F:\Program Files\Blender Foundation\Blender 3.6>blender --debug-all --log -1 --verbose -1 Switching to fully guarded memory allocator. graph_id_tag_update: id=SCScene flags=BASE_FLAGS source=USER_EDIT DEG_relations_tag_update: Tagging relations for update. graph_id_tag_update: id=GRScene Collection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRScene Collection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRScene Collection flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRScene Collection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT DEG_relations_tag_update: Tagging relations for update. DEG_relations_tag_update: Tagging relations for update. graph_id_tag_update: id=GRScene Collection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT DEG_relations_tag_update: Tagging relations for update. Loading Wintab for window 00000000001E0968 ED_screen_refresh: set screen time bl_operators 0.0280 time bl_ui 0.1120 time keyingsets_builtins 0.0020 time nodeitems_builtins 0.0080 bl_app_template_utils.reset('') addon_utils.enable io_anim_bvh addon_utils.enable io_curve_svg addon_utils.enable io_mesh_ply addon_utils.enable io_mesh_stl addon_utils.enable io_mesh_uv_layout addon_utils.enable io_scene_fbx addon_utils.enable io_scene_gltf2 addon_utils.enable io_scene_obj addon_utils.enable io_scene_x3d addon_utils.enable cycles addon_utils.enable pose_library Python Script Load Time 0.3072 Warning, unregistered class: SCENE_OT_gltf2_variant_add(Operator) Warning, unregistered class: SCENE_OT_gltf2_variant_remove(Operator) Warning, unregistered class: SCENE_OT_gltf2_display_variant(Operator) Warning, unregistered class: SCENE_OT_gltf2_assign_to_variant(Operator) Warning, unregistered class: SCENE_OT_gltf2_reset_to_original(Operator) Warning, unregistered class: SCENE_OT_gltf2_assign_as_original(Operator) Warning, unregistered class: SCENE_OT_gltf2_variant_slot_add(Operator) Warning, unregistered class: SCENE_OT_gltf2_material_to_variant(Operator) Warning, unregistered class: SCENE_OT_gltf2_remove_material_variant(Operator) Warning, unregistered class: SCENE_OT_gltf2_animation_apply(Operator) Warning, unregistered class: gltf2_KHR_materials_variants_variant(PropertyGroup) Warning, unregistered class: gltf2_KHR_materials_variant_pointer(PropertyGroup) Warning, unregistered class: gltf2_KHR_materials_variants_default_material(PropertyGroup) Warning, unregistered class: gltf2_KHR_materials_variants_primitive(PropertyGroup) Warning, unregistered class: gltf2_animation_NLATrackNames(PropertyGroup) Warning, unregistered class: GLTF2_weight(PropertyGroup) Warning, unregistered class: ViewLayerAOVPanel(Panel) Warning, unregistered class: ViewLayerCryptomattePanel(Panel) Warning, unregistered class: ViewLayerLightgroupsPanel(Panel) Warning, unregistered class: NodeTreeInterfacePanel(Panel) Warning, unregistered class: SCENE_PT_gltf2_variants(Panel) Warning, unregistered class: MESH_PT_gltf2_mesh_variants(Panel) Warning, unregistered class: SCENE_PT_gltf2_animation(Panel) Warning, unregistered class: CyclesPresetPanel(Panel) Warning, unregistered class: SCENE_UL_gltf2_variants(UIList) Warning, unregistered class: MESH_UL_gltf2_mesh_variants(UIList) Warning, unregistered class: SCENE_UL_gltf2_animation_track(UIList) [SCScene :: ViewLayer]: Removed 8 relations to no-op nodes graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, BASE_FLAGS, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE, ID_RECALC_NTREE_OUTPUT source=RELATIONS graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRScene Collection flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE, ID_RECALC_NTREE_OUTPUT source=RELATIONS graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=RELATIONS Depsgraph built in 0.008066 seconds. graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRScene Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=VISIBILITY [SCScene :: ViewLayer]: Operation is entry point for update: VIEW_LAYER_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: SCENE_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: ViewLayer]: Operation is entry point for update: NTREE_OUTPUT() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: ViewLayer]: Operation is entry point for update: AUDIO_ENTRY() [SCScene :: ViewLayer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: ViewLayer]: Operation is entry point for update: VISIBILITY() [SCScene :: ViewLayer]: Operation is entry point for update: SOUND_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: ViewLayer]: Operation is entry point for update: AUDIO_VOLUME() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: NTREE_OUTPUT() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: VISIBILITY() [SCScene :: ViewLayer]: Operation is entry point for update: SEQUENCES_EVAL() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: GEOMETRY_EVAL_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: ViewLayer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: ViewLayer]: Accumulated recalc bits for SCScene: 