INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1008 07:42:23.261391 2580 device.cpp:36] CUEW initialization succeeded I1008 07:42:23.261391 2580 device.cpp:38] Found precompiled kernels I1008 07:42:23.271391 2580 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): Menu : Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\Ghost.blend\2J6GIc3NHOIzuXmV.py:399: SyntaxWarning: 'str' object is not callable; perhaps you missed a comma? Error in bpy.app.handlers.load_post[6]: Switching to fully guarded memory allocator. Blender 4.2.2 LTS Build: 2024-09-24 01:17:42 Windows Release argv[0] = C:\Program Files\Blender Foundation\Blender 4.2\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.context.preferences.filepaths.temporary_directory=r'C:\Users\REINHARD\AppData\Local\Temp\blender\debug_logs'; bpy.ops.wm.sysinfo(filepath=r'C:\Users\REINHARD\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read blend: "C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\Ghost.blend" TypeError: 'NoneType' object is not callable WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:364 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Ghost Mask URBAN:KEYS', 'key_blocks["browDownLeft"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4218 BKE_animsys_eval_driver: invalid driver - key_blocks["browDownLeft"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:364 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Ghost Mask URBAN:KEYS', 'key_blocks["browDownRight"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4218 BKE_animsys_eval_driver: invalid driver - key_blocks["browDownRight"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:364 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Ghost Mask URBAN:KEYS', 'key_blocks["browInnerUp"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4218 BKE_animsys_eval_driver: invalid driver - key_blocks["browInnerUp"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:364 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Ghost Mask URBAN:KEYS', 'key_blocks["browOuterUpLeft"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4218 BKE_animsys_eval_driver: invalid driver - key_blocks["browOuterUpLeft"].value[0] WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:364 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = 'Ghost Mask URBAN:KEYS', 'key_blocks["browOuterUpRight"].value[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\anim_sys.cc:4218 BKE_animsys_eval_driver: invalid driver - key_blocks["browOuterUpRight"].value[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMUpperArmsSize"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["Simon Riley HEAD"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMThighsSize"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FHMTheBrute8"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMStomachSoften"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMPectoralsUnderCurve"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMNipplesSize"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMNeckSize"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMNavelDepth"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMNipplesLarge"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMGlutesSize"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FBMTheBrute8"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMAreolaeDiameter"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FBMBodybuilderDetails"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMThighsTone"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["batman_body"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMFeetThickness"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PHMMouthRealism_HD_div2"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMWaistWidth"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FHMTheBrute8HD_div4"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FBMTheBrute8HD_div4"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PHMEyelashesLengthUpper"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PBMNavel"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PHMEyelashesCurl"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PHMEyelashesLengthLower"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["PHMEyelashesExpand"] ERROR (bke.fcurve): C:\Users\blender\git\blender-v420\blender.git\source\blender\blenkernel\intern\fcurve_driver.cc:213 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBGhost -> ["FBMTheBrute8VeinsHD_div4"] INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 27 (bound to GL_SHADER_STORAGE_BUFFER (4)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 28 (bound to GL_SHADER_STORAGE_BUFFER (5)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 29 (bound to GL_SHADER_STORAGE_BUFFER (6)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 30 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (7)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 32 (bound to GL_SHADER_STORAGE_BUFFER (4)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 33 (bound to GL_SHADER_STORAGE_BUFFER (5)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 34 (bound to GL_SHADER_STORAGE_BUFFER (6)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 35 (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (7)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 39 (bound to GL_SHADER_STORAGE_BUFFER (1)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 40 (bound to GL_SHADER_STORAGE_BUFFER (2)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 38 (bound to GL_SHADER_STORAGE_BUFFER (5)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 22 (bound to GL_SHADER_STORAGE_BUFFER (6)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 23 (bound to GL_SHADER_STORAGE_BUFFER (7)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 43 (bound to GL_SHADER_STORAGE_BUFFER (8)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 44 (bound to GL_ARRAY_BUFFER_ARB, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (9)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 38 (bound to GL_SHADER_STORAGE_BUFFER (1)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 46 (bound to GL_SHADER_STORAGE_BUFFER (2)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 47 (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 48 (bound to GL_ARRAY_BUFFER_ARB, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 43 (bound to GL_SHADER_STORAGE_BUFFER (0)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 48 (bound to GL_ARRAY_BUFFER_ARB, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (4)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 49 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, and GL_SHADER_STORAGE_BUFFER (2)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object 50 (bound to GL_ARRAY_BUFFER_ARB, GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1008 07:42:27.510113 2580 device.cpp:200] Device has compute preemption or is not used for display. I1008 07:42:27.511111 2580 device.cpp:203] Added device "NVIDIA GeForce MX450" with id "CUDA_NVIDIA GeForce MX450_0000:01:00". I1008 07:42:27.511111 2580 device.cpp:206] Device with id "CUDA_NVIDIA GeForce MX450_0000:01:00" supports OpenImageDenoise. I1008 07:42:27.511111 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.511111 2580 device.cpp:541] Mapped host memory limit set to 12,674,457,600 bytes. (11.80G) I1008 07:42:27.571100 2580 device_impl.cpp:63] Using AVX2 CPU kernels. I1008 07:42:27.571100 2580 device.cpp:420] CPU render threads disabled for interactive render. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1008 07:42:27.709421 2580 sync.cpp:297] Total time spent synchronizing data: 0.0563336 I1008 07:42:27.709421 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.710430 15788 film.cpp:592] Effective scene passes: I1008 07:42:27.710430 15788 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1008 07:42:27.710430 15788 scene.cpp:589] Requested features: I1008 07:42:27.710430 15788 scene.cpp:590] Use BSDF True I1008 07:42:27.710430 15788 scene.cpp:591] Use Emission True I1008 07:42:27.710430 15788 scene.cpp:593] Use Volume False I1008 07:42:27.710430 15788 scene.cpp:594] Use Bump True I1008 07:42:27.710430 15788 scene.cpp:595] Use Voronoi False I1008 07:42:27.710430 15788 scene.cpp:597] Use Shader Raytrace False I1008 07:42:27.710430 15788 scene.cpp:599] Use MNEE False I1008 07:42:27.710430 15788 scene.cpp:600] Use Transparent True I1008 07:42:27.710430 15788 scene.cpp:602] Use Denoising False I1008 07:42:27.710430 15788 scene.cpp:603] Use Path Tracing True I1008 07:42:27.710430 15788 scene.cpp:605] Use Hair False I1008 07:42:27.710430 15788 scene.cpp:606] Use Pointclouds False I1008 07:42:27.710430 15788 scene.cpp:608] Use Object Motion False I1008 07:42:27.710430 15788 scene.cpp:610] Use Baking False I1008 07:42:27.710430 15788 scene.cpp:611] Use Subsurface True I1008 07:42:27.710430 15788 scene.cpp:612] Use Volume False I1008 07:42:27.710430 15788 scene.cpp:613] Use Patch Evaluation False I1008 07:42:27.710430 15788 scene.cpp:615] Use Shadow Catcher