 samples in 0.0835698 seconds (0.0835698 seconds per sample), occupancy: 0.00850744 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.234128 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709757 seconds (0.0709757 seconds per sample), occupancy: 0.0148197 I0525 15:57:08.249754 12468 path_trace.cpp:409] Rendered 1 samples in 0.0783154 seconds (0.0783154 seconds per sample), occupancy: 0.00969556 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.327889 12468 path_trace.cpp:409] Rendered 2 samples in 0.0864161 seconds (0.0432081 seconds per sample), occupancy: 0.0203145 I0525 15:57:08.327889 14760 path_trace.cpp:409] Rendered 2 samples in 0.0865818 seconds (0.0432909 seconds per sample), occupancy: 0.0290762 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.343510 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001981 I0525 15:57:08.343510 14824 path_trace.cpp:409] Rendered 2 samples in 0.009206 seconds (0.004603 seconds per sample), occupancy: 0.346147 I0525 15:57:08.343510 14760 path_trace.cpp:409] Rendered 2 samples in 0.0136938 seconds (0.0068469 seconds per sample), occupancy: 0.23935 I0525 15:57:08.343510 14760 light.cpp:1411] Total 29 lights. I0525 15:57:08.343510 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:57:08.343510 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:57:08.343510 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.421640 3336 path_trace.cpp:409] Rendered 2 samples in 0.0742602 seconds (0.0371301 seconds per sample), occupancy: 0.00501426 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.437268 14760 path_trace.cpp:409] Rendered 2 samples in 0.0941247 seconds (0.0470624 seconds per sample), occupancy: 0.00721568 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.468519 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003758 I0525 15:57:08.468519 14760 path_trace.cpp:409] Rendered 1 samples in 0.0216754 seconds (0.0216754 seconds per sample), occupancy: 0.080265 I0525 15:57:08.468519 13572 path_trace.cpp:409] Rendered 1 samples in 0.0217182 seconds (0.0217182 seconds per sample), occupancy: 0.0585689 I0525 15:57:08.468519 14760 light.cpp:1411] Total 30 lights. I0525 15:57:08.468519 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:08.468519 14760 light.cpp:333] Use light distribution with 30 emitters. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:57:08.468519 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.546649 10016 path_trace.cpp:409] Rendered 2 samples in 0.0741356 seconds (0.0370678 seconds per sample), occupancy: 0.00497411 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.562275 14760 path_trace.cpp:409] Rendered 2 samples in 0.0877193 seconds (0.0438597 seconds per sample), occupancy: 0.00708614 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.609153 16152 sync.cpp:299] Total time spent synchronizing data: 0.000337 I0525 15:57:08.609153 14760 path_trace.cpp:409] Rendered 1 samples in 0.041233 seconds (0.041233 seconds per sample), occupancy: 0.0325819 I0525 15:57:08.609153 13204 path_trace.cpp:409] Rendered 1 samples in 0.0418371 seconds (0.0418371 seconds per sample), occupancy: 0.0242413 I0525 15:57:08.609153 14760 light.cpp:1411] Total 31 lights. I0525 15:57:08.609153 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:08.609153 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:08.609153 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:08.671658 13588 path_trace.cpp:409] Rendered 2 samples in 0.0737459 seconds (0.036873 seconds per sample), occupancy: 0.00501409 I0525 15:57:08.687283 14760 path_trace.cpp:409] Rendered 2 samples in 0.0745324 seconds (0.0372662 seconds per sample), occupancy: 0.00708616 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.765413 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791558 seconds (0.0791558 seconds per sample), occupancy: 0.0132958 I0525 15:57:08.765413 16180 path_trace.cpp:409] Rendered 1 samples in 0.0865924 seconds (0.0865924 seconds per sample), occupancy: 0.008677 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.846912 10860 path_trace.cpp:409] Rendered 1 samples in 0.0813418 seconds (0.0813418 seconds per sample), occupancy: 0.00960669 I0525 15:57:08.846912 14760 path_trace.cpp:409] Rendered 1 samples in 0.0834423 seconds (0.0834423 seconds per sample), occupancy: 0.0135761 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:08.940668 14760 path_trace.cpp:409] Rendered 1 samples in 0.0872889 seconds (0.0872889 seconds per sample), occupancy: 0.0142135 I0525 15:57:08.940668 14288 path_trace.cpp:409] Rendered 1 samples in 0.090208 seconds (0.090208 seconds per sample), occupancy: 0.00903405 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.034425 14760 path_trace.cpp:409] Rendered 1 samples in 0.0804906 seconds (0.0804906 seconds per sample), occupancy: 0.015179 I0525 15:57:09.034425 15600 path_trace.cpp:409] Rendered 1 samples in 0.0817001 seconds (0.0817001 seconds per sample), occupancy: 0.00978282 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.112555 14760 path_trace.cpp:409] Rendered 1 samples in 0.0731088 seconds (0.0731088 seconds per sample), occupancy: 0.0141114 I0525 15:57:09.112555 10860 path_trace.cpp:409] Rendered 1 samples in 0.0862184 seconds (0.0862184 seconds per sample), occupancy: 0.00865852 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.190685 14760 path_trace.cpp:409] Rendered 1 samples in 0.073106 seconds (0.073106 seconds per sample), occupancy: 0.0156024 I0525 15:57:09.206316 13408 path_trace.cpp:409] Rendered 1 samples in 0.0786911 seconds (0.0786911 seconds per sample), occupancy: 0.00960622 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.284441 11860 path_trace.cpp:409] Rendered 1 samples in 0.0833051 seconds (0.0833051 seconds per sample), occupancy: 0.00975689 I0525 15:57:09.284441 14760 path_trace.cpp:409] Rendered 1 samples in 0.0839597 seconds (0.0839597 seconds per sample), occupancy: 0.0138145 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.378197 14824 path_trace.cpp:409] Rendered 1 samples in 0.08324 seconds (0.08324 seconds per sample), occupancy: 0.0099406 I0525 15:57:09.378197 14760 path_trace.cpp:409] Rendered 1 samples in 0.0871457 seconds (0.0871457 seconds per sample), occupancy: 0.0143519 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.456327 14824 path_trace.cpp:409] Rendered 1 samples in 0.080174 seconds (0.080174 seconds per sample), occupancy: 0.00993281 I0525 15:57:09.471953 14760 path_trace.cpp:409] Rendered 1 samples in 0.0884127 seconds (0.0884127 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.550083 14760 path_trace.cpp:409] Rendered 1 samples in 0.0799169 seconds (0.0799169 seconds per sample), occupancy: 0.0146048 I0525 15:57:09.550083 14824 path_trace.cpp:409] Rendered 1 samples in 0.0822925 seconds (0.0822925 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.628214 14760 path_trace.cpp:409] Rendered 1 samples in 0.0726266 seconds (0.0726266 seconds per sample), occupancy: 0.0154235 I0525 15:57:09.643839 16180 path_trace.cpp:409] Rendered 1 samples in 0.0872905 seconds (0.0872905 seconds per sample), occupancy: 0.00856046 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.721971 14760 path_trace.cpp:409] Rendered 2 samples in 0.082353 seconds (0.0411765 seconds per sample), occupancy: 0.0293807 I0525 15:57:09.737596 16180 path_trace.cpp:409] Rendered 2 samples in 0.0904832 seconds (0.0452416 seconds per sample), occupancy: 0.0192147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.815726 14760 path_trace.cpp:409] Rendered 2 samples in 0.0859369 seconds (0.0429684 seconds per sample), occupancy: 0.0277941 I0525 15:57:09.831352 16180 path_trace.cpp:409] Rendered 2 samples in 0.0961776 seconds (0.0480888 seconds per sample), occupancy: 0.0167776 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:09.925108 14760 path_trace.cpp:409] Rendered 2 samples in 0.087945 seconds (0.0439725 seconds per sample), occupancy: 0.0278672 I0525 15:57:09.925108 2228 path_trace.cpp:409] Rendered 2 samples in 0.0912329 seconds (0.0456165 seconds per sample), occupancy: 0.0183743 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.034492 2228 path_trace.cpp:409] Rendered 4 samples in 0.11031 seconds (0.0275775 seconds per sample), occupancy: 0.035968 I0525 15:57:10.050117 14760 path_trace.cpp:409] Rendered 4 samples in 0.121417 seconds (0.0303543 seconds per sample), occupancy: 0.0454396 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.175125 2228 path_trace.cpp:409] Rendered 4 samples in 0.11535 seconds (0.0288376 seconds per sample), occupancy: 0.0335831 I0525 15:57:10.175125 14760 path_trace.cpp:409] Rendered 4 samples in 0.123774 seconds (0.0309434 seconds per sample), occupancy: 0.048812 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.284507 4660 path_trace.cpp:409] Rendered 4 samples in 0.111549 seconds (0.0278873 seconds per sample), occupancy: 0.0328474 I0525 15:57:10.300133 14760 path_trace.cpp:409] Rendered 4 samples in 0.122346 seconds (0.0305865 seconds per sample), occupancy: 0.0448642 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.393889 4660 path_trace.cpp:409] Rendered 3 samples in 0.0873961 seconds (0.029132 seconds per sample), occupancy: 0.0269451 I0525 15:57:10.409515 14760 path_trace.cpp:409] Rendered 3 samples in 0.101885 seconds (0.0339617 seconds per sample), occupancy: 0.0414491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.409515 14760 session.cpp:160] Rendering in main loop is done in 1.80174 seconds. I0525 15:57:10.409515 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.759756 0.058337 Display Update 0.035020 0.002067 Rebalance 0.000004 0.000002 Total: 1.794776 Rendered 32 samples in 1.725091 seconds Average time per sample: 0.053909 seconds I0525 15:57:10.503271 16152 sync.cpp:299] Total time spent synchronizing data: 0.000296 I0525 15:57:10.503271 14760 film.cpp:592] Effective scene passes: I0525 15:57:10.503271 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:10.503271 14760 object.cpp:780] Total 5 objects. I0525 15:57:10.503271 14760 geometry.cpp:715] Total 5 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.503271 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.503271 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.503271 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:10.503271 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.503271 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.503271 14760 light.cpp:1411] Total 31 lights. I0525 15:57:10.503271 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:10.503271 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.503271 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:10.503271 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,036 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.581401 2856 path_trace.cpp:409] Rendered 2 samples in 0.0684202 seconds (0.0342101 seconds per sample), occupancy: 0.00526604 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.581401 14760 path_trace.cpp:409] Rendered 2 samples in 0.0795168 seconds (0.0397584 seconds per sample), occupancy: 0.00824806 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.612653 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003046 I0525 15:57:10.612653 14760 path_trace.cpp:409] Rendered 1 samples in 0.0312099 seconds (0.0312099 seconds per sample), occupancy: 0.0594142 I0525 15:57:10.612653 14572 path_trace.cpp:409] Rendered 1 samples in 0.0320215 seconds (0.0320215 seconds per sample), occupancy: 0.0295743 I0525 15:57:10.612653 14760 film.cpp:592] Effective scene passes: I0525 15:57:10.612653 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:10.612653 14760 object.cpp:780] Total 4 objects. I0525 15:57:10.612653 14760 geometry.cpp:715] Total 4 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.628279 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.628279 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.628279 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:10.628279 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.628279 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.628279 14760 light.cpp:1411] Total 31 lights. I0525 15:57:10.628279 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:10.628279 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.628279 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:10.628279 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,865,002 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.675158 13500 path_trace.cpp:409] Rendered 2 samples in 0.041161 seconds (0.0205805 seconds per sample), occupancy: 0.00851535 I0525 15:57:10.675158 14760 path_trace.cpp:409] Rendered 2 samples in 0.0535814 seconds (0.0267907 seconds per sample), occupancy: 0.0107703 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.706410 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002102 I0525 15:57:10.706410 14760 path_trace.cpp:409] Rendered 1 samples in 0.0178929 seconds (0.0178929 seconds per sample), occupancy: 0.0876419 I0525 15:57:10.706410 13100 path_trace.cpp:409] Rendered 1 samples in 0.0188139 seconds (0.0188139 seconds per sample), occupancy: 0.0529798 I0525 15:57:10.706410 14760 film.cpp:592] Effective scene passes: I0525 15:57:10.706410 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:10.706410 14760 object.cpp:780] Total 3 objects. I0525 15:57:10.706410 14760 geometry.cpp:715] Total 3 meshes. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.706410 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.706410 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.706410 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:10.706410 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.706410 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.706410 14760 light.cpp:1411] Total 31 lights. I0525 15:57:10.706410 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:10.706410 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:10.706410 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:10.706410 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,863,968 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.753288 15108 path_trace.cpp:409] Rendered 2 samples in 0.0401137 seconds (0.0200568 seconds per sample), occupancy: 0.00925073 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.753288 14760 path_trace.cpp:409] Rendered 2 samples in 0.0483149 seconds (0.0241574 seconds per sample), occupancy: 0.0149173 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.784540 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002593 I0525 15:57:10.784540 14848 path_trace.cpp:409] Rendered 1 samples in 0.0238366 seconds (0.0238366 seconds per sample), occupancy: 0.0411768 I0525 15:57:10.784540 14760 path_trace.cpp:409] Rendered 1 samples in 0.0240048 seconds (0.0240048 seconds per sample), occupancy: 0.0736584 I0525 15:57:10.784540 14760 film.cpp:592] Effective scene passes: I0525 15:57:10.784540 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:10.784540 14760 object.cpp:780] Total 2 objects. I0525 15:57:10.784540 14760 geometry.cpp:715] Total 2 meshes. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.784540 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.784540 4456 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.784540 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.784540 4456 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.784540 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:10.784540 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.784540 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.800166 14760 light.cpp:1411] Total 31 lights. I0525 15:57:10.800166 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:10.800166 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:10.800166 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:10.800166 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,862,934 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.831418 9772 path_trace.cpp:409] Rendered 2 samples in 0.0326539 seconds (0.0163269 seconds per sample), occupancy: 0.0108797 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.847044 14760 path_trace.cpp:409] Rendered 2 samples in 0.0461925 seconds (0.0230962 seconds per sample), occupancy: 0.0149058 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.878296 13592 path_trace.cpp:409] Rendered 1 samples in 0.0366881 seconds (0.0366881 seconds per sample), occupancy: 0.0206966 I0525 15:57:10.893922 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003019 I0525 15:57:10.893922 14760 path_trace.cpp:409] Rendered 1 samples in 0.0430016 seconds (0.0430016 seconds per sample), occupancy: 0.0303819 I0525 15:57:10.893922 14760 film.cpp:592] Effective scene passes: I0525 15:57:10.893922 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:10.893922 14760 scene.cpp:588] Requested features: I0525 15:57:10.893922 14760 scene.cpp:589] Use BSDF True I0525 15:57:10.893922 14760 scene.cpp:590] Use Emission True I0525 15:57:10.893922 14760 scene.cpp:592] Use Volume False I0525 15:57:10.893922 14760 scene.cpp:593] Use Bump False I0525 15:57:10.893922 14760 scene.cpp:594] Use Voronoi False I0525 15:57:10.893922 14760 scene.cpp:596] Use Shader Raytrace False I0525 15:57:10.893922 14760 scene.cpp:598] Use MNEE False I0525 15:57:10.893922 14760 scene.cpp:599] Use Transparent False I0525 15:57:10.893922 14760 scene.cpp:601] Use Denoising False I0525 15:57:10.893922 14760 scene.cpp:602] Use Path Tracing True I0525 15:57:10.893922 14760 scene.cpp:604] Use Hair False I0525 15:57:10.893922 14760 scene.cpp:605] Use Pointclouds False I0525 15:57:10.893922 14760 scene.cpp:607] Use Object Motion False I0525 15:57:10.893922 14760 scene.cpp:609] Use Baking False I0525 15:57:10.893922 14760 scene.cpp:610] Use Subsurface False I0525 15:57:10.893922 14760 scene.cpp:611] Use Volume False I0525 15:57:10.893922 14760 scene.cpp:612] Use Patch Evaluation False I0525 15:57:10.893922 14760 scene.cpp:614] Use Shadow Catcher False INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.893922 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:10.893922 14760 device_impl.cpp:81] I0525 15:57:10.893922 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:10.893922 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:10.893922 14760 device_impl.cpp:81] I0525 15:57:10.893922 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:10.893922 14760 object.cpp:780] Total 1 objects. I0525 15:57:10.893922 14760 geometry.cpp:715] Total 1 meshes. I0525 15:57:10.893922 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:10.893922 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.893922 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:10.893922 14760 light.cpp:1411] Total 31 lights. I0525 15:57:10.893922 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:10.893922 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:10.893922 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:10.909548 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,861,900 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.925174 10860 path_trace.cpp:409] Rendered 2 samples in 0.0296498 seconds (0.0148249 seconds per sample), occupancy: 0.0122498 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:10.940800 14760 path_trace.cpp:409] Rendered 2 samples in 0.0382991 seconds (0.0191496 seconds per sample), occupancy: 0.0200491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:10.972052 13484 path_trace.cpp:409] Rendered 1 samples in 0.0324702 seconds (0.0324702 seconds per sample), occupancy: 0.0244636 I0525 15:57:10.972052 14760 path_trace.cpp:409] Rendered 1 samples in 0.0333369 seconds (0.0333369 seconds per sample), occupancy: 0.0394181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.018930 12016 path_trace.cpp:409] Rendered 1 samples in 0.0319938 seconds (0.0319938 seconds per sample), occupancy: 0.0236726 I0525 15:57:11.018930 14760 path_trace.cpp:409] Rendered 1 samples in 0.0364596 seconds (0.0364596 seconds per sample), occupancy: 0.0401853 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.050182 11860 path_trace.cpp:409] Rendered 1 samples in 0.0317615 seconds (0.0317615 seconds per sample), occupancy: 0.0244112 I0525 15:57:11.050182 14760 path_trace.cpp:409] Rendered 1 samples in 0.0337897 seconds (0.0337897 seconds per sample), occupancy: 0.040218 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.097061 14760 path_trace.cpp:409] Rendered 1 samples in 0.0355998 seconds (0.0355998 seconds per sample), occupancy: 0.0393275 I0525 15:57:11.097061 2988 path_trace.cpp:409] Rendered 1 samples in 0.0362044 seconds (0.0362044 seconds per sample), occupancy: 0.0202382 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.128312 2988 path_trace.cpp:409] Rendered 2 samples in 0.0367007 seconds (0.0183503 seconds per sample), occupancy: 0.0470677 I0525 15:57:11.128312 14760 path_trace.cpp:409] Rendered 2 samples in 0.039421 seconds (0.0197105 seconds per sample), occupancy: 0.0821874 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.175191 2988 path_trace.cpp:409] Rendered 2 samples in 0.0361634 seconds (0.0180817 seconds per sample), occupancy: 0.0474035 I0525 15:57:11.175191 14760 path_trace.cpp:409] Rendered 2 samples in 0.0453839 seconds (0.022692 seconds per sample), occupancy: 0.0675419 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.222069 9472 path_trace.cpp:409] Rendered 2 samples in 0.0376418 seconds (0.0188209 seconds per sample), occupancy: 0.0462777 I0525 15:57:11.222069 14760 path_trace.cpp:409] Rendered 2 samples in 0.0434596 seconds (0.0217298 seconds per sample), occupancy: 0.0805526 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.253321 13716 path_trace.cpp:409] Rendered 2 samples in 0.0345241 seconds (0.017262 seconds per sample), occupancy: 0.0470747 I0525 15:57:11.268947 14760 path_trace.cpp:409] Rendered 2 samples in 0.0438545 seconds (0.0219272 seconds per sample), occupancy: 0.0725525 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.315825 16160 path_trace.cpp:409] Rendered 4 samples in 0.048367 seconds (0.0120918 seconds per sample), occupancy: 0.0892455 I0525 15:57:11.331456 14760 path_trace.cpp:409] Rendered 4 samples in 0.0588412 seconds (0.0147103 seconds per sample), occupancy: 0.148366 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.378329 6040 path_trace.cpp:409] Rendered 4 samples in 0.0476345 seconds (0.0119086 seconds per sample), occupancy: 0.0923625 I0525 15:57:11.393955 14760 path_trace.cpp:409] Rendered 4 samples in 0.0586215 seconds (0.0146554 seconds per sample), occupancy: 0.142826 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.440833 13204 path_trace.cpp:409] Rendered 4 samples in 0.0474114 seconds (0.0118528 seconds per sample), occupancy: 0.0893591 I0525 15:57:11.456459 14760 path_trace.cpp:409] Rendered 4 samples in 0.0592821 seconds (0.0148205 seconds per sample), occupancy: 0.142708 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.503337 13204 path_trace.cpp:409] Rendered 4 samples in 0.0449589 seconds (0.0112397 seconds per sample), occupancy: 0.0977269 I0525 15:57:11.519152 14760 path_trace.cpp:409] Rendered 4 samples in 0.0567881 seconds (0.014197 seconds per sample), occupancy: 0.148241 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.553601 13204 path_trace.cpp:409] Rendered 4 samples in 0.0465613 seconds (0.0116403 seconds per sample), occupancy: 0.0940976 I0525 15:57:11.569226 14760 path_trace.cpp:409] Rendered 4 samples in 0.0579042 seconds (0.0144761 seconds per sample), occupancy: 0.130476 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:11.569226 14760 session.cpp:160] Rendering in main loop is done in 0.670916 seconds. I0525 15:57:11.569226 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 1 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 0.642327 0.022276 Display Update 0.024155 0.002033 Rebalance 0.000002 0.000002 Total: 0.666481 Rendered 32 samples in 0.630546 seconds Average time per sample: 0.019705 seconds I0525 15:57:12.679656 16152 sync.cpp:299] Total time spent synchronizing data: 0.0004372 I0525 15:57:12.679656 14760 film.cpp:592] Effective scene passes: I0525 15:57:12.679656 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:12.679656 14760 scene.cpp:588] Requested features: I0525 15:57:12.679656 14760 scene.cpp:589] Use BSDF True I0525 15:57:12.679656 14760 scene.cpp:590] Use Emission True I0525 15:57:12.679656 14760 scene.cpp:592] Use Volume False I0525 15:57:12.679656 14760 scene.cpp:593] Use Bump False I0525 15:57:12.679656 14760 scene.cpp:594] Use Voronoi False I0525 15:57:12.679656 14760 scene.cpp:596] Use Shader Raytrace False I0525 15:57:12.679656 14760 scene.cpp:598] Use MNEE False I0525 15:57:12.679656 14760 scene.cpp:599] Use Transparent True I0525 15:57:12.679656 14760 scene.cpp:601] Use Denoising False I0525 15:57:12.679656 14760 scene.cpp:602] Use Path Tracing True I0525 15:57:12.679656 14760 scene.cpp:604] Use Hair False I0525 15:57:12.679656 14760 scene.cpp:605] Use Pointclouds False I0525 15:57:12.679656 14760 scene.cpp:607] Use Object Motion False I0525 15:57:12.679656 14760 scene.cpp:609] Use Baking False I0525 15:57:12.679656 14760 scene.cpp:610] Use Subsurface False I0525 15:57:12.679656 14760 scene.cpp:611] Use Volume False I0525 15:57:12.679656 14760 scene.cpp:612] Use Patch Evaluation False I0525 15:57:12.679656 14760 scene.cpp:614] Use Shadow Catcher False INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.679656 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:12.679656 14760 device_impl.cpp:81] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.679656 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:12.679656 14760 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:12.679656 14760 device_impl.cpp:81] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.679656 14760 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:12.679656 14760 svm.cpp:69] Total 47 shaders. I0525 15:57:12.679656 14760 svm.cpp:145] Shader manager updated 47 shaders in 0.002229 seconds. I0525 15:57:12.679656 14760 object.cpp:780] Total 6 objects. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.679656 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.695281 13592 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.695281 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.695281 14572 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 13716 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 16180 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 13592 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 14572 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 13716 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 16180 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:12.695281 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:12.695281 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:57:12.695281 14760 light.cpp:1411] Total 31 lights. I0525 15:57:12.695281 14760 light.cpp:1391] Number of lights sent to the device: 31 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.695281 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:12.695281 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:12.695281 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.773411 13408 path_trace.cpp:409] Rendered 1 samples in 0.0796956 seconds (0.0796956 seconds per sample), occupancy: 0.008677 I0525 15:57:12.789037 14760 path_trace.cpp:409] Rendered 1 samples in 0.0908582 seconds (0.0908582 seconds per sample), occupancy: 0.0132958 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:12.867168 13408 path_trace.cpp:409] Rendered 1 samples in 0.0683665 seconds (0.0683665 seconds per sample), occupancy: 0.00960669 I0525 15:57:12.867168 14760 path_trace.cpp:409] Rendered 1 samples in 0.0768859 seconds (0.0768859 seconds per sample), occupancy: 0.0135761 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:12.945298 13408 path_trace.cpp:409] Rendered 1 samples in 0.075306 seconds (0.075306 seconds per sample), occupancy: 0.00903405 I0525 15:57:12.945298 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774546 seconds (0.0774546 seconds per sample), occupancy: 0.0142135 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.023433 13408 path_trace.cpp:409] Rendered 1 samples in 0.0672582 seconds (0.0672582 seconds per sample), occupancy: 0.00978282 I0525 15:57:13.023433 14760 path_trace.cpp:409] Rendered 1 samples in 0.0724183 seconds (0.0724183 seconds per sample), occupancy: 0.015179 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.101558 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762843 seconds (0.0762843 seconds per sample), occupancy: 0.0141114 I0525 15:57:13.101558 13408 path_trace.cpp:409] Rendered 1 samples in 0.0765337 seconds (0.0765337 seconds per sample), occupancy: 0.00865852 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.179688 13408 path_trace.cpp:409] Rendered 1 samples in 0.0695113 seconds (0.0695113 seconds per sample), occupancy: 0.00960622 I0525 15:57:13.179688 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717742 seconds (0.0717742 seconds per sample), occupancy: 0.0156024 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.257819 13408 path_trace.cpp:409] Rendered 1 samples in 0.0724458 seconds (0.0724458 seconds per sample), occupancy: 0.00975689 I0525 15:57:13.257819 14760 path_trace.cpp:409] Rendered 1 samples in 0.0792419 seconds (0.0792419 seconds per sample), occupancy: 0.0138145 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.335948 16136 path_trace.cpp:409] Rendered 1 samples in 0.0781489 seconds (0.0781489 seconds per sample), occupancy: 0.0099406 I0525 15:57:13.335948 14760 path_trace.cpp:409] Rendered 1 samples in 0.0833245 seconds (0.0833245 seconds per sample), occupancy: 0.0143519 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.414079 10244 path_trace.cpp:409] Rendered 1 samples in 0.0749452 seconds (0.0749452 seconds per sample), occupancy: 0.00993281 I0525 15:57:13.429705 14760 path_trace.cpp:409] Rendered 1 samples in 0.0865206 seconds (0.0865206 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.507835 16160 path_trace.cpp:409] Rendered 1 samples in 0.0749127 seconds (0.0749127 seconds per sample), occupancy: 0.0101933 I0525 15:57:13.507835 14760 path_trace.cpp:409] Rendered 1 samples in 0.0764806 seconds (0.0764806 seconds per sample), occupancy: 0.0146048 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.585965 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762769 seconds (0.0762769 seconds per sample), occupancy: 0.0154235 I0525 15:57:13.601591 16160 path_trace.cpp:409] Rendered 1 samples in 0.0835186 seconds (0.0835186 seconds per sample), occupancy: 0.00856046 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.679726 16160 path_trace.cpp:409] Rendered 1 samples in 0.0785629 seconds (0.0785629 seconds per sample), occupancy: 0.00984789 I0525 15:57:13.679726 14760 path_trace.cpp:409] Rendered 1 samples in 0.0823394 seconds (0.0823394 seconds per sample), occupancy: 0.0150345 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.757851 16160 path_trace.cpp:409] Rendered 1 samples in 0.0755402 seconds (0.0755402 seconds per sample), occupancy: 0.0104897 I0525 15:57:13.773478 14760 path_trace.cpp:409] Rendered 1 samples in 0.0832623 seconds (0.0832623 seconds per sample), occupancy: 0.0149612 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.882860 16160 path_trace.cpp:409] Rendered 4 samples in 0.113507 seconds (0.0283767 seconds per sample), occupancy: 0.0332959 I0525 15:57:13.882860 14760 path_trace.cpp:409] Rendered 4 samples in 0.118196 seconds (0.0295489 seconds per sample), occupancy: 0.0560959 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:13.992242 16160 path_trace.cpp:409] Rendered 4 samples in 0.105997 seconds (0.0264993 seconds per sample), occupancy: 0.035968 I0525 15:57:14.007869 14760 path_trace.cpp:409] Rendered 4 samples in 0.120494 seconds (0.0301236 seconds per sample), occupancy: 0.0454396 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:14.121884 16160 path_trace.cpp:409] Rendered 4 samples in 0.112837 seconds (0.0282093 seconds per sample), occupancy: 0.0335831 I0525 15:57:14.153136 14760 path_trace.cpp:409] Rendered 4 samples in 0.139631 seconds (0.0349077 seconds per sample), occupancy: 0.048812 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:14.262524 14824 path_trace.cpp:409] Rendered 4 samples in 0.111785 seconds (0.0279463 seconds per sample), occupancy: 0.0328474 