INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 Exception ignored in: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\utils\previews.py", line 63, in __del__ raise ResourceWarning( ResourceWarning: , >>: left open, remove with 'bpy.utils.previews.remove()' Exception ignored in: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\utils\previews.py", line 63, in __del__ raise ResourceWarning( ResourceWarning: , >>: left open, remove with 'bpy.utils.previews.remove()' Exception ignored in: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\utils\previews.py", line 63, in __del__ raise ResourceWarning( ResourceWarning: , >>: left open, remove with 'bpy.utils.previews.remove()' Exception ignored in: Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\utils\previews.py", line 63, in __del__ raise ResourceWarning( ResourceWarning: , >>: left open, remove with 'bpy.utils.previews.remove()' INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. INFO (gpu.debug): Notification : Texture state usage warning: Texture 0 is base level inconsistent. Check texture size. WARN (gpu.debug): : Program/shader state performance warning: Vertex shader in program 207 is being recompiled based on GL state. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object atomic_ (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. WARN (gpu.debug): : Buffer performance warning: Buffer object Storage (bound to GL_COPY_READ_BUFFER_BINDING_EXT, usage hint is GL_DYNAMIC_DRAW) is being copied/moved from VIDEO memory to HOST memory. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object tiles_d (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object tilemap (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object PagesCa (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead.