========================================== = Blender 4.3.0 Alpha System Information = ========================================== Blender: ========================================== version: 4.3.0 Alpha, branch: main, commit date: 2024-06-06 21:19, hash: 7daf5a948349, type: Release build date: 2024-06-06, 23:52:20 platform: 'Windows-10-10.0.26100-SP0' binary path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender.exe' build cflags: /W3 /w34062 /w34100 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP /bigobj /Zc:inline /Zc:preprocessor -openmp build cxxflags: /W3 /w34062 /w34100 /w34115 /w34189 /w35038 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /wd4848 /we4013 /we4133 /we4431 /we4033 /DWIN32 /D_WINDOWS /W3 /EHsc /nologo /J /Gd /MP /EHsc /bigobj /permissive- /Zc:__cplusplus /Zc:inline /Zc:preprocessor -openmp build linkflags: /MACHINE:ARM64 /SUBSYSTEM:CONSOLE /STACK:2097152 /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: ========================================== version: 3.11.7 (main, Feb 29 2024, 16:00:45) [MSC v.1938 64 bit (ARM64)] file system encoding: utf-8:surrogatepass paths: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\startup' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\modules' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\python311.zip' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\python\\DLLs' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\python\\Lib' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\python' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\python\\Lib\\site-packages' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\freestyle\\modules' 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\scripts\\addons\\modules' 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core' Python (External Binary): ========================================== binary path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\python\\bin\\python.exe' version: Python 3.11.7 Directories: ========================================== scripts: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts' user scripts: 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\scripts' pref scripts: datafiles: 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\datafiles' config: 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\config' scripts: 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\scripts' extensions: 'C:\\Users\\Otozi\\AppData\\Roaming\\Blender Foundation\\Blender\\4.3\\extensions' tempdir: 'C:\\Users\\Otozi\\AppData\\Local\\Temp\\blender_a20956\\' FFmpeg: ========================================== avcodec: '60, 31, 102' avdevice: '60, 3, 100' avformat: '60, 16, 100' avutil: '58, 29, 100' swscale: ' 7, 5, 100' SDL: ========================================== Version: 2.28.2 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ========================================== OpenColorIO: 2, 3, 2 OpenImageIO: 2, 5, 6 OpenShadingLanguage: 1, 13, 7 OpenSubdiv: 3, 6, 0 OpenVDB: 11, 0, 0 Alembic: 1, 8, 3 USD: 0, 23, 11 GPU: ========================================== renderer: 'D3D12 (Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Adreno(TM) GPU)' vendor: 'Microsoft Corporation' version: '4.6 (Core Profile) Mesa 24.2.0-devel (git-57f4f8520a)' device type: 'QUALCOMM' backend type: 'OPENGL' extensions: GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_query_buffer_object GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_image_storage_compression GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc Implementation Dependent GPU Limits: ========================================== Maximum Batch Vertices: 3000 Maximum Batch Indices: 3000 GLSL: Maximum Varying Floats: 124 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16352 Maximum Fragment Uniform Components: 16380 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Maximum Image Units: 192 Cycles: ========================================== CPU device capabilities: Enabled add-ons: ========================================== io_anim_bvh (version: (1, 0, 1), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\io_anim_bvh\\__init__.py') io_curve_svg (version: UNKNOWN, path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\io_curve_svg\\__init__.py') io_mesh_uv_layout (version: (1, 2, 0), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\io_mesh_uv_layout\\__init__.py') io_scene_fbx (version: (5, 12, 3), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\io_scene_fbx\\__init__.py') io_scene_gltf2 (version: (4, 3, 5), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\io_scene_gltf2\\__init__.py') cycles (version: UNKNOWN, path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\cycles\\__init__.py') pose_library (version: (2, 0), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\pose_library\\__init__.py') bl_pkg (version: (0, 0, 1), path: 'C:\\Programme\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\blender-4.3.0-alpha+main.7daf5a948349-windows.arm64-release\\4.3\\scripts\\addons_core\\bl_pkg\\__init__.py')