False I1008 07:42:27.710430 15788 device_impl.cpp:260] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\cycles\lib/kernel_sm_75.cubin.zst. I1008 07:42:27.710430 15788 device_impl.cpp:262] Using precompiled kernel. I1008 07:42:27.777964 15788 device_impl.cpp:503] Local memory reserved 92,274,688 bytes. (88.00M) I1008 07:42:27.777964 15788 svm.cpp:69] Total 91 shaders. I1008 07:42:27.840690 15788 colorspace.cpp:140] Colorspace Non-Color is no-op I1008 07:42:27.840690 16340 colorspace.cpp:140] Colorspace Non-Color is no-op I1008 07:42:27.841686 12372 colorspace.cpp:145] Colorspace sRGB is sRGB I1008 07:42:27.841686 17736 colorspace.cpp:145] Colorspace sRGB is sRGB I1008 07:42:27.841686 8800 colorspace.cpp:145] Colorspace sRGB is sRGB I1008 07:42:27.841686 19624 colorspace.cpp:145] Colorspace sRGB is sRGB I1008 07:42:27.842686 16396 image_oiio.cpp:22] File 'C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\textures\Ghost_Face_N.png' does not exist. I1008 07:42:27.842686 8800 image_oiio.cpp:22] File 'C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\textures\Ghost_Legs_N.png' does not exist. I1008 07:42:27.843685 17736 image_oiio.cpp:22] File 'C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\textures\Ghost_Torso_N.png' does not exist. I1008 07:42:27.845091 8800 image_oiio.cpp:22] File 'C:\Users\REINHARD\OneDrive\Documentos\Modelos descargados\Ghost\textures\Ghost_Arms_N.png' does not exist. I1008 07:42:27.868058 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.871594 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.883111 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.898613 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.900614 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.914789 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.918617 2580 device.cpp:420] CPU render threads disabled for interactive render. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1008 07:42:27.930630 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.930630 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.944152 15788 svm.cpp:145] Shader manager updated 91 shaders in 0.166748 seconds. I1008 07:42:27.944152 15788 object.cpp:781] Total 3 objects. I1008 07:42:27.944152 15788 particles.cpp:106] Total 0 particle systems. I1008 07:42:27.944152 15788 geometry.cpp:719] Total 3 meshes. I1008 07:42:27.946148 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.950747 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.961297 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.962204 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.977434 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.977434 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.992713 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:27.992713 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.008713 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.012712 2580 device.cpp:420] CPU render threads disabled for interactive render. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1008 07:42:28.015719 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.024717 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.024717 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.040225 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.044225 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.048225 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.056226 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.056226 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.072227 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.072227 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.088228 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.089226 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.104226 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.105226 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.119737 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.135246 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.151316 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.169752 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.169752 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.182267 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.197775 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.212841 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.228293 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.243317 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.258828 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.274973 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.290396 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.290396 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.306558 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.321885 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.322886 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.337937 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.353257 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.369374 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.384866 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.400270 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.415450 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.445286 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.445286 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.453308 15788 geometry_bvh.cpp:127] Using BVH2 layout. I1008 07:42:28.461843 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.477820 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.493330 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.509332 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.532845 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.552842 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.556849 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.572846 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.577845 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.589346 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.590353 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.604714 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.607715 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.620138 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.620138 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.621138 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.636162 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.636162 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.636162 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.651669 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.667670 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.671670 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.683669 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.683669 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.699671 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.715240 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.730680 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.745684 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.761193 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.777194 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.791882 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.807392 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.811394 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.823396 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.839413 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.855415 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.871302 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.886809 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.902693 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.918694 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.934685 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.950202 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.966202 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.981714 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:28.997712 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.013223 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.029229 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.046280 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.060798 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.076304 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.091324 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.107326 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.122834 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.138347 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.155879 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.168874 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.184950 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.200461 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.216545 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.232111 