9219 [SCScene :: ViewLayer]: Accumulated recalc bits for OBCube: 8323 [SCScene :: ViewLayer]: Accumulated recalc bits for MECube: 4286541699 [SCScene :: ViewLayer]: Accumulated recalc bits for MAMaterial: 8320 [SCScene :: ViewLayer]: Accumulated recalc bits for NTShader Nodetree: 33562624 [SCScene :: ViewLayer]: Accumulated recalc bits for OBLight: 8195 [SCScene :: ViewLayer]: Accumulated recalc bits for LALight: 8320 [SCScene :: ViewLayer]: Accumulated recalc bits for OBCamera: 8195 [SCScene :: ViewLayer]: Accumulated recalc bits for CACamera: 8192 [SCScene :: ViewLayer]: Accumulated recalc bits for GRScene Collection: 8195 [SCScene :: ViewLayer]: Accumulated recalc bits for GRCollection: 8192 [SCScene :: ViewLayer]: Accumulated recalc bits for WOWorld: 8320 [SCScene :: ViewLayer]: Accumulated recalc bits for NTShader Nodetree: 33562624 [SCScene :: ViewLayer]: Accumulated recalc bits for LSLineStyle: 8192 [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on LSLineStyle (0000026B0AD4EEB8) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on NTShader Nodetree (0000026B0AA23238) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on SCScene (0000026B0AA180B8) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on WOWorld (0000026B0AD37938) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on MECube (0000026B0ADA0838) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on NTShader Nodetree (0000026B0AA23638) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on GRCollection (0000026B0AD37AF8) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on LALight (0000026B0AA23438) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on MAMaterial (0000026B0AEE44B8) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on GRScene Collection (0000026B0AD37CB8) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on OBLight (0000026B0AD4B938) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on CACamera (0000026B0AD94138) [SCScene :: ViewLayer]: deg_evaluate_copy_on_write on OBCamera (0000026B0AD4B238) [SCScene :: ViewLayer]: layer_eval_view_layer on ViewLayer (0000026B0AD37778) [SCScene :: ViewLayer]: BKE_object_eval_eval_base_flags on OBCamera (0000026B0AD4B238) [SCScene :: ViewLayer]: BKE_object_eval_eval_base_flags on OBLight (0000026B0AD4B938) [SCScene :: ViewLayer]: BKE_object_eval_eval_base_flags on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: deg_evaluate_object_node_visibility on OBCamera (0000026B0AD4B238) [SCScene :: ViewLayer]: deg_evaluate_object_node_visibility on OBLight (0000026B0AD4B938) [SCScene :: ViewLayer]: deg_evaluate_object_node_visibility on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: SEQ_eval_sequences on SCScene (0000026B0AA180B8) [SCScene :: ViewLayer]: BKE_object_eval_local_transform on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: BKE_mesh_eval_geometry on MECube (0000026B0ADA0838) [SCScene :: ViewLayer]: BKE_object_data_select_update on MECube (0000026B0ADA0838) [SCScene :: ViewLayer]: BKE_world_eval on WOWorld (0000026B0AD37938) [SCScene :: ViewLayer]: BKE_object_eval_local_transform on OBCamera (0000026B0AD4B238) [SCScene :: ViewLayer]: BKE_object_eval_uber_data on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: BKE_object_handle_data_update on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: BKE_object_eval_transform_final on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: BKE_object_eval_transform_final on OBCamera (0000026B0AD4B238) [SCScene :: ViewLayer]: BKE_material_eval on MAMaterial (0000026B0AEE44B8) [SCScene :: ViewLayer]: BKE_object_eval_local_transform on OBLight (0000026B0AD4B938) [SCScene :: ViewLayer]: BKE_object_select_update on OBCube (0000026B0ADA3938) [SCScene :: ViewLayer]: BKE_light_eval on LALight (0000026B0AA23438) [SCScene :: ViewLayer]: BKE_object_eval_transform_final on OBLight (0000026B0AD4B938) [SCScene :: ViewLayer]: BKE_object_data_select_update on MECube (0000026B0AC8F238) Depsgraph updated in 0.018628 seconds. Depsgraph evaluation FPS: -nan(ind) loading preset: F:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\presets\keyconfig\Blender.py FRS_set_context: context 0x0000026B0478BAF8 scene 0x0000026B05C700B8 UI_menutype_draw: opening menu "WM_MT_splash_quick_setup" HWND 00000000001E0968 mouse enter ghost_event_proc: ghost redraw 1 ED_screen_refresh: set screen UI_menutype_draw: opening menu "TOPBAR_MT_editor_menus" UI_menutype_draw: opening menu "TIME_MT_editor_menus" UI_menutype_draw: opening menu "VIEW3D_MT_editor_menus" ERROR (gpu.shader): overlay_motion_path_point VertShader: | 15 | /* Cubemap support and fallback implementation declarations. */ | ^ | Error: '&' : wrong operand types no operation '&' exists that takes a left-hand operand of type 'attribute uint' and a right operand of type 'const bool' (or there is no acceptable conversion) | Error: '{' : syntax error syntax error Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF64724A830 Module : blender.exe Thread : 000035f0 Writing: C:\Users\win10\AppData\Local\Temp\blender.crash.txt