INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1108 06:34:54.969607 25792 device.cpp:49] CUEW initialization failed: Error opening the library I1108 06:34:54.974174 25792 device.cpp:61] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 1, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 2, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 3, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 4, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 5, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 6, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 7, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 8, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 9, "FBO-&framebuffer.fb", already bound. WARN (gpu.debug): SPACE_OUTLINER > ARegion : API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change. WARN (gpu.debug): SPACE_OUTLINER > ARegion : API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 10, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 11, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 12, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 13, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 14, "FBO-&framebuffer.fb", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 16, "FBO-&dfbl->default_", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 17, "FBO-Clear In Front", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 18, "FBO-Clear Main", already bound. INFO (gpu.debug): Notification : API_ID_REDUNDANT_FBO performance warning has been generated. Redundant state change in glBindFramebuffer API call, FBO 19, "FBO-Opaque.Gbuffer", already bound. ERROR (gpu.shader): draw_command_generate Linking: | Out of resource error. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF7E748744B Module : blender.exe Thread : 000064c0 Switching to fully guarded memory allocator. Blender 4.0.0 Beta Build: 2023-11-07 00:35:50 Windows release argv[0] = C:\Program Files\blender-4.0.0-beta+v40.abe925d0c671-windows.amd64-release\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\SUJAYA\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Writing: C:\Users\SUJAYA\AppData\Local\Temp\blender.crash.txt