I0731 17:14:19.665791 19884 device.cpp:36] CUEW initialization succeeded I0731 17:14:19.666787 19884 device.cpp:38] Found precompiled kernels I0731 17:14:19.673884 19884 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library I0731 17:14:19.722723 19884 device.cpp:200] Device has compute preemption or is not used for display. I0731 17:14:19.723718 19884 device.cpp:203] Added device "NVIDIA GeForce RTX 3080 Ti" with id "CUDA_NVIDIA GeForce RTX 3080 Ti_0000:01:00". I0731 17:14:19.723718 19884 device.cpp:206] Device with id "CUDA_NVIDIA GeForce RTX 3080 Ti_0000:01:00" supports OpenImageDenoise. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF7A3C38C30 Module : blender.exe Thread : 00004dac Switching to fully guarded memory allocator. Blender 4.3.0 Alpha Build: 2024-07-30 01:37:21 Windows Release argv[0] = C:\Users\mtwar\Desktop\blender-4.3.0-alpha+main.0c09d3877448-windows.amd64-release\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.context.preferences.filepaths.temporary_directory=r'C:\Users\mtwar\AppData\Local\Temp\blender\debug_logs'; bpy.ops.wm.sysinfo(filepath=r'C:\Users\mtwar\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read blend: "C:\Users\mtwar\Desktop\geometry_nodes_crash.blend" Writing: C:\Users\mtwar\AppData\Local\Temp\geometry_nodes_crash.crash.txt