I0525 15:57:14.293771 14760 path_trace.cpp:409] Rendered 4 samples in 0.138988 seconds (0.0347471 seconds per sample), occupancy: 0.0448642 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:14.387527 14824 path_trace.cpp:409] Rendered 3 samples in 0.0887155 seconds (0.0295718 seconds per sample), occupancy: 0.0269451 I0525 15:57:14.403157 14760 path_trace.cpp:409] Rendered 3 samples in 0.0997959 seconds (0.0332653 seconds per sample), occupancy: 0.0414491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:14.403157 14760 session.cpp:160] Rendering in main loop is done in 1.69826 seconds. I0525 15:57:14.403157 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 2 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 1.659178 0.051849 Display Update 0.032922 0.001829 Rebalance 0.000003 0.000002 Total: 1.692100 Rendered 32 samples in 1.697991 seconds Average time per sample: 0.053062 seconds INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:15.718791 16152 sync.cpp:299] Total time spent synchronizing data: 0.000318 I0525 15:57:15.718791 14760 light.cpp:1411] Total 30 lights. I0525 15:57:15.718791 14760 light.cpp:1391] Number of lights sent to the device: 30 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:15.718791 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:15.718791 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:15.781296 12160 path_trace.cpp:409] Rendered 2 samples in 0.0727168 seconds (0.0363584 seconds per sample), occupancy: 0.00493416 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:15.796926 14760 path_trace.cpp:409] Rendered 2 samples in 0.0846045 seconds (0.0423022 seconds per sample), occupancy: 0.00688734 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:15.875051 2856 path_trace.cpp:409] Rendered 1 samples in 0.0793669 seconds (0.0793669 seconds per sample), occupancy: 0.00861441 I0525 15:57:15.890677 14760 path_trace.cpp:409] Rendered 1 samples in 0.0865114 seconds (0.0865114 seconds per sample), occupancy: 0.0130265 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:15.953181 13404 path_trace.cpp:409] Rendered 1 samples in 0.0700199 seconds (0.0700199 seconds per sample), occupancy: 0.00959356 I0525 15:57:15.968807 14760 path_trace.cpp:409] Rendered 1 samples in 0.0776001 seconds (0.0776001 seconds per sample), occupancy: 0.0131979 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.046937 14760 path_trace.cpp:409] Rendered 1 samples in 0.0771107 seconds (0.0771107 seconds per sample), occupancy: 0.0138229 I0525 15:57:16.046937 13484 path_trace.cpp:409] Rendered 1 samples in 0.0790662 seconds (0.0790662 seconds per sample), occupancy: 0.00882888 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.125067 14760 path_trace.cpp:409] Rendered 1 samples in 0.0748433 seconds (0.0748433 seconds per sample), occupancy: 0.0150121 I0525 15:57:16.125067 11860 path_trace.cpp:409] Rendered 1 samples in 0.0777067 seconds (0.0777067 seconds per sample), occupancy: 0.00978171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.203197 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791108 seconds (0.0791108 seconds per sample), occupancy: 0.0138268 I0525 15:57:16.218823 13588 path_trace.cpp:409] Rendered 1 samples in 0.0855561 seconds (0.0855561 seconds per sample), occupancy: 0.00859998 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.296954 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742576 seconds (0.0742576 seconds per sample), occupancy: 0.0151707 I0525 15:57:16.296954 6040 path_trace.cpp:409] Rendered 1 samples in 0.0812018 seconds (0.0812018 seconds per sample), occupancy: 0.00930413 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.343832 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002123 I0525 15:57:16.343832 6040 path_trace.cpp:409] Rendered 1 samples in 0.0348351 seconds (0.0348351 seconds per sample), occupancy: 0.0292344 I0525 15:57:16.343832 14760 path_trace.cpp:409] Rendered 1 samples in 0.0349298 seconds (0.0349298 seconds per sample), occupancy: 0.0454934 I0525 15:57:16.343832 14760 light.cpp:1411] Total 29 lights. I0525 15:57:16.343832 14760 light.cpp:1391] Number of lights sent to the device: 29 I0525 15:57:16.343832 14760 light.cpp:333] Use light distribution with 29 emitters. I0525 15:57:16.343832 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,590 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.406337 13572 path_trace.cpp:409] Rendered 2 samples in 0.0705053 seconds (0.0352526 seconds per sample), occupancy: 0.00519041 I0525 15:57:16.421962 14760 path_trace.cpp:409] Rendered 2 samples in 0.0770264 seconds (0.0385132 seconds per sample), occupancy: 0.00738215 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.437593 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002217 I0525 15:57:16.437593 14884 path_trace.cpp:409] Rendered 1 samples in 0.0158403 seconds (0.0158403 seconds per sample), occupancy: 0.0763021 I0525 15:57:16.437593 14760 path_trace.cpp:409] Rendered 1 samples in 0.0161539 seconds (0.0161539 seconds per sample), occupancy: 0.0919604 I0525 15:57:16.437593 14760 light.cpp:1411] Total 28 lights. I0525 15:57:16.437593 14760 light.cpp:1391] Number of lights sent to the device: 28 I0525 15:57:16.437593 14760 light.cpp:333] Use light distribution with 28 emitters. I0525 15:57:16.437593 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,350 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.515718 2856 path_trace.cpp:409] Rendered 2 samples in 0.0736357 seconds (0.0368179 seconds per sample), occupancy: 0.00510409 I0525 15:57:16.515718 14760 path_trace.cpp:409] Rendered 2 samples in 0.076895 seconds (0.0384475 seconds per sample), occupancy: 0.00699709 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.593848 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002955 I0525 15:57:16.593848 14760 path_trace.cpp:409] Rendered 1 samples in 0.0713741 seconds (0.0713741 seconds per sample), occupancy: 0.01494 I0525 15:57:16.593848 14848 path_trace.cpp:409] Rendered 1 samples in 0.0714312 seconds (0.0714312 seconds per sample), occupancy: 0.0118657 I0525 15:57:16.593848 14760 light.cpp:1411] Total 27 lights. I0525 15:57:16.593848 14760 light.cpp:1391] Number of lights sent to the device: 27 I0525 15:57:16.593848 14760 light.cpp:333] Use light distribution with 27 emitters. I0525 15:57:16.593848 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,110 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.656352 13572 path_trace.cpp:409] Rendered 2 samples in 0.0718388 seconds (0.0359194 seconds per sample), occupancy: 0.005104 I0525 15:57:16.656352 14760 path_trace.cpp:409] Rendered 2 samples in 0.074846 seconds (0.037423 seconds per sample), occupancy: 0.00687984 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:16.750108 14760 path_trace.cpp:409] Rendered 1 samples in 0.0812752 seconds (0.0812752 seconds per sample), occupancy: 0.0121239 I0525 15:57:16.750108 13100 path_trace.cpp:409] Rendered 1 samples in 0.0839413 seconds (0.0839413 seconds per sample), occupancy: 0.00912103 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.828239 14760 path_trace.cpp:409] Rendered 1 samples in 0.0717728 seconds (0.0717728 seconds per sample), occupancy: 0.0128907 I0525 15:57:16.828239 14848 path_trace.cpp:409] Rendered 1 samples in 0.0745243 seconds (0.0745243 seconds per sample), occupancy: 0.010088 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.906369 14760 path_trace.cpp:409] Rendered 1 samples in 0.0733644 seconds (0.0733644 seconds per sample), occupancy: 0.0127437 I0525 15:57:16.906369 16048 path_trace.cpp:409] Rendered 1 samples in 0.0810059 seconds (0.0810059 seconds per sample), occupancy: 0.00952529 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:16.984499 14760 path_trace.cpp:409] Rendered 1 samples in 0.0705918 seconds (0.0705918 seconds per sample), occupancy: 0.0130554 I0525 15:57:16.984499 15108 path_trace.cpp:409] Rendered 1 samples in 0.0745916 seconds (0.0745916 seconds per sample), occupancy: 0.0103714 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.062629 14760 path_trace.cpp:409] Rendered 1 samples in 0.0697765 seconds (0.0697765 seconds per sample), occupancy: 0.0133062 I0525 15:57:17.078260 13468 path_trace.cpp:409] Rendered 1 samples in 0.0826672 seconds (0.0826672 seconds per sample), occupancy: 0.00889926 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.140759 14760 path_trace.cpp:409] Rendered 1 samples in 0.0691852 seconds (0.0691852 seconds per sample), occupancy: 0.0133205 I0525 15:57:17.156385 16160 path_trace.cpp:409] Rendered 1 samples in 0.0769978 seconds (0.0769978 seconds per sample), occupancy: 0.00976438 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.235898 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754132 seconds (0.0754132 seconds per sample), occupancy: 0.0119474 I0525 15:57:17.236898 16160 path_trace.cpp:409] Rendered 1 samples in 0.0766776 seconds (0.0766776 seconds per sample), occupancy: 0.0102484 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.314467 14760 path_trace.cpp:409] Rendered 1 samples in 0.0749943 seconds (0.0749943 seconds per sample), occupancy: 0.0126557 I0525 15:57:17.314467 16160 path_trace.cpp:409] Rendered 1 samples in 0.0761843 seconds (0.0761843 seconds per sample), occupancy: 0.0103721 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.392597 13484 path_trace.cpp:409] Rendered 1 samples in 0.0759623 seconds (0.0759623 seconds per sample), occupancy: 0.010435 I0525 15:57:17.392597 14760 path_trace.cpp:409] Rendered 1 samples in 0.0794566 seconds (0.0794566 seconds per sample), occupancy: 0.0119312 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.470727 14760 path_trace.cpp:409] Rendered 1 samples in 0.0708291 seconds (0.0708291 seconds per sample), occupancy: 0.0132134 I0525 15:57:17.470727 13484 path_trace.cpp:409] Rendered 1 samples in 0.0744206 seconds (0.0744206 seconds per sample), occupancy: 0.0105432 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.501981 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002655 I0525 15:57:17.501981 12160 path_trace.cpp:409] Rendered 1 samples in 0.0376211 seconds (0.0376211 seconds per sample), occupancy: 0.0258585 I0525 15:57:17.501981 14760 path_trace.cpp:409] Rendered 1 samples in 0.0383763 seconds (0.0383763 seconds per sample), occupancy: 0.027291 I0525 15:57:17.501981 14760 geometry.cpp:715] Total 6 meshes. I0525 15:57:17.501981 14760 light.cpp:1411] Total 31 lights. I0525 15:57:17.501981 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:17.501981 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:17.501981 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:17.580111 7032 path_trace.cpp:409] Rendered 2 samples in 0.0751216 seconds (0.0375608 seconds per sample), occupancy: 0.00493462 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:17.595741 14760 path_trace.cpp:409] Rendered 2 samples in 0.0824607 seconds (0.0412303 seconds per sample), occupancy: 0.00708616 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:17.673866 14760 path_trace.cpp:409] Rendered 1 samples in 0.086181 seconds (0.086181 seconds per sample), occupancy: 0.0132957 I0525 15:57:17.689497 15600 path_trace.cpp:409] Rendered 1 samples in 0.0908372 seconds (0.0908372 seconds per sample), occupancy: 0.00867703 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.767622 14760 path_trace.cpp:409] Rendered 1 samples in 0.0787829 seconds (0.0787829 seconds per sample), occupancy: 0.0135761 I0525 15:57:17.767622 6040 path_trace.cpp:409] Rendered 1 samples in 0.0817895 seconds (0.0817895 seconds per sample), occupancy: 0.00960657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.845739 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791556 seconds (0.0791556 seconds per sample), occupancy: 0.0142135 I0525 15:57:17.861366 12468 path_trace.cpp:409] Rendered 1 samples in 0.0882796 seconds (0.0882796 seconds per sample), occupancy: 0.0089047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:17.939494 14760 path_trace.cpp:409] Rendered 1 samples in 0.0750442 seconds (0.0750442 seconds per sample), occupancy: 0.015441 I0525 15:57:17.939494 9772 path_trace.cpp:409] Rendered 1 samples in 0.0829495 seconds (0.0829495 seconds per sample), occupancy: 0.00963121 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.033250 14760 path_trace.cpp:409] Rendered 1 samples in 0.0781191 seconds (0.0781191 seconds per sample), occupancy: 0.0141114 I0525 15:57:18.033250 14572 path_trace.cpp:409] Rendered 1 samples in 0.0887962 seconds (0.0887962 seconds per sample), occupancy: 0.00853836 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.111395 14760 path_trace.cpp:409] Rendered 1 samples in 0.073766 seconds (0.073766 seconds per sample), occupancy: 0.0156024 I0525 15:57:18.127022 14848 path_trace.cpp:409] Rendered 1 samples in 0.0799046 seconds (0.0799046 seconds per sample), occupancy: 0.0096062 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.205152 14760 path_trace.cpp:409] Rendered 1 samples in 0.0813342 seconds (0.0813342 seconds per sample), occupancy: 0.0138149 I0525 15:57:18.205152 14848 path_trace.cpp:409] Rendered 1 samples in 0.0824892 seconds (0.0824892 seconds per sample), occupancy: 0.00975647 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.298907 12016 path_trace.cpp:409] Rendered 1 samples in 0.0847132 seconds (0.0847132 seconds per sample), occupancy: 0.00994051 I0525 15:57:18.298907 14760 path_trace.cpp:409] Rendered 1 samples in 0.0882639 seconds (0.0882639 seconds per sample), occupancy: 0.014352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.377038 2228 path_trace.cpp:409] Rendered 1 samples in 0.0823118 seconds (0.0823118 seconds per sample), occupancy: 0.0100129 I0525 15:57:18.392755 14760 path_trace.cpp:409] Rendered 1 samples in 0.0966449 seconds (0.0966449 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.486420 14760 path_trace.cpp:409] Rendered 1 samples in 0.0814964 seconds (0.0814964 seconds per sample), occupancy: 0.0144869 I0525 15:57:18.486420 2228 path_trace.cpp:409] Rendered 1 samples in 0.0834019 seconds (0.0834019 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.564550 14760 path_trace.cpp:409] Rendered 1 samples in 0.080375 seconds (0.080375 seconds per sample), occupancy: 0.0154235 I0525 15:57:18.580180 2228 path_trace.cpp:409] Rendered 1 samples in 0.0903853 seconds (0.0903853 seconds per sample), occupancy: 0.0085616 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.673933 2856 path_trace.cpp:409] Rendered 2 samples in 0.0929331 seconds (0.0464665 seconds per sample), occupancy: 0.0192147 I0525 15:57:18.673933 14760 path_trace.cpp:409] Rendered 2 samples in 0.101721 seconds (0.0508607 seconds per sample), occupancy: 0.0296234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.783314 14760 path_trace.cpp:409] Rendered 2 samples in 0.0967747 seconds (0.0483873 seconds per sample), occupancy: 0.0271625 I0525 15:57:18.783314 10244 path_trace.cpp:409] Rendered 2 samples in 0.100414 seconds (0.050207 seconds per sample), occupancy: 0.0167775 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:18.798940 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002641 I0525 15:57:18.798940 13572 path_trace.cpp:409] Rendered 2 samples in 0.0129466 seconds (0.0064733 seconds per sample), occupancy: 0.339865 I0525 15:57:18.798940 14760 path_trace.cpp:409] Rendered 2 samples in 0.0135493 seconds (0.00677465 seconds per sample), occupancy: 0.210265 I0525 15:57:18.798940 14760 light.cpp:1411] Total 30 lights. I0525 15:57:18.798940 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:18.798940 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:18.798940 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:18.877070 14288 path_trace.cpp:409] Rendered 2 samples in 0.0792552 seconds (0.0396276 seconds per sample), occupancy: 0.00505933 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. I0525 15:57:18.892697 14760 path_trace.cpp:409] Rendered 2 samples in 0.0879008 seconds (0.0439504 seconds per sample), occupancy: 0.00713044 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:18.976127 14760 path_trace.cpp:409] Rendered 1 samples in 0.0909987 seconds (0.0909987 seconds per sample), occupancy: 0.0133927 I0525 15:57:18.976127 13404 path_trace.cpp:409] Rendered 1 samples in 0.0931325 seconds (0.0931325 seconds per sample), occupancy: 0.00867311 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.069883 14760 path_trace.cpp:409] Rendered 1 samples in 0.083753 seconds (0.083753 seconds per sample), occupancy: 0.0135524 I0525 15:57:19.069883 4652 path_trace.cpp:409] Rendered 1 samples in 0.0841869 seconds (0.0841869 seconds per sample), occupancy: 0.00960206 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.148013 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775614 seconds (0.0775614 seconds per sample), occupancy: 0.0143099 I0525 15:57:19.163640 4652 path_trace.cpp:409] Rendered 1 samples in 0.0859912 seconds (0.0859912 seconds per sample), occupancy: 0.00896415 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.241910 14760 path_trace.cpp:409] Rendered 1 samples in 0.0737369 seconds (0.0737369 seconds per sample), occupancy: 0.0154477 I0525 15:57:19.241910 13500 path_trace.cpp:409] Rendered 1 samples in 0.0812453 seconds (0.0812453 seconds per sample), occupancy: 0.00963987 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.319900 14760 path_trace.cpp:409] Rendered 1 samples in 0.0778176 seconds (0.0778176 seconds per sample), occupancy: 0.0142282 I0525 15:57:19.335525 9472 path_trace.cpp:409] Rendered 1 samples in 0.0901258 seconds (0.0901258 seconds per sample), occupancy: 0.00860751 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.413656 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719253 seconds (0.0719253 seconds per sample), occupancy: 0.0153048 I0525 15:57:19.413656 11424 path_trace.cpp:409] Rendered 1 samples in 0.0785711 seconds (0.0785711 seconds per sample), occupancy: 0.00960167 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.491786 10016 path_trace.cpp:409] Rendered 1 samples in 0.0788203 seconds (0.0788203 seconds per sample), occupancy: 0.00990983 I0525 15:57:19.491786 14760 path_trace.cpp:409] Rendered 1 samples in 0.0789605 seconds (0.0789605 seconds per sample), occupancy: 0.0141399 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.585543 14760 path_trace.cpp:409] Rendered 1 samples in 0.0794032 seconds (0.0794032 seconds per sample), occupancy: 0.014323 I0525 15:57:19.585543 16180 path_trace.cpp:409] Rendered 1 samples in 0.0805448 seconds (0.0805448 seconds per sample), occupancy: 0.00993586 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.601168 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002156 I0525 15:57:19.601168 7032 path_trace.cpp:409] Rendered 1 samples in 0.017274 seconds (0.017274 seconds per sample), occupancy: 0.0693306 I0525 15:57:19.601168 14760 path_trace.cpp:409] Rendered 1 samples in 0.0174512 seconds (0.0174512 seconds per sample), occupancy: 0.0823412 I0525 15:57:19.601168 14760 light.cpp:1411] Total 31 lights. I0525 15:57:19.601168 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:19.601168 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:19.601168 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:19.679299 14760 path_trace.cpp:409] Rendered 3 samples in 0.0752651 seconds (0.0250884 seconds per sample), occupancy: 0.00554628 I0525 15:57:19.694924 10244 path_trace.cpp:409] Rendered 3 samples in 0.0872793 seconds (0.0290931 seconds per sample), occupancy: 0.00273819 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:19.777712 14760 path_trace.cpp:409] Rendered 1 samples in 0.0879229 seconds (0.0879229 seconds per sample), occupancy: 0.0132957 I0525 15:57:19.777712 16048 path_trace.cpp:409] Rendered 1 samples in 0.0910075 seconds (0.0910075 seconds per sample), occupancy: 0.00867712 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.871469 13404 path_trace.cpp:409] Rendered 1 samples in 0.0796827 seconds (0.0796827 seconds per sample), occupancy: 0.00960657 I0525 15:57:19.871469 14760 path_trace.cpp:409] Rendered 1 samples in 0.0800401 seconds (0.0800401 seconds per sample), occupancy: 0.0135761 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:19.949599 14760 path_trace.cpp:409] Rendered 1 samples in 0.0777247 seconds (0.0777247 seconds per sample), occupancy: 0.0142135 I0525 15:57:19.949599 16160 path_trace.cpp:409] Rendered 1 samples in 0.0853385 seconds (0.0853385 seconds per sample), occupancy: 0.00890489 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.027729 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729152 seconds (0.0729152 seconds per sample), occupancy: 0.0154408 I0525 15:57:20.027729 5664 path_trace.cpp:409] Rendered 1 samples in 0.0790623 seconds (0.0790623 seconds per sample), occupancy: 0.00963121 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.105859 14760 path_trace.cpp:409] Rendered 1 samples in 0.0782346 seconds (0.0782346 seconds per sample), occupancy: 0.0141115 I0525 15:57:20.121484 9472 path_trace.cpp:409] Rendered 1 samples in 0.0887554 seconds (0.0887554 seconds per sample), occupancy: 0.00853839 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.199615 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721757 seconds (0.0721757 seconds per sample), occupancy: 0.0156024 I0525 15:57:20.199615 15108 path_trace.cpp:409] Rendered 1 samples in 0.0799657 seconds (0.0799657 seconds per sample), occupancy: 0.00953234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.293371 14760 path_trace.cpp:409] Rendered 1 samples in 0.0817947 seconds (0.0817947 seconds per sample), occupancy: 0.0138149 I0525 15:57:20.293371 13572 path_trace.cpp:409] Rendered 1 samples in 0.0829438 seconds (0.0829438 seconds per sample), occupancy: 0.00975647 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.371501 14760 path_trace.cpp:409] Rendered 1 samples in 0.0793946 seconds (0.0793946 seconds per sample), occupancy: 0.014352 I0525 15:57:20.371501 11860 path_trace.cpp:409] Rendered 1 samples in 0.0827816 seconds (0.0827816 seconds per sample), occupancy: 0.00994129 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.465257 13204 path_trace.cpp:409] Rendered 1 samples in 0.0818359 seconds (0.0818359 seconds per sample), occupancy: 0.0100123 I0525 15:57:20.480883 14760 path_trace.cpp:409] Rendered 1 samples in 0.0948334 seconds (0.0948334 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.559015 4456 path_trace.cpp:409] Rendered 1 samples in 0.0844303 seconds (0.0844303 seconds per sample), occupancy: 0.0101933 I0525 15:57:20.559015 14760 path_trace.cpp:409] Rendered 1 samples in 0.0883752 seconds (0.0883752 seconds per sample), occupancy: 0.0144869 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.652769 14760 path_trace.cpp:409] Rendered 1 samples in 0.0895738 seconds (0.0895738 seconds per sample), occupancy: 0.0154238 I0525 15:57:20.668382 13716 path_trace.cpp:409] Rendered 1 samples in 0.0963838 seconds (0.0963838 seconds per sample), occupancy: 0.00855897 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.762157 13716 path_trace.cpp:409] Rendered 2 samples in 0.096984 seconds (0.048492 seconds per sample), occupancy: 0.0192147 I0525 15:57:20.762157 14760 path_trace.cpp:409] Rendered 2 samples in 0.0980708 seconds (0.0490354 seconds per sample), occupancy: 0.0296238 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.871534 13716 path_trace.cpp:409] Rendered 2 samples in 0.098175 seconds (0.0490875 seconds per sample), occupancy: 0.0167777 I0525 15:57:20.871534 14760 path_trace.cpp:409] Rendered 2 samples in 0.0989121 seconds (0.049456 seconds per sample), occupancy: 0.0271625 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:20.965276 13716 path_trace.cpp:409] Rendered 2 samples in 0.0945655 seconds (0.0472828 seconds per sample), occupancy: 0.0183743 I0525 15:57:20.965276 14760 path_trace.cpp:409] Rendered 2 samples in 0.0979 seconds (0.04895 seconds per sample), occupancy: 0.0278672 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.059047 13716 path_trace.cpp:409] Rendered 2 samples in 0.0891586 seconds (0.0445793 seconds per sample), occupancy: 0.0196993 I0525 15:57:21.090298 14760 path_trace.cpp:409] Rendered 2 samples in 0.11412 seconds (0.0570602 seconds per sample), occupancy: 0.026791 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.184055 4660 path_trace.cpp:409] Rendered 2 samples in 0.0955062 seconds (0.0477531 seconds per sample), occupancy: 0.0179606 I0525 15:57:21.199681 14760 path_trace.cpp:409] Rendered 2 samples in 0.108935 seconds (0.0544674 seconds per sample), occupancy: 0.0231582 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.293437 14288 path_trace.cpp:409] Rendered 2 samples in 0.0915702 seconds (0.0457851 seconds per sample), occupancy: 0.0191046 I0525 15:57:21.293437 14760 path_trace.cpp:409] Rendered 2 samples in 0.0968037 seconds (0.0484018 seconds per sample), occupancy: 0.024272 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.387193 14760 path_trace.cpp:409] Rendered 2 samples in 0.0926449 seconds (0.0463225 seconds per sample), occupancy: 0.0284361 I0525 15:57:21.387193 4456 path_trace.cpp:409] Rendered 2 samples in 0.0960533 seconds (0.0480267 seconds per sample), occupancy: 0.0171483 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.480949 14572 path_trace.cpp:409] Rendered 2 samples in 0.0849841 seconds (0.042492 seconds per sample), occupancy: 0.0203391 I0525 15:57:21.496575 14760 path_trace.cpp:409] Rendered 2 samples in 0.10485 seconds (0.0524251 seconds per sample), occupancy: 0.0268024 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.605957 11424 path_trace.cpp:409] Rendered 2 samples in 0.0981329 seconds (0.0490665 seconds per sample), occupancy: 0.0165231 I0525 15:57:21.605957 14760 path_trace.cpp:409] Rendered 2 samples in 0.110841 seconds (0.0554205 seconds per sample), occupancy: 0.0234426 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.637210 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002094 I0525 15:57:21.637210 14760 path_trace.cpp:409] Rendered 3 samples in 0.0190012 seconds (0.00633373 seconds per sample), occupancy: 0.286251 I0525 15:57:21.637210 12468 path_trace.cpp:409] Rendered 3 samples in 0.0202538 seconds (0.00675127 seconds per sample), occupancy: 0.436749 I0525 15:57:21.637210 14760 light.cpp:1411] Total 30 lights. I0525 15:57:21.637210 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:21.637210 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:21.637210 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:21.715340 15704 path_trace.cpp:409] Rendered 2 samples in 0.073477 seconds (0.0367385 seconds per sample), occupancy: 0.00509622 I0525 15:57:21.715340 14760 path_trace.cpp:409] Rendered 2 samples in 0.0862257 seconds (0.0431128 seconds per sample), occupancy: 0.00708614 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:21.821818 9472 path_trace.cpp:409] Rendered 1 samples in 0.0914019 seconds (0.0914019 seconds per sample), occupancy: 0.00867707 I0525 15:57:21.821818 14760 path_trace.cpp:409] Rendered 1 samples in 0.0916342 seconds (0.0916342 seconds per sample), occupancy: 0.013395 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.899948 14760 path_trace.cpp:409] Rendered 1 samples in 0.0787017 seconds (0.0787017 seconds per sample), occupancy: 0.0136048 I0525 15:57:21.899948 15108 path_trace.cpp:409] Rendered 1 samples in 0.0798685 seconds (0.0798685 seconds per sample), occupancy: 0.00960663 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:21.978080 14760 path_trace.cpp:409] Rendered 1 samples in 0.0757663 seconds (0.0757663 seconds per sample), occupancy: 0.0142444 I0525 15:57:21.993705 15108 path_trace.cpp:409] Rendered 1 samples in 0.0836098 seconds (0.0836098 seconds per sample), occupancy: 0.00896988 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.056210 14760 path_trace.cpp:409] Rendered 1 samples in 0.070382 seconds (0.070382 seconds per sample), occupancy: 0.0154741 I0525 15:57:22.071835 13468 path_trace.cpp:409] Rendered 1 samples in 0.0761197 seconds (0.0761197 seconds per sample), occupancy: 0.00963116 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.134339 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742051 seconds (0.0742051 seconds per sample), occupancy: 0.0143678 I0525 15:57:22.149966 13468 path_trace.cpp:409] Rendered 1 samples in 0.0843181 seconds (0.0843181 seconds per sample), occupancy: 0.00866226 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.228096 14760 path_trace.cpp:409] Rendered 1 samples in 0.0735781 seconds (0.0735781 seconds per sample), occupancy: 0.0153362 I0525 15:57:22.228096 13468 path_trace.cpp:409] Rendered 1 samples in 0.0789483 seconds (0.0789483 seconds per sample), occupancy: 0.0094596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.243707 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002023 I0525 15:57:22.243707 13468 path_trace.cpp:409] Rendered 1 samples in 0.0056121 seconds (0.0056121 seconds per sample), occupancy: 0.173073 I0525 15:57:22.243707 14760 path_trace.cpp:409] Rendered 1 samples in 0.0100365 seconds (0.0100365 seconds per sample), occupancy: 0.119675 I0525 15:57:22.243707 14760 light.cpp:1411] Total 31 lights. I0525 15:57:22.243707 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:22.243707 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:22.243707 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:22.321851 14760 path_trace.cpp:409] Rendered 3 samples in 0.0773248 seconds (0.0257749 seconds per sample), occupancy: 0.00554638 I0525 15:57:22.337477 13468 path_trace.cpp:409] Rendered 3 samples in 0.0864529 seconds (0.0288176 seconds per sample), occupancy: 0.0027382 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:22.420408 13100 path_trace.cpp:409] Rendered 1 samples in 0.0901584 seconds (0.0901584 seconds per sample), occupancy: 0.00867658 I0525 15:57:22.420408 14760 path_trace.cpp:409] Rendered 1 samples in 0.091451 seconds (0.091451 seconds per sample), occupancy: 0.0132957 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.498538 14760 path_trace.cpp:409] Rendered 1 samples in 0.0763961 seconds (0.0763961 seconds per sample), occupancy: 0.0135761 I0525 15:57:22.514323 6040 path_trace.cpp:409] Rendered 1 samples in 0.0785319 seconds (0.0785319 seconds per sample), occupancy: 0.00960657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.592293 16048 path_trace.cpp:409] Rendered 1 samples in 0.0884458 seconds (0.0884458 seconds per sample), occupancy: 0.00890521 I0525 15:57:22.607919 14760 path_trace.cpp:409] Rendered 1 samples in 0.0900615 seconds (0.0900615 seconds per sample), occupancy: 0.0142135 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.686049 14760 path_trace.cpp:409] Rendered 1 samples in 0.0761988 seconds (0.0761988 seconds per sample), occupancy: 0.015441 I0525 15:57:22.686049 14824 path_trace.cpp:409] Rendered 1 samples in 0.0790723 seconds (0.0790723 seconds per sample), occupancy: 0.00963121 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.764179 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762138 seconds (0.0762138 seconds per sample), occupancy: 0.0141115 I0525 15:57:22.764179 13404 path_trace.cpp:409] Rendered 1 samples in 0.0864133 seconds (0.0864133 seconds per sample), occupancy: 0.00853836 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.857935 14760 path_trace.cpp:409] Rendered 1 samples in 0.0811474 seconds (0.0811474 seconds per sample), occupancy: 0.0156025 I0525 15:57:22.857935 10860 path_trace.cpp:409] Rendered 1 samples in 0.0838277 seconds (0.0838277 seconds per sample), occupancy: 0.00953234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:22.936065 14760 path_trace.cpp:409] Rendered 1 samples in 0.0803801 seconds (0.0803801 seconds per sample), occupancy: 0.0140307 I0525 15:57:22.936065 13468 path_trace.cpp:409] Rendered 1 samples in 0.0817308 seconds (0.0817308 seconds per sample), occupancy: 0.00975647 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.014196 14760 path_trace.cpp:409] Rendered 1 samples in 0.0772528 seconds (0.0772528 seconds per sample), occupancy: 0.014352 I0525 15:57:23.029822 13468 path_trace.cpp:409] Rendered 1 samples in 0.0791597 seconds (0.0791597 seconds per sample), occupancy: 0.00994051 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.092326 13468 path_trace.cpp:409] Rendered 1 samples in 0.0752776 seconds (0.0752776 seconds per sample), occupancy: 0.0100129 I0525 15:57:23.107952 