I0605 16:08:55.175526 36820 device.cpp:36] CUEW initialization succeeded I0605 16:08:55.175526 36820 device.cpp:38] Found precompiled kernels I0605 16:08:55.186527 36820 device.cpp:63] HIPEW initialization failed: Error opening HIP dynamic library I0605 16:09:02.946681 36820 device.cpp:199] Device has compute preemption or is not used for display. I0605 16:09:02.946681 36820 device.cpp:202] Added device "NVIDIA GeForce RTX 4080 SUPER" with id "CUDA_NVIDIA GeForce RTX 4080 SUPER_0000:01:00". I0605 16:09:02.946681 36820 device.cpp:205] Device with id "CUDA_NVIDIA GeForce RTX 4080 SUPER_0000:01:00" supports OpenImageDenoise. I0605 16:09:13.960976 27360 device.cpp:541] Mapped host memory limit set to 98,524,942,336 bytes. (91.76G) I0605 16:09:14.026175 27360 device_impl.cpp:63] Using AVX2 CPU kernels. I0605 16:09:14.330052 27360 sync.cpp:297] Total time spent synchronizing data: 0.290301 I0605 16:09:14.349052 29300 colorspace.cpp:140] Colorspace Linear Rec.709 is no-op I0605 16:09:14.349052 31292 colorspace.cpp:140] Colorspace Non-Color is no-op I0605 16:09:14.353053 27712 colorspace.cpp:145] Colorspace sRGB is sRGB I0605 16:09:14.412566 30656 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:14.413565 30656 film.cpp:592] Effective scene passes: I0605 16:09:14.413565 30656 film.cpp:594] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: depth, name: "Depth", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 film.cpp:594] - type: mist, name: "Mist", mode: NOISY, is_written: True I0605 16:09:14.413565 30656 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:14.415565 30656 scene.cpp:588] Requested features: I0605 16:09:14.415565 30656 scene.cpp:589] Use BSDF True I0605 16:09:14.415565 30656 scene.cpp:590] Use Emission True I0605 16:09:14.415565 30656 scene.cpp:592] Use Volume False I0605 16:09:14.415565 30656 scene.cpp:593] Use Bump True I0605 16:09:14.415565 30656 scene.cpp:594] Use Voronoi False I0605 16:09:14.415565 30656 scene.cpp:596] Use Shader Raytrace False I0605 16:09:14.415565 30656 scene.cpp:598] Use MNEE False I0605 16:09:14.415565 30656 scene.cpp:599] Use Transparent True I0605 16:09:14.415565 30656 scene.cpp:601] Use Denoising True I0605 16:09:14.415565 30656 scene.cpp:602] Use Path Tracing True I0605 16:09:14.415565 30656 scene.cpp:604] Use Hair False I0605 16:09:14.415565 30656 scene.cpp:605] Use Pointclouds False I0605 16:09:14.415565 30656 scene.cpp:607] Use Object Motion False I0605 16:09:14.415565 30656 scene.cpp:609] Use Baking False I0605 16:09:14.415565 30656 scene.cpp:610] Use Subsurface False I0605 16:09:14.415565 30656 scene.cpp:611] Use Volume False I0605 16:09:14.415565 30656 scene.cpp:612] Use Patch Evaluation False I0605 16:09:14.415565 30656 scene.cpp:614] Use Shadow Catcher False I0605 16:09:14.415565 30656 device_impl.cpp:263] Testing for pre-compiled kernel C:\Blender\4.2 Alpha\4.2\scripts\addons_core\cycles\lib/kernel_sm_89.cubin. I0605 16:09:14.415565 30656 device_impl.cpp:265] Using precompiled kernel. I0605 16:09:14.464566 30656 device_impl.cpp:506] Local memory reserved 786,432,000 bytes. (750.00M) I0605 16:09:14.464566 30656 svm.cpp:69] Total 39 shaders. I0605 16:09:14.465567 