blender.exe!std::_Optional_construct_base>>::operator*() Line 200 C++ > blender.exe!lineart_geometry_check_visible(double[4] * model_view_proj, double shift_x, double shift_y, Mesh * use_mesh) Line 2420 C++ blender.exe!lineart_object_load_single_instance(LineartData * ld, Depsgraph * depsgraph, Scene * scene, Object * ob, Object * ref_ob, float[4] * use_mat, bool is_render, LineartObjectLoadTaskInfo * olti, int thread_count, int obindex) Line 2503 C++ blender.exe!lineart_main_load_geometries(Depsgraph * depsgraph, Scene * scene, Object * camera, LineartData * ld, bool allow_duplicates, bool do_shadow_casting, ListBase * shadow_elns) Line 2625 C++ blender.exe!MOD_lineart_compute_feature_lines(Depsgraph * depsgraph, LineartGpencilModifierData * lmd, LineartCache * * cached_result, bool enable_stroke_depth_offset) Line 5050 C++ blender.exe!generateStrokes(GpencilModifierData * md, Depsgraph * depsgraph, Object * ob) Line 148 C blender.exe!BKE_gpencil_modifiers_calc(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 819 C blender.exe!BKE_object_handle_data_update(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 193 C++ blender.exe!BKE_object_eval_uber_data(Depsgraph * depsgraph, Scene * scene, Object * ob) Line 341 C++ blender.exe!blender::deg::DepsgraphNodeBuilder::build_object_data_geometry::__l2::::operator()(Depsgraph * depsgraph) Line 1624 C++ [External Code] blender.exe!blender::deg::`anonymous namespace'::evaluate_node(const blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * operation_node) Line 109 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 122 C++ blender.exe!Task::operator()() Line 167 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 217 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 458 C++ blender.exe!blender::deg::`anonymous-namespace'::deg_task_run_func::__l2::::operator()(blender::deg::OperationNode * node) Line 124 C++ blender.exe!blender::FunctionRef::callback_fn<`blender::deg::`anonymous namespace'::deg_task_run_func'::`2'::>(__int64 callable, blender::deg::OperationNode * ) Line 97 C++ blender.exe!blender::FunctionRef::operator()(blender::deg::OperationNode * ) Line 133 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 285 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, blender::FunctionRef schedule_fn) Line 307 C++ blender.exe!blender::deg::`anonymous namespace'::deg_task_run_func(TaskPool * pool, void * taskdata) Line 125 C++ blender.exe!Task::operator()() Line 167 C++ blender.exe!tbb_task_pool_run(TaskPool * pool, Task && task) Line 217 C++ blender.exe!BLI_task_pool_push(TaskPool * pool, void(*)(TaskPool *, void *) run, void * taskdata, bool free_taskdata, void(*)(TaskPool *, void *) freedata) Line 458 C++ blender.exe!blender::deg::`anonymous-namespace'::evaluate_graph_threaded_stage::__l2::::operator()(blender::deg::OperationNode * node) Line 323 C++ blender.exe!blender::FunctionRef::callback_fn<`blender::deg::`anonymous namespace'::evaluate_graph_threaded_stage'::`2'::>(__int64 callable, blender::deg::OperationNode * ) Line 97 C++ blender.exe!blender::FunctionRef::operator()(blender::deg::OperationNode * ) Line 133 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 285 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, blender::FunctionRef schedule_fn) Line 307 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 279 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, blender::FunctionRef schedule_fn) Line 307 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 279 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, blender::FunctionRef schedule_fn) Line 307 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 279 