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820941 seconds (0.0820941 seconds per sample), occupancy: 0.0135956 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.139204 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003282 I0525 15:57:23.139204 13468 path_trace.cpp:409] Rendered 1 samples in 0.0242705 seconds (0.0242705 seconds per sample), occupancy: 0.0440671 I0525 15:57:23.139204 14760 path_trace.cpp:409] Rendered 1 samples in 0.0246122 seconds (0.0246122 seconds per sample), occupancy: 0.068862 I0525 15:57:23.139204 14760 light.cpp:1411] Total 30 lights. I0525 15:57:23.139204 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:23.139204 14760 light.cpp:333] Use light distribution with 30 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.139204 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,866,830 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.217334 14760 path_trace.cpp:409] Rendered 3 samples in 0.0793717 seconds (0.0264572 seconds per sample), occupancy: 0.0053298 I0525 15:57:23.217334 12160 path_trace.cpp:409] Rendered 3 samples in 0.082851 seconds (0.027617 seconds per sample), occupancy: 0.00291372 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.314855 13572 path_trace.cpp:409] Rendered 1 samples in 0.0895618 seconds (0.0895618 seconds per sample), occupancy: 0.00908526 I0525 15:57:23.314855 14760 path_trace.cpp:409] Rendered 1 samples in 0.0941276 seconds (0.0941276 seconds per sample), occupancy: 0.0127276 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.392980 14760 path_trace.cpp:409] Rendered 1 samples in 0.0787365 seconds (0.0787365 seconds per sample), occupancy: 0.0138484 I0525 15:57:23.392980 7032 path_trace.cpp:409] Rendered 1 samples in 0.0825652 seconds (0.0825652 seconds per sample), occupancy: 0.00957168 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.486737 14760 path_trace.cpp:409] Rendered 1 samples in 0.0786617 seconds (0.0786617 seconds per sample), occupancy: 0.0137347 I0525 15:57:23.486737 12016 path_trace.cpp:409] Rendered 1 samples in 0.0840552 seconds (0.0840552 seconds per sample), occupancy: 0.00948393 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.564867 14760 path_trace.cpp:409] Rendered 1 samples in 0.069759 seconds (0.069759 seconds per sample), occupancy: 0.0152125 I0525 15:57:23.564867 12016 path_trace.cpp:409] Rendered 1 samples in 0.0769291 seconds (0.0769291 seconds per sample), occupancy: 0.0098222 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.611744 16152 sync.cpp:299] Total time spent synchronizing data: 0.000263 I0525 15:57:23.611744 14760 path_trace.cpp:409] Rendered 1 samples in 0.0380505 seconds (0.0380505 seconds per sample), occupancy: 0.0366004 I0525 15:57:23.611744 12016 path_trace.cpp:409] Rendered 1 samples in 0.0385083 seconds (0.0385083 seconds per sample), occupancy: 0.0266873 I0525 15:57:23.611744 14760 light.cpp:1411] Total 31 lights. I0525 15:57:23.611744 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:23.611744 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:23.611744 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,867,070 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.674248 14760 path_trace.cpp:409] Rendered 3 samples in 0.0731117 seconds (0.0243706 seconds per sample), occupancy: 0.00554626 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.689874 15536 path_trace.cpp:409] Rendered 3 samples in 0.0850116 seconds (0.0283372 seconds per sample), occupancy: 0.00273654 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:23.788290 14824 path_trace.cpp:409] Rendered 1 samples in 0.0915647 seconds (0.0915647 seconds per sample), occupancy: 0.00867664 I0525 15:57:23.788290 14760 path_trace.cpp:409] Rendered 1 samples in 0.092275 seconds (0.092275 seconds per sample), occupancy: 0.0132957 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.866420 9772 path_trace.cpp:409] Rendered 1 samples in 0.0844741 seconds (0.0844741 seconds per sample), occupancy: 0.00960661 I0525 15:57:23.882045 14760 path_trace.cpp:409] Rendered 1 samples in 0.0904328 seconds (0.0904328 seconds per sample), occupancy: 0.0137849 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:23.975802 9772 path_trace.cpp:409] Rendered 1 samples in 0.0937385 seconds (0.0937385 seconds per sample), occupancy: 0.00903478 I0525 15:57:23.975802 14760 path_trace.cpp:409] Rendered 1 samples in 0.0939992 seconds (0.0939992 seconds per sample), occupancy: 0.0142126 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.053932 14760 path_trace.cpp:409] Rendered 1 samples in 0.0822709 seconds (0.0822709 seconds per sample), occupancy: 0.0154406 I0525 15:57:24.069558 9772 path_trace.cpp:409] Rendered 1 samples in 0.0840463 seconds (0.0840463 seconds per sample), occupancy: 0.0096313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.147688 14760 path_trace.cpp:409] Rendered 1 samples in 0.0879684 seconds (0.0879684 seconds per sample), occupancy: 0.0141115 I0525 15:57:24.163314 9772 path_trace.cpp:409] Rendered 1 samples in 0.0928935 seconds (0.0928935 seconds per sample), occupancy: 0.00853838 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.241444 14760 path_trace.cpp:409] Rendered 1 samples in 0.0810701 seconds (0.0810701 seconds per sample), occupancy: 0.0153362 I0525 15:57:24.241444 11860 path_trace.cpp:409] Rendered 1 samples in 0.0842663 seconds (0.0842663 seconds per sample), occupancy: 0.00953234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.335201 14288 path_trace.cpp:409] Rendered 1 samples in 0.0828824 seconds (0.0828824 seconds per sample), occupancy: 0.00975776 I0525 15:57:24.335201 14760 path_trace.cpp:409] Rendered 1 samples in 0.083219 seconds (0.083219 seconds per sample), occupancy: 0.0138149 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.413331 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746721 seconds (0.0746721 seconds per sample), occupancy: 0.0143518 I0525 15:57:24.413331 2228 path_trace.cpp:409] Rendered 1 samples in 0.0801588 seconds (0.0801588 seconds per sample), occupancy: 0.00994054 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.491461 15108 path_trace.cpp:409] Rendered 1 samples in 0.0774898 seconds (0.0774898 seconds per sample), occupancy: 0.0100123 I0525 15:57:24.491461 14760 path_trace.cpp:409] Rendered 1 samples in 0.0815996 seconds (0.0815996 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.569591 14760 path_trace.cpp:409] Rendered 1 samples in 0.0785578 seconds (0.0785578 seconds per sample), occupancy: 0.0144872 I0525 15:57:24.585217 15108 path_trace.cpp:409] Rendered 1 samples in 0.0796646 seconds (0.0796646 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.647722 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729273 seconds (0.0729273 seconds per sample), occupancy: 0.0154236 I0525 15:57:24.663347 4652 path_trace.cpp:409] Rendered 1 samples in 0.087358 seconds (0.087358 seconds per sample), occupancy: 0.00856055 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.757103 14760 path_trace.cpp:409] Rendered 2 samples in 0.0861855 seconds (0.0430927 seconds per sample), occupancy: 0.0296238 I0525 15:57:24.757103 15600 path_trace.cpp:409] Rendered 2 samples in 0.089809 seconds (0.0449045 seconds per sample), occupancy: 0.0192147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.850860 14760 path_trace.cpp:409] Rendered 2 samples in 0.0925251 seconds (0.0462625 seconds per sample), occupancy: 0.0271625 I0525 15:57:24.850860 13100 path_trace.cpp:409] Rendered 2 samples in 0.0955204 seconds (0.0477602 seconds per sample), occupancy: 0.0167775 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:24.944615 14760 path_trace.cpp:409] Rendered 2 samples in 0.0890482 seconds (0.0445241 seconds per sample), occupancy: 0.027867 I0525 15:57:24.944615 13572 path_trace.cpp:409] Rendered 2 samples in 0.0923636 seconds (0.0461818 seconds per sample), occupancy: 0.0183743 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.038372 13204 path_trace.cpp:409] Rendered 2 samples in 0.0877694 seconds (0.0438847 seconds per sample), occupancy: 0.0196993 I0525 15:57:25.038372 14760 path_trace.cpp:409] Rendered 2 samples in 0.0900163 seconds (0.0450082 seconds per sample), occupancy: 0.0267913 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.132128 16048 path_trace.cpp:409] Rendered 2 samples in 0.0926437 seconds (0.0463218 seconds per sample), occupancy: 0.0178313 I0525 15:57:25.179006 14760 path_trace.cpp:409] Rendered 2 samples in 0.129455 seconds (0.0647277 seconds per sample), occupancy: 0.0233085 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.272763 2988 path_trace.cpp:409] Rendered 2 samples in 0.0922253 seconds (0.0461126 seconds per sample), occupancy: 0.0191045 I0525 15:57:25.304014 14760 path_trace.cpp:409] Rendered 2 samples in 0.120834 seconds (0.0604171 seconds per sample), occupancy: 0.023949 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.397771 12160 path_trace.cpp:409] Rendered 2 samples in 0.097546 seconds (0.048773 seconds per sample), occupancy: 0.0171501 I0525 15:57:25.397771 14760 path_trace.cpp:409] Rendered 2 samples in 0.0986638 seconds (0.0493319 seconds per sample), occupancy: 0.0282122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.491528 14572 path_trace.cpp:409] Rendered 2 samples in 0.0855086 seconds (0.0427543 seconds per sample), occupancy: 0.0200111 I0525 15:57:25.507153 14760 path_trace.cpp:409] Rendered 2 samples in 0.109886 seconds (0.0549432 seconds per sample), occupancy: 0.0268024 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.616535 9472 path_trace.cpp:409] Rendered 2 samples in 0.0989812 seconds (0.0494906 seconds per sample), occupancy: 0.0165231 I0525 15:57:25.616535 14760 path_trace.cpp:409] Rendered 2 samples in 0.106122 seconds (0.053061 seconds per sample), occupancy: 0.0231402 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.663414 16152 sync.cpp:299] Total time spent synchronizing data: 0.000338 I0525 15:57:25.663414 14760 path_trace.cpp:409] Rendered 3 samples in 0.0342656 seconds (0.0114219 seconds per sample), occupancy: 0.247367 I0525 15:57:25.663414 10244 path_trace.cpp:409] Rendered 3 samples in 0.0346379 seconds (0.011546 seconds per sample), occupancy: 0.17556 I0525 15:57:25.663414 14760 film.cpp:592] Effective scene passes: I0525 15:57:25.663414 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:25.663414 14760 object.cpp:780] Total 5 objects. I0525 15:57:25.663414 14760 geometry.cpp:715] Total 5 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.663414 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 16136 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 15600 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 13404 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 9772 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.663414 16136 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 15600 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.663414 13404 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 9772 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:25.663414 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:25.663414 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.663414 14760 light.cpp:1411] Total 31 lights. I0525 15:57:25.663414 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:25.663414 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:25.663414 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:25.663414 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,610,362 (1.01G) Peak: 1,359,458,526 (1.27G) I0525 15:57:25.679039 15600 path_trace.cpp:409] Rendered 3 samples in 0.0015526 seconds (0.000517533 seconds per sample), occupancy: 0.0287409 I0525 15:57:25.679039 14760 path_trace.cpp:409] Rendered 3 samples in 0.0030124 seconds (0.00100413 seconds per sample), occupancy: 0.0199458 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.679039 14760 path_trace.cpp:409] Rendered 1 samples in 0.0018365 seconds (0.0018365 seconds per sample), occupancy: 0.0598375 I0525 15:57:25.679039 2856 path_trace.cpp:409] Rendered 1 samples in 0.0026145 seconds (0.0026145 seconds per sample), occupancy: 0.0865367 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.694665 14760 path_trace.cpp:409] Rendered 16 samples in 0.0196639 seconds (0.00122899 seconds per sample), occupancy: 0.4787 I0525 15:57:25.694665 13572 path_trace.cpp:409] Rendered 16 samples in 0.0207177 seconds (0.00129486 seconds per sample), occupancy: 0.461529 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:25.725917 2228 path_trace.cpp:409] Rendered 15 samples in 0.0209474 seconds (0.00139649 seconds per sample), occupancy: 0.432683 I0525 15:57:25.725917 14760 path_trace.cpp:409] Rendered 15 samples in 0.021431 seconds (0.00142873 seconds per sample), occupancy: 0.448781 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:25.725917 14760 session.cpp:160] Rendering in main loop is done in 0.0572973 seconds. I0525 15:57:25.725917 14760 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 633x932 Adaptive sampling: Use: False Denoiser: Use: False Rebalancer: Number of requested rebalances: 1 Number of performed rebalances: 0 Time (in seconds): Wall Average Path Tracing 0.047976 0.002068 Display Update 0.007614 0.005004 Rebalance 0.000002 0.000002 Total: 0.055591 Rendered 32 samples in 0.051743 seconds Average time per sample: 0.001617 seconds INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.745491 16152 sync.cpp:299] Total time spent synchronizing data: 0.0014943 I0525 15:57:26.745491 14760 film.cpp:592] Effective scene passes: I0525 15:57:26.745491 14760 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I0525 15:57:26.745491 14760 svm.cpp:69] Total 47 shaders. I0525 15:57:26.745491 14760 svm.cpp:145] Shader manager updated 47 shaders in 0.0028984 seconds. I0525 15:57:26.745491 14760 object.cpp:780] Total 6 objects. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.745491 14760 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.745491 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:26.745491 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:26.745491 14760 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:26.745491 14760 device_impl.cpp:1040] Using fast to update OptiX BVH I0525 15:57:26.745491 14760 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.745491 14760 tables.cpp:39] Total 10 lookup tables. I0525 15:57:26.761102 14760 light.cpp:1411] Total 31 lights. I0525 15:57:26.761102 14760 light.cpp:1391] Number of lights sent to the device: 31 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.761102 14760 light.cpp:333] Use light distribution with 31 emitters. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.761102 14760 tables.cpp:39] Total 10 lookup tables. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.761102 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,942 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.862740 14760 path_trace.cpp:409] Rendered 1 samples in 0.0993192 seconds (0.0993192 seconds per sample), occupancy: 0.0132957 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:26.874778 9772 path_trace.cpp:409] Rendered 1 samples in 0.114402 seconds (0.114402 seconds per sample), occupancy: 0.00867664 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:26.952921 14760 path_trace.cpp:409] Rendered 1 samples in 0.0834237 seconds (0.0834237 seconds per sample), occupancy: 0.0137849 I0525 15:57:26.984174 9772 path_trace.cpp:409] Rendered 1 samples in 0.109537 seconds (0.109537 seconds per sample), occupancy: 0.00960661 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.062304 14760 path_trace.cpp:409] Rendered 1 samples in 0.0791823 seconds (0.0791823 seconds per sample), occupancy: 0.0142126 I0525 15:57:27.093556 13484 path_trace.cpp:409] Rendered 1 samples in 0.107088 seconds (0.107088 seconds per sample), occupancy: 0.00903478 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.171686 14760 path_trace.cpp:409] Rendered 1 samples in 0.0684074 seconds (0.0684074 seconds per sample), occupancy: 0.0154406 I0525 15:57:27.171686 13484 path_trace.cpp:409] Rendered 1 samples in 0.0836542 seconds (0.0836542 seconds per sample), occupancy: 0.0096313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.265442 14760 path_trace.cpp:409] Rendered 1 samples in 0.0851822 seconds (0.0851822 seconds per sample), occupancy: 0.0141115 I0525 15:57:27.281069 13484 path_trace.cpp:409] Rendered 1 samples in 0.0963312 seconds (0.0963312 seconds per sample), occupancy: 0.00853838 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.359198 14760 path_trace.cpp:409] Rendered 1 samples in 0.0735135 seconds (0.0735135 seconds per sample), occupancy: 0.0153362 I0525 15:57:27.359198 13484 path_trace.cpp:409] Rendered 1 samples in 0.0838927 seconds (0.0838927 seconds per sample), occupancy: 0.00953234 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.452955 14760 path_trace.cpp:409] Rendered 1 samples in 0.0807315 seconds (0.0807315 seconds per sample), occupancy: 0.0138149 I0525 15:57:27.452955 13484 path_trace.cpp:409] Rendered 1 samples in 0.085036 seconds (0.085036 seconds per sample), occupancy: 0.00975776 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.531085 14760 path_trace.cpp:409] Rendered 1 samples in 0.076155 seconds (0.076155 seconds per sample), occupancy: 0.0143518 I0525 15:57:27.531085 13204 path_trace.cpp:409] Rendered 1 samples in 0.0837915 seconds (0.0837915 seconds per sample), occupancy: 0.00994054 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.624841 2856 path_trace.cpp:409] Rendered 1 samples in 0.079419 seconds (0.079419 seconds per sample), occupancy: 0.0100123 I0525 15:57:27.624841 14760 path_trace.cpp:409] Rendered 1 samples in 0.082183 seconds (0.082183 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.702971 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760978 seconds (0.0760978 seconds per sample), occupancy: 0.0144872 I0525 15:57:27.702971 11424 path_trace.cpp:409] Rendered 1 samples in 0.0802403 seconds (0.0802403 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:27.765461 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002957 I0525 15:57:27.765461 12468 path_trace.cpp:409] Rendered 1 samples in 0.0527555 seconds (0.0527555 seconds per sample), occupancy: 0.0187865 I0525 15:57:27.765461 14760 path_trace.cpp:409] Rendered 1 samples in 0.0533604 seconds (0.0533604 seconds per sample), occupancy: 0.0248435 I0525 15:57:27.765461 14760 light.cpp:1411] Total 30 lights. I0525 15:57:27.765461 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:27.765461 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:27.765461 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,702 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:27.827980 14760 path_trace.cpp:409] Rendered 3 samples in 0.0713698 seconds (0.0237899 seconds per sample), occupancy: 0.00520564 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:27.843605 13408 path_trace.cpp:409] Rendered 3 samples in 0.0869263 seconds (0.0289754 seconds per sample), occupancy: 0.0027044 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:27.938125 5664 path_trace.cpp:409] Rendered 1 samples in 0.0943876 seconds (0.0943876 seconds per sample), occupancy: 0.00859737 I0525 15:57:27.953752 14760 path_trace.cpp:409] Rendered 1 samples in 0.0966536 seconds (0.0966536 seconds per sample), occupancy: 0.0122265 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.031881 14760 path_trace.cpp:409] Rendered 1 samples in 0.0766712 seconds (0.0766712 seconds per sample), occupancy: 0.0128733 I0525 15:57:28.031881 12468 path_trace.cpp:409] Rendered 1 samples in 0.0809544 seconds (0.0809544 seconds per sample), occupancy: 0.00933262 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.110011 14760 path_trace.cpp:409] Rendered 1 samples in 0.0758834 seconds (0.0758834 seconds per sample), occupancy: 0.013082 I0525 15:57:28.125638 10016 path_trace.cpp:409] Rendered 1 samples in 0.0863905 seconds (0.0863905 seconds per sample), occupancy: 0.00869486 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.188143 14760 path_trace.cpp:409] Rendered 1 samples in 0.0704095 seconds (0.0704095 seconds per sample), occupancy: 0.0143445 I0525 15:57:28.203768 13568 path_trace.cpp:409] Rendered 1 samples in 0.0778841 seconds (0.0778841 seconds per sample), occupancy: 0.00999651 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.281898 14760 path_trace.cpp:409] Rendered 1 samples in 0.0761372 seconds (0.0761372 seconds per sample), occupancy: 0.0133065 I0525 15:57:28.297524 16152 sync.cpp:299] Total time spent synchronizing data: 0.0001947 I0525 15:57:28.297524 13568 path_trace.cpp:409] Rendered 1 samples in 0.0898629 seconds (0.0898629 seconds per sample), occupancy: 0.0105873 I0525 15:57:28.297524 14760 light.cpp:1411] Total 31 lights. I0525 15:57:28.297524 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:28.297524 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:28.297524 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,942 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:28.360028 14760 path_trace.cpp:409] Rendered 3 samples in 0.0738194 seconds (0.0246065 seconds per sample), occupancy: 0.00554636 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:28.391280 14848 path_trace.cpp:409] Rendered 3 samples in 0.105136 seconds (0.0350454 seconds per sample), occupancy: 0.00273835 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:28.489639 14760 path_trace.cpp:409] Rendered 1 samples in 0.0942473 seconds (0.0942473 seconds per sample), occupancy: 0.0133949 I0525 15:57:28.505265 13204 path_trace.cpp:409] Rendered 1 samples in 0.0999952 seconds (0.0999952 seconds per sample), occupancy: 0.00855755 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.583395 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775338 seconds (0.0775338 seconds per sample), occupancy: 0.0140003 I0525 15:57:28.583395 14884 path_trace.cpp:409] Rendered 1 samples in 0.0794496 seconds (0.0794496 seconds per sample), occupancy: 0.00960661 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.661526 14760 path_trace.cpp:409] Rendered 1 samples in 0.0771401 seconds (0.0771401 seconds per sample), occupancy: 0.0142135 I0525 15:57:28.677152 14884 path_trace.cpp:409] Rendered 1 samples in 0.0857108 seconds (0.0857108 seconds per sample), occupancy: 0.0090347 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.739656 14760 path_trace.cpp:409] Rendered 1 samples in 0.0707188 seconds (0.0707188 seconds per sample), occupancy: 0.015441 I0525 15:57:28.755282 14884 path_trace.cpp:409] Rendered 1 samples in 0.0768773 seconds (0.0768773 seconds per sample), occupancy: 0.00963127 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.833412 14760 path_trace.cpp:409] Rendered 1 samples in 0.0760052 seconds (0.0760052 seconds per sample), occupancy: 0.0143373 I0525 15:57:28.833412 14884 path_trace.cpp:409] Rendered 1 samples in 0.0872051 seconds (0.0872051 seconds per sample), occupancy: 0.00865817 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:28.927168 13592 path_trace.cpp:409] Rendered 1 samples in 0.0847939 seconds (0.0847939 seconds per sample), occupancy: 0.00960623 I0525 15:57:28.927168 14760 path_trace.cpp:409] Rendered 1 samples in 0.0883515 seconds (0.0883515 seconds per sample), occupancy: 0.015603 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.020924 13592 path_trace.cpp:409] Rendered 1 samples in 0.0831698 seconds (0.0831698 seconds per sample), occupancy: 0.00968132 I0525 15:57:29.020924 14760 path_trace.cpp:409] Rendered 1 samples in 0.0842407 seconds (0.0842407 seconds per sample), occupancy: 0.013815 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.099054 14760 path_trace.cpp:409] Rendered 1 samples in 0.0743685 seconds (0.0743685 seconds per sample), occupancy: 0.014238 I0525 15:57:29.099054 13592 path_trace.cpp:409] Rendered 1 samples in 0.0774696 seconds (0.0774696 seconds per sample), occupancy: 0.00994124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.177186 13592 path_trace.cpp:409] Rendered 1 samples in 0.0767427 seconds (0.0767427 seconds per sample), occupancy: 0.0100908 I0525 15:57:29.192816 14760 path_trace.cpp:409] Rendered 1 samples in 0.087253 seconds (0.087253 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.270941 14760 path_trace.cpp:409] Rendered 1 samples in 0.078745 seconds (0.078745 seconds per sample), occupancy: 0.0144872 I0525 15:57:29.270941 13592 path_trace.cpp:409] Rendered 1 samples in 0.0788332 seconds (0.0788332 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.349071 14760 path_trace.cpp:409] Rendered 1 samples in 0.0723096 seconds (0.0723096 seconds per sample), occupancy: 0.0154236 I0525 15:57:29.349071 13592 path_trace.cpp:409] Rendered 1 samples in 0.0851474 seconds (0.0851474 seconds per sample), occupancy: 0.00855792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.427201 14760 path_trace.cpp:409] Rendered 1 samples in 0.0759722 seconds (0.0759722 seconds per sample), occupancy: 0.0149093 I0525 15:57:29.427201 13592 path_trace.cpp:409] Rendered 1 samples in 0.0774066 seconds (0.0774066 seconds per sample), occupancy: 0.00984803 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.505331 14760 path_trace.cpp:409] Rendered 1 samples in 0.0738141 seconds (0.0738141 seconds per sample), occupancy: 0.0152149 I0525 15:57:29.505331 13592 path_trace.cpp:409] Rendered 1 samples in 0.0752909 seconds (0.0752909 seconds per sample), occupancy: 0.0104897 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.520957 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003257 I0525 15:57:29.520957 14760 path_trace.cpp:409] Rendered 1 samples in 0.0014452 seconds (0.0014452 seconds per sample), occupancy: -nan(ind) I0525 15:57:29.520957 13592 path_trace.cpp:409] Rendered 1 samples in 0.0017188 seconds (0.0017188 seconds per sample), occupancy: -nan(ind) I0525 15:57:29.520957 14760 light.cpp:1411] Total 30 lights. I0525 15:57:29.520957 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:29.520957 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:29.520957 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,702 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:29.583461 14760 path_trace.cpp:409] Rendered 3 samples in 0.0699279 seconds (0.0233093 seconds per sample), occupancy: 0.00567058 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:29.599087 9772 path_trace.cpp:409] Rendered 3 samples in 0.0803735 seconds (0.0267912 seconds per sample), occupancy: 0.00286649 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:29.696547 11860 path_trace.cpp:409] Rendered 1 samples in 0.0899191 seconds (0.0899191 seconds per sample), occupancy: 0.00872057 I0525 15:57:29.696547 14760 path_trace.cpp:409] Rendered 1 samples in 0.0951788 seconds (0.0951788 seconds per sample), occupancy: 0.0132856 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.774677 14760 path_trace.cpp:409] Rendered 1 samples in 0.0777141 seconds (0.0777141 seconds per sample), occupancy: 0.0139193 I0525 15:57:29.774677 3336 path_trace.cpp:409] Rendered 1 samples in 0.078862 seconds (0.078862 seconds per sample), occupancy: 0.00958915 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.852807 14760 path_trace.cpp:409] Rendered 1 samples in 0.077564 seconds (0.077564 seconds per sample), occupancy: 0.0141056 I0525 15:57:29.868433 2228 path_trace.cpp:409] Rendered 1 samples in 0.0836274 seconds (0.0836274 seconds per sample), occupancy: 0.00901669 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.930938 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709462 seconds (0.0709462 seconds per sample), occupancy: 0.0150888 I0525 15:57:29.946564 12468 path_trace.cpp:409] Rendered 1 samples in 0.0763426 seconds (0.0763426 seconds per sample), occupancy: 0.00970122 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:29.962190 16152 sync.cpp:299] Total time spent synchronizing data: 0.000202 I0525 15:57:29.962190 14760 path_trace.cpp:409] Rendered 1 samples in 0.0165333 seconds (0.0165333 seconds per sample), occupancy: 0.0826528 I0525 15:57:29.962190 12468 path_trace.cpp:409] Rendered 1 samples in 0.0167059 seconds (0.0167059 seconds per sample), occupancy: 0.0691803 I0525 15:57:29.962190 14760 light.cpp:1411] Total 31 lights. I0525 15:57:29.962190 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:29.962190 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:29.962190 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,942 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:30.040320 14760 path_trace.cpp:409] Rendered 3 samples in 0.0753839 seconds (0.025128 seconds per sample), occupancy: 0.00554636 I0525 15:57:30.040320 2988 path_trace.cpp:409] Rendered 3 samples in 0.0856635 seconds (0.0285545 seconds per sample), occupancy: 0.00273835 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:30.134825 4652 path_trace.cpp:409] Rendered 1 samples in 0.0935676 seconds (0.0935676 seconds per sample), occupancy: 0.00855755 I0525 15:57:30.150451 14760 path_trace.cpp:409] Rendered 1 samples in 0.0967215 seconds (0.0967215 seconds per sample), occupancy: 0.0133949 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.228581 14760 path_trace.cpp:409] Rendered 1 samples in 0.076697 seconds (0.076697 seconds per sample), occupancy: 0.0140003 I0525 15:57:30.228581 5664 path_trace.cpp:409] Rendered 1 samples in 0.0795786 seconds (0.0795786 seconds per sample), occupancy: 0.00960661 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.306711 14760 path_trace.cpp:409] Rendered 1 samples in 0.0758273 seconds (0.0758273 seconds per sample), occupancy: 0.0142135 I0525 15:57:30.306711 13468 path_trace.cpp:409] Rendered 1 samples in 0.0835408 seconds (0.0835408 seconds per sample), occupancy: 0.0090347 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.384841 14760 path_trace.cpp:409] Rendered 1 samples in 0.0719961 seconds (0.0719961 seconds per sample), occupancy: 0.015441 I0525 15:57:30.384841 13572 path_trace.cpp:409] Rendered 1 samples in 0.0769309 seconds (0.0769309 seconds per sample), occupancy: 0.00963127 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.478598 14760 path_trace.cpp:409] Rendered 1 samples in 0.0766014 seconds (0.0766014 seconds per sample), occupancy: 0.0143373 I0525 15:57:30.478598 13572 path_trace.cpp:409] Rendered 1 samples in 0.0877166 seconds (0.0877166 seconds per sample), occupancy: 0.00865817 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.556728 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746901 seconds (0.0746901 seconds per sample), occupancy: 0.015603 I0525 15:57:30.572355 13572 path_trace.cpp:409] Rendered 1 samples in 0.0814258 seconds (0.0814258 seconds per sample), occupancy: 0.0096061 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.650485 14760 path_trace.cpp:409] Rendered 1 samples in 0.080469 seconds (0.080469 seconds per sample), occupancy: 0.013815 I0525 15:57:30.650485 13572 path_trace.cpp:409] Rendered 1 samples in 0.0835708 seconds (0.0835708 seconds per sample), occupancy: 0.00968132 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.728614 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820273 seconds (0.0820273 seconds per sample), occupancy: 0.014238 I0525 15:57:30.728614 13572 path_trace.cpp:409] Rendered 1 samples in 0.0822699 seconds (0.0822699 seconds per sample), occupancy: 0.00994124 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.822371 13572 path_trace.cpp:409] Rendered 1 samples in 0.080316 seconds (0.080316 seconds per sample), occupancy: 0.0100908 I0525 15:57:30.837996 14760 path_trace.cpp:409] Rendered 1 samples in 0.094338 seconds (0.094338 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.916127 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774511 seconds (0.0774511 seconds per sample), occupancy: 0.0144872 I0525 15:57:30.916127 13572 path_trace.cpp:409] Rendered 1 samples in 0.0801111 seconds (0.0801111 seconds per sample), occupancy: 0.0101933 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:30.994257 14760 path_trace.cpp:409] Rendered 1 samples in 0.0729146 seconds (0.0729146 seconds per sample), occupancy: 0.0154236 I0525 15:57:31.009883 13572 path_trace.cpp:409] Rendered 1 samples in 0.0863832 seconds (0.0863832 seconds per sample), occupancy: 0.00855792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.088013 14760 path_trace.cpp:409] Rendered 2 samples in 0.0845707 seconds (0.0422853 seconds per sample), occupancy: 0.029381 I0525 15:57:31.088013 13572 path_trace.cpp:409] Rendered 2 samples in 0.0897627 seconds (0.0448813 seconds per sample), occupancy: 0.0192147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.197396 14760 path_trace.cpp:409] Rendered 2 samples in 0.0994528 seconds (0.0497264 seconds per sample), occupancy: 0.0271625 I0525 15:57:31.197396 13572 path_trace.cpp:409] Rendered 2 samples in 0.102794 seconds (0.0513968 seconds per sample), occupancy: 0.0167775 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.291152 14760 path_trace.cpp:409] Rendered 2 samples in 0.09257 seconds (0.046285 seconds per sample), occupancy: 0.0278674 I0525 15:57:31.291152 13572 path_trace.cpp:409] Rendered 2 samples in 0.0945282 seconds (0.0472641 seconds per sample), occupancy: 0.0183743 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.384907 15992 path_trace.cpp:409] Rendered 2 samples in 0.0892377 seconds (0.0446189 seconds per sample), occupancy: 0.0196993 I0525 15:57:31.384907 14760 path_trace.cpp:409] Rendered 2 samples in 0.0906638 seconds (0.0453319 seconds per sample), occupancy: 0.026791 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.431787 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002769 I0525 15:57:31.431787 14760 path_trace.cpp:409] Rendered 2 samples in 0.0327045 seconds (0.0163522 seconds per sample), occupancy: 0.137529 I0525 15:57:31.431787 16180 path_trace.cpp:409] Rendered 2 samples in 0.0330298 seconds (0.0165149 seconds per sample), occupancy: 0.0799611 I0525 15:57:31.431787 14760 light.cpp:1411] Total 30 lights. I0525 15:57:31.431787 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:31.431787 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:31.431787 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,702 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:31.494290 14760 path_trace.cpp:409] Rendered 3 samples in 0.074195 seconds (0.0247317 seconds per sample), occupancy: 0.00565836 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:31.509917 16180 path_trace.cpp:409] Rendered 3 samples in 0.0827154 seconds (0.0275718 seconds per sample), occupancy: 0.00279491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:31.609964 6068 path_trace.cpp:409] Rendered 1 samples in 0.0898879 seconds (0.0898879 seconds per sample), occupancy: 0.00855559 I0525 15:57:31.611961 14760 path_trace.cpp:409] Rendered 1 samples in 0.0927277 seconds (0.0927277 seconds per sample), occupancy: 0.0133858 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.682525 13588 path_trace.cpp:409] Rendered 1 samples in 0.0769138 seconds (0.0769138 seconds per sample), occupancy: 0.0096044 I0525 15:57:31.682525 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779894 seconds (0.0779894 seconds per sample), occupancy: 0.0138047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.760655 14760 path_trace.cpp:409] Rendered 1 samples in 0.0771522 seconds (0.0771522 seconds per sample), occupancy: 0.0143176 I0525 15:57:31.776283 13588 path_trace.cpp:409] Rendered 1 samples in 0.0820497 seconds (0.0820497 seconds per sample), occupancy: 0.00903286 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.838785 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709685 seconds (0.0709685 seconds per sample), occupancy: 0.015464 I0525 15:57:31.854413 11424 path_trace.cpp:409] Rendered 1 samples in 0.0756868 seconds (0.0756868 seconds per sample), occupancy: 0.00970545 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.932543 14760 path_trace.cpp:409] Rendered 1 samples in 0.0752827 seconds (0.0752827 seconds per sample), occupancy: 0.014358 I0525 15:57:31.932543 11424 path_trace.cpp:409] Rendered 1 samples in 0.0826514 seconds (0.0826514 seconds per sample), occupancy: 0.00878279 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:31.963794 16152 sync.cpp:299] Total time spent synchronizing data: 0.0003211 I0525 15:57:31.963794 11424 path_trace.cpp:409] Rendered 1 samples in 0.0230346 seconds (0.0230346 seconds per sample), occupancy: 0.050438 I0525 15:57:31.963794 14760 path_trace.cpp:409] Rendered 1 samples in 0.0240754 seconds (0.0240754 seconds per sample), occupancy: 0.0686987 I0525 15:57:31.963794 14760 light.cpp:1411] Total 31 lights. I0525 15:57:31.963794 14760 light.cpp:1391] Number of lights sent to the device: 31 I0525 15:57:31.963794 14760 light.cpp:333] Use light distribution with 31 emitters. I0525 15:57:31.963794 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,942 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:32.026298 14760 path_trace.cpp:409] Rendered 3 samples in 0.0724988 seconds (0.0241663 seconds per sample), occupancy: 0.00554636 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:32.041924 11424 path_trace.cpp:409] Rendered 3 samples in 0.0828284 seconds (0.0276095 seconds per sample), occupancy: 0.00273835 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:32.140444 6068 path_trace.cpp:409] Rendered 1 samples in 0.0892345 seconds (0.0892345 seconds per sample), occupancy: 0.00855755 I0525 15:57:32.140444 14760 path_trace.cpp:409] Rendered 1 samples in 0.0941228 seconds (0.0941228 seconds per sample), occupancy: 0.0133949 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.218575 6068 path_trace.cpp:409] Rendered 1 samples in 0.0777613 seconds (0.0777613 seconds per sample), occupancy: 0.00960661 I0525 15:57:32.218575 14760 path_trace.cpp:409] Rendered 1 samples in 0.0780622 seconds (0.0780622 seconds per sample), occupancy: 0.0140003 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.296705 14760 path_trace.cpp:409] Rendered 1 samples in 0.0755887 seconds (0.0755887 seconds per sample), occupancy: 0.0142135 I0525 15:57:32.296705 6068 path_trace.cpp:409] Rendered 1 samples in 0.0828936 seconds (0.0828936 seconds per sample), occupancy: 0.0090347 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.374835 14760 path_trace.cpp:409] Rendered 1 samples in 0.0702278 seconds (0.0702278 seconds per sample), occupancy: 0.015441 I0525 15:57:32.374835 6068 path_trace.cpp:409] Rendered 1 samples in 0.075254 seconds (0.075254 seconds per sample), occupancy: 0.00963127 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.468591 14760 path_trace.cpp:409] Rendered 1 samples in 0.0863215 seconds (0.0863215 seconds per sample), occupancy: 0.0143373 I0525 15:57:32.468591 14884 path_trace.cpp:409] Rendered 1 samples in 0.0891929 seconds (0.0891929 seconds per sample), occupancy: 0.00865817 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.562352 13204 path_trace.cpp:409] Rendered 1 samples in 0.0817192 seconds (0.0817192 seconds per sample), occupancy: 0.00960623 I0525 15:57:32.562352 14760 path_trace.cpp:409] Rendered 1 samples in 0.083049 seconds (0.083049 seconds per sample), occupancy: 0.015603 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.640477 9772 path_trace.cpp:409] Rendered 1 samples in 0.0773005 seconds (0.0773005 seconds per sample), occupancy: 0.00968132 I0525 15:57:32.640477 14760 path_trace.cpp:409] Rendered 1 samples in 0.0804405 seconds (0.0804405 seconds per sample), occupancy: 0.013815 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.718607 13572 path_trace.cpp:409] Rendered 1 samples in 0.0772735 seconds (0.0772735 seconds per sample), occupancy: 0.00994124 I0525 15:57:32.718607 14760 path_trace.cpp:409] Rendered 1 samples in 0.0776896 seconds (0.0776896 seconds per sample), occupancy: 0.014238 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.796737 14572 path_trace.cpp:409] Rendered 1 samples in 0.0752976 seconds (0.0752976 seconds per sample), occupancy: 0.0100908 I0525 15:57:32.812363 14760 path_trace.cpp:409] Rendered 1 samples in 0.0838077 seconds (0.0838077 seconds per sample), occupancy: 0.0133931 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.890494 2228 path_trace.cpp:409] Rendered 1 samples in 0.0746063 seconds (0.0746063 seconds per sample), occupancy: 0.0101933 I0525 15:57:32.890494 14760 path_trace.cpp:409] Rendered 1 samples in 0.0754494 seconds (0.0754494 seconds per sample), occupancy: 0.0144872 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:32.952998 14760 path_trace.cpp:409] Rendered 1 samples in 0.0727057 seconds (0.0727057 seconds per sample), occupancy: 0.0154236 I0525 15:57:32.968624 15108 path_trace.cpp:409] Rendered 1 samples in 0.0836926 seconds (0.0836926 seconds per sample), occupancy: 0.00855792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.046754 14760 path_trace.cpp:409] Rendered 1 samples in 0.0769176 seconds (0.0769176 seconds per sample), occupancy: 0.0149093 I0525 15:57:33.046754 13568 path_trace.cpp:409] Rendered 1 samples in 0.0778628 seconds (0.0778628 seconds per sample), occupancy: 0.00984803 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:33.109258 16152 sync.cpp:299] Total time spent synchronizing data: 0.000225 I0525 15:57:33.109258 14760 path_trace.cpp:409] Rendered 2 samples in 0.0498508 seconds (0.0249254 seconds per sample), occupancy: 0.0716498 I0525 15:57:33.109258 5664 path_trace.cpp:409] Rendered 2 samples in 0.049818 seconds (0.024909 seconds per sample), occupancy: 0.0419285 I0525 15:57:33.109258 14760 light.cpp:1411] Total 30 lights. I0525 15:57:33.109258 14760 light.cpp:1391] Number of lights sent to the device: 30 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:33.109258 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:33.109258 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,702 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:33.171762 14760 path_trace.cpp:409] Rendered 3 samples in 0.0707615 seconds (0.0235872 seconds per sample), occupancy: 0.00535219 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:33.187388 5664 path_trace.cpp:409] Rendered 3 samples in 0.0806577 seconds (0.0268859 seconds per sample), occupancy: 0.00276173 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:33.275774 15600 path_trace.cpp:409] Rendered 1 samples in 0.0853631 seconds (0.0853631 seconds per sample), occupancy: 0.00853151 I0525 15:57:33.275774 14760 path_trace.cpp:409] Rendered 1 samples in 0.0890415 seconds (0.0890415 seconds per sample), occupancy: 0.0125097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.353899 14760 path_trace.cpp:409] Rendered 1 samples in 0.0796097 seconds (0.0796097 seconds per sample), occupancy: 0.0132679 I0525 15:57:33.353899 15600 path_trace.cpp:409] Rendered 1 samples in 0.0822886 seconds (0.0822886 seconds per sample), occupancy: 0.00910748 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.432029 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740046 seconds (0.0740046 seconds per sample), occupancy: 0.0135828 I0525 15:57:33.447655 15600 path_trace.cpp:409] Rendered 1 samples in 0.0812145 seconds (0.0812145 seconds per sample), occupancy: 0.00902182 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.525785 14760 path_trace.cpp:409] Rendered 1 samples in 0.0713952 seconds (0.0713952 seconds per sample), occupancy: 0.014263 I0525 15:57:33.525785 15600 path_trace.cpp:409] Rendered 1 samples in 0.0761429 seconds (0.0761429 seconds per sample), occupancy: 0.00948854 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.603916 14760 path_trace.cpp:409] Rendered 1 samples in 0.0743672 seconds (0.0743672 seconds per sample), occupancy: 0.0134716 I0525 15:57:33.603916 15600 path_trace.cpp:409] Rendered 1 samples in 0.0838887 seconds (0.0838887 seconds per sample), occupancy: 0.00851442 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.682046 14760 path_trace.cpp:409] Rendered 1 samples in 0.0742173 seconds (0.0742173 seconds per sample), occupancy: 0.0143911 I0525 15:57:33.682046 15600 path_trace.cpp:409] Rendered 1 samples in 0.0785937 seconds (0.0785937 seconds per sample), occupancy: 0.00938493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.775802 15600 path_trace.cpp:409] Rendered 1 samples in 0.0775418 seconds (0.0775418 seconds per sample), occupancy: 0.00967603 I0525 15:57:33.775802 14760 path_trace.cpp:409] Rendered 1 samples in 0.0785662 seconds (0.0785662 seconds per sample), occupancy: 0.0129906 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.838306 14760 path_trace.cpp:409] Rendered 1 samples in 0.0732215 seconds (0.0732215 seconds per sample), occupancy: 0.013703 I0525 15:57:33.853932 13404 path_trace.cpp:409] Rendered 1 samples in 0.0736665 seconds (0.0736665 seconds per sample), occupancy: 0.0102996 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:33.916436 13592 path_trace.cpp:409] Rendered 1 samples in 0.0723906 seconds (0.0723906 seconds per sample), occupancy: 0.0103552 I0525 15:57:33.932062 14760 path_trace.cpp:409] Rendered 1 samples in 0.0790283 seconds (0.0790283 seconds per sample), occupancy: 0.0126898 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.010193 14760 path_trace.cpp:409] Rendered 1 samples in 0.0738953 seconds (0.0738953 seconds per sample), occupancy: 0.0139529 I0525 15:57:34.010193 15108 path_trace.cpp:409] Rendered 1 samples in 0.076088 seconds (0.076088 seconds per sample), occupancy: 0.010048 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.072697 14760 path_trace.cpp:409] Rendered 1 samples in 0.0723012 seconds (0.0723012 seconds per sample), occupancy: 0.0143577 I0525 15:57:34.088323 4652 path_trace.cpp:409] Rendered 1 samples in 0.0826172 seconds (0.0826172 seconds per sample), occupancy: 0.0085826 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.166453 12468 path_trace.cpp:409] Rendered 1 samples in 0.076593 seconds (0.076593 seconds per sample), occupancy: 0.00969686 I0525 15:57:34.166453 14760 path_trace.cpp:409] Rendered 1 samples in 0.0779025 seconds (0.0779025 seconds per sample), occupancy: 0.0140133 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.260210 12468 path_trace.cpp:409] Rendered 2 samples in 0.0835859 seconds (0.041793 seconds per sample), occupancy: 0.0197184 I0525 15:57:34.275835 14760 path_trace.cpp:409] Rendered 2 samples in 0.101858 seconds (0.0509289 seconds per sample), occupancy: 0.0269927 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.369591 13588 path_trace.cpp:409] Rendered 2 samples in 0.0981139 seconds (0.049057 seconds per sample), occupancy: 0.0169425 I0525 15:57:34.385217 14760 path_trace.cpp:409] Rendered 2 samples in 0.105287 seconds (0.0526434 seconds per sample), occupancy: 0.0269831 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.478974 15108 path_trace.cpp:409] Rendered 2 samples in 0.0900932 seconds (0.0450466 seconds per sample), occupancy: 0.019364 I0525 15:57:34.478974 14760 path_trace.cpp:409] Rendered 2 samples in 0.097498 seconds (0.048749 seconds per sample), occupancy: 0.0257843 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.588356 15108 path_trace.cpp:409] Rendered 2 samples in 0.0972008 seconds (0.0486004 seconds per sample), occupancy: 0.0173024 I0525 15:57:34.588356 14760 path_trace.cpp:409] Rendered 2 samples in 0.110036 seconds (0.055018 seconds per sample), occupancy: 0.0239495 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.682112 15108 path_trace.cpp:409] Rendered 2 samples in 0.087339 seconds (0.0436695 seconds per sample), occupancy: 0.0197129 I0525 15:57:34.697738 16152 sync.cpp:299] Total time spent synchronizing data: 0.0002722 I0525 15:57:34.697738 14760 path_trace.cpp:409] Rendered 2 samples in 0.0969256 seconds (0.0484628 seconds per sample), occupancy: 0.0283389 I0525 15:57:34.697738 14760 geometry.cpp:715] Total 6 meshes. I0525 15:57:34.697738 14760 light.cpp:1411] Total 30 lights. I0525 15:57:34.697738 14760 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:34.697738 14760 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:34.697738 14760 scene.cpp:354] System memory statistics after full device sync: Usage: 1,088,870,702 (1.01G) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:34.760242 13100 path_trace.cpp:409] Rendered 2 samples in 0.0703689 seconds (0.0351845 seconds per sample), occupancy: 0.00498838 INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:34.775868 14760 path_trace.cpp:409] Rendered 2 samples in 0.0823303 seconds (0.0411651 seconds per sample), occupancy: 0.00682132 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:34.874092 13100 path_trace.cpp:409] Rendered 1 samples in 0.0885478 seconds (0.0885478 seconds per sample), occupancy: 0.00853151 I0525 15:57:34.874092 14760 path_trace.cpp:409] Rendered 1 samples in 0.0924497 seconds (0.0924497 seconds per sample), occupancy: 0.0125097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:34.952222 14760 path_trace.cpp:409] Rendered 1 samples in 0.0778291 seconds (0.0778291 seconds per sample), occupancy: 0.0132679 I0525 15:57:34.952222 13100 path_trace.cpp:409] Rendered 1 samples in 0.0799158 seconds (0.0799158 seconds per sample), occupancy: 0.00910748 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.030354 14760 path_trace.cpp:409] Rendered 1 samples in 0.0769046 seconds (0.0769046 seconds per sample), occupancy: 0.0135828 I0525 15:57:35.045984 15992 path_trace.cpp:409] Rendered 1 samples in 0.0840149 seconds (0.0840149 seconds per sample), occupancy: 0.00902182 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.124109 14760 path_trace.cpp:409] Rendered 1 samples in 0.0772681 seconds (0.0772681 seconds per sample), occupancy: 0.014263 I0525 15:57:35.124109 15108 path_trace.cpp:409] Rendered 1 samples in 0.0815004 seconds (0.0815004 seconds per sample), occupancy: 0.00948854 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.217865 14760 path_trace.cpp:409] Rendered 1 samples in 0.0886199 seconds (0.0886199 seconds per sample), occupancy: 0.0134716 I0525 15:57:35.217865 11860 path_trace.cpp:409] Rendered 1 samples in 0.0916981 seconds (0.0916981 seconds per sample), occupancy: 0.00851442 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.295995 14760 path_trace.cpp:409] Rendered 1 samples in 0.0809489 seconds (0.0809489 seconds per sample), occupancy: 0.0143911 I0525 15:57:35.311621 11860 path_trace.cpp:409] Rendered 1 samples in 0.0842285 seconds (0.0842285 seconds per sample), occupancy: 0.00938493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.389752 11860 path_trace.cpp:409] Rendered 1 samples in 0.0825442 seconds (0.0825442 seconds per sample), occupancy: 0.00967603 I0525 15:57:35.389752 14760 path_trace.cpp:409] Rendered 1 samples in 0.0880953 seconds (0.0880953 seconds per sample), occupancy: 0.0129906 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:35.483508 11860 path_trace.cpp:409] Rendered 1 samples in 0.0798941 seconds (0.0798941 seconds per sample), occupancy: 0.0102996 I0525 15:57:35.483508 14760 path_trace.cpp:409] Rendered 1 samples in 0.0820386 seconds (0.0820386 seconds per sample), occupancy: 0.013703 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.561638 12016 path_trace.cpp:409] Rendered 1 samples in 0.0762137 seconds (0.0762137 seconds per sample), occupancy: 0.0103552 I0525 15:57:35.561638 14760 path_trace.cpp:409] Rendered 1 samples in 0.0818498 seconds (0.0818498 seconds per sample), occupancy: 0.0126898 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.639768 14760 path_trace.cpp:409] Rendered 1 samples in 0.0745867 seconds (0.0745867 seconds per sample), occupancy: 0.0139529 I0525 15:57:35.639768 4652 path_trace.cpp:409] Rendered 1 samples in 0.0763553 seconds (0.0763553 seconds per sample), occupancy: 0.010048 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.717898 14760 path_trace.cpp:409] Rendered 1 samples in 0.0746099 seconds (0.0746099 seconds per sample), occupancy: 0.0143577 I0525 15:57:35.733525 4652 path_trace.cpp:409] Rendered 1 samples in 0.0835704 seconds (0.0835704 seconds per sample), occupancy: 0.0085826 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.811654 14760 path_trace.cpp:409] Rendered 2 samples in 0.08365 seconds (0.041825 seconds per sample), occupancy: 0.0276053 I0525 15:57:35.827280 4652 path_trace.cpp:409] Rendered 2 samples in 0.0881022 seconds (0.0440511 seconds per sample), occupancy: 0.0189181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.905416 14760 path_trace.cpp:409] Rendered 2 samples in 0.0886407 seconds (0.0443203 seconds per sample), occupancy: 0.0263312 I0525 15:57:35.921037 13716 path_trace.cpp:409] Rendered 2 samples in 0.0946057 seconds (0.0473029 seconds per sample), occupancy: 0.0166068 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:35.936662 12468 path_trace.cpp:409] Rendered 2 samples in 0.0153935 seconds (0.00769675 seconds per sample), occupancy: 0.291121 I0525 15:57:35.936662 14760 path_trace.cpp:409] Rendered 2 samples in 0.0155087 seconds (0.00775435 seconds per sample), occupancy: 0.190875 I0525 15:57:35.967916 13484 path_trace.cpp:409] Rendered 3 samples in 0.0255965 seconds (0.00853217 seconds per sample), occupancy: 0.0111527 I0525 15:57:35.967916 14760 path_trace.cpp:409] Rendered 3 samples in 0.0257846 seconds (0.00859487 seconds per sample), occupancy: 0.0163419 I0525 15:57:36.014797 14760 path_trace.cpp:409] Rendered 3 samples in 0.0566961 seconds (0.0188987 seconds per sample), occupancy: 0.00567662 I0525 15:57:36.014797 6068 path_trace.cpp:409] Rendered 3 samples in 0.0588681 seconds (0.0196227 seconds per sample), occupancy: 0.00374763 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.092923 2856 path_trace.cpp:409] Rendered 1 samples in 0.0711371 seconds (0.0711371 seconds per sample), occupancy: 0.0100536 I0525 15:57:36.092923 14760 path_trace.cpp:409] Rendered 1 samples in 0.0744952 seconds (0.0744952 seconds per sample), occupancy: 0.0135835 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.171058 2856 path_trace.cpp:409] Rendered 1 samples in 0.0773936 seconds (0.0773936 seconds per sample), occupancy: 0.00894974 I0525 15:57:36.186679 14760 path_trace.cpp:409] Rendered 1 samples in 0.080181 seconds (0.080181 seconds per sample), occupancy: 0.011853 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.264809 14760 path_trace.cpp:409] Rendered 1 samples in 0.0775022 seconds (0.0775022 seconds per sample), occupancy: 0.0117725 I0525 15:57:36.264809 5664 path_trace.cpp:409] Rendered 1 samples in 0.0804879 seconds (0.0804879 seconds per sample), occupancy: 0.00839378 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.296061 14760 path_trace.cpp:409] Rendered 1 samples in 0.0246655 seconds (0.0246655 seconds per sample), occupancy: 0.0577386 I0525 15:57:36.296061 5664 path_trace.cpp:409] Rendered 1 samples in 0.0258494 seconds (0.0258494 seconds per sample), occupancy: 0.0387858 I0525 15:57:36.296061 14760 path_trace.cpp:409] Rendered 2 samples in 0.0022284 seconds (0.0011142 seconds per sample), occupancy: -nan(ind) I0525 15:57:36.296061 4660 path_trace.cpp:409] Rendered 2 samples in 0.0036074 seconds (0.0018037 seconds per sample), occupancy: 0.0865568 I0525 15:57:36.374192 4660 path_trace.cpp:409] Rendered 2 samples in 0.0708103 seconds (0.0354051 seconds per sample), occupancy: 0.00480131 I0525 15:57:36.374192 14760 path_trace.cpp:409] Rendered 2 samples in 0.0725432 seconds (0.0362716 seconds per sample), occupancy: 0.00778391 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.405443 2228 path_trace.cpp:409] Rendered 1 samples in 0.029074 seconds (0.029074 seconds per sample), occupancy: 0.0334122 I0525 15:57:36.405443 14760 path_trace.cpp:409] Rendered 1 samples in 0.0292068 seconds (0.0292068 seconds per sample), occupancy: 0.0421406 I0525 15:57:36.459043 15600 path_trace.cpp:409] Rendered 2 samples in 0.0623195 seconds (0.0311597 seconds per sample), occupancy: 0.00448055 I0525 15:57:36.474560 14760 path_trace.cpp:409] Rendered 2 samples in 0.0682859 seconds (0.0341429 seconds per sample), occupancy: 0.00652685 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.537063 14760 path_trace.cpp:409] Rendered 1 samples in 0.069765 seconds (0.069765 seconds per sample), occupancy: 0.0130086 I0525 15:57:36.537063 4652 path_trace.cpp:409] Rendered 1 samples in 0.0709979 seconds (0.0709979 seconds per sample), occupancy: 0.00791547 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.615193 14760 path_trace.cpp:409] Rendered 1 samples in 0.069262 seconds (0.069262 seconds per sample), occupancy: 0.0130535 I0525 15:57:36.615193 10016 path_trace.cpp:409] Rendered 1 samples in 0.0723162 seconds (0.0723162 seconds per sample), occupancy: 0.00728971 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.693323 4456 path_trace.cpp:409] Rendered 1 samples in 0.0686666 seconds (0.0686666 seconds per sample), occupancy: 0.00865265 I0525 15:57:36.693323 14760 path_trace.cpp:409] Rendered 1 samples in 0.0740143 seconds (0.0740143 seconds per sample), occupancy: 0.0126323 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.771453 14760 path_trace.cpp:409] Rendered 1 samples in 0.0712242 seconds (0.0712242 seconds per sample), occupancy: 0.0129905 I0525 15:57:36.771453 4456 path_trace.cpp:409] Rendered 1 samples in 0.0724394 seconds (0.0724394 seconds per sample), occupancy: 0.00766147 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.849584 4456 path_trace.cpp:409] Rendered 1 samples in 0.0800099 seconds (0.0800099 seconds per sample), occupancy: 0.00681647 I0525 15:57:36.849584 14760 path_trace.cpp:409] Rendered 1 samples in 0.080426 seconds (0.080426 seconds per sample), occupancy: 0.0115589 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:36.927714 4456 path_trace.cpp:409] Rendered 1 samples in 0.0705552 seconds (0.0705552 seconds per sample), occupancy: 0.00784883 I0525 15:57:36.927714 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721623 seconds (0.0721623 seconds per sample), occupancy: 0.0130932 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.005844 14760 path_trace.cpp:409] Rendered 1 samples in 0.0734555 seconds (0.0734555 seconds per sample), occupancy: 0.0128044 I0525 15:57:37.005844 4456 path_trace.cpp:409] Rendered 1 samples in 0.0754459 seconds (0.0754459 seconds per sample), occupancy: 0.00746683 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.068348 4456 path_trace.cpp:409] Rendered 1 samples in 0.0691263 seconds (0.0691263 seconds per sample), occupancy: 0.00798915 I0525 15:57:37.083974 14760 path_trace.cpp:409] Rendered 1 samples in 0.072117 seconds (0.072117 seconds per sample), occupancy: 0.0126677 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.162104 14760 path_trace.cpp:409] Rendered 1 samples in 0.0787721 seconds (0.0787721 seconds per sample), occupancy: 0.0114948 I0525 15:57:37.162104 13500 path_trace.cpp:409] Rendered 1 samples in 0.0840473 seconds (0.0840473 seconds per sample), occupancy: 0.00656768 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.240235 13500 path_trace.cpp:409] Rendered 1 samples in 0.0668887 seconds (0.0668887 seconds per sample), occupancy: 0.00881657 I0525 15:57:37.240235 14760 path_trace.cpp:409] Rendered 1 samples in 0.0762246 seconds (0.0762246 seconds per sample), occupancy: 0.0120347 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.318365 14760 path_trace.cpp:409] Rendered 1 samples in 0.0715138 seconds (0.0715138 seconds per sample), occupancy: 0.0130912 I0525 15:57:37.318365 13500 path_trace.cpp:409] Rendered 1 samples in 0.0721547 seconds (0.0721547 seconds per sample), occupancy: 0.00770309 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.396495 14760 path_trace.cpp:409] Rendered 1 samples in 0.0709541 seconds (0.0709541 seconds per sample), occupancy: 0.0127439 I0525 15:57:37.396495 13500 path_trace.cpp:409] Rendered 1 samples in 0.0776786 seconds (0.0776786 seconds per sample), occupancy: 0.00680339 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.474625 14760 path_trace.cpp:409] Rendered 1 samples in 0.0710123 seconds (0.0710123 seconds per sample), occupancy: 0.0126678 I0525 15:57:37.474625 13500 path_trace.cpp:409] Rendered 1 samples in 0.0744665 seconds (0.0744665 seconds per sample), occupancy: 0.00772594 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.568382 13500 path_trace.cpp:409] Rendered 4 samples in 0.0996346 seconds (0.0249087 seconds per sample), occupancy: 0.0278788 I0525 15:57:37.584007 14760 path_trace.cpp:409] Rendered 4 samples in 0.109385 seconds (0.0273463 seconds per sample), occupancy: 0.0455221 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.630885 14760 path_trace.cpp:409] Rendered 4 samples in 0.0375404 seconds (0.0093851 seconds per sample), occupancy: 0.326988 I0525 15:57:37.630885 13500 path_trace.cpp:409] Rendered 4 samples in 0.0385417 seconds (0.00963543 seconds per sample), occupancy: 0.14732 I0525 15:57:37.630885 13408 path_trace.cpp:409] Rendered 2 samples in 0.0034729 seconds (0.00173645 seconds per sample), occupancy: 0.0865568 I0525 15:57:37.630885 14760 path_trace.cpp:409] Rendered 2 samples in 0.0076161 seconds (0.00380805 seconds per sample), occupancy: 0.0595862 I0525 15:57:37.693389 9472 path_trace.cpp:409] Rendered 2 samples in 0.0588618 seconds (0.0294309 seconds per sample), occupancy: 0.00460505 I0525 15:57:37.709015 14760 path_trace.cpp:409] Rendered 2 samples in 0.069866 seconds (0.034933 seconds per sample), occupancy: 0.00702239 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.740268 9472 path_trace.cpp:409] Rendered 1 samples in 0.0246382 seconds (0.0246382 seconds per sample), occupancy: 0.0290632 I0525 15:57:37.740268 14760 path_trace.cpp:409] Rendered 1 samples in 0.0256091 seconds (0.0256091 seconds per sample), occupancy: 0.0494371 I0525 15:57:37.792972 12468 path_trace.cpp:409] Rendered 2 samples in 0.0552406 seconds (0.0276203 seconds per sample), occupancy: 0.00491275 I0525 15:57:37.808598 14760 path_trace.cpp:409] Rendered 2 samples in 0.0642493 seconds (0.0321247 seconds per sample), occupancy: 0.00656117 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.871102 12468 path_trace.cpp:409] Rendered 1 samples in 0.0669538 seconds (0.0669538 seconds per sample), occupancy: 0.00833651 I0525 15:57:37.871102 14760 path_trace.cpp:409] Rendered 1 samples in 0.0741957 seconds (0.0741957 seconds per sample), occupancy: 0.0120166 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:37.949232 14760 path_trace.cpp:409] Rendered 1 samples in 0.0718368 seconds (0.0718368 seconds per sample), occupancy: 0.0122652 I0525 15:57:37.949232 12160 path_trace.cpp:409] Rendered 1 samples in 0.0773696 seconds (0.0773696 seconds per sample), occupancy: 0.00676454 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.027362 12016 path_trace.cpp:409] Rendered 1 samples in 0.0681535 seconds (0.0681535 seconds per sample), occupancy: 0.00805945 I0525 15:57:38.027362 14760 path_trace.cpp:409] Rendered 1 samples in 0.0696199 seconds (0.0696199 seconds per sample), occupancy: 0.0128493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.105492 7032 path_trace.cpp:409] Rendered 1 samples in 0.070335 seconds (0.070335 seconds per sample), occupancy: 0.00767006 I0525 15:57:38.105492 14760 path_trace.cpp:409] Rendered 1 samples in 0.0774389 seconds (0.0774389 seconds per sample), occupancy: 0.0112123 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.183622 14884 path_trace.cpp:409] Rendered 1 samples in 0.0705332 seconds (0.0705332 seconds per sample), occupancy: 0.00785643 I0525 15:57:38.183622 14760 path_trace.cpp:409] Rendered 1 samples in 0.0747946 seconds (0.0747946 seconds per sample), occupancy: 0.0117505 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.246127 13404 path_trace.cpp:409] Rendered 1 samples in 0.0649097 seconds (0.0649097 seconds per sample), occupancy: 0.00857349 I0525 15:57:38.261754 14760 path_trace.cpp:409] Rendered 1 samples in 0.0704904 seconds (0.0704904 seconds per sample), occupancy: 0.0126339 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.324257 13404 path_trace.cpp:409] Rendered 1 samples in 0.0703446 seconds (0.0703446 seconds per sample), occupancy: 0.00803432 I0525 15:57:38.339883 14760 path_trace.cpp:409] Rendered 1 samples in 0.0840084 seconds (0.0840084 seconds per sample), occupancy: 0.0101709 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:38.418013 13404 path_trace.cpp:409] Rendered 1 samples in 0.0670935 seconds (0.0670935 seconds per sample), occupancy: 0.00828759 I0525 15:57:38.418013 14760 path_trace.cpp:409] Rendered 1 samples in 0.0721838 seconds (0.0721838 seconds per sample), occupancy: 0.0129695 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.496143 13404 path_trace.cpp:409] Rendered 1 samples in 0.0687467 seconds (0.0687467 seconds per sample), occupancy: 0.00852321 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.511770 14760 path_trace.cpp:409] Rendered 1 samples in 0.0854704 seconds (0.0854704 seconds per sample), occupancy: 0.0118519 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.574273 14760 path_trace.cpp:409] Rendered 1 samples in 0.0677586 seconds (0.0677586 seconds per sample), occupancy: 0.0139369 I0525 15:57:38.574273 13404 path_trace.cpp:409] Rendered 1 samples in 0.0686652 seconds (0.0686652 seconds per sample), occupancy: 0.00819828 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.652405 15992 path_trace.cpp:409] Rendered 1 samples in 0.0736608 seconds (0.0736608 seconds per sample), occupancy: 0.00776758 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.668030 14760 path_trace.cpp:409] Rendered 1 samples in 0.0883587 seconds (0.0883587 seconds per sample), occupancy: 0.0111596 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.746160 14760 path_trace.cpp:409] Rendered 1 samples in 0.0825171 seconds (0.0825171 seconds per sample), occupancy: 0.0121933 I0525 15:57:38.746160 15992 path_trace.cpp:409] Rendered 1 samples in 0.0832764 seconds (0.0832764 seconds per sample), occupancy: 0.00675313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.824290 15992 path_trace.cpp:409] Rendered 1 samples in 0.0723983 seconds (0.0723983 seconds per sample), occupancy: 0.00771632 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.839916 14760 path_trace.cpp:409] Rendered 1 samples in 0.0818874 seconds (0.0818874 seconds per sample), occupancy: 0.0136943 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:38.933672 15992 path_trace.cpp:409] Rendered 2 samples in 0.0901432 seconds (0.0450716 seconds per sample), occupancy: 0.0134268 I0525 15:57:38.933672 14760 path_trace.cpp:409] Rendered 2 samples in 0.09684 seconds (0.04842 seconds per sample), occupancy: 0.0234659 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:39.027849 16180 path_trace.cpp:409] Rendered 4 samples in 0.079937 seconds (0.0199842 seconds per sample), occupancy: 0.0371538 I0525 15:57:39.028861 14760 path_trace.cpp:409] Rendered 4 samples in 0.0804226 seconds (0.0201057 seconds per sample), occupancy: 0.0876712 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 15:57:39.168921 16152 device_impl.cpp:81] Closed database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:57:39.168921 16152 device_impl.cpp:81] Cache data size: "1.1 MiB" I0525 15:57:39.231426 16152 device_impl.cpp:81] Closed database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:57:39.231426 16152 device_impl.cpp:81] Cache data size: "1.