30656 svm.cpp:145] Shader manager updated 39 shaders in 0.0014056 seconds. I0605 16:09:14.466568 30656 object.cpp:781] Total 87534 objects. I0605 16:09:14.483073 30656 particles.cpp:106] Total 0 particle systems. I0605 16:09:14.483073 30656 geometry.cpp:719] Total 348 meshes. I0605 16:09:14.563076 30656 geometry_bvh.cpp:127] Using BVH2 layout. I0605 16:09:15.007622 30656 tables.cpp:39] Total 9 lookup tables. I0605 16:09:15.007622 30656 light.cpp:1419] Total 1 lights. I0605 16:09:15.007622 30656 light.cpp:1399] Number of lights sent to the device: 1 I0605 16:09:15.007622 30656 light.cpp:1043] Automatically set World MIS resolution to 512 by 256 I0605 16:09:15.013620 30656 light.cpp:333] Use light distribution with 7 emitters. I0605 16:09:15.051620 27360 session.cpp:479] Total render time: 1.09008 I0605 16:09:15.051620 27360 session.cpp:480] Render time (without synchronization): 0.0190428 I0605 16:09:19.490767 15368 device.cpp:541] Mapped host memory limit set to 98,524,942,336 bytes. (91.76G) I0605 16:09:19.558768 15368 device_impl.cpp:63] Using AVX2 CPU kernels. I0605 16:09:19.854295 15368 sync.cpp:297] Total time spent synchronizing data: 0.280563 I0605 16:09:19.937803 9708 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:19.937803 9708 film.cpp:592] Effective scene passes: I0605 16:09:19.937803 9708 film.cpp:594] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: depth, name: "Depth", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I0605 16:09:19.937803 9708 film.cpp:594] - type: mist, name: "Mist", mode: NOISY, is_written: True I0605 16:09:19.938803 9708 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:19.940802 9708 scene.cpp:588] Requested features: I0605 16:09:19.940802 9708 scene.cpp:589] Use BSDF True I0605 16:09:19.940802 9708 scene.cpp:590] Use Emission True I0605 16:09:19.940802 9708 scene.cpp:592] Use Volume False I0605 16:09:19.940802 9708 scene.cpp:593] Use Bump True I0605 16:09:19.940802 9708 scene.cpp:594] Use Voronoi False I0605 16:09:19.940802 9708 scene.cpp:596] Use Shader Raytrace False I0605 16:09:19.940802 9708 scene.cpp:598] Use MNEE False I0605 16:09:19.940802 9708 scene.cpp:599] Use Transparent True I0605 16:09:19.940802 9708 scene.cpp:601] Use Denoising True I0605 16:09:19.940802 9708 scene.cpp:602] Use Path Tracing True I0605 16:09:19.940802 9708 scene.cpp:604] Use Hair False I0605 16:09:19.940802 9708 scene.cpp:605] Use Pointclouds False I0605 16:09:19.940802 9708 scene.cpp:607] Use Object Motion False I0605 16:09:19.940802 9708 scene.cpp:609] Use Baking False I0605 16:09:19.940802 9708 scene.cpp:610] Use Subsurface False I0605 16:09:19.940802 9708 scene.cpp:611] Use Volume False I0605 16:09:19.940802 9708 scene.cpp:612] Use Patch Evaluation False I0605 16:09:19.940802 9708 scene.cpp:614] Use Shadow Catcher False I0605 16:09:19.940802 9708 device_impl.cpp:263] Testing for pre-compiled kernel C:\Blender\4.2 Alpha\4.2\scripts\addons_core\cycles\lib/kernel_sm_89.cubin. I0605 16:09:19.940802 9708 device_impl.cpp:265] Using precompiled kernel. I0605 16:09:19.990550 9708 device_impl.cpp:506] Local memory reserved 786,432,000 bytes. (750.00M) I0605 16:09:19.990550 9708 svm.cpp:69] Total 