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_children(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, blender::FunctionRef schedule_fn) Line 307 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_node(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, blender::deg::OperationNode * node, bool dec_parents, const blender::FunctionRef schedule_fn) Line 279 C++ blender.exe!blender::deg::`anonymous namespace'::schedule_graph(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, const blender::FunctionRef schedule_fn) Line 292 C++ blender.exe!blender::deg::`anonymous namespace'::evaluate_graph_threaded_stage(blender::deg::`anonymous-namespace'::DepsgraphEvalState * state, TaskPool * task_pool, const blender::deg::`anonymous-namespace'::EvaluationStage stage) Line 324 C++ blender.exe!blender::deg::deg_evaluate_on_refresh(blender::deg::Depsgraph * graph) Line 448 C++ blender.exe!deg_flush_updates_and_refresh(blender::deg::Depsgraph * deg_graph) Line 46 C++ blender.exe!DEG_evaluate_on_refresh(Depsgraph * graph) Line 70 C++ blender.exe!scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain, bool only_if_tagged) Line 2754 C++ blender.exe!BKE_scene_graph_update_tagged(Depsgraph * depsgraph, Main * bmain) Line 2802 C++ blender.exe!wm_event_do_depsgraph(bContext * C, bool is_after_open_file) Line 475 C++ blender.exe!wm_file_read_post(bContext * C, const wmFileReadPost_Params * params) Line 765 C++ blender.exe!WM_file_read(bContext * C, const char * filepath, ReportList * reports) Line 1050 C++ blender.exe!wm_file_read_opwrap(bContext * C, const char * filepath, ReportList * reports) Line 2688 C++ blender.exe!wm_open_mainfile__open(bContext * C, wmOperator * op) Line 2811 C++ blender.exe!operator_state_dispatch(bContext * C, wmOperator * op, OperatorDispatchTarget * targets) Line 2724 C++ blender.exe!wm_open_mainfile_dispatch(bContext * C, wmOperator * op) Line 2836 C++ blender.exe!wm_open_mainfile__discard_changes(bContext * C, wmOperator * op) Line 2764 C++ blender.exe!operator_state_dispatch(bContext * C, wmOperator * op, OperatorDispatchTarget * targets) Line 2724 C++ blender.exe!wm_open_mainfile_dispatch(bContext * C, wmOperator * op) Line 2836 C++ blender.exe!wm_open_mainfile_invoke(bContext * C, wmOperator * op, const wmEvent * __formal) Line 2841 C++ blender.exe!wm_operator_invoke(bContext * C, wmOperatorType * ot, const wmEvent * event, PointerRNA * properties, ReportList * reports, const bool poll_only, bool use_last_properties) Line 1534 C++ blender.exe!wm_operator_call_internal(bContext * C, wmOperatorType * ot, PointerRNA * properties, ReportList * reports, const wmOperatorCallContext context, const bool poll_only, const wmEvent * event) Line 1769 C++ blender.exe!WM_operator_name_call_ptr(bContext * C, wmOperatorType * ot, wmOperatorCallContext context, PointerRNA * properties, const wmEvent * event) Line 1784 C++ blender.exe!WM_operator_name_call_ptr_with_depends_on_cursor(bContext * C, wmOperatorType * ot, wmOperatorCallContext opcontext, PointerRNA * properties, const wmEvent * event, const char * drawstr) Line 1977 C++ blender.exe!ui_apply_but_funcs_after(bContext * C) Line 1046 C++ blender.exe!ui_popup_handler(bContext * C, const wmEvent * event, void * userdata) Line 11636 C++ blender.exe!wm_handler_ui_call(bContext * C, wmEventHandler_UI * handler, const wmEvent * event, const bool always_pass) Line 821 C++ blender.exe!wm_handlers_do_intern(bContext * C, wmWindow * win, wmEvent * event, ListBase * handlers) Line 3317 C++ blender.exe!wm_handlers_do(bContext * C, wmEvent * event, ListBase * handlers) Line 3434 C++ blender.exe!wm_event_do_handlers(bContext * C) Line 4061 C++ blender.exe!WM_main(bContext * C) Line 635 C blender.exe!main(int argc, const unsigned char * * UNUSED_argv_c) Line 579 C