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:45.498435 544 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 15:57:45.717211 544 device_impl.cpp:81] All knobs on default. I0525 15:57:45.779714 544 device_impl.cpp:81] Opened database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:57:45.779714 544 device_impl.cpp:81] Cache data size: "1.1 MiB" I0525 15:57:45.779714 544 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 15:57:45.982852 544 device_impl.cpp:81] All knobs on default. I0525 15:57:46.045356 544 device_impl.cpp:81] Opened database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 15:57:46.045356 544 device_impl.cpp:81] Cache data size: "1.1 MiB" I0525 15:57:46.045356 544 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0525 15:57:46.107849 544 sync.cpp:299] Total time spent synchronizing data: 0.0034501 I0525 15:57:46.123492 7988 film.cpp:592] Effective scene passes: I0525 15:57:46.123492 7988 film.cpp:594] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoObject00", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoObject01", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoObject02", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial00", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial01", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial02", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoAsset00", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoAsset01", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: cryptomatte, name: "CryptoAsset02", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: depth, name: "Depth", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 film.cpp:594] - type: mist, name: "Mist", mode: NOISY, is_written: True I0525 15:57:46.123492 7988 scene.cpp:588] Requested features: I0525 15:57:46.123492 7988 scene.cpp:589] Use BSDF True I0525 15:57:46.123492 7988 scene.cpp:590] Use Emission True I0525 15:57:46.123492 7988 scene.cpp:592] Use Volume False I0525 15:57:46.123492 7988 scene.cpp:593] Use Bump False I0525 15:57:46.123492 7988 scene.cpp:594] Use Voronoi False I0525 15:57:46.123492 7988 scene.cpp:596] Use Shader Raytrace False I0525 15:57:46.123492 7988 scene.cpp:598] Use MNEE False I0525 15:57:46.123492 7988 scene.cpp:599] Use Transparent True I0525 15:57:46.123492 7988 scene.cpp:601] Use Denoising True I0525 15:57:46.123492 7988 scene.cpp:602] Use Path Tracing True I0525 15:57:46.123492 7988 scene.cpp:604] Use Hair False I0525 15:57:46.123492 7988 scene.cpp:605] Use Pointclouds False I0525 15:57:46.123492 7988 scene.cpp:607] Use Object Motion False I0525 15:57:46.123492 7988 scene.cpp:609] Use Baking False I0525 15:57:46.123492 7988 scene.cpp:610] Use Subsurface False I0525 15:57:46.123492 7988 scene.cpp:611] Use Volume False I0525 15:57:46.123492 7988 scene.cpp:612] Use Patch Evaluation False I0525 15:57:46.123492 7988 scene.cpp:614] Use Shadow Catcher False I0525 15:57:46.123492 7988 device_impl.cpp:263] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I0525 15:57:46.123492 7988 device_impl.cpp:265] Using precompiled kernel. I0525 15:57:46.185992 7988 device_impl.cpp:508] Local memory reserved 805,306,368 bytes. (768.00M) I0525 15:57:46.185992 7988 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:46.185992 7988 device_impl.cpp:81] I0525 15:57:46.201617 7988 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:46.201617 7988 device_impl.cpp:263] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I0525 15:57:46.201617 7988 device_impl.cpp:265] Using precompiled kernel. I0525 15:57:46.264122 7988 device_impl.cpp:508] Local memory reserved 805,306,368 bytes. (768.00M) I0525 15:57:46.264122 7988 device_impl.cpp:81] Cache hit for key: ptx-498537-key522418bcc10eb8dfb481a7d4b07e6261-sm_86-rtc1-drv555.85 I0525 15:57:46.264122 7988 device_impl.cpp:81] I0525 15:57:46.279747 7988 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1068 instruction(s) in entry functions : 16061 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 667 debug information : no I0525 15:57:46.279747 7988 svm.cpp:69] Total 45 shaders. I0525 15:57:46.295373 7988 svm.cpp:145] Shader manager updated 45 shaders in 0.0057271 seconds. I0525 15:57:46.295373 7988 object.cpp:780] Total 6 objects. I0525 15:57:46.295373 7988 particles.cpp:106] Total 0 particle systems. I0525 15:57:46.295373 7988 geometry.cpp:715] Total 6 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:46.295373 7988 device_impl.cpp:1036] Using fast to trace OptiX BVH INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:46.295373 11860 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 9472 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 15108 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 13500 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 12160 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 7988 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 11860 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 9472 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 15108 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 13500 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 12160 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.295373 7988 geometry_bvh.cpp:127] Using MULTI layout. I0525 15:57:46.295373 7988 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:46.357877 7988 device_impl.cpp:1036] Using fast to trace OptiX BVH I0525 15:57:47.420447 7988 tables.cpp:39] Total 9 lookup tables. I0525 15:57:47.420447 7988 light.cpp:1411] Total 30 lights. I0525 15:57:47.420447 7988 light.cpp:1391] Number of lights sent to the device: 30 I0525 15:57:47.420447 7988 light.cpp:1043] Automatically set World MIS resolution to 4096 by 2048 I0525 15:57:47.717347 7988 light.cpp:333] Use light distribution with 30 emitters. I0525 15:57:47.732968 7988 tables.cpp:39] Total 10 lookup tables. I0525 15:57:47.732968 7988 scene.cpp:354] System memory statistics after full device sync: Usage: 1,061,684,518 (1012.50M) Peak: 1,359,458,526 (1.27G) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:48.154871 7988 path_trace.cpp:409] Rendered 1 samples in 0.14282 seconds (0.14282 seconds per sample), occupancy: 0.0947038 I0525 15:57:48.170497 13404 path_trace.cpp:409] Rendered 1 samples in 0.162563 seconds (0.162563 seconds per sample), occupancy: 0.09245 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:49.817615 7988 path_trace.cpp:409] Rendered 7 samples in 0.444376 seconds (0.0634822 seconds per sample), occupancy: 0.293774 I0525 15:57:49.864493 14848 path_trace.cpp:409] Rendered 7 samples in 0.481527 seconds (0.0687895 seconds per sample), occupancy: 0.313499 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:51.583353 6040 path_trace.cpp:409] Rendered 16 samples in 0.981336 seconds (0.0613335 seconds per sample), occupancy: 0.395389 I0525 15:57:51.614764 7988 path_trace.cpp:409] Rendered 16 samples in 1.00753 seconds (0.0629704 seconds per sample), occupancy: 0.378982 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:53.349086 15600 path_trace.cpp:409] Rendered 29 samples in 1.71728 seconds (0.0592167 seconds per sample), occupancy: 0.444322 I0525 15:57:53.474093 7988 path_trace.cpp:409] Rendered 29 samples in 1.83833 seconds (0.0633907 seconds per sample), occupancy: 0.424235 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:57:56.239914 15600 path_trace.cpp:409] Rendered 47 samples in 2.75862 seconds (0.058694 seconds per sample), occupancy: 0.467152 I0525 15:57:56.411800 7988 path_trace.cpp:409] Rendered 47 samples in 2.93396 seconds (0.0624247 seconds per sample), occupancy: 0.450497 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:58:00.568324 14848 path_trace.cpp:409] Rendered 72 samples in 4.14664 seconds (0.0575923 seconds per sample), occupancy: 0.483379 I0525 15:58:01.255870 7988 path_trace.cpp:409] Rendered 72 samples in 4.83147 seconds (0.0671037 seconds per sample), occupancy: 0.461799 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:58:08.146950 14884 path_trace.cpp:409] Rendered 107 samples in 6.17384 seconds (0.0576994 seconds per sample), occupancy: 0.494265 I0525 15:58:09.772058 7988 path_trace.cpp:409] Rendered 107 samples in 7.79858 seconds (0.0728839 seconds per sample), occupancy: 0.476044 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:58:19.897725 13500 path_trace.cpp:409] Rendered 154 samples in 9.43853 seconds (0.0612892 seconds per sample), occupancy: 0.504818 I0525 15:58:21.147809 7988 path_trace.cpp:409] Rendered 154 samples in 10.6798 seconds (0.0693495 seconds per sample), occupancy: 0.487431 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:58:35.310285 13500 path_trace.cpp:409] Rendered 217 samples in 13.4559 seconds (0.0620086 seconds per sample), occupancy: 0.508993 I0525 15:58:38.357362 7988 path_trace.cpp:409] Rendered 217 samples in 16.5175 seconds (0.0761176 seconds per sample), occupancy: 0.495116 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:58:53.311182 3336 path_trace.cpp:409] Rendered 217 samples in 14.2318 seconds (0.0655843 seconds per sample), occupancy: 0.507862 I0525 15:58:57.010092 7988 path_trace.cpp:409] Rendered 217 samples in 17.9326 seconds (0.0826388 seconds per sample), occupancy: 0.494057 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:08.667124 15108 path_trace.cpp:409] Rendered 157 samples in 10.9503 seconds (0.0697472 seconds per sample), occupancy: 0.503407 I0525 15:59:11.620445 7988 path_trace.cpp:409] Rendered 157 samples in 13.9141 seconds (0.0886249 seconds per sample), occupancy: 0.486541 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:12.714267 7988 path_trace.cpp:409] Rendered 1 samples in 0.143025 seconds (0.143025 seconds per sample), occupancy: 0.0797355 I0525 15:59:12.839274 5664 path_trace.cpp:409] Rendered 1 samples in 0.276489 seconds (0.276489 seconds per sample), occupancy: 0.106443 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:14.026852 7988 path_trace.cpp:409] Rendered 8 samples in 0.459828 seconds (0.0574785 seconds per sample), occupancy: 0.304443 I0525 15:59:14.292495 12160 path_trace.cpp:409] Rendered 8 samples in 0.723748 seconds (0.0904686 seconds per sample), occupancy: 0.337368 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:16.308254 4652 path_trace.cpp:409] Rendered 17 samples in 1.27952 seconds (0.0752659 seconds per sample), occupancy: 0.403928 I0525 15:59:16.573896 7988 path_trace.cpp:409] Rendered 17 samples in 1.55758 seconds (0.0916225 seconds per sample), occupancy: 0.407068 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:19.495965 14288 path_trace.cpp:409] Rendered 29 samples in 2.20445 seconds (0.0760154 seconds per sample), occupancy: 0.442584 I0525 15:59:19.933492 7988 path_trace.cpp:409] Rendered 29 samples in 2.63655 seconds (0.0909156 seconds per sample), occupancy: 0.434447 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:24.215025 15108 path_trace.cpp:409] Rendered 46 samples in 3.5699 seconds (0.0776065 seconds per sample), occupancy: 0.4696 I0525 15:59:24.808815 7988 path_trace.cpp:409] Rendered 46 samples in 4.17238 seconds (0.0907038 seconds per sample), occupancy: 0.456349 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:31.092044 5664 path_trace.cpp:409] Rendered 70 samples in 5.55829 seconds (0.0794041 seconds per sample), occupancy: 0.479829 I0525 15:59:31.513859 7988 path_trace.cpp:409] Rendered 70 samples in 5.98062 seconds (0.0854374 seconds per sample), occupancy: 0.47905 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:39.592510 11860 path_trace.cpp:409] Rendered 102 samples in 8.05838 seconds (0.0790037 seconds per sample), occupancy: 0.492199 I0525 15:59:40.061291 7988 path_trace.cpp:409] Rendered 102 samples in 8.52711 seconds (0.0835991 seconds per sample), occupancy: 0.485043 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 15:59:51.468294 16160 path_trace.cpp:409] Rendered 146 samples in 11.3866 seconds (0.0779906 seconds per sample), occupancy: 0.493428 I0525 15:59:53.468426 7988 path_trace.cpp:409] Rendered 146 samples in 13.392 seconds (0.0917258 seconds per sample), occupancy: 0.495922 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:10.735191 12468 path_trace.cpp:409] Rendered 207 samples in 16.5739 seconds (0.0800673 seconds per sample), occupancy: 0.504262 I0525 16:00:12.500933 7988 path_trace.cpp:409] Rendered 207 samples in 18.3272 seconds (0.088537 seconds per sample), occupancy: 0.501278 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:30.064592 16180 path_trace.cpp:409] Rendered 207 samples in 16.8653 seconds (0.0814751 seconds per sample), occupancy: 0.500628 I0525 16:00:33.054080 7988 path_trace.cpp:409] Rendered 207 samples in 19.8453 seconds (0.0958709 seconds per sample), occupancy: 0.500393 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:49.789559 15600 path_trace.cpp:409] Rendered 191 samples in 16.0327 seconds (0.0839407 seconds per sample), occupancy: 0.501147 I0525 16:00:51.211527 7988 path_trace.cpp:409] Rendered 191 samples in 17.4564 seconds (0.0913949 seconds per sample), occupancy: 0.499352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:00:52.242846 7988 path_trace.cpp:409] Rendered 1 samples in 0.139058 seconds (0.139058 seconds per sample), occupancy: 0.0656961 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:52.305351 3336 path_trace.cpp:409] Rendered 1 samples in 0.203244 seconds (0.203244 seconds per sample), occupancy: 0.127534 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:53.446050 7988 path_trace.cpp:409] Rendered 7 samples in 0.389477 seconds (0.0556395 seconds per sample), occupancy: 0.251283 I0525 16:00:53.789822 9772 path_trace.cpp:409] Rendered 7 samples in 0.732241 seconds (0.104606 seconds per sample), occupancy: 0.320127 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:55.946215 15108 path_trace.cpp:409] Rendered 17 samples in 1.43921 seconds (0.0846592 seconds per sample), occupancy: 0.390027 I0525 16:00:56.071223 7988 path_trace.cpp:409] Rendered 17 samples in 1.55081 seconds (0.0912241 seconds per sample), occupancy: 0.3798 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:00:58.649518 15108 path_trace.cpp:409] Rendered 31 samples in 2.56379 seconds (0.0827027 seconds per sample), occupancy: 0.421981 I0525 16:00:59.305812 7988 path_trace.cpp:409] Rendered 31 samples in 3.22057 seconds (0.103889 seconds per sample), occupancy: 0.423239 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:01:04.306142 13572 path_trace.cpp:409] Rendered 51 samples in 4.30573 seconds (0.084426 seconds per sample), occupancy: 0.439356 I0525 16:01:05.228077 7988 path_trace.cpp:409] Rendered 51 samples in 5.224 seconds (0.102431 seconds per sample), occupancy: 0.443487 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:01:13.015703 15536 path_trace.cpp:409] Rendered 81 samples in 7.06473 seconds (0.0872189 seconds per sample), occupancy: 0.450328 I0525 16:01:13.218842 7988 path_trace.cpp:409] Rendered 81 samples in 7.26318 seconds (0.0896689 seconds per sample), occupancy: 0.464005 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:01:23.901597 15536 path_trace.cpp:409] Rendered 124 samples in 10.6641 seconds (0.0860005 seconds per sample), occupancy: 0.456572 I0525 16:01:24.823532 7988 path_trace.cpp:409] Rendered 124 samples in 11.5893 seconds (0.0934618 seconds per sample), occupancy: 0.474058 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:01:40.815868 11860 path_trace.cpp:409] Rendered 187 samples in 15.9839 seconds (0.0854756 seconds per sample), occupancy: 0.461231 I0525 16:01:44.988019 7988 path_trace.cpp:409] Rendered 187 samples in 20.1467 seconds (0.107737 seconds per sample), occupancy: 0.486753 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:10.003649 2856 path_trace.cpp:409] Rendered 276 samples in 24.3248 seconds (0.0881334 seconds per sample), occupancy: 0.465813 I0525 16:02:13.628875 7988 path_trace.cpp:409] Rendered 276 samples in 27.9442 seconds (0.101247 seconds per sample), occupancy: 0.490456 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:36.833544 13716 path_trace.cpp:409] Rendered 249 samples in 22.4808 seconds (0.0902845 seconds per sample), occupancy: 0.465297 I0525 16:02:39.474344 7988 path_trace.cpp:409] Rendered 249 samples in 25.1172 seconds (0.100872 seconds per sample), occupancy: 0.489256 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:02:40.505662 7988 path_trace.cpp:409] Rendered 1 samples in 0.132709 seconds (0.132709 seconds per sample), occupancy: 0.0465146 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:40.708806 3336 path_trace.cpp:409] Rendered 1 samples in 0.347872 seconds (0.347872 seconds per sample), occupancy: 0.100595 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:41.990135 7988 path_trace.cpp:409] Rendered 10 samples in 0.5455 seconds (0.05455 seconds per sample), occupancy: 0.274911 I0525 16:02:42.490168 14824 path_trace.cpp:409] Rendered 10 samples in 1.04811 seconds (0.104811 seconds per sample), occupancy: 0.356237 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:45.103186 6068 path_trace.cpp:409] Rendered 22 samples in 1.89037 seconds (0.085926 seconds per sample), occupancy: 0.427968 I0525 16:02:45.321950 7988 path_trace.cpp:409] Rendered 22 samples in 2.1078 seconds (0.0958092 seconds per sample), occupancy: 0.399745 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:49.244089 13100 path_trace.cpp:409] Rendered 37 samples in 3.14497 seconds (0.0849993 seconds per sample), occupancy: 0.444687 I0525 16:02:49.947256 7988 path_trace.cpp:409] Rendered 37 samples in 3.85028 seconds (0.104062 seconds per sample), occupancy: 0.434863 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:02:55.760139 9772 path_trace.cpp:409] Rendered 59 samples in 5.1207 seconds (0.0867916 seconds per sample), occupancy: 0.462205 I0525 16:02:55.885147 7988 path_trace.cpp:409] Rendered 59 samples in 5.24994 seconds (0.088982 seconds per sample), occupancy: 0.468428 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:03:03.573155 13484 path_trace.cpp:409] Rendered 89 samples in 7.65566 seconds (0.0860187 seconds per sample), occupancy: 0.471602 I0525 16:03:03.729415 7988 path_trace.cpp:409] Rendered 89 samples in 7.80997 seconds (0.0877525 seconds per sample), occupancy: 0.4802 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:03:14.933280 13484 path_trace.cpp:409] Rendered 131 samples in 11.1941 seconds (0.0854513 seconds per sample), occupancy: 0.478777 I0525 16:03:16.245867 7988 path_trace.cpp:409] Rendered 131 samples in 12.5208 seconds (0.0955783 seconds per sample), occupancy: 0.49299 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:03:32.124897 9772 path_trace.cpp:409] Rendered 189 samples in 15.8548 seconds (0.0838877 seconds per sample), occupancy: 0.482233 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:03:37.469074 7988 path_trace.cpp:409] Rendered 189 samples in 21.2084 seconds (0.112214 seconds per sample), occupancy: 0.501583 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:01.588740 12016 path_trace.cpp:409] Rendered 269 samples in 23.3641 seconds (0.0868552 seconds per sample), occupancy: 0.485516 I0525 16:04:09.903589 7988 path_trace.cpp:409] Rendered 269 samples in 31.6712 seconds (0.117737 seconds per sample), occupancy: 0.510299 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:30.433876 12160 path_trace.cpp:409] Rendered 217 samples in 19.6952 seconds (0.0907613 seconds per sample), occupancy: 0.486481 I0525 16:04:33.413597 7988 path_trace.cpp:409] Rendered 217 samples in 22.681 seconds (0.104521 seconds per sample), occupancy: 0.511205 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:34.620963 7988 path_trace.cpp:409] Rendered 1 samples in 0.13346 seconds (0.13346 seconds per sample), occupancy: 0.0388657 I0525 16:04:34.761598 6068 path_trace.cpp:409] Rendered 1 samples in 0.272874 seconds (0.272874 seconds per sample), occupancy: 0.10602 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:36.313258 7988 path_trace.cpp:409] Rendered 10 samples in 0.43699 seconds (0.043699 seconds per sample), occupancy: 0.242828 I0525 16:04:36.847086 10016 path_trace.cpp:409] Rendered 10 samples in 0.96836 seconds (0.096836 seconds per sample), occupancy: 0.407497 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:39.215680 15600 path_trace.cpp:409] Rendered 22 samples in 1.73792 seconds (0.0789963 seconds per sample), occupancy: 0.492443 I0525 16:04:39.262559 7988 path_trace.cpp:409] Rendered 22 samples in 1.79052 seconds (0.0813873 seconds per sample), occupancy: 0.379371 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:41.990600 15600 path_trace.cpp:409] Rendered 35 samples in 2.70808 seconds (0.0773738 seconds per sample), occupancy: 0.507763 I0525 16:04:43.291672 7988 path_trace.cpp:409] Rendered 35 samples in 3.99963 seconds (0.114275 seconds per sample), occupancy: 0.424057 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:48.105187 3336 path_trace.cpp:409] Rendered 53 samples in 4.21491 seconds (0.0795267 seconds per sample), occupancy: 0.53302 I0525 16:04:48.763953 7988 path_trace.cpp:409] Rendered 53 samples in 4.87554 seconds (0.0919914 seconds per sample), occupancy: 0.443557 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:04:55.459192 12468 path_trace.cpp:409] Rendered 76 samples in 6.07556 seconds (0.0799416 seconds per sample), occupancy: 0.55766 I0525 16:04:55.852269 7988 path_trace.cpp:409] Rendered 76 samples in 6.46231 seconds (0.0850305 seconds per sample), occupancy: 0.465167 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:01.872704 2856 path_trace.cpp:409] Rendered 76 samples in 6.00352 seconds (0.0789936 seconds per sample), occupancy: 0.552327 I0525 16:05:02.547655 7988 path_trace.cpp:409] Rendered 76 samples in 6.69329 seconds (0.0880696 seconds per sample), occupancy: 0.468082 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:09.273895 7988 path_trace.cpp:409] Rendered 76 samples in 6.09405 seconds (0.0801848 seconds per sample), occupancy: 0.464852 I0525 16:05:09.321553 13100 path_trace.cpp:409] Rendered 76 samples in 6.14908 seconds (0.080909 seconds per sample), occupancy: 0.556678 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:15.453379 7988 path_trace.cpp:409] Rendered 76 samples in 6.10618 seconds (0.0803445 seconds per sample), occupancy: 0.456375 I0525 16:05:15.503490 13100 path_trace.cpp:409] Rendered 76 samples in 6.15541 seconds (0.0809922 seconds per sample), occupancy: 0.555285 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:21.441176 7988 path_trace.cpp:409] Rendered 76 samples in 5.9415 seconds (0.0781776 seconds per sample), occupancy: 0.470057 I0525 16:05:21.646409 13404 path_trace.cpp:409] Rendered 76 samples in 6.13599 seconds (0.0807367 seconds per sample), occupancy: 0.557365 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:27.792487 7032 path_trace.cpp:409] Rendered 76 samples in 6.15011 seconds (0.0809225 seconds per sample), occupancy: 0.551762 I0525 16:05:28.748616 7988 path_trace.cpp:409] Rendered 76 samples in 7.10267 seconds (0.0934562 seconds per sample), occupancy: 0.462067 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:34.896181 7032 path_trace.cpp:409] Rendered 76 samples in 6.13602 seconds (0.0807371 seconds per sample), occupancy: 0.559647 I0525 16:05:35.146198 7988 path_trace.cpp:409] Rendered 76 samples in 6.39122 seconds (0.084095 seconds per sample), occupancy: 0.457204 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:41.278424 7032 path_trace.cpp:409] Rendered 76 samples in 6.11491 seconds (0.0804593 seconds per sample), occupancy: 0.556381 I0525 16:05:42.296945 7988 path_trace.cpp:409] Rendered 76 samples in 7.14384 seconds (0.0939979 seconds per sample), occupancy: 0.461367 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:48.443070 5664 path_trace.cpp:409] Rendered 76 samples in 6.13482 seconds (0.0807213 seconds per sample), occupancy: 0.556599 I0525 16:05:49.509485 7988 path_trace.cpp:409] Rendered 76 samples in 7.20192 seconds (0.0947621 seconds per sample), occupancy: 0.466428 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:05:55.640997 5664 path_trace.cpp:409] Rendered 76 samples in 6.11238 seconds (0.080426 seconds per sample), occupancy: 0.558972 I0525 16:05:56.957304 7988 path_trace.cpp:409] Rendered 76 samples in 7.43006 seconds (0.097764 seconds per sample), occupancy: 0.462808 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:03.762495 16180 path_trace.cpp:409] Rendered 76 samples in 6.18979 seconds (0.0814446 seconds per sample), occupancy: 0.554288 I0525 16:06:04.750962 7988 path_trace.cpp:409] Rendered 76 samples in 7.1787 seconds (0.0944566 seconds per sample), occupancy: 0.456626 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:10.381069 7988 path_trace.cpp:409] Rendered 67 samples in 4.99679 seconds (0.0745789 seconds per sample), occupancy: 0.445091 I0525 16:06:11.007268 11860 path_trace.cpp:409] Rendered 67 samples in 5.61626 seconds (0.0838247 seconds per sample), occupancy: 0.54757 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:12.607381 7988 path_trace.cpp:409] Rendered 1 samples in 0.189973 seconds (0.189973 seconds per sample), occupancy: 0.0543392 I0525 16:06:12.638633 16180 path_trace.cpp:409] Rendered 1 samples in 0.212558 seconds (0.212558 seconds per sample), occupancy: 0.120601 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:13.892645 7988 path_trace.cpp:409] Rendered 8 samples in 0.467715 seconds (0.0584643 seconds per sample), occupancy: 0.239484 I0525 16:06:14.315799 2228 path_trace.cpp:409] Rendered 8 samples in 0.889637 seconds (0.111205 seconds per sample), occupancy: 0.403841 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:16.621297 7988 path_trace.cpp:409] Rendered 17 samples in 1.58214 seconds (0.093067 seconds per sample), occupancy: 0.359745 I0525 16:06:16.634914 13408 path_trace.cpp:409] Rendered 17 samples in 1.5866 seconds (0.0933294 seconds per sample), occupancy: 0.488279 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:19.161142 13588 path_trace.cpp:409] Rendered 28 samples in 2.5207 seconds (0.0900251 seconds per sample), occupancy: 0.526571 I0525 16:06:19.835716 7988 path_trace.cpp:409] Rendered 28 samples in 3.18372 seconds (0.113704 seconds per sample), occupancy: 0.39171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:24.429965 9772 path_trace.cpp:409] Rendered 43 samples in 3.90882 seconds (0.0909028 seconds per sample), occupancy: 0.550155 I0525 16:06:25.401708 7988 path_trace.cpp:409] Rendered 43 samples in 4.89046 seconds (0.113732 seconds per sample), occupancy: 0.440915 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:31.799667 2988 path_trace.cpp:409] Rendered 61 samples in 5.68446 seconds (0.0931879 seconds per sample), occupancy: 0.566007 I0525 16:06:32.755214 7988 path_trace.cpp:409] Rendered 61 samples in 6.63263 seconds (0.108732 seconds per sample), occupancy: 0.444831 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:39.028587 7988 path_trace.cpp:409] Rendered 61 samples in 5.56776 seconds (0.0912748 seconds per sample), occupancy: 0.449727 I0525 16:06:39.278618 9472 path_trace.cpp:409] Rendered 61 samples in 5.81893 seconds (0.0953922 seconds per sample), occupancy: 0.564274 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:45.127480 2856 path_trace.cpp:409] Rendered 61 samples in 5.82244 seconds (0.0954498 seconds per sample), occupancy: 0.562537 I0525 16:06:45.645371 7988 path_trace.cpp:409] Rendered 61 samples in 6.34752 seconds (0.104058 seconds per sample), occupancy: 0.445582 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:51.482966 13100 path_trace.cpp:409] Rendered 61 samples in 5.82043 seconds (0.0954169 seconds per sample), occupancy: 0.560507 I0525 16:06:51.482966 7988 path_trace.cpp:409] Rendered 61 samples in 5.8253 seconds (0.0954967 seconds per sample), occupancy: 0.449715 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:06:57.326707 16048 path_trace.cpp:409] Rendered 61 samples in 5.83556 seconds (0.0956649 seconds per sample), occupancy: 0.561756 I0525 16:06:57.859745 7988 path_trace.cpp:409] Rendered 61 samples in 6.37439 seconds (0.104498 seconds per sample), occupancy: 0.450907 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:03.677218 16048 path_trace.cpp:409] Rendered 61 samples in 5.80004 seconds (0.0950827 seconds per sample), occupancy: 0.560151 I0525 16:07:04.116813 7988 path_trace.cpp:409] Rendered 61 samples in 6.23581 seconds (0.102226 seconds per sample), occupancy: 0.454792 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:09.886722 16048 path_trace.cpp:409] Rendered 61 samples in 5.76627 seconds (0.094529 seconds per sample), occupancy: 0.561504 I0525 16:07:11.047278 7988 path_trace.cpp:409] Rendered 61 samples in 6.93166 seconds (0.113634 seconds per sample), occupancy: 0.452841 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:16.802026 13408 path_trace.cpp:409] Rendered 61 samples in 5.74616 seconds (0.0941994 seconds per sample), occupancy: 0.563291 I0525 16:07:17.993042 7988 path_trace.cpp:409] Rendered 61 samples in 6.93071 seconds (0.113618 seconds per sample), occupancy: 0.453201 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:24.595628 10860 path_trace.cpp:409] Rendered 61 samples in 5.90719 seconds (0.0968391 seconds per sample), occupancy: 0.557482 I0525 16:07:25.394757 7988 path_trace.cpp:409] Rendered 61 samples in 6.70575 seconds (0.10993 seconds per sample), occupancy: 0.44657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:32.080077 10016 path_trace.cpp:409] Rendered 61 samples in 5.95978 seconds (0.0977013 seconds per sample), occupancy: 0.56287 I0525 16:07:32.658715 7988 path_trace.cpp:409] Rendered 61 samples in 6.53865 seconds (0.107191 seconds per sample), occupancy: 0.441286 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:39.410715 16180 path_trace.cpp:409] Rendered 61 samples in 6.02825 seconds (0.0988238 seconds per sample), occupancy: 0.560651 I0525 16:07:39.596385 7988 path_trace.cpp:409] Rendered 61 samples in 6.21417 seconds (0.101872 seconds per sample), occupancy: 0.438377 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:47.817229 7988 path_trace.cpp:409] Rendered 85 samples in 8.19969 seconds (0.096467 