P32156:10:14:55:polygoniq.bl_ext.user_default.engon:INFO: [__init__.py:64] polygoniq root logger initialized in module "bl_ext.user_default.engon", file "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\user_default\engon\__init__.py" ----- Error in bpy.app.handlers.load_post[8]: Switching to fully guarded memory allocator. Blender 4.2.1 LTS Build: 2024-08-20 00:50:53 Windows Release argv[0] = C:\Program Files\Blender Foundation\Blender 4.2\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.context.preferences.filepaths.temporary_directory=r'C:\Users\MACHIN~1\AppData\Local\Temp\blender\debug_logs'; bpy.ops.wm.sysinfo(filepath=r'C:\Users\MACHIN~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Traceback (most recent call last): File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\handlers\__init__.py", line 561, in scatter5_load_post notifs_check_1() File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\ui\ui_notification.py", line 56, in notifs_check_1 user_blender_version = version_to_float(bpy.app.version_string, truncated=True,) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\utils\str_utils.py", line 195, in version_to_float s = float(s) ^^^^^^^^ ValueError: could not convert string to float: '4.21LTS' I0821 10:14:55.579911 32612 device.cpp:36] CUEW initialization succeeded I0821 10:14:55.579911 32612 device.cpp:38] Found precompiled kernels I0821 10:14:55.591912 32612 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library Traceback (most recent call last): File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\handlers\__init__.py", line 642, in wait_for_restrict_state notifs_check_1() File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\ui\ui_notification.py", line 56, in notifs_check_1 user_blender_version = version_to_float(bpy.app.version_string, truncated=True,) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\utils\str_utils.py", line 195, in version_to_float s = float(s) ^^^^^^^^ ValueError: could not convert string to float: '4.21LTS' P32156:10:14:55:polygoniq.bl_ext.user_default.engon.asset_registry:INFO: [asset_registry.py:458] Refreshing registered asset packs from pack-info files: {'C:\\Users\\MachineBienGéchar\\Documents\\3D\\Blender Libraries\\Botaniq\\Installed\\botaniq_full\\botaniq_full.pack-info'} Error in bpy.app.handlers.load_post[8]: Writing userprefs: "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\config\userpref.blend" ok Read blend: "C:\Users\MachineBienGéchar\Documents\Projets\Gauguin\Animations\Maison du jouir\MDJ_V3_House_Centered.blend" Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Animation_Data.blend', '//..\..\..\..\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Animation_Data.blend', parent '' Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend', '//..\..\..\..\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend', parent '' Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Materials.blend', '//..\bq_Library_Materials.blend', parent 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend' do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) Traceback (most recent call last): File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\handlers\__init__.py", line 561, in scatter5_load_post notifs_check_1() File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\ui\ui_notification.py", line 56, in notifs_check_1 user_blender_version = version_to_float(bpy.app.version_string, truncated=True,) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "C:\Users\MachineBienGéchar\AppData\Roaming\Blender Foundation\Blender\4.2\scripts\addons\Geo-Scatter\utils\str_utils.py", line 195, in version_to_float s = float(s) ^^^^^^^^ ValueError: could not convert string to float: '4.21LTS' Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Animation_Data.blend', '//..\..\..\..\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Animation_Data.blend', parent '' Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend', '//..\..\..\..\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend', parent '' Info: Read library: 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\bq_Library_Materials.blend', '//..