==================================== = Blender 3.3.5 System Information = ==================================== Blender: ==================================== version: 3.3.5, branch: master, commit date: 2023-03-20 10:19, hash: dd0cd1df1d1a, type: release build date: 2023-03-21, 00:46:06 platform: 'macOS-10.13.5-x86_64-i386-64bit' binary path: '/Applications/Blender.app/Contents/MacOS/Blender' build cflags: -Wall -Werror=implicit-function-declaration -Werror=return-type -Wno-tautological-compare -Wno-unknown-pragmas -Wno-char-subscripts -Wstrict-prototypes -Wmissing-prototypes -Wunused-parameter -mmacosx-version-min=10.13 -Xclang -fopenmp -I'/Users/blender/git/blender-v330/blender.git/../lib/darwin/openmp/include' -std=gnu11 -msse -pipe -funsigned-char -fno-strict-aliasing -msse2 build cxxflags: -Wall -Wc++20-designator -Wno-tautological-compare -Wno-unknown-pragmas -Wno-char-subscripts -Wno-overloaded-virtual -Wno-sign-compare -Wno-invalid-offsetof -Wno-suggest-override -mmacosx-version-min=10.13 -ftemplate-depth=1024 -stdlib=libc++ -Xclang -fopenmp -I'/Users/blender/git/blender-v330/blender.git/../lib/darwin/openmp/include' -msse -pipe -funsigned-char -fno-strict-aliasing -msse2 build linkflags: -fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework Metal -framework QuartzCore -framework ForceFeedback -framework GameController -liconv -Wl,-stack_size,0x100000 -Wl,-unexported_symbols_list,'/Users/blender/git/blender-v330/blender.git/source/creator/symbols_apple.map' -stdlib=libc++ build system: CMake Python: ==================================== version: 3.10.9 (main, Feb 15 2023, 17:42:01) [Clang 14.0.0 (clang-1400.0.29.202)] file system encoding: utf-8:surrogateescape paths: '/Applications/Blender.app/Contents/Resources/3.3/scripts/startup' '/Applications/Blender.app/Contents/Resources/3.3/scripts/modules' '/Applications/Blender.app/Contents/Resources/3.3/python/lib/python310.zip' '/Applications/Blender.app/Contents/Resources/3.3/python/lib/python3.10' '/Applications/Blender.app/Contents/Resources/3.3/python/lib/python3.10/lib-dynload' '/Applications/Blender.app/Contents/Resources/3.3/python/lib/python3.10/site-packages' '/Applications/Blender.app/Contents/Resources/3.3/scripts/freestyle/modules' '/Applications/Blender.app/Contents/Resources/3.3/scripts/addons/modules' '/Users/daniel/Library/Application Support/Blender/3.3/scripts/addons/modules' '/Applications/Blender.app/Contents/Resources/3.3/scripts/addons' '/Applications/Blender.app/Contents/Resources/3.3/scripts/addons_contrib' Python (External Binary): ==================================== binary path: '/Applications/Blender.app/Contents/Resources/3.3/python/bin/python3.10' version: Python 3.10.9 Directories: ==================================== scripts: '/Applications/Blender.app/Contents/Resources/3.3/scripts/modules' '/Applications/Blender.app/Contents/Resources/3.3/scripts' user scripts: '/Users/daniel/Library/Application Support/Blender/3.3/scripts' pref scripts: None datafiles: '/Users/daniel/Library/Application Support/Blender/3.3/datafiles' config: '/Users/daniel/Library/Application Support/Blender/3.3/config' scripts : '/Users/daniel/Library/Application Support/Blender/3.3/scripts' autosave: '/Users/daniel/Library/Application Support/Blender/3.3/autosave' tempdir: '/var/folders/z5/zmct693n1q9d9my4q0h42nph0000gn/T/blender_x4nbUv/' FFmpeg: ==================================== avcodec: '59, 37, 100' avdevice: '59, 7, 100' avformat: '59, 27, 100' avutil: '57, 28, 100' swscale: ' 6, 7, 100' SDL: ==================================== Version: 2.0.20 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ==================================== OpenColorIO: 2, 1, 1 OpenImageIO: 2, 3, 20 OpenShadingLanguage: 1, 11, 17 OpenSubdiv: 0, 0, 0 OpenVDB: 9, 0, 0 Alembic: 1, 8, 3 USD: 0, 22, 3 GPU: ==================================== renderer: 'NVIDIA GeForce GT 330M OpenGL Engine' vendor: 'NVIDIA Corporation' version: '3.3 NVIDIA-10.4.14 310.90.30.05b27' extensions: GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_explicit_attrib_location GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shading_language_include GL_ARB_texture_cube_map_array GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_texture_mirror_once GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_NV_texture_barrier Implementation Dependent GPU Limits: ==================================== Maximum Batch Vertices: 1048575 Maximum Batch Indices: 150000 GLSL: Maximum Varying Floats: 0 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 2048 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 48 Cycles: ==================================== CPU device capabilities: SSE2 SSE3 SSE41 Metal device capabilities: No Metal devices found Enabled add-ons: ==================================== io_anim_bvh (version: (1, 0, 1), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_anim_bvh/__init__.py) io_curve_svg (version: UNKNOWN, path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_curve_svg/__init__.py) io_mesh_ply (version: (2, 2, 0), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_mesh_ply/__init__.py) io_mesh_stl (version: (1, 1, 3), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_mesh_stl/__init__.py) io_mesh_uv_layout (version: (1, 1, 2), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_mesh_uv_layout/__init__.py) io_scene_fbx (version: (4, 36, 4), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_scene_fbx/__init__.py) io_scene_gltf2 (version: (3, 3, 36), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_scene_gltf2/__init__.py) io_scene_obj (version: (3, 9, 0), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_scene_obj/__init__.py) io_scene_x3d (version: (2, 3, 0), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/io_scene_x3d/__init__.py) cycles (version: UNKNOWN, path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/cycles/__init__.py) pose_library (version: (2, 0), path: /Applications/Blender.app/Contents/Resources/3.3/scripts/addons/pose_library/__init__.py)