seconds per sample), occupancy: 0.462351 I0525 16:07:47.855078 16180 path_trace.cpp:409] Rendered 85 samples in 8.23716 seconds (0.0969078 seconds per sample), occupancy: 0.574638 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:07:56.183439 4660 path_trace.cpp:409] Rendered 85 samples in 8.31828 seconds (0.0978621 seconds per sample), occupancy: 0.571805 I0525 16:07:56.262286 7988 path_trace.cpp:409] Rendered 85 samples in 8.39785 seconds (0.0987982 seconds per sample), occupancy: 0.460676 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:04.485137 2228 path_trace.cpp:409] Rendered 85 samples in 8.21272 seconds (0.0966203 seconds per sample), occupancy: 0.572633 I0525 16:08:04.765614 7988 path_trace.cpp:409] Rendered 85 samples in 8.49334 seconds (0.0999216 seconds per sample), occupancy: 0.465718 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:04.953951 7988 path_trace.cpp:409] Rendered 1 samples in 0.178218 seconds (0.178218 seconds per sample), occupancy: 0.0526349 I0525 16:08:04.961957 14824 path_trace.cpp:409] Rendered 1 samples in 0.1863 seconds (0.1863 seconds per sample), occupancy: 0.111647 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:05.989540 7988 path_trace.cpp:409] Rendered 1 samples in 0.144518 seconds (0.144518 seconds per sample), occupancy: 0.0550341 I0525 16:08:06.038619 4660 path_trace.cpp:409] Rendered 1 samples in 0.193485 seconds (0.193485 seconds per sample), occupancy: 0.116498 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:06.446527 7988 path_trace.cpp:409] Rendered 8 samples in 0.396523 seconds (0.0495653 seconds per sample), occupancy: 0.272335 I0525 16:08:06.980201 4660 path_trace.cpp:409] Rendered 8 samples in 0.930732 seconds (0.116342 seconds per sample), occupancy: 0.395818 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:08.533012 7988 path_trace.cpp:409] Rendered 17 samples in 1.54248 seconds (0.090734 seconds per sample), occupancy: 0.366255 I0525 16:08:08.811430 11424 path_trace.cpp:409] Rendered 17 samples in 1.82114 seconds (0.107126 seconds per sample), occupancy: 0.489553 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:11.428277 7988 path_trace.cpp:409] Rendered 28 samples in 2.60748 seconds (0.0931245 seconds per sample), occupancy: 0.386369 I0525 16:08:11.734481 11424 path_trace.cpp:409] Rendered 28 samples in 2.91375 seconds (0.104062 seconds per sample), occupancy: 0.532131 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:15.803202 7988 path_trace.cpp:409] Rendered 43 samples in 4.05906 seconds (0.0943968 seconds per sample), occupancy: 0.438716 I0525 16:08:16.151528 11424 path_trace.cpp:409] Rendered 43 samples in 4.40675 seconds (0.102483 seconds per sample), occupancy: 0.5505 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:21.969419 7988 path_trace.cpp:409] Rendered 61 samples in 5.80864 seconds (0.0952236 seconds per sample), occupancy: 0.463102 I0525 16:08:22.398201 13500 path_trace.cpp:409] Rendered 61 samples in 6.23748 seconds (0.102254 seconds per sample), occupancy: 0.569519 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:27.818748 7988 path_trace.cpp:409] Rendered 61 samples in 5.41044 seconds (0.0886957 seconds per sample), occupancy: 0.451832 I0525 16:08:28.642203 13500 path_trace.cpp:409] Rendered 61 samples in 6.23384 seconds (0.102194 seconds per sample), occupancy: 0.564617 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:34.430703 7988 path_trace.cpp:409] Rendered 61 samples in 5.77883 seconds (0.0947349 seconds per sample), occupancy: 0.456519 I0525 16:08:34.866030 11424 path_trace.cpp:409] Rendered 61 samples in 6.21366 seconds (0.101863 seconds per sample), occupancy: 0.570696 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:40.671551 7988 path_trace.cpp:409] Rendered 61 samples in 5.79642 seconds (0.0950233 seconds per sample), occupancy: 0.458753 I0525 16:08:41.081454 13568 path_trace.cpp:409] Rendered 61 samples in 6.20596 seconds (0.101737 seconds per sample), occupancy: 0.570367 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:46.071036 7988 path_trace.cpp:409] Rendered 61 samples in 4.97943 seconds (0.08163 seconds per sample), occupancy: 0.452136 I0525 16:08:47.377398 13568 path_trace.cpp:409] Rendered 61 samples in 6.28579 seconds (0.103046 seconds per sample), occupancy: 0.566343 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:52.020433 7988 path_trace.cpp:409] Rendered 61 samples in 4.63295 seconds (0.07595 seconds per sample), occupancy: 0.459134 I0525 16:08:53.604975 12160 path_trace.cpp:409] Rendered 61 samples in 6.21749 seconds (0.101926 seconds per sample), occupancy: 0.569834 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:08:59.126153 7988 path_trace.cpp:409] Rendered 61 samples in 5.51157 seconds (0.0903537 seconds per sample), occupancy: 0.460975 I0525 16:08:59.776389 14824 path_trace.cpp:409] Rendered 61 samples in 6.16133 seconds (0.101005 seconds per sample), occupancy: 0.567048 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:06.619320 7988 path_trace.cpp:409] Rendered 61 samples in 6.12881 seconds (0.100472 seconds per sample), occupancy: 0.464957 I0525 16:09:06.696506 3336 path_trace.cpp:409] Rendered 61 samples in 6.20568 seconds (0.101732 seconds per sample), occupancy: 0.568252 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:12.484151 7988 path_trace.cpp:409] Rendered 61 samples in 5.77448 seconds (0.0946636 seconds per sample), occupancy: 0.458825 I0525 16:09:12.867897 10244 path_trace.cpp:409] Rendered 61 samples in 6.16465 seconds (0.10106 seconds per sample), occupancy: 0.569925 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:18.000717 7988 path_trace.cpp:409] Rendered 61 samples in 5.11686 seconds (0.0838829 seconds per sample), occupancy: 0.459022 I0525 16:09:19.034372 14288 path_trace.cpp:409] Rendered 61 samples in 6.15806 seconds (0.100952 seconds per sample), occupancy: 0.564913 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:25.317340 7988 path_trace.cpp:409] Rendered 61 samples in 5.5694 seconds (0.0913017 seconds per sample), occupancy: 0.464436 I0525 16:09:26.009557 16160 path_trace.cpp:409] Rendered 61 samples in 6.2517 seconds (0.102487 seconds per sample), occupancy: 0.565673 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:32.676607 6040 path_trace.cpp:409] Rendered 61 samples in 5.94933 seconds (0.0975299 seconds per sample), occupancy: 0.570085 I0525 16:09:33.196153 7988 path_trace.cpp:409] Rendered 61 samples in 6.46932 seconds (0.106054 seconds per sample), occupancy: 0.462888 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:39.622702 7988 path_trace.cpp:409] Rendered 61 samples in 5.71554 seconds (0.0936974 seconds per sample), occupancy: 0.470003 I0525 16:09:39.972905 16048 path_trace.cpp:409] Rendered 61 samples in 6.06633 seconds (0.099448 seconds per sample), occupancy: 0.566612 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:46.074360 9472 path_trace.cpp:409] Rendered 61 samples in 6.07874 seconds (0.0996515 seconds per sample), occupancy: 0.566091 I0525 16:09:46.120573 7988 path_trace.cpp:409] Rendered 61 samples in 6.1248 seconds (0.100406 seconds per sample), occupancy: 0.462698 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:52.202194 9472 path_trace.cpp:409] Rendered 61 samples in 6.07118 seconds (0.0995275 seconds per sample), occupancy: 0.569365 I0525 16:09:52.370209 7988 path_trace.cpp:409] Rendered 61 samples in 6.24006 seconds (0.102296 seconds per sample), occupancy: 0.465118 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:53.678190 4456 path_trace.cpp:409] Rendered 12 samples in 1.29765 seconds (0.108137 seconds per sample), occupancy: 0.44696 I0525 16:09:53.706702 7988 path_trace.cpp:409] Rendered 12 samples in 1.32617 seconds (0.110514 seconds per sample), occupancy: 0.316823 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:54.706971 7988 path_trace.cpp:409] Rendered 1 samples in 0.10476 seconds (0.10476 seconds per sample), occupancy: 0.0713567 I0525 16:09:54.772987 14288 path_trace.cpp:409] Rendered 1 samples in 0.170942 seconds (0.170942 seconds per sample), occupancy: 0.141364 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:55.279057 7988 path_trace.cpp:409] Rendered 7 samples in 0.495132 seconds (0.0707332 seconds per sample), occupancy: 0.271744 I0525 16:09:55.634833 9772 path_trace.cpp:409] Rendered 7 samples in 0.862172 seconds (0.123167 seconds per sample), occupancy: 0.406229 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:56.520850 7988 path_trace.cpp:409] Rendered 14 samples in 0.864708 seconds (0.0617648 seconds per sample), occupancy: 0.366865 I0525 16:09:57.238047 11860 path_trace.cpp:409] Rendered 14 samples in 1.58167 seconds (0.112976 seconds per sample), occupancy: 0.500568 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:09:59.724478 11860 path_trace.cpp:409] Rendered 23 samples in 2.47705 seconds (0.107698 seconds per sample), occupancy: 0.544793 I0525 16:10:00.038319 7988 path_trace.cpp:409] Rendered 23 samples in 2.79044 seconds (0.121324 seconds per sample), occupancy: 0.415237 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:03.702037 2988 path_trace.cpp:409] Rendered 34 samples in 3.65346 seconds (0.107455 seconds per sample), occupancy: 0.565932 I0525 16:10:04.125454 7988 path_trace.cpp:409] Rendered 34 samples in 4.07713 seconds (0.119915 seconds per sample), occupancy: 0.46088 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:07.790529 10016 path_trace.cpp:409] Rendered 34 samples in 3.65561 seconds (0.107518 seconds per sample), occupancy: 0.56372 I0525 16:10:08.220460 7988 path_trace.cpp:409] Rendered 34 samples in 4.08529 seconds (0.120155 seconds per sample), occupancy: 0.458076 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:11.874223 10016 path_trace.cpp:409] Rendered 34 samples in 3.64372 seconds (0.107168 seconds per sample), occupancy: 0.567702 I0525 16:10:12.326164 7988 path_trace.cpp:409] Rendered 34 samples in 4.09661 seconds (0.120488 seconds per sample), occupancy: 0.467458 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:15.989507 14884 path_trace.cpp:409] Rendered 34 samples in 3.65292 seconds (0.107439 seconds per sample), occupancy: 0.564399 I0525 16:10:16.413096 7988 path_trace.cpp:409] Rendered 34 samples in 4.07624 seconds (0.119889 seconds per sample), occupancy: 0.467517 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:20.071941 14884 path_trace.cpp:409] Rendered 34 samples in 3.6495 seconds (0.107338 seconds per sample), occupancy: 0.561148 I0525 16:10:20.528528 7988 path_trace.cpp:409] Rendered 34 samples in 4.106 seconds (0.120765 seconds per sample), occupancy: 0.456348 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:24.191725 12468 path_trace.cpp:409] Rendered 34 samples in 3.64997 seconds (0.107352 seconds per sample), occupancy: 0.566058 I0525 16:10:24.626078 7988 path_trace.cpp:409] Rendered 34 samples in 4.08506 seconds (0.120149 seconds per sample), occupancy: 0.464515 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:28.222626 2988 path_trace.cpp:409] Rendered 34 samples in 3.58577 seconds (0.105464 seconds per sample), occupancy: 0.565192 I0525 16:10:28.764575 7988 path_trace.cpp:409] Rendered 34 samples in 4.12731 seconds (0.121392 seconds per sample), occupancy: 0.461543 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:32.422379 12160 path_trace.cpp:409] Rendered 34 samples in 3.648 seconds (0.107294 seconds per sample), occupancy: 0.563967 I0525 16:10:32.999470 7988 path_trace.cpp:409] Rendered 34 samples in 4.22505 seconds (0.124266 seconds per sample), occupancy: 0.458045 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:36.654089 11860 path_trace.cpp:409] Rendered 34 samples in 3.64529 seconds (0.107214 seconds per sample), occupancy: 0.560139 I0525 16:10:37.232502 7988 path_trace.cpp:409] Rendered 34 samples in 4.22314 seconds (0.12421 seconds per sample), occupancy: 0.464055 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:40.890796 11860 path_trace.cpp:409] Rendered 34 samples in 3.64821 seconds (0.1073 seconds per sample), occupancy: 0.569875 I0525 16:10:41.450322 7988 path_trace.cpp:409] Rendered 34 samples in 4.20774 seconds (0.123757 seconds per sample), occupancy: 0.463883 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:45.100898 14824 path_trace.cpp:409] Rendered 34 samples in 3.64133 seconds (0.107098 seconds per sample), occupancy: 0.561487 I0525 16:10:45.669014 7988 path_trace.cpp:409] Rendered 34 samples in 4.20934 seconds (0.123804 seconds per sample), occupancy: 0.461457 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:49.333390 14824 path_trace.cpp:409] Rendered 34 samples in 3.65393 seconds (0.107468 seconds per sample), occupancy: 0.57167 I0525 16:10:49.895220 7988 path_trace.cpp:409] Rendered 34 samples in 4.21613 seconds (0.124004 seconds per sample), occupancy: 0.46457 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:53.552839 14824 path_trace.cpp:409] Rendered 34 samples in 3.64809 seconds (0.107297 seconds per sample), occupancy: 0.568269 I0525 16:10:54.131386 7988 path_trace.cpp:409] Rendered 34 samples in 4.22632 seconds (0.124304 seconds per sample), occupancy: 0.463359 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:10:57.797632 14824 path_trace.cpp:409] Rendered 34 samples in 3.65634 seconds (0.107539 seconds per sample), occupancy: 0.564258 I0525 16:10:58.339136 7988 path_trace.cpp:409] Rendered 34 samples in 4.19857 seconds (0.123487 seconds per sample), occupancy: 0.470685 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:01.923884 14288 path_trace.cpp:409] Rendered 34 samples in 3.57461 seconds (0.105136 seconds per sample), occupancy: 0.56935 I0525 16:11:02.533423 7988 path_trace.cpp:409] Rendered 34 samples in 4.18867 seconds (0.123196 seconds per sample), occupancy: 0.473692 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:06.948827 4660 path_trace.cpp:409] Rendered 34 samples in 3.69503 seconds (0.108677 seconds per sample), occupancy: 0.564609 I0525 16:11:07.298751 7988 path_trace.cpp:409] Rendered 34 samples in 4.04523 seconds (0.118977 seconds per sample), occupancy: 0.45352 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:11.754462 13716 path_trace.cpp:409] Rendered 34 samples in 3.7374 seconds (0.109924 seconds per sample), occupancy: 0.561476 I0525 16:11:11.940075 7988 path_trace.cpp:409] Rendered 34 samples in 3.92308 seconds (0.115385 seconds per sample), occupancy: 0.447415 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:15.710675 13716 path_trace.cpp:409] Rendered 34 samples in 3.74805 seconds (0.110237 seconds per sample), occupancy: 0.575266 I0525 16:11:15.879796 7988 path_trace.cpp:409] Rendered 34 samples in 3.917 seconds (0.115206 seconds per sample), occupancy: 0.448232 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:19.638360 14572 path_trace.cpp:409] Rendered 34 samples in 3.74871 seconds (0.110256 seconds per sample), occupancy: 0.564242 I0525 16:11:19.808651 7988 path_trace.cpp:409] Rendered 34 samples in 3.9194 seconds (0.115276 seconds per sample), occupancy: 0.443746 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:23.566934 14572 path_trace.cpp:409] Rendered 34 samples in 3.75391 seconds (0.110409 seconds per sample), occupancy: 0.563432 I0525 16:11:23.753798 7988 path_trace.cpp:409] Rendered 34 samples in 3.93591 seconds (0.115762 seconds per sample), occupancy: 0.440646 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:27.514739 14572 path_trace.cpp:409] Rendered 34 samples in 3.7596 seconds (0.110576 seconds per sample), occupancy: 0.558092 I0525 16:11:27.711408 7988 path_trace.cpp:409] Rendered 34 samples in 3.94745 seconds (0.116102 seconds per sample), occupancy: 0.443968 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:31.468257 3336 path_trace.cpp:409] Rendered 34 samples in 3.74669 seconds (0.110197 seconds per sample), occupancy: 0.565281 I0525 16:11:31.653556 7988 path_trace.cpp:409] Rendered 34 samples in 3.93237 seconds (0.115658 seconds per sample), occupancy: 0.449506 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:35.354684 3336 path_trace.cpp:409] Rendered 34 samples in 3.69051 seconds (0.108545 seconds per sample), occupancy: 0.561013 I0525 16:11:35.607789 7988 path_trace.cpp:409] Rendered 34 samples in 3.94388 seconds (0.115996 seconds per sample), occupancy: 0.444622 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:39.359198 4456 path_trace.cpp:409] Rendered 34 samples in 3.74127 seconds (0.110037 seconds per sample), occupancy: 0.570204 I0525 16:11:39.533916 7988 path_trace.cpp:409] Rendered 34 samples in 3.92017 seconds (0.115299 seconds per sample), occupancy: 0.448247 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:43.293761 12160 path_trace.cpp:409] Rendered 34 samples in 3.74539 seconds (0.110158 seconds per sample), occupancy: 0.563536 I0525 16:11:43.536350 7988 path_trace.cpp:409] Rendered 34 samples in 3.98836 seconds (0.117305 seconds per sample), occupancy: 0.443952 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:47.291049 15704 path_trace.cpp:409] Rendered 34 samples in 3.74447 seconds (0.110132 seconds per sample), occupancy: 0.559896 I0525 16:11:47.514534 7988 path_trace.cpp:409] Rendered 34 samples in 3.96892 seconds (0.116733 seconds per sample), occupancy: 0.451261 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:51.271932 15704 path_trace.cpp:409] Rendered 34 samples in 3.74623 seconds (0.110183 seconds per sample), occupancy: 0.566045 I0525 16:11:51.525848 7988 path_trace.cpp:409] Rendered 34 samples in 4.00049 seconds (0.117661 seconds per sample), occupancy: 0.445037 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:55.301724 15704 path_trace.cpp:409] Rendered 34 samples in 3.76593 seconds (0.110763 seconds per sample), occupancy: 0.55632 I0525 16:11:55.499277 7988 path_trace.cpp:409] Rendered 34 samples in 3.97289 seconds (0.11685 seconds per sample), occupancy: 0.43683 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:58.515455 4456 path_trace.cpp:409] Rendered 27 samples in 2.99666 seconds (0.110988 seconds per sample), occupancy: 0.546056 I0525 16:11:58.711845 7988 path_trace.cpp:409] Rendered 27 samples in 3.19313 seconds (0.118264 seconds per sample), occupancy: 0.413923 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:11:59.783038 15108 path_trace.cpp:409] Rendered 1 samples in 0.189911 seconds (0.189911 seconds per sample), occupancy: 0.132061 I0525 16:11:59.792040 7988 path_trace.cpp:409] Rendered 1 samples in 0.19865 seconds (0.19865 seconds per sample), occupancy: 0.0628075 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:00.665011 15108 path_trace.cpp:409] Rendered 7 samples in 0.862908 seconds (0.123273 seconds per sample), occupancy: 0.419575 I0525 16:12:00.848376 7988 path_trace.cpp:409] Rendered 7 samples in 1.04641 seconds (0.149488 seconds per sample), occupancy: 0.278998 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:02.457314 15108 path_trace.cpp:409] Rendered 14 samples in 1.59808 seconds (0.114149 seconds per sample), occupancy: 0.471014 I0525 16:12:02.783299 7988 path_trace.cpp:409] Rendered 14 samples in 1.92601 seconds (0.137572 seconds per sample), occupancy: 0.381626 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:05.341943 15108 path_trace.cpp:409] Rendered 23 samples in 2.54675 seconds (0.110728 seconds per sample), occupancy: 0.538469 I0525 16:12:05.851090 7988 path_trace.cpp:409] Rendered 23 samples in 3.05652 seconds (0.132892 seconds per sample), occupancy: 0.426527 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:09.507596 10860 path_trace.cpp:409] Rendered 33 samples in 3.6453 seconds (0.110464 seconds per sample), occupancy: 0.554482 I0525 16:12:09.782311 7988 path_trace.cpp:409] Rendered 33 samples in 3.92034 seconds (0.118798 seconds per sample), occupancy: 0.469022 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:13.437542 15536 path_trace.cpp:409] Rendered 33 samples in 3.64456 seconds (0.110441 seconds per sample), occupancy: 0.549976 I0525 16:12:14.141005 7988 path_trace.cpp:409] Rendered 33 samples in 4.34853 seconds (0.131774 seconds per sample), occupancy: 0.470995 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:17.814671 13468 path_trace.cpp:409] Rendered 33 samples in 3.66641 seconds (0.111103 seconds per sample), occupancy: 0.556696 I0525 16:12:18.572198 7988 path_trace.cpp:409] Rendered 33 samples in 4.42125 seconds (0.133977 seconds per sample), occupancy: 0.472027 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:22.541496 7988 path_trace.cpp:409] Rendered 33 samples in 3.265 seconds (0.0989395 seconds per sample), occupancy: 0.474149 I0525 16:12:22.962941 13408 path_trace.cpp:409] Rendered 33 samples in 3.68554 seconds (0.111683 seconds per sample), occupancy: 0.55403 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:27.335703 12016 path_trace.cpp:409] Rendered 33 samples in 3.65611 seconds (0.110791 seconds per sample), occupancy: 0.552522 I0525 16:12:27.631196 7988 path_trace.cpp:409] Rendered 33 samples in 3.95193 seconds (0.119756 seconds per sample), occupancy: 0.468618 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:31.293679 13592 path_trace.cpp:409] Rendered 33 samples in 3.64604 seconds (0.110486 seconds per sample), occupancy: 0.551554 I0525 16:12:32.181411 7988 path_trace.cpp:409] Rendered 33 samples in 4.54341 seconds (0.137679 seconds per sample), occupancy: 0.464733 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:36.007905 7988 path_trace.cpp:409] Rendered 33 samples in 3.11467 seconds (0.0943841 seconds per sample), occupancy: 0.471694 I0525 16:12:36.671190 7032 path_trace.cpp:409] Rendered 33 samples in 3.77843 seconds (0.114498 seconds per sample), occupancy: 0.5601 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:40.518312 7988 path_trace.cpp:409] Rendered 33 samples in 3.07085 seconds (0.0930561 seconds per sample), occupancy: 0.465632 I0525 16:12:41.005626 13592 path_trace.cpp:409] Rendered 33 samples in 3.55783 seconds (0.107813 seconds per sample), occupancy: 0.544154 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:45.288663 16048 path_trace.cpp:409] Rendered 33 samples in 3.5588 seconds (0.107842 seconds per sample), occupancy: 0.553867 I0525 16:12:45.552350 7988 path_trace.cpp:409] Rendered 33 samples in 3.82304 seconds (0.11585 seconds per sample), occupancy: 0.480073 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:49.116489 13568 path_trace.cpp:409] Rendered 33 samples in 3.54501 seconds (0.107424 seconds per sample), occupancy: 0.55309 I0525 16:12:49.647212 7988 path_trace.cpp:409] Rendered 33 samples in 4.07499 seconds (0.123485 seconds per sample), occupancy: 0.473493 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:53.974037 14572 path_trace.cpp:409] Rendered 33 samples in 3.61043 seconds (0.109407 seconds per sample), occupancy: 0.555272 I0525 16:12:54.338639 7988 path_trace.cpp:409] Rendered 33 samples in 3.97462 seconds (0.120443 seconds per sample), occupancy: 0.467314 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:12:58.683612 15704 path_trace.cpp:409] Rendered 33 samples in 3.62093 seconds (0.109725 seconds per sample), occupancy: 0.550342 I0525 16:12:59.306138 7988 path_trace.cpp:409] Rendered 33 samples in 4.2439 seconds (0.128603 seconds per sample), occupancy: 0.482299 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:03.751071 13408 path_trace.cpp:409] Rendered 33 samples in 3.7202 seconds (0.112733 seconds per sample), occupancy: 0.559533 I0525 16:13:03.887570 7988 path_trace.cpp:409] Rendered 33 samples in 3.85615 seconds (0.116853 seconds per sample), occupancy: 0.470068 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:07.596378 2228 path_trace.cpp:409] Rendered 33 samples in 3.69319 seconds (0.111915 seconds per sample), occupancy: 0.558941 I0525 16:13:07.880661 7988 path_trace.cpp:409] Rendered 33 samples in 3.97772 seconds (0.120537 seconds per sample), occupancy: 0.466854 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:11.604365 2228 path_trace.cpp:409] Rendered 33 samples in 3.71352 seconds (0.112531 seconds per sample), occupancy: 0.552761 I0525 16:13:12.065248 7988 path_trace.cpp:409] Rendered 33 samples in 4.17436 seconds (0.126496 seconds per sample), occupancy: 0.461284 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:15.703770 13100 path_trace.cpp:409] Rendered 33 samples in 3.62869 seconds (0.10996 seconds per sample), occupancy: 0.553153 I0525 16:13:16.103153 7988 path_trace.cpp:409] Rendered 33 samples in 4.02857 seconds (0.122078 seconds per sample), occupancy: 0.473858 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:20.613309 6068 path_trace.cpp:409] Rendered 33 samples in 3.79013 seconds (0.114852 seconds per sample), occupancy: 0.560682 I0525 16:13:20.678755 7988 path_trace.cpp:409] Rendered 33 samples in 3.85602 seconds (0.116849 seconds per sample), occupancy: 0.45979 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:24.439657 14572 path_trace.cpp:409] Rendered 33 samples in 3.74443 seconds (0.113468 seconds per sample), occupancy: 0.554961 I0525 16:13:24.730075 7988 path_trace.cpp:409] Rendered 33 samples in 4.03494 seconds (0.122271 seconds per sample), occupancy: 0.465816 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:28.511832 13500 path_trace.cpp:409] Rendered 33 samples in 3.77172 seconds (0.114295 seconds per sample), occupancy: 0.561061 I0525 16:13:28.750439 7988 path_trace.cpp:409] Rendered 33 samples in 4.01051 seconds (0.121531 seconds per sample), occupancy: 0.458886 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:32.505645 13500 path_trace.cpp:409] Rendered 33 samples in 3.74462 seconds (0.113473 seconds per sample), occupancy: 0.555765 I0525 16:13:32.796934 7988 path_trace.cpp:409] Rendered 33 samples in 4.03675 seconds (0.122326 seconds per sample), occupancy: 0.469459 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:36.590481 13500 path_trace.cpp:409] Rendered 33 samples in 3.78288 seconds (0.114633 seconds per sample), occupancy: 0.561239 I0525 16:13:36.859598 7988 path_trace.cpp:409] Rendered 33 samples in 4.05193 seconds (0.122786 seconds per sample), occupancy: 0.468268 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:40.628521 13500 path_trace.cpp:409] Rendered 33 samples in 3.75924 seconds (0.113916 seconds per sample), occupancy: 0.557409 I0525 16:13:40.921600 7988 path_trace.cpp:409] Rendered 33 samples in 4.05255 seconds (0.122805 seconds per sample), occupancy: 0.464296 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:44.711269 15536 path_trace.cpp:409] Rendered 33 samples in 3.77439 seconds (0.114376 seconds per sample), occupancy: 0.554309 I0525 16:13:44.912400 7988 path_trace.cpp:409] Rendered 33 samples in 3.97553 seconds (0.12047 seconds per sample), occupancy: 0.471583 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:48.638862 11424 path_trace.cpp:409] Rendered 33 samples in 3.71623 seconds (0.112613 seconds per sample), occupancy: 0.56074 I0525 16:13:48.925824 7988 path_trace.cpp:409] Rendered 33 samples in 4.00325 seconds (0.12131 seconds per sample), occupancy: 0.476414 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:52.705165 11424 path_trace.cpp:409] Rendered 33 samples in 3.76888 seconds (0.114209 seconds per sample), occupancy: 0.558189 I0525 16:13:53.001498 7988 path_trace.cpp:409] Rendered 33 samples in 4.06594 seconds (0.12321 seconds per sample), occupancy: 0.466537 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:13:56.768338 11424 path_trace.cpp:409] Rendered 33 samples in 3.75676 seconds (0.113841 seconds per sample), occupancy: 0.551512 I0525 16:13:56.995550 7988 path_trace.cpp:409] Rendered 33 samples in 3.98407 seconds (0.120729 seconds per sample), occupancy: 0.460924 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:00.780570 13568 path_trace.cpp:409] Rendered 33 samples in 3.77475 seconds (0.114386 seconds per sample), occupancy: 0.553648 I0525 16:14:01.014972 7988 path_trace.cpp:409] Rendered 33 samples in 4.00902 seconds (0.121486 seconds per sample), occupancy: 0.467952 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:04.752818 13568 path_trace.cpp:409] Rendered 33 samples in 3.72831 seconds (0.112979 seconds per sample), occupancy: 0.559038 I0525 16:14:05.029757 7988 path_trace.cpp:409] Rendered 33 samples in 4.00563 seconds (0.121383 seconds per sample), occupancy: 0.462321 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:08.551762 7988 path_trace.cpp:409] Rendered 33 samples in 3.51156 seconds (0.106411 seconds per sample), occupancy: 0.460718 I0525 16:14:08.829459 13568 path_trace.cpp:409] Rendered 33 samples in 3.78964 seconds (0.114838 seconds per sample), occupancy: 0.557097 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:11.378259 2988 path_trace.cpp:409] Rendered 22 samples in 2.53787 seconds (0.115358 seconds per sample), occupancy: 0.532127 I0525 16:14:11.565615 7988 path_trace.cpp:409] Rendered 22 samples in 2.72594 seconds (0.123906 seconds per sample), occupancy: 0.436752 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:12.808203 7988 path_trace.cpp:409] Rendered 1 samples in 0.158258 seconds (0.158258 seconds per sample), occupancy: 0.0453088 I0525 16:14:12.836759 10016 path_trace.cpp:409] Rendered 1 samples in 0.187271 seconds (0.187271 seconds per sample), occupancy: 0.101737 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:13.275993 7988 path_trace.cpp:409] Rendered 10 samples in 0.419494 seconds (0.0419494 seconds per sample), occupancy: 0.256483 I0525 16:14:13.894021 13204 path_trace.cpp:409] Rendered 10 samples in 1.03752 seconds (0.103752 seconds per sample), occupancy: 0.367308 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:16.063820 2856 path_trace.cpp:409] Rendered 22 samples in 2.16093 seconds (0.098224 seconds per sample), occupancy: 0.440922 I0525 16:14:16.063820 7988 path_trace.cpp:409] Rendered 22 samples in 2.16137 seconds (0.098244 seconds per sample), occupancy: 0.369397 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:19.687384 15536 path_trace.cpp:409] Rendered 38 samples in 3.61421 seconds (0.0951109 seconds per sample), occupancy: 0.504892 I0525 16:14:19.916456 7988 path_trace.cpp:409] Rendered 38 samples in 3.84497 seconds (0.101183 seconds per sample), occupancy: 0.439613 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:25.128564 15536 path_trace.cpp:409] Rendered 56 samples in 5.20143 seconds (0.0928826 seconds per sample), occupancy: 0.523105 I0525 16:14:25.522069 7988 path_trace.cpp:409] Rendered 56 samples in 5.59588 seconds (0.0999264 seconds per sample), occupancy: 0.504152 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:30.772971 14824 path_trace.cpp:409] Rendered 56 samples in 5.24151 seconds (0.0935984 seconds per sample), occupancy: 0.526323 I0525 16:14:30.896000 7988 path_trace.cpp:409] Rendered 56 samples in 5.36431 seconds (0.0957913 seconds per sample), occupancy: 0.497193 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:36.134888 13572 path_trace.cpp:409] Rendered 56 samples in 5.23021 seconds (0.0933966 seconds per sample), occupancy: 0.529495 I0525 16:14:36.543275 7988 path_trace.cpp:409] Rendered 56 samples in 5.63843 seconds (0.100686 seconds per sample), occupancy: 0.489055 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:41.780948 13572 path_trace.cpp:409] Rendered 56 samples in 5.22979 seconds (0.0933892 seconds per sample), occupancy: 0.527788 I0525 16:14:42.128222 7988 path_trace.cpp:409] Rendered 56 samples in 5.57622 seconds (0.0995754 seconds per sample), occupancy: 0.498326 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:47.378525 16180 path_trace.cpp:409] Rendered 56 samples in 5.24199 seconds (0.0936069 seconds per sample), occupancy: 0.525636 I0525 16:14:47.725291 7988 path_trace.cpp:409] Rendered 56 samples in 5.58856 seconds (0.0997957 seconds per sample), occupancy: 0.492525 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:52.954022 16180 path_trace.cpp:409] Rendered 56 samples in 5.21969 seconds (0.0932087 seconds per sample), occupancy: 0.520385 I0525 16:14:53.330371 7988 path_trace.cpp:409] Rendered 56 samples in 5.59623 seconds (0.0999327 seconds per sample), occupancy: 0.500084 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:14:58.505347 16180 path_trace.cpp:409] Rendered 56 samples in 5.16535 seconds (0.0922383 seconds per sample), occupancy: 0.51975 I0525 16:14:58.908015 7988 path_trace.cpp:409] Rendered 56 samples in 5.56842 seconds (0.099436 seconds per sample), occupancy: 0.504192 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:04.147226 