\bq_Library_Materials.blend', parent 'C:\Users\MachineBienGéchar\Documents\3D\Blender Libraries\Botaniq\Installed\botaniq_full\blends\models\tropical\bq_Tree_Areca-catechu_A_spring-summer.blend' I0821 10:15:04.661598 32612 device.cpp:200] Device has compute preemption or is not used for display. I0821 10:15:04.661598 32612 device.cpp:203] Added device "NVIDIA GeForce RTX 4070 Ti SUPER" with id "CUDA_NVIDIA GeForce RTX 4070 Ti SUPER_0000:01:00". I0821 10:15:04.661598 32612 device.cpp:206] Device with id "CUDA_NVIDIA GeForce RTX 4070 Ti SUPER_0000:01:00" supports OpenImageDenoise. I0821 10:15:17.530359 34072 device.cpp:541] Mapped host memory limit set to 64,175,448,064 bytes. (59.77G) I0821 10:15:17.604393 34072 device_impl.cpp:63] Using AVX2 CPU kernels. I0821 10:15:32.919063 34072 sync.cpp:297] Total time spent synchronizing data: 15.3019 I0821 10:15:32.986063 1932 colorspace.cpp:145] Colorspace sRGB is sRGB I0821 10:15:32.989570 24244 colorspace.cpp:140] Colorspace Non-Color is no-op I0821 10:15:33.819636 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:33.827636 22408 film.cpp:592] Effective scene passes: I0821 10:15:33.827636 22408 film.cpp:594] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial00", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial01", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial02", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: ao, name: "AO", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: position, name: "Position", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: depth, name: "Depth", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I0821 10:15:33.827636 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:33.848678 22408 scene.cpp:589] Requested features: I0821 10:15:33.848678 22408 scene.cpp:590] Use BSDF True I0821 10:15:33.848678 22408 scene.cpp:591] Use Emission True I0821 10:15:33.848678 22408 scene.cpp:593] Use Volume True I0821 10:15:33.848678 22408 scene.cpp:594] Use Bump True I0821 10:15:33.848678 22408 scene.cpp:595] Use Voronoi False I0821 10:15:33.848678 22408 scene.cpp:597] Use Shader Raytrace True I0821 10:15:33.848678 22408 scene.cpp:599] Use MNEE False I0821 10:15:33.848678 22408 scene.cpp:600] Use Transparent True I0821 10:15:33.848678 22408 scene.cpp:602] Use Denoising True I0821 10:15:33.848678 22408 scene.cpp:603] Use Path Tracing True I0821 10:15:33.848678 22408 scene.cpp:605] Use Hair True I0821 10:15:33.849676 22408 scene.cpp:606] Use Pointclouds False I0821 10:15:33.849676 22408 scene.cpp:608] Use Object Motion True I0821 10:15:33.849676 22408 scene.cpp:610] Use Baking False I0821 10:15:33.849676 22408 scene.cpp:611] Use Subsurface True I0821 10:15:33.849676 22408 scene.cpp:612] Use Volume False I0821 10:15:33.849676 22408 scene.cpp:613] Use Patch Evaluation False I0821 10:15:33.849676 22408 scene.cpp:615] Use Shadow Catcher False I0821 10:15:33.849676 22408 device_impl.cpp:260] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\cycles\lib/kernel_sm_89.cubin.zst. I0821 10:15:33.849676 22408 device_impl.cpp:262] Using precompiled kernel. I0821 10:15:33.917142 22408 device_impl.cpp:503] Local memory reserved 824,180,736 bytes. (786.00M) I0821 10:15:33.917142 22408 svm.cpp:69] Total 156 shaders. I0821 10:15:33.983144 22408 svm.cpp:145] Shader manager updated 156 shaders in 0.0661962 seconds. I0821 10:15:33.984145 22408 object.cpp:781] Total 1177752 objects. I0821 10:15:34.338176 22408 particles.cpp:106] Total 0 particle systems. I0821 10:15:34.339176 22408 geometry.cpp:719] Total 366 meshes. I0821 10:15:41.698263 22408 geometry_bvh.cpp:127] Using BVH2 layout. I0821 10:15:49.395587 22408 tables.cpp:39] Total 10 lookup tables. I0821 10:15:49.395587 22408 light.cpp:1425] Total 4 lights. I0821 10:15:49.395587 22408 light.cpp:1405] Number of lights sent to the device: 4 I0821 10:15:49.395587 22408 light.cpp:1049] Automatically set World MIS resolution to 7500 by 3750 I0821 10:15:50.957165 22408 light.cpp:845] Use light tree with 38935 emitters and 78512 nodes. I0821 10:15:50.968164 22408 tables.cpp:39] Total 11 lookup tables. I0821 10:15:50.977165 22408 scene.cpp:354] System memory statistics after full device sync: Usage: 14,051,629,853 (13.09G) Peak: 15,046,912,077 (14.01G) I0821 10:15:51.612375 22408 path_trace.cpp:412] Rendered 1 samples in 0.489193 seconds (0.489193 seconds per sample), occupancy: 0.167023 I0821 10:15:51.633370 22408 path_trace_work_gpu.cpp:945] Using graphics interop GPU display update. I0821 10:15:51.635376 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:53.168411 22408 path_trace.cpp:412] Rendered 4 samples in 1.53308 seconds (0.38327 seconds per sample), occupancy: 0.379184 I0821 10:15:53.168411 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:55.064419 22408 path_trace.cpp:412] Rendered 5 samples in 1.89579 seconds (0.379157 seconds per sample), occupancy: 0.419981 I0821 10:15:55.065411 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:56.969179 