39 shaders. I0605 16:09:19.992551 9708 svm.cpp:145] Shader manager updated 39 shaders in 0.0018766 seconds. I0605 16:09:19.992551 9708 object.cpp:781] Total 87534 objects. I0605 16:09:20.008553 9708 particles.cpp:106] Total 0 particle systems. I0605 16:09:20.009552 9708 geometry.cpp:719] Total 348 meshes. I0605 16:09:20.088019 9708 geometry_bvh.cpp:127] Using BVH2 layout. I0605 16:09:20.524722 9708 tables.cpp:39] Total 9 lookup tables. I0605 16:09:20.525725 9708 light.cpp:1419] Total 1 lights. I0605 16:09:20.525725 9708 light.cpp:1399] Number of lights sent to the device: 1 I0605 16:09:20.525725 9708 light.cpp:1043] Automatically set World MIS resolution to 512 by 256 I0605 16:09:20.530722 9708 light.cpp:333] Use light distribution with 7 emitters. I0605 16:09:20.533721 9708 tables.cpp:39] Total 10 lookup tables. I0605 16:09:20.533721 9708 scene.cpp:354] System memory statistics after full device sync: Usage: 742,317,489 (707.93M) Peak: 881,183,589 (840.36M) I0605 16:09:20.626859 9708 path_trace.cpp:411] Rendered 1 samples in 0.0559706 seconds (0.0559706 seconds per sample), occupancy: 0.10221 I0605 16:09:20.641860 9708 path_trace_work_gpu.cpp:945] Using graphics interop GPU display update. I0605 16:09:20.643860 9708 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:21.236203 9708 path_trace.cpp:411] Rendered 15 samples in 0.592126 seconds (0.0394751 seconds per sample), occupancy: 0.452454 I0605 16:09:21.372525 9708 integrator.cpp:392] Cycles adaptive sampling: automatic min samples = 64 I0605 16:09:21.372525 9708 session.cpp:174] Rendering in main loop is done in 0.82189 seconds. I0605 16:09:21.372525 9708 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 4080 SUPER (CUDA) [CUDA_NVIDIA GeForce RTX 4080 SUPER_0000:01:00] Denoising on: NVIDIA GeForce RTX 4080 SUPER (CUDA) [CUDA_NVIDIA GeForce RTX 4080 SUPER_0000:01:00] Render Scheduler Summary Mode: Background Resolution: 1440x1080 Adaptive sampling: Use: True Step: 16 Min Samples: 64 Threshold: 0.050000 Denoiser: Use: True Type: OpenImageDenoise Start Sample: 0 Passes: Color, Albedo, Normal Time (in seconds): Wall Average Path Tracing 0.648183 0.040511 Adaptive Filter 0.000000 0.000000 Denoiser 0.087259 0.087259 Display Update 0.017420 0.008710 Total: 0.752862 Rendered 16 samples in 0.821399 seconds I0605 16:09:21.372525 15368 session.cpp:479] Total render time: 1.88268 I0605 16:09:21.372525 15368 session.cpp:480] Render time (without synchronization): 0.821941 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6A072E517 Module : blender.exe Thread : 00003c08 Switching to fully guarded memory allocator. Blender 4.2.0 Beta Build: 2024-06-05 12:49:47 Windows Release argv[0] = C:\Blender\4.2 Alpha\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.context.preferences.filepaths.temporary_directory=r'C:\Users\3DIWOR~1\AppData\Local\Temp\blender\debug_logs'; bpy.ops.wm.sysinfo(filepath=r'C:\Users\3DIWOR~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read blend: "E:\Blender\demo scenes\lone monk\lone-monk_cycles_and_exposure-node_demo.blend" Writing: C:\Users\3DIWOR~1\AppData\Local\Temp\blender\debug_logs\lone-monk_cycles_and_exposure-node_demo.crash.txt