14884 path_trace.cpp:409] Rendered 56 samples in 5.2297 seconds (0.0933875 seconds per sample), occupancy: 0.523771 I0525 16:15:04.368499 7988 path_trace.cpp:409] Rendered 56 samples in 5.4516 seconds (0.0973499 seconds per sample), occupancy: 0.506436 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:09.601084 6040 path_trace.cpp:409] Rendered 56 samples in 5.22305 seconds (0.0932688 seconds per sample), occupancy: 0.526709 I0525 16:15:10.009258 7988 path_trace.cpp:409] Rendered 56 samples in 5.63185 seconds (0.100569 seconds per sample), occupancy: 0.49617 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:15.238142 13408 path_trace.cpp:409] Rendered 56 samples in 5.21862 seconds (0.0931896 seconds per sample), occupancy: 0.527512 I0525 16:15:15.660753 7988 path_trace.cpp:409] Rendered 56 samples in 5.64145 seconds (0.10074 seconds per sample), occupancy: 0.48978 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:20.901923 13408 path_trace.cpp:409] Rendered 56 samples in 5.23203 seconds (0.093429 seconds per sample), occupancy: 0.526061 I0525 16:15:21.289639 7988 path_trace.cpp:409] Rendered 56 samples in 5.62031 seconds (0.100363 seconds per sample), occupancy: 0.493313 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:26.518326 13408 path_trace.cpp:409] Rendered 56 samples in 5.21866 seconds (0.0931903 seconds per sample), occupancy: 0.526304 I0525 16:15:26.938882 7988 path_trace.cpp:409] Rendered 56 samples in 5.64006 seconds (0.100715 seconds per sample), occupancy: 0.496144 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:32.123744 13408 path_trace.cpp:409] Rendered 56 samples in 5.1744 seconds (0.0924001 seconds per sample), occupancy: 0.527433 I0525 16:15:32.567262 7988 path_trace.cpp:409] Rendered 56 samples in 5.61812 seconds (0.100324 seconds per sample), occupancy: 0.498372 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:37.823669 10244 path_trace.cpp:409] Rendered 56 samples in 5.24616 seconds (0.0936814 seconds per sample), occupancy: 0.524507 I0525 16:15:38.233933 7988 path_trace.cpp:409] Rendered 56 samples in 5.65686 seconds (0.101015 seconds per sample), occupancy: 0.50491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:43.464526 4456 path_trace.cpp:409] Rendered 56 samples in 5.2214 seconds (0.0932393 seconds per sample), occupancy: 0.535817 I0525 16:15:43.979295 7988 path_trace.cpp:409] Rendered 56 samples in 5.7358 seconds (0.102425 seconds per sample), occupancy: 0.491181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:49.233021 13484 path_trace.cpp:409] Rendered 56 samples in 5.2442 seconds (0.0936465 seconds per sample), occupancy: 0.527409 I0525 16:15:49.601706 7988 path_trace.cpp:409] Rendered 56 samples in 5.61298 seconds (0.100232 seconds per sample), occupancy: 0.501288 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:54.841149 13484 path_trace.cpp:409] Rendered 56 samples in 5.23094 seconds (0.0934096 seconds per sample), occupancy: 0.52367 I0525 16:15:55.144641 7988 path_trace.cpp:409] Rendered 56 samples in 5.53514 seconds (0.0988418 seconds per sample), occupancy: 0.497572 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:55.313673 7988 path_trace.cpp:409] Rendered 1 samples in 0.159604 seconds (0.159604 seconds per sample), occupancy: 0.0415958 I0525 16:15:55.316668 12016 path_trace.cpp:409] Rendered 1 samples in 0.162677 seconds (0.162677 seconds per sample), occupancy: 0.102449 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:56.947459 12468 path_trace.cpp:409] Rendered 1 samples in 0.204023 seconds (0.204023 seconds per sample), occupancy: 0.0876367 I0525 16:15:57.001188 7988 path_trace.cpp:409] Rendered 1 samples in 0.257601 seconds (0.257601 seconds per sample), occupancy: 0.0463502 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:57.522732 7988 path_trace.cpp:409] Rendered 10 samples in 0.488234 seconds (0.0488234 seconds per sample), occupancy: 0.296518 I0525 16:15:58.146390 13100 path_trace.cpp:409] Rendered 10 samples in 1.11228 seconds (0.111228 seconds per sample), occupancy: 0.342006 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:15:59.947410 7988 path_trace.cpp:409] Rendered 22 samples in 1.79038 seconds (0.081381 seconds per sample), occupancy: 0.423225 I0525 16:16:00.460866 16180 path_trace.cpp:409] Rendered 22 samples in 2.3039 seconds (0.104723 seconds per sample), occupancy: 0.431411 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:04.245479 7988 path_trace.cpp:409] Rendered 36 samples in 3.51516 seconds (0.0976433 seconds per sample), occupancy: 0.471013 I0525 16:16:04.397015 13716 path_trace.cpp:409] Rendered 36 samples in 3.66962 seconds (0.101934 seconds per sample), occupancy: 0.478144 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:09.734812 7032 path_trace.cpp:409] Rendered 53 samples in 5.3173 seconds (0.100326 seconds per sample), occupancy: 0.494983 I0525 16:16:10.955242 7988 path_trace.cpp:409] Rendered 53 samples in 6.53815 seconds (0.123361 seconds per sample), occupancy: 0.516008 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:16.164227 13204 path_trace.cpp:409] Rendered 53 samples in 5.19877 seconds (0.0980901 seconds per sample), occupancy: 0.489642 I0525 16:16:17.313403 7988 path_trace.cpp:409] Rendered 53 samples in 6.35833 seconds (0.119968 seconds per sample), occupancy: 0.502275 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:24.706468 9772 path_trace.cpp:409] Rendered 75 samples in 7.37267 seconds (0.0983022 seconds per sample), occupancy: 0.512286 I0525 16:16:26.231877 7988 path_trace.cpp:409] Rendered 75 samples in 8.89874 seconds (0.11865 seconds per sample), occupancy: 0.546661 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:33.627168 13484 path_trace.cpp:409] Rendered 75 samples in 7.3928 seconds (0.0985707 seconds per sample), occupancy: 0.504719 I0525 16:16:35.212265 7988 path_trace.cpp:409] Rendered 75 samples in 8.97926 seconds (0.119724 seconds per sample), occupancy: 0.541885 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:42.627318 13484 path_trace.cpp:409] Rendered 75 samples in 7.39591 seconds (0.0986121 seconds per sample), occupancy: 0.504995 I0525 16:16:44.226871 7988 path_trace.cpp:409] Rendered 75 samples in 8.99586 seconds (0.119945 seconds per sample), occupancy: 0.542837 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:16:51.607230 12160 path_trace.cpp:409] Rendered 75 samples in 7.37061 seconds (0.0982748 seconds per sample), occupancy: 0.506831 I0525 16:16:53.227398 7988 path_trace.cpp:409] Rendered 75 samples in 8.99125 seconds (0.119883 seconds per sample), occupancy: 0.539055 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:01.534078 2228 path_trace.cpp:409] Rendered 75 samples in 7.56142 seconds (0.100819 seconds per sample), occupancy: 0.503894 I0525 16:17:02.623081 7988 path_trace.cpp:409] Rendered 75 samples in 8.65025 seconds (0.115337 seconds per sample), occupancy: 0.537964 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:11.010609 16160 path_trace.cpp:409] Rendered 75 samples in 7.64063 seconds (0.101875 seconds per sample), occupancy: 0.515374 I0525 16:17:11.556172 7988 path_trace.cpp:409] Rendered 75 samples in 8.18608 seconds (0.109148 seconds per sample), occupancy: 0.541783 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:19.184772 16160 path_trace.cpp:409] Rendered 75 samples in 7.61274 seconds (0.101503 seconds per sample), occupancy: 0.507962 I0525 16:17:19.795688 7988 path_trace.cpp:409] Rendered 75 samples in 8.22397 seconds (0.109653 seconds per sample), occupancy: 0.538905 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:27.392192 16160 path_trace.cpp:409] Rendered 75 samples in 7.5864 seconds (0.101152 seconds per sample), occupancy: 0.51163 I0525 16:17:28.098884 7988 path_trace.cpp:409] Rendered 75 samples in 8.29351 seconds (0.11058 seconds per sample), occupancy: 0.534471 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:35.721881 9772 path_trace.cpp:409] Rendered 75 samples in 7.61294 seconds (0.101506 seconds per sample), occupancy: 0.514069 I0525 16:17:36.526379 7988 path_trace.cpp:409] Rendered 75 samples in 8.41782 seconds (0.112238 seconds per sample), occupancy: 0.541818 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:44.926599 10244 path_trace.cpp:409] Rendered 75 samples in 7.66156 seconds (0.102154 seconds per sample), occupancy: 0.513485 I0525 16:17:45.333662 7988 path_trace.cpp:409] Rendered 75 samples in 8.06953 seconds (0.107594 seconds per sample), occupancy: 0.535644 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:53.067129 13204 path_trace.cpp:409] Rendered 75 samples in 7.71335 seconds (0.102845 seconds per sample), occupancy: 0.513421 I0525 16:17:53.408826 7988 path_trace.cpp:409] Rendered 75 samples in 8.05501 seconds (0.1074 seconds per sample), occupancy: 0.532211 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:55.937284 16160 path_trace.cpp:409] Rendered 24 samples in 2.51837 seconds (0.104932 seconds per sample), occupancy: 0.447805 I0525 16:17:56.067840 7988 path_trace.cpp:409] Rendered 24 samples in 2.64987 seconds (0.110411 seconds per sample), occupancy: 0.421384 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:57.123204 13588 path_trace.cpp:409] Rendered 1 samples in 0.165796 seconds (0.165796 seconds per sample), occupancy: 0.0906766 I0525 16:17:57.171701 7988 path_trace.cpp:409] Rendered 1 samples in 0.214822 seconds (0.214822 seconds per sample), occupancy: 0.0433744 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:17:57.678488 7988 path_trace.cpp:409] Rendered 10 samples in 0.496477 seconds (0.0496477 seconds per sample), occupancy: 0.276576 I0525 16:17:58.262821 11424 path_trace.cpp:409] Rendered 10 samples in 1.07997 seconds (0.107997 seconds per sample), occupancy: 0.32657 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:00.585399 11424 path_trace.cpp:409] Rendered 23 samples in 2.31251 seconds (0.100544 seconds per sample), occupancy: 0.478234 I0525 16:18:01.006423 7988 path_trace.cpp:409] Rendered 23 samples in 2.73322 seconds (0.118836 seconds per sample), occupancy: 0.417573 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:04.583516 11424 path_trace.cpp:409] Rendered 36 samples in 3.5672 seconds (0.099089 seconds per sample), occupancy: 0.500496 I0525 16:18:05.243956 7988 path_trace.cpp:409] Rendered 36 samples in 4.22759 seconds (0.117433 seconds per sample), occupancy: 0.464426 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:10.330161 11424 path_trace.cpp:409] Rendered 52 samples in 5.07626 seconds (0.0976204 seconds per sample), occupancy: 0.509923 I0525 16:18:11.245273 7988 path_trace.cpp:409] Rendered 52 samples in 5.99152 seconds (0.115222 seconds per sample), occupancy: 0.507388 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:16.323496 10016 path_trace.cpp:409] Rendered 52 samples in 5.06888 seconds (0.0974785 seconds per sample), occupancy: 0.510993 I0525 16:18:17.249714 7988 path_trace.cpp:409] Rendered 52 samples in 5.9957 seconds (0.115302 seconds per sample), occupancy: 0.515491 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:22.735905 7988 path_trace.cpp:409] Rendered 52 samples in 4.7365 seconds (0.0910865 seconds per sample), occupancy: 0.503216 I0525 16:18:23.169134 13468 path_trace.cpp:409] Rendered 52 samples in 5.16904 seconds (0.0994047 seconds per sample), occupancy: 0.511667 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:28.985672 13568 path_trace.cpp:409] Rendered 52 samples in 5.07274 seconds (0.0975526 seconds per sample), occupancy: 0.508083 I0525 16:18:29.910337 7988 path_trace.cpp:409] Rendered 52 samples in 5.9978 seconds (0.115342 seconds per sample), occupancy: 0.519379 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:35.811480 13716 path_trace.cpp:409] Rendered 52 samples in 5.15938 seconds (0.0992189 seconds per sample), occupancy: 0.522122 I0525 16:18:36.185734 7988 path_trace.cpp:409] Rendered 52 samples in 5.53353 seconds (0.106414 seconds per sample), occupancy: 0.501032 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:41.353546 13716 path_trace.cpp:409] Rendered 52 samples in 5.15137 seconds (0.0990648 seconds per sample), occupancy: 0.515075 I0525 16:18:41.847539 7988 path_trace.cpp:409] Rendered 52 samples in 5.64518 seconds (0.108561 seconds per sample), occupancy: 0.498035 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:47.090929 7988 path_trace.cpp:409] Rendered 52 samples in 4.50098 seconds (0.0865573 seconds per sample), occupancy: 0.506211 I0525 16:18:47.878144 11860 path_trace.cpp:409] Rendered 52 samples in 5.2886 seconds (0.101704 seconds per sample), occupancy: 0.517753 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:53.150173 7988 path_trace.cpp:409] Rendered 52 samples in 4.48658 seconds (0.0862804 seconds per sample), occupancy: 0.509869 I0525 16:18:53.805346 13500 path_trace.cpp:409] Rendered 52 samples in 5.14145 seconds (0.0988741 seconds per sample), occupancy: 0.510482 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:18:59.586068 13100 path_trace.cpp:409] Rendered 52 samples in 5.04029 seconds (0.0969286 seconds per sample), occupancy: 0.497598 I0525 16:19:00.507726 7988 path_trace.cpp:409] Rendered 52 samples in 5.96174 seconds (0.114649 seconds per sample), occupancy: 0.516894 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:06.373618 16180 path_trace.cpp:409] Rendered 52 samples in 5.12503 seconds (0.0985584 seconds per sample), occupancy: 0.512642 I0525 16:19:06.696056 7988 path_trace.cpp:409] Rendered 52 samples in 5.44766 seconds (0.104763 seconds per sample), occupancy: 0.510274 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:11.881656 16180 path_trace.cpp:409] Rendered 52 samples in 5.16506 seconds (0.0993281 seconds per sample), occupancy: 0.52014 I0525 16:19:11.907588 7988 path_trace.cpp:409] Rendered 52 samples in 5.19065 seconds (0.0998203 seconds per sample), occupancy: 0.510248 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:17.071022 16180 path_trace.cpp:409] Rendered 52 samples in 5.15332 seconds (0.0991022 seconds per sample), occupancy: 0.522089 I0525 16:19:17.614673 7988 path_trace.cpp:409] Rendered 52 samples in 5.69701 seconds (0.109558 seconds per sample), occupancy: 0.504614 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:22.710184 16180 path_trace.cpp:409] Rendered 52 samples in 5.08591 seconds (0.097806 seconds per sample), occupancy: 0.514629 I0525 16:19:23.269467 7988 path_trace.cpp:409] Rendered 52 samples in 5.645 seconds (0.108558 seconds per sample), occupancy: 0.506251 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:28.418514 9772 path_trace.cpp:409] Rendered 52 samples in 5.13969 seconds (0.0988402 seconds per sample), occupancy: 0.512621 I0525 16:19:28.943565 7988 path_trace.cpp:409] Rendered 52 samples in 5.66497 seconds (0.108942 seconds per sample), occupancy: 0.510241 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:34.092733 12468 path_trace.cpp:409] Rendered 52 samples in 5.13825 seconds (0.0988125 seconds per sample), occupancy: 0.517743 I0525 16:19:34.634130 7988 path_trace.cpp:409] Rendered 52 samples in 5.68068 seconds (0.109244 seconds per sample), occupancy: 0.511901 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:39.813267 12468 path_trace.cpp:409] Rendered 52 samples in 5.16912 seconds (0.0994061 seconds per sample), occupancy: 0.507102 I0525 16:19:40.330413 7988 path_trace.cpp:409] Rendered 52 samples in 5.68626 seconds (0.109351 seconds per sample), occupancy: 0.499134 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:46.262318 9472 path_trace.cpp:409] Rendered 52 samples in 5.19383 seconds (0.0998814 seconds per sample), occupancy: 0.522598 I0525 16:19:46.538769 7988 path_trace.cpp:409] Rendered 52 samples in 5.46942 seconds (0.105181 seconds per sample), occupancy: 0.503977 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:51.773344 9472 path_trace.cpp:409] Rendered 52 samples in 5.21262 seconds (0.100243 seconds per sample), occupancy: 0.517608 I0525 16:19:52.097674 7988 path_trace.cpp:409] Rendered 52 samples in 5.53743 seconds (0.106489 seconds per sample), occupancy: 0.50069 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:53.955384 2228 path_trace.cpp:409] Rendered 18 samples in 1.84708 seconds (0.102616 seconds per sample), occupancy: 0.446622 I0525 16:19:54.052358 7988 path_trace.cpp:409] Rendered 18 samples in 1.94445 seconds (0.108025 seconds per sample), occupancy: 0.369291 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:19:55.086762 7988 path_trace.cpp:409] Rendered 1 samples in 0.145854 seconds (0.145854 seconds per sample), occupancy: 0.0324077 I0525 16:19:55.095391 15704 path_trace.cpp:409] Rendered 1 samples in 0.155168 seconds (0.155168 seconds per sample), occupancy: 0.0721252 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:55.734679 7988 path_trace.cpp:409] Rendered 13 samples in 0.627031 seconds (0.0482332 seconds per sample), occupancy: 0.269554 I0525 16:19:56.367832 15704 path_trace.cpp:409] Rendered 13 samples in 1.26019 seconds (0.0969379 seconds per sample), occupancy: 0.385385 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:19:58.905591 15704 path_trace.cpp:409] Rendered 28 samples in 2.52865 seconds (0.0903088 seconds per sample), occupancy: 0.490344 I0525 16:19:59.436645 7988 path_trace.cpp:409] Rendered 28 samples in 3.0592 seconds (0.109257 seconds per sample), occupancy: 0.383397 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:03.457273 6040 path_trace.cpp:409] Rendered 45 samples in 4.01087 seconds (0.0891304 seconds per sample), occupancy: 0.519559 I0525 16:20:04.261112 7988 path_trace.cpp:409] Rendered 45 samples in 4.81531 seconds (0.107007 seconds per sample), occupancy: 0.459449 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:09.958691 15536 path_trace.cpp:409] Rendered 64 samples in 5.68727 seconds (0.0888637 seconds per sample), occupancy: 0.537173 I0525 16:20:10.981572 7988 path_trace.cpp:409] Rendered 64 samples in 6.70989 seconds (0.104842 seconds per sample), occupancy: 0.498046 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:17.464041 11424 path_trace.cpp:409] Rendered 64 samples in 5.74979 seconds (0.0898405 seconds per sample), occupancy: 0.535419 I0525 16:20:18.166780 7988 path_trace.cpp:409] Rendered 64 samples in 6.45237 seconds (0.100818 seconds per sample), occupancy: 0.495006 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:24.887632 13408 path_trace.cpp:409] Rendered 64 samples in 5.85811 seconds (0.0915329 seconds per sample), occupancy: 0.532001 I0525 16:20:25.200265 7988 path_trace.cpp:409] Rendered 64 samples in 6.17015 seconds (0.0964086 seconds per sample), occupancy: 0.484265 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:31.016634 14288 path_trace.cpp:409] Rendered 64 samples in 5.79815 seconds (0.0905961 seconds per sample), occupancy: 0.536987 I0525 16:20:31.382360 7988 path_trace.cpp:409] Rendered 64 samples in 6.16405 seconds (0.0963133 seconds per sample), occupancy: 0.48693 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:37.249655 9772 path_trace.cpp:409] Rendered 64 samples in 5.85733 seconds (0.0915207 seconds per sample), occupancy: 0.533527 I0525 16:20:37.579152 7988 path_trace.cpp:409] Rendered 64 samples in 6.1873 seconds (0.0966766 seconds per sample), occupancy: 0.488975 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:43.451078 11860 path_trace.cpp:409] Rendered 64 samples in 5.86113 seconds (0.0915801 seconds per sample), occupancy: 0.535807 I0525 16:20:43.801580 7988 path_trace.cpp:409] Rendered 64 samples in 6.21176 seconds (0.0970588 seconds per sample), occupancy: 0.495971 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:49.677723 11860 path_trace.cpp:409] Rendered 64 samples in 5.86658 seconds (0.0916653 seconds per sample), occupancy: 0.536632 I0525 16:20:50.008320 7988 path_trace.cpp:409] Rendered 64 samples in 6.19683 seconds (0.0968255 seconds per sample), occupancy: 0.490007 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:20:55.875176 15600 path_trace.cpp:409] Rendered 64 samples in 5.85685 seconds (0.0915133 seconds per sample), occupancy: 0.538541 I0525 16:20:56.235432 7988 path_trace.cpp:409] Rendered 64 samples in 6.21729 seconds (0.0971451 seconds per sample), occupancy: 0.478259 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:02.084379 15600 path_trace.cpp:409] Rendered 64 samples in 5.8384 seconds (0.091225 seconds per sample), occupancy: 0.534642 I0525 16:21:02.456337 7988 path_trace.cpp:409] Rendered 64 samples in 6.21062 seconds (0.097041 seconds per sample), occupancy: 0.482148 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:08.332736 15600 path_trace.cpp:409] Rendered 64 samples in 5.86617 seconds (0.0916589 seconds per sample), occupancy: 0.529968 I0525 16:21:08.663790 7988 path_trace.cpp:409] Rendered 64 samples in 6.19738 seconds (0.0968341 seconds per sample), occupancy: 0.496836 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:14.535624 13484 path_trace.cpp:409] Rendered 64 samples in 5.86135 seconds (0.0915836 seconds per sample), occupancy: 0.537598 I0525 16:21:14.934628 7988 path_trace.cpp:409] Rendered 64 samples in 6.26102 seconds (0.0978284 seconds per sample), occupancy: 0.482543 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:20.802309 13484 path_trace.cpp:409] Rendered 64 samples in 5.85733 seconds (0.0915208 seconds per sample), occupancy: 0.531886 I0525 16:21:21.169647 7988 path_trace.cpp:409] Rendered 64 samples in 6.22495 seconds (0.0972649 seconds per sample), occupancy: 0.478163 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:27.044970 12468 path_trace.cpp:409] Rendered 64 samples in 5.86552 seconds (0.0916488 seconds per sample), occupancy: 0.534111 I0525 16:21:27.435783 7988 path_trace.cpp:409] Rendered 64 samples in 6.25636 seconds (0.0977556 seconds per sample), occupancy: 0.478289 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:33.299006 15600 path_trace.cpp:409] Rendered 64 samples in 5.85282 seconds (0.0914503 seconds per sample), occupancy: 0.534882 I0525 16:21:33.698024 7988 path_trace.cpp:409] Rendered 64 samples in 6.25274 seconds (0.097699 seconds per sample), occupancy: 0.495565 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:37.504055 13484 path_trace.cpp:409] Rendered 41 samples in 3.79576 seconds (0.0925794 seconds per sample), occupancy: 0.516388 I0525 16:21:37.852032 7988 path_trace.cpp:409] Rendered 41 samples in 4.14384 seconds (0.101069 seconds per sample), occupancy: 0.420628 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:21:38.861711 13500 path_trace.cpp:409] Rendered 1 samples in 0.126843 seconds (0.126843 seconds per sample), occupancy: 0.0831573 I0525 16:21:38.880771 7988 path_trace.cpp:409] Rendered 1 samples in 0.146087 seconds (0.146087 seconds per sample), occupancy: 0.0305026 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:39.905212 13500 path_trace.cpp:409] Rendered 12 samples in 1.01322 seconds (0.0844348 seconds per sample), occupancy: 0.403584 I0525 16:21:40.273332 7988 path_trace.cpp:409] Rendered 12 samples in 1.38148 seconds (0.115123 seconds per sample), occupancy: 0.235295 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:42.361322 13404 path_trace.cpp:409] Rendered 26 samples in 2.078 seconds (0.0799232 seconds per sample), occupancy: 0.477216 I0525 16:21:42.975100 7988 path_trace.cpp:409] Rendered 26 samples in 2.6922 seconds (0.103546 seconds per sample), occupancy: 0.357189 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:46.418565 13404 path_trace.cpp:409] Rendered 44 samples in 3.43338 seconds (0.0780313 seconds per sample), occupancy: 0.512784 I0525 16:21:47.456452 7988 path_trace.cpp:409] Rendered 44 samples in 4.47192 seconds (0.101635 seconds per sample), occupancy: 0.404601 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:21:52.661446 13404 path_trace.cpp:409] Rendered 67 samples in 5.19481 seconds (0.0775345 seconds per sample), occupancy: 0.533205 I0525 16:21:53.790768 7988 path_trace.cpp:409] Rendered 67 samples in 6.3241 seconds (0.0943895 seconds per sample), occupancy: 0.45346 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:01.967826 14884 path_trace.cpp:409] Rendered 95 samples in 7.40968 seconds (0.0779966 seconds per sample), occupancy: 0.544891 I0525 16:22:02.681937 7988 path_trace.cpp:409] Rendered 95 samples in 8.12356 seconds (0.0855112 seconds per sample), occupancy: 0.4713 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:10.892534 14848 path_trace.cpp:409] Rendered 95 samples in 7.46626 seconds (0.0785922 seconds per sample), occupancy: 0.544036 I0525 16:22:11.975032 7988 path_trace.cpp:409] Rendered 95 samples in 8.54923 seconds (0.0899919 seconds per sample), occupancy: 0.482921 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:19.937122 7988 path_trace.cpp:409] Rendered 95 samples in 7.21512 seconds (0.0759486 seconds per sample), occupancy: 0.484862 I0525 16:22:20.312587 14288 path_trace.cpp:409] Rendered 95 samples in 7.59056 seconds (0.0799006 seconds per sample), occupancy: 0.541765 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:28.003293 2228 path_trace.cpp:409] Rendered 95 samples in 7.6704 seconds (0.080741 seconds per sample), occupancy: 0.543743 I0525 16:22:28.513960 7988 path_trace.cpp:409] Rendered 95 samples in 8.18107 seconds (0.0861165 seconds per sample), occupancy: 0.484261 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:36.114107 15704 path_trace.cpp:409] Rendered 95 samples in 7.59104 seconds (0.0799057 seconds per sample), occupancy: 0.542727 I0525 16:22:36.789141 7988 path_trace.cpp:409] Rendered 95 samples in 8.26537 seconds (0.0870039 seconds per sample), occupancy: 0.479479 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:44.379271 10860 path_trace.cpp:409] Rendered 95 samples in 7.58105 seconds (0.0798005 seconds per sample), occupancy: 0.542989 I0525 16:22:45.058691 7988 path_trace.cpp:409] Rendered 95 samples in 8.26019 seconds (0.0869494 seconds per sample), occupancy: 0.474553 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:22:52.649494 16160 path_trace.cpp:409] Rendered 95 samples in 7.58146 seconds (0.0798048 seconds per sample), occupancy: 0.540028 I0525 16:22:53.336393 7988 path_trace.cpp:409] Rendered 95 samples in 8.26877 seconds (0.0870397 seconds per sample), occupancy: 0.483387 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:00.967576 16160 path_trace.cpp:409] Rendered 95 samples in 7.62089 seconds (0.0802199 seconds per sample), occupancy: 0.541458 I0525 16:23:01.615828 7988 path_trace.cpp:409] Rendered 95 samples in 8.26906 seconds (0.0870427 seconds per sample), occupancy: 0.479783 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:09.096614 16160 path_trace.cpp:409] Rendered 95 samples in 7.47106 seconds (0.0786428 seconds per sample), occupancy: 0.544584 I0525 16:23:09.865808 7988 path_trace.cpp:409] Rendered 95 samples in 8.24005 seconds (0.0867373 seconds per sample), occupancy: 0.487866 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:11.459935 4660 path_trace.cpp:409] Rendered 19 samples in 1.58416 seconds (0.0833771 seconds per sample), occupancy: 0.457933 I0525 16:23:11.624976 7988 path_trace.cpp:409] Rendered 19 samples in 1.74927 seconds (0.0920667 seconds per sample), occupancy: 0.28728 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:12.837239 11424 path_trace.cpp:409] Rendered 1 samples in 0.109805 seconds (0.109805 seconds per sample), occupancy: 0.089384 I0525 16:23:12.847923 7988 path_trace.cpp:409] Rendered 1 samples in 0.120378 seconds (0.120378 seconds per sample), occupancy: 0.0199692 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:13.616251 11424 path_trace.cpp:409] Rendered 13 samples in 0.74697 seconds (0.0574592 seconds per sample), occupancy: 0.355231 I0525 16:23:13.770929 7988 path_trace.cpp:409] Rendered 13 samples in 0.902312 seconds (0.0694086 seconds per sample), occupancy: 0.145774 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:15.647624 13408 path_trace.cpp:409] Rendered 36 samples in 1.8673 seconds (0.0518696 seconds per sample), occupancy: 0.429598 I0525 16:23:16.609189 7988 path_trace.cpp:409] Rendered 36 samples in 2.82878 seconds (0.0785771 seconds per sample), occupancy: 0.311375 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:20.895028 14288 path_trace.cpp:409] Rendered 68 samples in 3.61436 seconds (0.0531524 seconds per sample), occupancy: 0.472665 I0525 16:23:21.231864 7988 path_trace.cpp:409] Rendered 68 samples in 3.95057 seconds (0.0580967 seconds per sample), occupancy: 0.405085 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:27.647917 16180 path_trace.cpp:409] Rendered 108 samples in 5.74003 seconds (0.0531484 seconds per sample), occupancy: 0.494233 I0525 16:23:29.121230 7988 path_trace.cpp:409] Rendered 108 samples in 7.21329 seconds (0.0667898 seconds per sample), occupancy: 0.453191 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:38.648568 15992 path_trace.cpp:409] Rendered 160 samples in 8.8172 seconds (0.0551075 seconds per sample), occupancy: 0.506424 I0525 16:23:39.827718 7988 path_trace.cpp:409] Rendered 160 samples in 9.99646 seconds (0.0624779 seconds per sample), occupancy: 0.463642 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:23:53.270452 15600 path_trace.cpp:409] Rendered 231 samples in 12.7704 seconds (0.0552832 seconds per sample), occupancy: 0.511703 I0525 16:23:54.076153 7988 path_trace.cpp:409] Rendered 231 samples in 13.5768 seconds (0.058774 seconds per sample), occupancy: 0.484747 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:12.301115 15600 path_trace.cpp:409] Rendered 325 samples in 18.207 seconds (0.0560216 seconds per sample), occupancy: 0.520811 I0525 16:24:12.908618 7988 path_trace.cpp:409] Rendered 325 samples in 18.8144 seconds (0.0578904 seconds per sample), occupancy: 0.506725 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:17.523167 13500 path_trace.cpp:409] Rendered 82 samples in 4.60568 seconds (0.0561668 seconds per sample), occupancy: 0.501481 I0525 16:24:17.875885 7988 path_trace.cpp:409] Rendered 82 samples in 4.95849 seconds (0.0604694 seconds per sample), occupancy: 0.393752 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:19.432199 7988 path_trace.cpp:409] Rendered 1 samples in 0.0959723 seconds (0.0959723 seconds per sample), occupancy: 0.0206013 I0525 16:24:19.503866 15108 path_trace.cpp:409] Rendered 1 samples in 0.16713 seconds (0.16713 seconds per sample), occupancy: 0.113631 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:19.931047 7988 path_trace.cpp:409] Rendered 10 samples in 0.405338 seconds (0.0405338 seconds per sample), occupancy: 0.160759 I0525 16:24:20.243057 13592 path_trace.cpp:409] Rendered 10 samples in 0.716445 seconds (0.0716445 seconds per sample), occupancy: 0.359975 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:20.775974 7988 path_trace.cpp:409] Rendered 27 samples in 0.523021 seconds (0.0193712 seconds per sample), occupancy: 0.268042 I0525 16:24:21.967775 16180 path_trace.cpp:409] Rendered 27 samples in 1.71489 seconds (0.0635144 seconds per sample), occupancy: 0.456601 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:24.040524 7988 path_trace.cpp:409] Rendered 52 samples in 2.06032 seconds (0.0396215 seconds per sample), occupancy: 0.379956 I0525 16:24:25.107358 14572 path_trace.cpp:409] Rendered 52 samples in 3.12714 seconds (0.0601373 seconds per sample), occupancy: 0.493156 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:28.399708 7988 path_trace.cpp:409] Rendered 83 samples in 3.27961 seconds (0.0395133 seconds per sample), occupancy: 0.447343 I0525 16:24:30.128994 14572 path_trace.cpp:409] Rendered 83 samples in 5.00892 seconds (0.0603484 seconds per sample), occupancy: 0.511266 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:34.827236 7988 path_trace.cpp:409] Rendered 121 samples in 4.68803 seconds (0.038744 seconds per sample), occupancy: 0.4674 I0525 16:24:37.545944 3336 path_trace.cpp:409] Rendered 121 samples in 7.40727 seconds (0.0612171 seconds per sample), occupancy: 0.529249 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:44.233716 7988 path_trace.cpp:409] Rendered 170 samples in 5.9427 seconds (0.0349571 seconds per sample), occupancy: 0.496205 I0525 16:24:48.435010 7032 path_trace.cpp:409] Rendered 170 samples in 10.1433 seconds (0.0596664 seconds per sample), occupancy: 0.525968 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:24:55.151585 7988 path_trace.cpp:409] Rendered 170 samples in 5.95353 seconds (0.0350208 seconds per sample), occupancy: 