INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0307 16:26:41.259284 14484 device.cpp:32] CUEW initialization succeeded I0307 16:26:41.259284 14484 device.cpp:34] Found precompiled kernels I0307 16:26:41.265120 14484 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 161 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): SPACE_NODE > ARegion : Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): SPACE_TOPBAR > ARegion : Program/shader state performance warning: Vertex shader in program 249 is being recompiled based on GL state. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:26:52.425817 14484 device.cpp:182] Device has compute preemption or is not used for display. I0307 16:26:52.425817 14484 device.cpp:185] Added device "NVIDIA GeForce GTX 1080" with id "CUDA_NVIDIA GeForce GTX 1080_0000:17:00". INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:27:43.407575 13948 device.cpp:504] Mapped host memory limit set to 64,090,337,280 bytes. (59.69G) I0307 16:27:43.500573 13948 device_impl.cpp:58] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:27:47.962574 13948 sync.cpp:295] Total time spent synchronizing data: 4.45111 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:27:54.500573 14928 film.cpp:593] Effective scene passes: I0307 16:27:54.500573 14928 film.cpp:595] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: cryptomatte, name: "CryptoObject00", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: cryptomatte, name: "CryptoObject01", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: cryptomatte, name: "CryptoObject02", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: emission, name: "Emit", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: ao, name: "AO", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0307 16:27:54.500573 14928 film.cpp:595] - type: sample_count, name: "", mode: NOISY, is_written: True I0307 16:27:54.501574 14928 integrator.cpp:352] Cycles adaptive sampling: automatic threshold = 0.02 I0307 16:27:54.501574 14928 scene.cpp:593] Requested features: I0307 16:27:54.501574 14928 scene.cpp:594] Use BSDF True I0307 16:27:54.501574 14928 scene.cpp:595] Use Emission True I0307 16:27:54.501574 14928 scene.cpp:597] Use Volume False I0307 16:27:54.501574 14928 scene.cpp:598] Use Bump True I0307 16:27:54.501574 14928 scene.cpp:599] Use Voronoi True I0307 16:27:54.501574 14928 scene.cpp:601] Use Shader Raytrace True I0307 16:27:54.501574 14928 scene.cpp:603] Use MNEEFalse I0307 16:27:54.501574 14928 scene.cpp:604] Use Transparent True I0307 16:27:54.501574 14928 scene.cpp:606] Use Denoising True I0307 16:27:54.501574 14928 scene.cpp:607] Use Path Tracing True I0307 16:27:54.501574 14928 scene.cpp:609] Use Hair True I0307 16:27:54.501574 14928 scene.cpp:610] Use Pointclouds False I0307 16:27:54.501574 14928 scene.cpp:612] Use Object Motion False I0307 16:27:54.501574 14928 scene.cpp:614] Use Baking False I0307 16:27:54.501574 14928 scene.cpp:615] Use Subsurface True I0307 16:27:54.501574 14928 scene.cpp:616] Use Volume False I0307 16:27:54.501574 14928 scene.cpp:617] Use Patch Evaluation False I0307 16:27:54.501574 14928 scene.cpp:619] Use Shadow Catcher False I0307 16:27:54.501574 14928 device_impl.cpp:248] Testing for pre-compiled kernel C:\Program Files (x86)\Blender Foundation\Blender\3.6\scripts\addons\cycles\lib/kernel_sm_61.cubin. I0307 16:27:54.501574 14928 device_impl.cpp:250] Using precompiled kernel. I0307 16:27:54.570573 14928 device_impl.cpp:486] Local memory reserved 346,030,080 bytes. (330.00M) I0307 16:27:54.570573 14928 svm.cpp:73] Total 16 shaders. I0307 16:27:54.571574 5668 image_oiio.cpp:25] File 'C:\Users\Custom_image\Girl_Body_3\Gums.exr' does not exist. I0307 16:27:54.571574 5668 colorspace.cpp:138] Colorspace Linear BT.709 is no-op I0307 16:27:54.571574 14928 svm.cpp:149] Shader manager updated 16 shaders in 0.0009743 seconds. I0307 16:27:54.571574 14928 object.cpp:709] Total 20 objects. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:27:54.761574 14928 particles.cpp:108] Total 0 particle systems. I0307 16:27:54.761574 14928 geometry.cpp:1775] Total 20 meshes. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:27:58.591573 14928 geometry.cpp:1251] Using BVH2 layout. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I0307 16:28:43.846575 14928 tables.cpp:37] Total 0 lookup tables. I0307 16:28:43.846575 14928 light.cpp:1145] Total 5 lights. I0307 16:28:43.846575 14928 light.cpp:222] Background MIS has been disabled. I0307 16:28:43.846575 14928 light.cpp:1126] Number of lights sent to the device: 4 I0307 16:28:43.846575 14928 light.cpp:312] Total 4 of light distribution primitives. I0307 16:28:43.847573 14928 tables.cpp:37] Total 1 lookup tables. I0307 16:28:43.847573 14928 scene.cpp:383] System memory statistics after full device sync: Usage: 16,191,429,210 (15.08G) Peak: 16,191,433,306 (15.08G) I0307 16:28:43.847573 14928 device_impl.cpp:58] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Illegal address in CUDA queue copy_from_device (integrator_intersect_closest) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html I0307 16:28:44.385573 14928 path_trace.cpp:407] Rendered 1 samples in 0.0039713 seconds (0.0039713 seconds per sample), occupancy: -nan(ind) I0307 16:28:44.562573 13948 session.cpp:464] Total render time: 61.1557 I0307 16:28:44.562573 13948 session.cpp:465] Render time (without synchronization): 0.183013 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) Illegal address in cuMemFree_v2((CUdeviceptr)device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:520) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.