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.247610 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.263833 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.279124 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.295130 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.311136 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.327136 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.343152 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.359272 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.374668 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.390177 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.405297 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.420682 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.436792 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.452205 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.468322 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.483721 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.499863 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.515228 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.531248 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.547266 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.563320 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.578775 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.594857 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.610298 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.626304 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.642392 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.657392 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.672904 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.688988 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.704507 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.720079 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.736030 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.751477 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.767529 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.783039 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.784036 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.798424 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.798584 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.813941 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.829941 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.829941 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.844952 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.860968 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.876294 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.892160 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.907316 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.908318 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.922363 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.922363 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.937924 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.954001 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.969431 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:29.984936 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.000444 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.016520 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.031955 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.031955 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.047542 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.062994 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.077993 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.093499 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.108500 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.124008 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.139534 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.155110 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.170557 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.186152 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.201575 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.216572 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.232082 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.247737 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.263096 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.279247 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.294876 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.309959 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.325379 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.341459 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.356904 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.372974 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.388430 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.405009 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.420444 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.435462 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.450968 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.467092 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.482472 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.498553 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.513980 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.529984 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.545717 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.561148 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.577224 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.592655 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.608711 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.624162 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.639807 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.655221 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.671222 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.686728 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.702806 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.718361 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.733891 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.749392 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.764463 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.779899 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.795917 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.811431 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.827436 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.842967 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.858494 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.873951 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.889971 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.905589 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.920998 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.936120 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.951529 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.967681 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.983039 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:30.999162 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.014549 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.030553 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.046564 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.062639 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.078104 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.093757 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.109120 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.124150 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.139655 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.154654 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.170238 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.185665 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.201171 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.216370 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.231389 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.246991 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.262408 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.278491 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.293913 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.309970 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.325419 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.340437 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.356591 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.371956 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.387661 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.402973 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.418066 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.433490 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.448704 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.464208 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.480214 