#usda 1.0 ( defaultPrim = "root" doc = "Blender v4.2.2 LTS" metersPerUnit = 1 upAxis = "Z" ) def Xform "root" ( customData = { dictionary Blender = { bool generated = 1 } } ) { def Xform "proto" { float3 xformOp:rotateXYZ = (0, -0, 0) float3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] def Xform "Planes" { def Mesh "Plane" ( active = true ) { float3[] extent = [(-1, -1, 0), (1, 1, 0)] int[] faceVertexCounts = [4] int[] faceVertexIndices = [0, 1, 3, 2] normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] ( interpolation = "faceVarying" ) point3f[] points = [(-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0)] bool[] primvars:sharp_face = [1] ( interpolation = "uniform" ) texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1)] ( interpolation = "faceVarying" ) uniform token subdivisionScheme = "none" } def Xform "Plane_001" { custom string userProperties:blender:object_name = "Plane.001" float3 xformOp:rotateXYZ = (0, -0, 0) float3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, 0, -1.6550533771514893) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] def Mesh "Plane_0" ( active = true ) { float3[] extent = [(-1, -1, 0), (1, 1, 0)] int[] faceVertexCounts = [4] int[] faceVertexIndices = [0, 1, 3, 2] normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)] ( interpolation = "faceVarying" ) point3f[] points = [(-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0)] bool[] primvars:sharp_face = [1] ( interpolation = "uniform" ) texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1)] ( interpolation = "faceVarying" ) uniform token subdivisionScheme = "none" } } } } def "proto_001" { def Xform "proto_0" ( active = true instanceable = true prepend references = ) { float3 xformOp:rotateXYZ = (0, -0, 0) float3 xformOp:scale = (1, 1, 1) double3 xformOp:translate = (0, -2.9819717407226562, 0) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] } } }