0.510341 I0525 16:24:58.780704 16136 path_trace.cpp:409] Rendered 170 samples in 9.58264 seconds (0.0563685 seconds per sample), occupancy: 0.527917 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:06.078045 7988 path_trace.cpp:409] Rendered 170 samples in 6.5508 seconds (0.0385341 seconds per sample), occupancy: 0.510927 I0525 16:25:08.546144 9772 path_trace.cpp:409] Rendered 170 samples in 9.01897 seconds (0.0530527 seconds per sample), occupancy: 0.516249 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:17.217566 7988 path_trace.cpp:409] Rendered 170 samples in 7.94488 seconds (0.0467346 seconds per sample), occupancy: 0.537056 I0525 16:25:17.691155 2228 path_trace.cpp:409] Rendered 170 samples in 8.41837 seconds (0.0495198 seconds per sample), occupancy: 0.512186 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:20.229429 10244 path_trace.cpp:409] Rendered 50 samples in 2.5194 seconds (0.0503881 seconds per sample), occupancy: 0.469518 I0525 16:25:20.340796 7988 path_trace.cpp:409] Rendered 50 samples in 2.63021 seconds (0.0526042 seconds per sample), occupancy: 0.459691 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:21.320413 11424 path_trace.cpp:409] Rendered 1 samples in 0.0792935 seconds (0.0792935 seconds per sample), occupancy: 0.0805498 I0525 16:25:21.321413 7988 path_trace.cpp:409] Rendered 1 samples in 0.080861 seconds (0.080861 seconds per sample), occupancy: 0.0463316 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:21.687645 7988 path_trace.cpp:409] Rendered 11 samples in 0.355622 seconds (0.0323292 seconds per sample), occupancy: 0.282485 I0525 16:25:21.866658 13500 path_trace.cpp:409] Rendered 11 samples in 0.534673 seconds (0.0486067 seconds per sample), occupancy: 0.319773 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:22.775146 7988 path_trace.cpp:409] Rendered 26 samples in 0.899071 seconds (0.0345797 seconds per sample), occupancy: 0.441182 I0525 16:25:22.972208 14824 path_trace.cpp:409] Rendered 26 samples in 1.09535 seconds (0.0421288 seconds per sample), occupancy: 0.393171 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:24.815554 14824 path_trace.cpp:409] Rendered 44 samples in 1.83444 seconds (0.0416919 seconds per sample), occupancy: 0.38938 I0525 16:25:25.299719 7988 path_trace.cpp:409] Rendered 44 samples in 2.31849 seconds (0.0526929 seconds per sample), occupancy: 0.492047 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:28.113788 12160 path_trace.cpp:409] Rendered 70 samples in 2.80429 seconds (0.0400613 seconds per sample), occupancy: 0.433397 I0525 16:25:28.764401 7988 path_trace.cpp:409] Rendered 70 samples in 3.45418 seconds (0.0493455 seconds per sample), occupancy: 0.518831 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:32.974402 12160 path_trace.cpp:409] Rendered 103 samples in 4.20021 seconds (0.0407787 seconds per sample), occupancy: 0.442655 I0525 16:25:33.476298 7988 path_trace.cpp:409] Rendered 103 samples in 4.70253 seconds (0.0456556 seconds per sample), occupancy: 0.566499 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:37.763082 6040 path_trace.cpp:409] Rendered 103 samples in 4.27749 seconds (0.0415291 seconds per sample), occupancy: 0.439177 I0525 16:25:38.646891 7988 path_trace.cpp:409] Rendered 103 samples in 5.16143 seconds (0.050111 seconds per sample), occupancy: 0.553391 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:44.592075 6040 path_trace.cpp:409] Rendered 145 samples in 5.93527 seconds (0.0409329 seconds per sample), occupancy: 0.456555 I0525 16:25:46.210456 7988 path_trace.cpp:409] Rendered 145 samples in 7.55316 seconds (0.0520907 seconds per sample), occupancy: 0.57649 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:25:53.052750 11860 path_trace.cpp:409] Rendered 145 samples in 6.11239 seconds (0.0421544 seconds per sample), occupancy: 0.451975 I0525 16:25:54.932533 7988 path_trace.cpp:409] Rendered 145 samples in 7.99157 seconds (0.0551143 seconds per sample), occupancy: 0.570105 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:02.072024 13568 path_trace.cpp:409] Rendered 145 samples in 6.37662 seconds (0.0439767 seconds per sample), occupancy: 0.462582 I0525 16:26:02.233095 7988 path_trace.cpp:409] Rendered 145 samples in 6.53873 seconds (0.0450947 seconds per sample), occupancy: 0.549042 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:08.661707 10244 path_trace.cpp:409] Rendered 145 samples in 6.40905 seconds (0.0442003 seconds per sample), occupancy: 0.461618 I0525 16:26:08.945907 7988 path_trace.cpp:409] Rendered 145 samples in 6.69308 seconds (0.0461592 seconds per sample), occupancy: 0.559107 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:12.739328 13716 path_trace.cpp:409] Rendered 86 samples in 3.7837 seconds (0.0439965 seconds per sample), occupancy: 0.44314 I0525 16:26:13.139201 7988 path_trace.cpp:409] Rendered 86 samples in 4.18383 seconds (0.0486492 seconds per sample), occupancy: 0.531916 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:26:14.095842 7988 path_trace.cpp:409] Rendered 1 samples in 0.0563057 seconds (0.0563057 seconds per sample), occupancy: 0.0422703 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:14.104565 7032 path_trace.cpp:409] Rendered 1 samples in 0.0647625 seconds (0.0647625 seconds per sample), occupancy: 0.0904375 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:14.420526 7988 path_trace.cpp:409] Rendered 11 samples in 0.304287 seconds (0.0276624 seconds per sample), occupancy: 0.204118 I0525 16:26:14.637557 7032 path_trace.cpp:409] Rendered 11 samples in 0.521566 seconds (0.0474151 seconds per sample), occupancy: 0.249409 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:15.448289 7988 path_trace.cpp:409] Rendered 34 samples in 0.800822 seconds (0.0235536 seconds per sample), occupancy: 0.360103 I0525 16:26:15.983597 14288 path_trace.cpp:409] Rendered 34 samples in 1.33639 seconds (0.0393057 seconds per sample), occupancy: 0.360379 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:18.539080 7988 path_trace.cpp:409] Rendered 66 samples in 2.5447 seconds (0.038556 seconds per sample), occupancy: 0.42232 I0525 16:26:18.553640 14824 path_trace.cpp:409] Rendered 66 samples in 2.55932 seconds (0.0387776 seconds per sample), occupancy: 0.387712 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:22.698819 7988 path_trace.cpp:409] Rendered 114 samples in 4.13571 seconds (0.0362782 seconds per sample), occupancy: 0.48893 I0525 16:26:22.939961 13404 path_trace.cpp:409] Rendered 114 samples in 4.37668 seconds (0.0383919 seconds per sample), occupancy: 0.401181 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:29.808403 7988 path_trace.cpp:409] Rendered 179 samples in 6.8587 seconds (0.0383168 seconds per sample), occupancy: 0.488578 I0525 16:26:29.820956 13404 path_trace.cpp:409] Rendered 179 samples in 6.87054 seconds (0.0383829 seconds per sample), occupancy: 0.414455 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:39.611400 7988 path_trace.cpp:409] Rendered 278 samples in 9.78061 seconds (0.035182 seconds per sample), occupancy: 0.514486 I0525 16:26:40.449751 13404 path_trace.cpp:409] Rendered 278 samples in 10.6191 seconds (0.0381982 seconds per sample), occupancy: 0.418451 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:53.534582 13404 path_trace.cpp:409] Rendered 341 samples in 13.0751 seconds (0.0383434 seconds per sample), occupancy: 0.423005 I0525 16:26:54.220990 7988 path_trace.cpp:409] Rendered 341 samples in 13.7615 seconds (0.0403564 seconds per sample), occupancy: 0.520013 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:26:55.158771 7988 path_trace.cpp:409] Rendered 1 samples in 0.0388945 seconds (0.0388945 seconds per sample), occupancy: 0.0254573 I0525 16:26:55.180474 13468 path_trace.cpp:409] Rendered 1 samples in 0.0608912 seconds (0.0608912 seconds per sample), occupancy: 0.0851396 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:55.570582 7988 path_trace.cpp:409] Rendered 13 samples in 0.379794 seconds (0.0292149 seconds per sample), occupancy: 0.217022 I0525 16:26:55.760409 10016 path_trace.cpp:409] Rendered 13 samples in 0.56974 seconds (0.0438262 seconds per sample), occupancy: 0.279806 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:56.851115 7988 path_trace.cpp:409] Rendered 37 samples in 1.08012 seconds (0.0291924 seconds per sample), occupancy: 0.253772 I0525 16:26:57.214740 10016 path_trace.cpp:409] Rendered 37 samples in 1.44427 seconds (0.0390343 seconds per sample), occupancy: 0.361775 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:26:59.645462 7988 path_trace.cpp:409] Rendered 84 samples in 2.42129 seconds (0.0288248 seconds per sample), occupancy: 0.339932 I0525 16:27:00.445243 10016 path_trace.cpp:409] Rendered 84 samples in 3.22058 seconds (0.0383403 seconds per sample), occupancy: 0.392361 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:05.218672 7988 path_trace.cpp:409] Rendered 161 samples in 4.76385 seconds (0.0295891 seconds per sample), occupancy: 0.380244 I0525 16:27:06.469318 15536 path_trace.cpp:409] Rendered 161 samples in 6.01473 seconds (0.0373586 seconds per sample), occupancy: 0.412498 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:15.077109 7988 path_trace.cpp:409] Rendered 284 samples in 8.59832 seconds (0.0302758 seconds per sample), occupancy: 0.406929 I0525 16:27:17.130565 5664 path_trace.cpp:409] Rendered 284 samples in 10.6511 seconds (0.0375037 seconds per sample), occupancy: 0.422666 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:30.402479 7988 path_trace.cpp:409] Rendered 444 samples in 13.2616 seconds (0.0298686 seconds per sample), occupancy: 0.417443 I0525 16:27:33.842933 13404 path_trace.cpp:409] Rendered 444 samples in 16.7019 seconds (0.0376169 seconds per sample), occupancy: 0.424104 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:35.035342 13500 path_trace.cpp:409] Rendered 1 samples in 0.109835 seconds (0.109835 seconds per sample), occupancy: 0.0954685 I0525 16:27:35.075896 7988 path_trace.cpp:409] Rendered 1 samples in 0.150318 seconds (0.150318 seconds per sample), occupancy: 0.032336 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:36.064551 7988 path_trace.cpp:409] Rendered 11 samples in 0.32137 seconds (0.0292154 seconds per sample), occupancy: 0.184843 I0525 16:27:36.257859 13204 path_trace.cpp:409] Rendered 11 samples in 0.515448 seconds (0.0468589 seconds per sample), occupancy: 0.292689 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:37.379328 7988 path_trace.cpp:409] Rendered 32 samples in 0.463731 seconds (0.0144916 seconds per sample), occupancy: 0.290492 I0525 16:27:37.898196 13204 path_trace.cpp:409] Rendered 32 samples in 0.981997 seconds (0.0306874 seconds per sample), occupancy: 0.362104 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:40.495849 15108 path_trace.cpp:409] Rendered 69 samples in 1.88396 seconds (0.0273038 seconds per sample), occupancy: 0.380223 I0525 16:27:40.531683 7988 path_trace.cpp:409] Rendered 69 samples in 1.91982 seconds (0.0278234 seconds per sample), occupancy: 0.361136 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:44.165522 12468 path_trace.cpp:409] Rendered 130 samples in 3.61635 seconds (0.027818 seconds per sample), occupancy: 0.40469 I0525 16:27:44.846683 7988 path_trace.cpp:409] Rendered 130 samples in 4.29757 seconds (0.0330582 seconds per sample), occupancy: 0.386409 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:27:51.930017 4660 path_trace.cpp:409] Rendered 230 samples in 6.46404 seconds (0.0281045 seconds per sample), occupancy: 0.418792 I0525 16:27:53.051431 7988 path_trace.cpp:409] Rendered 230 samples in 7.58476 seconds (0.0329772 seconds per sample), occupancy: 0.404068 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:04.929872 10860 path_trace.cpp:409] Rendered 391 samples in 11.2475 seconds (0.0287659 seconds per sample), occupancy: 0.424353 I0525 16:28:05.798416 7988 path_trace.cpp:409] Rendered 391 samples in 12.116 seconds (0.0309871 seconds per sample), occupancy: 0.419587 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:10.363212 2856 path_trace.cpp:409] Rendered 160 samples in 4.54744 seconds (0.0284215 seconds per sample), occupancy: 0.409169 I0525 16:28:11.082389 7988 path_trace.cpp:409] Rendered 160 samples in 5.26568 seconds (0.0329105 seconds per sample), occupancy: 0.397513 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:12.585345 7988 path_trace.cpp:409] Rendered 1 samples in 0.0816874 seconds (0.0816874 seconds per sample), occupancy: 0.0428079 I0525 16:28:12.616518 13500 path_trace.cpp:409] Rendered 1 samples in 0.112067 seconds (0.112067 seconds per sample), occupancy: 0.0656421 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:13.623688 7988 path_trace.cpp:409] Rendered 13 samples in 0.32234 seconds (0.0247954 seconds per sample), occupancy: 0.200387 I0525 16:28:13.841697 13484 path_trace.cpp:409] Rendered 13 samples in 0.540219 seconds (0.0415553 seconds per sample), occupancy: 0.270417 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:15.553047 7988 path_trace.cpp:409] Rendered 39 samples in 1.03472 seconds (0.0265313 seconds per sample), occupancy: 0.302036 I0525 16:28:15.621829 13592 path_trace.cpp:409] Rendered 39 samples in 1.10298 seconds (0.0282816 seconds per sample), occupancy: 0.32216 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:18.031956 13592 path_trace.cpp:409] Rendered 87 samples in 2.39338 seconds (0.0275101 seconds per sample), occupancy: 0.386688 I0525 16:28:18.482903 7988 path_trace.cpp:409] Rendered 87 samples in 2.84352 seconds (0.0326841 seconds per sample), occupancy: 0.367432 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:23.553884 5664 path_trace.cpp:409] Rendered 162 samples in 4.44165 seconds (0.0274176 seconds per sample), occupancy: 0.404662 I0525 16:28:24.241245 7988 path_trace.cpp:409] Rendered 162 samples in 5.12917 seconds (0.0316616 seconds per sample), occupancy: 0.380772 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:32.983631 13716 path_trace.cpp:409] Rendered 289 samples in 8.10664 seconds (0.0280507 seconds per sample), occupancy: 0.413929 I0525 16:28:34.097044 7988 path_trace.cpp:409] Rendered 289 samples in 9.22089 seconds (0.0319062 seconds per sample), occupancy: 0.402247 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:47.096465 2856 path_trace.cpp:409] Rendered 433 samples in 12.3692 seconds (0.0285664 seconds per sample), occupancy: 0.417605 I0525 16:28:48.105638 7988 path_trace.cpp:409] Rendered 433 samples in 13.3786 seconds (0.0308975 seconds per sample), occupancy: 0.414131 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:28:49.144608 7988 path_trace.cpp:409] Rendered 1 samples in 0.0356035 seconds (0.0356035 seconds per sample), occupancy: 0.0407342 I0525 16:28:49.176918 9472 path_trace.cpp:409] Rendered 1 samples in 0.0678111 seconds (0.0678111 seconds per sample), occupancy: 0.0758689 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:49.442431 7988 path_trace.cpp:409] Rendered 12 samples in 0.255582 seconds (0.0212985 seconds per sample), occupancy: 0.175864 I0525 16:28:49.649447 14848 path_trace.cpp:409] Rendered 12 samples in 0.462456 seconds (0.038538 seconds per sample), occupancy: 0.249182 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:50.420274 7988 path_trace.cpp:409] Rendered 40 samples in 0.762062 seconds (0.0190516 seconds per sample), occupancy: 0.303224 I0525 16:28:50.914541 14848 path_trace.cpp:409] Rendered 40 samples in 1.25657 seconds (0.0314143 seconds per sample), occupancy: 0.345502 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:53.452564 11860 path_trace.cpp:409] Rendered 86 samples in 2.52913 seconds (0.0294085 seconds per sample), occupancy: 0.39034 I0525 16:28:53.625346 7988 path_trace.cpp:409] Rendered 86 samples in 2.70202 seconds (0.0314188 seconds per sample), occupancy: 0.362623 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:28:58.412362 11860 path_trace.cpp:409] Rendered 160 samples in 4.77834 seconds (0.0298646 seconds per sample), occupancy: 0.407029 I0525 16:28:58.899093 7988 path_trace.cpp:409] Rendered 160 samples in 5.26525 seconds (0.0329078 seconds per sample), occupancy: 0.386554 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:07.035140 14884 path_trace.cpp:409] Rendered 282 samples in 8.13209 seconds (0.0288372 seconds per sample), occupancy: 0.411899 I0525 16:29:08.222718 7988 path_trace.cpp:409] Rendered 282 samples in 9.32236 seconds (0.033058 seconds per sample), occupancy: 0.399441 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:20.914911 14884 path_trace.cpp:409] Rendered 443 samples in 12.6798 seconds (0.0286226 seconds per sample), occupancy: 0.420405 I0525 16:29:24.946429 7988 path_trace.cpp:409] Rendered 443 samples in 16.7149 seconds (0.037731 seconds per sample), occupancy: 0.409811 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:29:25.962121 7988 path_trace.cpp:409] Rendered 1 samples in 0.0427136 seconds (0.0427136 seconds per sample), occupancy: 0.0368722 I0525 16:29:26.071507 13568 path_trace.cpp:409] Rendered 1 samples in 0.144173 seconds (0.144173 seconds per sample), occupancy: 0.0596897 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:27.071568 7988 path_trace.cpp:409] Rendered 14 samples in 0.370395 seconds (0.0264568 seconds per sample), occupancy: 0.196628 I0525 16:29:27.305958 14824 path_trace.cpp:409] Rendered 14 samples in 0.615264 seconds (0.0439474 seconds per sample), occupancy: 0.26669 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:28.931066 7988 path_trace.cpp:409] Rendered 42 samples in 0.985737 seconds (0.0234699 seconds per sample), occupancy: 0.320887 I0525 16:29:29.134204 13408 path_trace.cpp:409] Rendered 42 samples in 1.19303 seconds (0.0284055 seconds per sample), occupancy: 0.335591 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:32.135787 16048 path_trace.cpp:409] Rendered 90 samples in 2.36417 seconds (0.0262686 seconds per sample), occupancy: 0.387277 I0525 16:29:33.338992 7988 path_trace.cpp:409] Rendered 90 samples in 3.55867 seconds (0.0395408 seconds per sample), occupancy: 0.366214 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:38.683094 13500 path_trace.cpp:409] Rendered 167 samples in 4.72428 seconds (0.0282891 seconds per sample), occupancy: 0.406179 I0525 16:29:39.933177 7988 path_trace.cpp:409] Rendered 167 samples in 5.97401 seconds (0.0357725 seconds per sample), occupancy: 0.385008 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:29:49.169621 15536 path_trace.cpp:409] Rendered 296 samples in 8.60784 seconds (0.0290805 seconds per sample), occupancy: 0.415736 I0525 16:29:49.310256 7988 path_trace.cpp:409] Rendered 296 samples in 8.743 seconds (0.0295372 seconds per sample), occupancy: 0.40652 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:01.249941 15536 path_trace.cpp:409] Rendered 414 samples in 11.9317 seconds (0.0288206 seconds per sample), occupancy: 0.418561 I0525 16:30:03.640724 7988 path_trace.cpp:409] Rendered 414 samples in 14.315 seconds (0.0345773 seconds per sample), occupancy: 0.411854 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:30:04.672042 7988 path_trace.cpp:409] Rendered 1 samples in 0.0455284 seconds (0.0455284 seconds per sample), occupancy: 0.0491758 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:04.765805 13588 path_trace.cpp:409] Rendered 1 samples in 0.129245 seconds (0.129245 seconds per sample), occupancy: 0.0551141 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:05.734613 7988 path_trace.cpp:409] Rendered 13 samples in 0.290843 seconds (0.0223725 seconds per sample), occupancy: 0.230148 I0525 16:30:06.031507 14824 path_trace.cpp:409] Rendered 13 samples in 0.58622 seconds (0.0450939 seconds per sample), occupancy: 0.269028 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:07.578485 7988 path_trace.cpp:409] Rendered 36 samples in 0.905285 seconds (0.0251468 seconds per sample), occupancy: 0.307871 I0525 16:30:07.640988 16180 path_trace.cpp:409] Rendered 36 samples in 0.96831 seconds (0.0268975 seconds per sample), occupancy: 0.35208 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:09.656746 16136 path_trace.cpp:409] Rendered 76 samples in 1.99106 seconds (0.0261982 seconds per sample), occupancy: 0.39052 I0525 16:30:10.156780 7988 path_trace.cpp:409] Rendered 76 samples in 2.48878 seconds (0.0327471 seconds per sample), occupancy: 0.369432 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:14.554876 2856 path_trace.cpp:409] Rendered 140 samples in 3.72128 seconds (0.0265806 seconds per sample), occupancy: 0.402244 I0525 16:30:15.554942 7988 path_trace.cpp:409] Rendered 140 samples in 4.72604 seconds (0.0337574 seconds per sample), occupancy: 0.395277 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:22.977312 4652 path_trace.cpp:409] Rendered 246 samples in 6.76738 seconds (0.0275097 seconds per sample), occupancy: 0.414717 I0525 16:30:24.508658 7988 path_trace.cpp:409] Rendered 246 samples in 8.29992 seconds (0.0337395 seconds per sample), occupancy: 0.404613 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:37.181370 4456 path_trace.cpp:409] Rendered 420 samples in 12.0436 seconds (0.0286753 seconds per sample), occupancy: 0.423684 I0525 16:30:39.369014 7988 path_trace.cpp:409] Rendered 420 samples in 14.2291 seconds (0.0338789 seconds per sample), occupancy: 0.415254 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:42.447342 7988 path_trace.cpp:409] Rendered 92 samples in 2.42656 seconds (0.0263757 seconds per sample), occupancy: 0.362519 I0525 16:30:42.916123 16136 path_trace.cpp:409] Rendered 92 samples in 2.89879 seconds (0.0315086 seconds per sample), occupancy: 0.397674 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:44.197458 7988 path_trace.cpp:409] Rendered 1 samples in 0.0724758 seconds (0.0724758 seconds per sample), occupancy: 0.0493791 I0525 16:30:44.197458 4660 path_trace.cpp:409] Rendered 1 samples in 0.0745513 seconds (0.0745513 seconds per sample), occupancy: 0.0743271 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:45.515762 7988 path_trace.cpp:409] Rendered 11 samples in 0.336123 seconds (0.0305566 seconds per sample), occupancy: 0.170904 I0525 16:30:45.562640 14572 path_trace.cpp:409] Rendered 11 samples in 0.388317 seconds (0.0353016 seconds per sample), occupancy: 0.27748 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:46.718966 7988 path_trace.cpp:409] Rendered 34 samples in 0.571964 seconds (0.0168225 seconds per sample), occupancy: 0.302467 I0525 16:30:47.031487 15536 path_trace.cpp:409] Rendered 34 samples in 0.881494 seconds (0.0259263 seconds per sample), occupancy: 0.344137 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:49.312888 13568 path_trace.cpp:409] Rendered 74 samples in 1.72498 seconds (0.0233105 seconds per sample), occupancy: 0.365936 I0525 16:30:49.391018 7988 path_trace.cpp:409] Rendered 74 samples in 1.79915 seconds (0.0243129 seconds per sample), occupancy: 0.364574 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:30:52.625607 16180 path_trace.cpp:409] Rendered 142 samples in 3.21589 seconds (0.0226471 seconds per sample), occupancy: 0.402617 I0525 16:30:53.610046 7988 path_trace.cpp:409] Rendered 142 samples in 4.20537 seconds (0.0296153 seconds per sample), occupancy: 0.38461 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:31:00.185783 12016 path_trace.cpp:409] Rendered 253 samples in 6.02476 seconds (0.0238133 seconds per sample), occupancy: 0.415972 I0525 16:31:01.092093 7988 path_trace.cpp:409] Rendered 253 samples in 6.92621 seconds (0.0273763 seconds per sample), occupancy: 0.408324 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:31:12.124071 6068 path_trace.cpp:409] Rendered 430 samples in 10.4774 seconds (0.0243661 seconds per sample), occupancy: 0.421765 I0525 16:31:13.499162 7988 path_trace.cpp:409] Rendered 430 samples in 11.8482 seconds (0.0275539 seconds per sample), occupancy: 0.417199 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:31:16.124336 13408 path_trace.cpp:409] Rendered 79 samples in 2.06757 seconds (0.0261718 seconds per sample), occupancy: 0.382033 I0525 16:31:16.202466 7988 path_trace.cpp:409] Rendered 79 samples in 2.15775 seconds (0.0273133 seconds per sample), occupancy: 0.358059 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I0525 16:31:17.296288 7988 session.cpp:160] Rendering in main loop is done in 2009.33 seconds. I0525 16:31:17.296288 7988 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:08:00_OptiX] Denoising on: NVIDIA GeForce RTX 3090 (OptiX) [CUDA_NVIDIA GeForce RTX 3090_0000:42:00_OptiX] Render Scheduler Summary Mode: Background Resolution: 10000x10000 Adaptive sampling: Use: False Denoiser: Use: True Type: OptiX Start Sample: 0 Passes: Color, Albedo, Normal Rebalancer: Number of requested rebalances: 7 Number of performed rebalances: 6 Time (in seconds): Wall Average Path Tracing 28.281726 0.027619 Denoiser 0.000000 0.000000 Display Update 0.530818 0.066352 Rebalance 3.020244 0.431463 Total: 28.812544 Rendered 1024 samples in 33.377907 seconds Average time per sample: 0.032596 seconds I0525 16:31:17.296288 544 session.cpp:473] Total render time: 2011.8 I0525 16:31:17.296288 544 session.cpp:474] Render time (without synchronization): 2009.33 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:31:50.080996 544 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3090" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12050 I0525 16:31:50.080996 544 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3090" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12050 I0525 16:31:52.397522 544 device_impl.cpp:81] layers created for resolution 4352 4352, input inference channels 8, output channels 3 I0525 16:31:52.616299 544 device_impl.cpp:81] layers created for resolution 4352 4352, input inference channels 3, output channels 3 Illegal address in CUDA queue synchronize (film_convert_float3 filter_guiding_preprocess) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html E0525 16:31:53.210089 544 denoiser_gpu.cpp:372] Error converting denoising passes to RGB buffer. Illegal address in cuMemcpyDtoH_v2( (char *)mem.host_pointer + offset, (CUdeviceptr)mem.device_pointer + offset, size) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:618) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) E0525 16:32:30.006256 544 device_impl.cpp:75] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) I0525 16:32:30.006256 544 device_impl.cpp:81] Closed database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 16:32:30.006256 544 device_impl.cpp:81] Cache data size: "1.1 MiB" E0525 16:32:30.006256 544 device_impl.cpp:75] Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Illegal address in cuModuleUnload(cuModule) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:139) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:542) E0525 16:32:30.006256 544 device_impl.cpp:75] Error synching on OptixPipeline event (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) I0525 16:32:30.006256 544 device_impl.cpp:81] Closed database: "C:\Users\Ramon\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I0525 16:32:30.006256 544 device_impl.cpp:81] Cache data size: "1.1 MiB" E0525 16:32:30.021754 544 device_impl.cpp:75] Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Error destroying resource event. (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Failed to destroy launch resources (CUDA error string: an illegal memory access was encountered, CUDA error code: 700) Illegal address in cuModuleUnload(cuModule) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\device_impl.cpp:139) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Program/shader state performance warning: Fragment shader in program 382 is being recompiled based on GL state. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:39:01.464942 16152 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) Failed to retain CUDA context (Illegal address) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html I0525 16:39:01.464942 16152 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 16:39:01.465942 16152 device_impl.cpp:81] All knobs on default. E0525 16:39:01.466943 16152 device_impl.cpp:75] Error creating RTX context for CBL2 OPTIX_ERROR_INVALID_DEVICE_CONTEXT in optixDeviceContextCreate(cuContext, &options, &context) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:90) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html OPTIX_ERROR_INVALID_DEVICE_CONTEXT in optixDeviceContextSetLogCallback( context, options.logCallbackFunction, options.logCallbackData, options.logCallbackLevel) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:93) System is out of GPU memory Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Failed to enable peer access on CUDA context (Invalid context) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) I0525 16:39:01.466943 16152 device_impl.cpp:63] Using AVX2 CPU kernels. Illegal address in cuStreamCreate(&cuda_stream_, CU_STREAM_NON_BLOCKING) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\queue.cpp:21) Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuStreamCreate(&cuda_stream_, CU_STREAM_NON_BLOCKING) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\queue.cpp:21) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0525 16:39:01.545315 16152 sync.cpp:299] Total time spent synchronizing data: 0.0014721 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0525 16:39:13.345094 9436 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) Failed to retain CUDA context (Illegal address) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html I0525 16:39:13.345094 9436 device.cpp:568] Mapped host memory limit set to 133,014,810,624 bytes. (123.88G) I0525 16:39:13.345094 9436 device_impl.cpp:81] All knobs on default. E0525 16:39:13.360397 9436 device_impl.cpp:75] Error creating RTX context for CBL2 OPTIX_ERROR_INVALID_DEVICE_CONTEXT in optixDeviceContextCreate(cuContext, &options, &context) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:90) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html OPTIX_ERROR_INVALID_DEVICE_CONTEXT in optixDeviceContextSetLogCallback( context, options.logCallbackFunction, options.logCallbackData, options.logCallbackLevel) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:93) System is out of GPU memory Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Failed to enable peer access on CUDA context (Invalid context) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) I0525 16:39:13.360397 9436 device_impl.cpp:63] Using AVX2 CPU kernels. Illegal address in cuStreamCreate(&cuda_stream_, CU_STREAM_NON_BLOCKING) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\queue.cpp:21) Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuStreamCreate(&cuda_stream_, CU_STREAM_NON_BLOCKING) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\queue.cpp:21) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) Invalid value in cuCtxPushCurrent(device->cuContext) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:14) Invalid context in cuCtxPopCurrent(NULL) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\cuda\util.cpp:19) Switching to fully guarded memory allocator. Blender 4.1.1 Build: 2024-04-15 23:33:30 Windows Release argv[0] = C:\Program Files\Blender Foundation\Blender 4.1\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.context.preferences.filepaths.temporary_directory=r'C:\Users\Ramon\AppData\Local\Temp\blender\debug_logs'; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Ramon\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: "C:\Users\Ramon\AppData\Roaming\Blender Foundation\Blender\4.1\config\userpref.blend" Read blend: "E:\00_CLIENT_PROJECTS_2024\(REDACTED)\(REDACTED)\00_PLANE_MODELING\PURCHASED_MODELS\OPTION_03\KV_02\OPTION_03_KV_02_008_002_WIDE_FOR_APP.blend" Error: OPTIX_ERROR_INVALID_DEVICE_CONTEXT in optixDeviceContextCreate(cuContext, &options, &context) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:90)Failed to retain CUDA context (Illegal address) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. Info: Saved "OPTION_03_KV_02_008_002_WIDE_FOR_APP.blend" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Window Redraw : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. Saved session recovery to "C:\Users\Ramon\AppData\Local\Temp\blender\debug_logs\quit.blend" Writing userprefs: "C:\Users\Ramon\AppData\Roaming\Blender Foundation\Blender\4.1\config\userpref.blend" ok Info: Preferences saved Blender quit