22408 path_trace.cpp:412] Rendered 5 samples in 1.90427 seconds (0.380855 seconds per sample), occupancy: 0.415973 I0821 10:15:56.969179 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:15:58.877485 22408 path_trace.cpp:412] Rendered 5 samples in 1.90741 seconds (0.381481 seconds per sample), occupancy: 0.407313 I0821 10:15:58.877485 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:00.792495 22408 path_trace.cpp:412] Rendered 5 samples in 1.91411 seconds (0.382822 seconds per sample), occupancy: 0.413871 I0821 10:16:00.792495 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:02.703385 22408 path_trace.cpp:412] Rendered 5 samples in 1.91134 seconds (0.382269 seconds per sample), occupancy: 0.413817 I0821 10:16:02.704385 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:03.519599 22408 path_trace.cpp:412] Rendered 2 samples in 0.815447 seconds (0.407723 seconds per sample), occupancy: 0.270688 I0821 10:16:06.254238 22408 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:06.254238 22408 session.cpp:174] Rendering in main loop is done in 15.2461 seconds. I0821 10:16:06.254238 22408 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 4070 Ti SUPER (CUDA) [CUDA_NVIDIA GeForce RTX 4070 Ti SUPER_0000:01:00] Denoising on: Intel Core i7-14700K (CPU) (28 threads) [CPU] Render Scheduler Summary Mode: Background Resolution: 1920x1080 Adaptive sampling: Use: True Step: 16 Min Samples: 64 Threshold: 0.050000 Denoiser: Use: True Type: OpenImageDenoise Start Sample: 0 Passes: Color, Albedo, Normal Time (in seconds): Wall Average Path Tracing 12.371033 0.386595 Adaptive Filter 0.000000 0.000000 Denoiser 2.559289 2.559289 Display Update 0.026905 0.005381 Total: 14.957227 Rendered 32 samples in 15.245332 seconds I0821 10:16:06.254238 34072 session.cpp:479] Total render time: 48.724 I0821 10:16:06.254238 34072 session.cpp:480] Render time (without synchronization): 15.2462 do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) Saved: 'C:\Users\MachineBienGéchar\Documents\Projets\Gauguin\Animations\Maison du jouir\WIP Renders\Tets Crash No geo scatter\Shot 10.exr0001.exr' Time: 00:54.62 (Saving: 00:00.09) I0821 10:16:12.017086 34072 device.cpp:541] Mapped host memory limit set to 64,175,448,064 bytes. (59.77G) I0821 10:16:12.072088 34072 device_impl.cpp:63] Using AVX2 CPU kernels. I0821 10:16:26.317623 34072 sync.cpp:297] Total time spent synchronizing data: 14.2455 I0821 10:16:27.193331 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:27.201331 9412 film.cpp:592] Effective scene passes: I0821 10:16:27.201331 9412 film.cpp:594] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial00", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial01", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: cryptomatte, name: "CryptoMaterial02", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: ao, name: "AO", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: position, name: "Position", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: depth, name: "Depth", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I0821 10:16:27.201331 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:27.222837 9412 scene.cpp:589] Requested features: I0821 10:16:27.222837 9412 scene.cpp:590] Use BSDF True I0821 10:16:27.222837 9412 scene.cpp:591] Use Emission True I0821 10:16:27.222837 9412 scene.cpp:593] Use Volume True I0821 10:16:27.222837 9412 scene.cpp:594] Use Bump True I0821 10:16:27.222837 9412 scene.cpp:595] Use Voronoi False I0821 10:16:27.222837 9412 scene.cpp:597] Use Shader Raytrace True I0821 10:16:27.222837 9412 scene.cpp:599] Use MNEE False I0821 10:16:27.222837 9412 scene.cpp:600] Use Transparent True I0821 10:16:27.222837 9412 scene.cpp:602] Use Denoising True I0821 10:16:27.222837 9412 scene.cpp:603] Use Path Tracing True I0821 10:16:27.222837 9412 scene.cpp:605] Use Hair True I0821 10:16:27.222837 9412 scene.cpp:606] Use Pointclouds False I0821 10:16:27.222837 9412 scene.cpp:608] Use Object Motion True I0821 10:16:27.222837 9412 scene.cpp:610] Use Baking False I0821 10:16:27.222837 9412 scene.cpp:611] Use Subsurface True I0821 10:16:27.222837 9412 scene.cpp:612] Use Volume False I0821 10:16:27.222837 9412 scene.cpp:613] Use Patch Evaluation False I0821 10:16:27.222837 9412 scene.cpp:615] Use Shadow Catcher False I0821 10:16:27.222837 9412 device_impl.cpp:260] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\addons_core\cycles\lib/kernel_sm_89.cubin.zst. I0821 10:16:27.222837 9412 device_impl.cpp:262] Using precompiled kernel. I0821 10:16:27.288837 9412 