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.495718 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.511870 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.527222 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.543383 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.558912 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.574434 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.589931 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.605043 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.620420 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.636574 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.652015 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.668018 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.684062 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.700158 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.715471 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.730974 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.746680 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.761998 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.778095 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.793506 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.809504 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.825016 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.841113 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.856494 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.872649 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.887210 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.903354 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.918906 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.934224 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.949885 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.964984 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.967490 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.980994 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.981994 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.997001 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:31.998003 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.012506 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.014505 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.027506 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.027506 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.043514 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.043514 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.056514 15788 tables.cpp:39] Total 9 lookup tables. I1008 07:42:32.056514 15788 light.cpp:1425] Total 3 lights. I1008 07:42:32.056514 15788 light.cpp:264] Background MIS has been disabled. I1008 07:42:32.056514 15788 light.cpp:1405] Number of lights sent to the device: 2 I1008 07:42:32.057516 15788 light.cpp:845] Use light tree with 2 emitters and 3 nodes. I1008 07:42:32.058517 15788 tables.cpp:39] Total 10 lookup tables. I1008 07:42:32.058517 15788 scene.cpp:354] System memory statistics after full device sync: Usage: 1,198,695,420 (1.12G) Peak: 1,549,964,300 (1.44G) I1008 07:42:32.059645 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.063243 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.074757 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.074757 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.090265 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.090265 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.106380 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.106380 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.121778 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.137909 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.153326 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.169396 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.174304 15788 path_trace.cpp:412] Rendered 4 samples in 0.0134573 seconds (0.00336432 seconds per sample), occupancy: 0.00352922 I1008 07:42:32.184832 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.186831 15788 path_trace_work_gpu.cpp:945] Using graphics interop GPU display update. I1008 07:42:32.200282 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.204125 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.215802 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.231149 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.247169 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.263294 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.278714 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.366312 15788 path_trace.cpp:412] Rendered 1 samples in 0.092599 seconds (0.092599 seconds per sample), occupancy: 0.0383072 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1008 07:42:32.469161 15788 path_trace.cpp:412] Rendered 1 samples in 0.100763 seconds (0.100763 seconds per sample), occupancy: 0.0352049 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1008 07:42:32.496860 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.525254 15788 path_trace.cpp:412] Rendered 1 samples in 0.0550798 seconds (0.0550798 seconds per sample), occupancy: 0.538288 I1008 07:42:32.542702 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.542702 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.558830 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.560722 15788 path_trace.cpp:412] Rendered 3 samples in 0.0020962 seconds (0.000698733 seconds per sample), occupancy: -nan(ind) Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF77A46B84C Module : blender.exe Thread : 00003dac Dependency cycle detected: OBGhost/DRIVER(hide_render) depends on OBGhost/OBJECT_FROM_LAYER_EXIT() via 'RNA Target -> Driver' OBGhost/OBJECT_BASE_FLAGS() via 'Base flags flush Exit' OBGhost/OBJECT_FROM_LAYER_ENTRY() via 'Base flags flush Entry' OBGhost/DRIVER(hide_render) via 'Driver -> Driven Property' Dependency cycle detected: OBGhost Glasses/OBJECT_FROM_LAYER_ENTRY() depends on OBGhost Glasses/DRIVER(hide_render) via 'Driver -> Driven Property' OBGhost Glasses/OBJECT_FROM_LAYER_EXIT() via 'RNA Target -> Driver' OBGhost Glasses/OBJECT_FROM_LAYER_ENTRY() via 'Object from Layer' Detected 2 dependency cycles Writing: C:\Users\REINHARD\AppData\Local\Temp\blender\debug_logs\Ghost.crash.txt I1008 07:42:32.574281 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.590052 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.590052 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.605554 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.621662 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.636937 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.652936 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.668558 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.684096 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.699771 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.714847 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.730846 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.746196 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.761945 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.778038 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.793370 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.809434 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.825055 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.840016 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.855783 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.871229 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.886495 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.901798 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.917897 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.933307 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.949007 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.964337 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.979506 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:32.994845 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.010967 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.026358 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.042491 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.054098 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.074100 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.090219 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.106335 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.121759 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.137348 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.153064 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.168749 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.184443 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.199786 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.215873 2580 device.cpp:420] CPU render threads disabled for interactive render. I1008 07:42:33.231294 2580 device.cpp:420] CPU render threads disabled for interactive render.