device_impl.cpp:503] Local memory reserved 824,180,736 bytes. (786.00M) I0821 10:16:27.288837 9412 svm.cpp:69] Total 156 shaders. I0821 10:16:27.349344 9412 svm.cpp:145] Shader manager updated 156 shaders in 0.060589 seconds. I0821 10:16:27.350344 9412 object.cpp:781] Total 1177768 objects. I0821 10:16:27.711318 9412 particles.cpp:106] Total 0 particle systems. I0821 10:16:27.712317 9412 geometry.cpp:719] Total 366 meshes. I0821 10:16:34.984833 9412 geometry_bvh.cpp:127] Using BVH2 layout. I0821 10:16:41.961496 9412 tables.cpp:39] Total 10 lookup tables. I0821 10:16:41.961496 9412 light.cpp:1425] Total 4 lights. I0821 10:16:41.961496 9412 light.cpp:1405] Number of lights sent to the device: 4 I0821 10:16:41.961496 9412 light.cpp:1049] Automatically set World MIS resolution to 7500 by 3750 I0821 10:16:42.634228 9412 light.cpp:845] Use light tree with 38935 emitters and 78512 nodes. I0821 10:16:42.642227 9412 tables.cpp:39] Total 11 lookup tables. I0821 10:16:42.650228 9412 scene.cpp:354] System memory statistics after full device sync: Usage: 14,051,648,541 (13.09G) Peak: 15,046,930,637 (14.01G) I0821 10:16:43.162109 9412 path_trace.cpp:412] Rendered 1 samples in 0.441627 seconds (0.441627 seconds per sample), occupancy: 0.172342 I0821 10:16:43.172109 9412 path_trace_work_gpu.cpp:945] Using graphics interop GPU display update. I0821 10:16:43.174110 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:44.709451 9412 path_trace.cpp:412] Rendered 4 samples in 1.53603 seconds (0.384007 seconds per sample), occupancy: 0.365066 I0821 10:16:44.709451 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:46.613371 9412 path_trace.cpp:412] Rendered 5 samples in 1.90244 seconds (0.380487 seconds per sample), occupancy: 0.4178 I0821 10:16:46.613371 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:48.526693 9412 path_trace.cpp:412] Rendered 5 samples in 1.91319 seconds (0.382637 seconds per sample), occupancy: 0.418501 I0821 10:16:48.526693 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:50.424052 9412 path_trace.cpp:412] Rendered 5 samples in 1.89638 seconds (0.379276 seconds per sample), occupancy: 0.415501 I0821 10:16:50.424052 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:52.328421 9412 path_trace.cpp:412] Rendered 5 samples in 1.90368 seconds (0.380736 seconds per sample), occupancy: 0.401346 I0821 10:16:52.328421 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:54.230875 9412 path_trace.cpp:412] Rendered 5 samples in 1.90243 seconds (0.380486 seconds per sample), occupancy: 0.40962 I0821 10:16:54.231343 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:55.047253 9412 path_trace.cpp:412] Rendered 2 samples in 0.815397 seconds (0.407699 seconds per sample), occupancy: 0.275013 I0821 10:16:57.784083 9412 integrator.cpp:401] Cycles adaptive sampling: automatic min samples = 64 I0821 10:16:57.784083 9412 session.cpp:174] Rendering in main loop is done in 15.1107 seconds. I0821 10:16:57.784083 9412 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 4070 Ti SUPER (CUDA) [CUDA_NVIDIA GeForce RTX 4070 Ti SUPER_0000:01:00] Denoising on: Intel Core i7-14700K (CPU) (28 threads) [CPU] Render Scheduler Summary Mode: Background Resolution: 1920x1080 Adaptive sampling: Use: True Step: 16 Min Samples: 64 Threshold: 0.050000 Denoiser: Use: True Type: OpenImageDenoise Start Sample: 0 Passes: Color, Albedo, Normal Time (in seconds): Wall Average Path Tracing 12.311595 0.384737 Adaptive Filter 0.000000 0.000000 Denoiser 2.570280 2.570280 Display Update 0.016417 0.003283 Total: 14.898292 Rendered 32 samples in 15.110652 seconds I0821 10:16:57.784083 34072 session.cpp:479] Total render time: 45.767 I0821 10:16:57.784083 34072 session.cpp:480] Render time (without synchronization): 15.1109 do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) Saved: 'C:\Users\MachineBienGéchar\Documents\Projets\Gauguin\Animations\Maison du jouir\WIP Renders\Tets Crash No geo scatter\Shot 10.exr0002.exr' Time: 00:51.48 (Saving: 00:00.16) I0821 10:17:03.572546 34072 device.cpp:541] Mapped host memory limit set to 64,175,448,064 bytes. (59.77G) I0821 10:17:03.629052 34072 device_impl.cpp:63] Using AVX2 CPU kernels. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF780F3E65C Module : blender.exe Thread : 00007f64 do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 1_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 2_0 Pchan (null) do Action Constraint Action - Ob CameraShakify.v2_Shot 3_0 Pchan (null) Writing: C:\Users\MACHIN~1\AppData\Local\Temp\blender\debug_logs\MDJ_V3_House_Centered.crash.txt