INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:23:58.987761 7008 device.cpp:34] CUEW initialization succeeded I1107 17:23:58.987761 7008 device.cpp:36] Found precompiled kernels I1107 17:23:59.003387 7008 device.cpp:61] HIPEW initialization failed: Error opening HIP dynamic library INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): Overlay > Outlines : Program/shader state performance warning: Vertex shader in program 188 is being recompiled based on GL state. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Default (bound to GL_SHADER_STORAGE_BUFFER) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object DrawCom (bound to GL_SHADER_STORAGE_BUFFER (3)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Buffer usage warning: Analysis of buffer object Resourc (bound to GL_SHADER_STORAGE_BUFFER, and GL_SHADER_STORAGE_BUFFER (11)) usage indicates that the GPU is the primary producer and consumer of data for this buffer object. The usage hint supplied with this buffer object, GL_STATIC_DRAW, is inconsistent with this usage pattern. Try using GL_STREAM_COPY_ARB, GL_STATIC_COPY_ARB, or GL_DYNAMIC_COPY_ARB instead. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:03.863128 7008 device.cpp:187] Device has compute preemption or is not used for display. I1107 17:24:03.863128 7008 device.cpp:190] Added device "NVIDIA GeForce RTX 3060 Ti" with id "CUDA_NVIDIA GeForce RTX 3060 Ti_0000:2b:00". INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Pixel-path detailed info: The current pixel-path operation converts data from 4-bit integer to 2-bit integer, and may exhibit data loss. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Program/shader state usage warning: A fragment program/shader is required to correctly render to an integer framebuffer. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 1 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:07.785300 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:07.847805 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:08.019693 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:08.019693 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:08.019693 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:08.050945 7008 sync.cpp:295] Total time spent synchronizing data: 0.0003197 I1107 17:24:08.066572 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.066572 1444 film.cpp:592] Effective scene passes: I1107 17:24:08.066572 1444 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:08.066572 1444 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:08.066572 1444 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:08.066572 1444 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:08.066572 1444 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:08.066572 1444 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:08.066572 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.066572 1444 scene.cpp:587] Requested features: I1107 17:24:08.066572 1444 scene.cpp:588] Use BSDF True I1107 17:24:08.066572 1444 scene.cpp:589] Use Emission True I1107 17:24:08.066572 1444 scene.cpp:591] Use Volume False I1107 17:24:08.066572 1444 scene.cpp:592] Use Bump False I1107 17:24:08.066572 1444 scene.cpp:593] Use Voronoi False I1107 17:24:08.066572 1444 scene.cpp:595] Use Shader Raytrace False I1107 17:24:08.066572 1444 scene.cpp:597] Use MNEE False I1107 17:24:08.066572 1444 scene.cpp:598] Use Transparent False I1107 17:24:08.066572 1444 scene.cpp:600] Use Denoising True I1107 17:24:08.066572 1444 scene.cpp:601] Use Path Tracing True I1107 17:24:08.066572 1444 scene.cpp:603] Use Hair False I1107 17:24:08.066572 1444 scene.cpp:604] Use Pointclouds False I1107 17:24:08.066572 1444 scene.cpp:606] Use Object Motion False I1107 17:24:08.066572 1444 scene.cpp:608] Use Baking False I1107 17:24:08.066572 1444 scene.cpp:609] Use Subsurface False I1107 17:24:08.066572 1444 scene.cpp:610] Use Volume False I1107 17:24:08.066572 1444 scene.cpp:611] Use Patch Evaluation False I1107 17:24:08.066572 1444 scene.cpp:613] Use Shadow Catcher False I1107 17:24:08.066572 1444 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:08.066572 1444 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.097824 1444 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:08.113451 1444 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:08.113451 1444 device_impl.cpp:81] I1107 17:24:08.129077 1444 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:08.129077 1444 svm.cpp:69] Total 7 shaders. I1107 17:24:08.129077 1444 svm.cpp:145] Shader manager updated 7 shaders in 0.0006606 seconds. I1107 17:24:08.129077 1444 object.cpp:779] Total 1 objects. I1107 17:24:08.129077 1444 particles.cpp:106] Total 0 particle systems. I1107 17:24:08.129077 1444 geometry.cpp:715] Total 1 meshes. I1107 17:24:08.129077 1444 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:08.129077 1444 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:08.129077 1444 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:08.144702 1444 tables.cpp:39] Total 9 lookup tables. I1107 17:24:08.144702 1444 light.cpp:1408] Total 2 lights. I1107 17:24:08.144702 1444 light.cpp:262] Background MIS has been disabled. I1107 17:24:08.144702 1444 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:08.144702 1444 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:08.144702 1444 tables.cpp:39] Total 10 lookup tables. I1107 17:24:08.144702 1444 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 21,581,148 (20.58M) INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.191581 1444 path_trace.cpp:409] Rendered 1 samples in 0.0068682 seconds (0.0068682 seconds per sample), occupancy: 0.00567136 I1107 17:24:08.191581 1444 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:08.191581 1444 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:08.207208 1444 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:08.207208 1444 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 I1107 17:24:08.222834 1444 path_trace_work_gpu.cpp:905] Using graphics interop GPU display update. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.222834 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.238461 1444 path_trace.cpp:409] Rendered 1 samples in 0.0090742 seconds (0.0090742 seconds per sample), occupancy: 0.196034 I1107 17:24:08.238461 1444 device_impl.cpp:81] layers created for resolution 2371 1458, inp 8, outp 3 I1107 17:24:08.254086 1444 device_impl.cpp:81] layers created for resolution 2371 1458, inp 3, outp 3 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.285338 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.285338 1444 path_trace.cpp:409] Rendered 1 samples in 0.0070829 seconds (0.0070829 seconds per sample), occupancy: 0.196029 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.316591 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.316591 1444 path_trace.cpp:409] Rendered 1 samples in 0.0071258 seconds (0.0071258 seconds per sample), occupancy: 0.19604 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.347843 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.347843 1444 path_trace.cpp:409] Rendered 1 samples in 0.0069563 seconds (0.0069563 seconds per sample), occupancy: 0.196026 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.379096 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.379096 1444 path_trace.cpp:409] Rendered 1 samples in 0.0066119 seconds (0.0066119 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.394721 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.410347 1444 path_trace.cpp:409] Rendered 1 samples in 0.0081679 seconds (0.0081679 seconds per sample), occupancy: 0.196033 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.425973 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.441601 1444 path_trace.cpp:409] Rendered 1 samples in 0.0087467 seconds (0.0087467 seconds per sample), occupancy: 0.196027 I1107 17:24:08.457226 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.472852 1444 path_trace.cpp:409] Rendered 1 samples in 0.008612 seconds (0.008612 seconds per sample), occupancy: 0.196038 I1107 17:24:08.488478 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.488478 1444 path_trace.cpp:409] Rendered 1 samples in 0.0069329 seconds (0.0069329 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.519730 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.519730 1444 path_trace.cpp:409] Rendered 1 samples in 0.0069638 seconds (0.0069638 seconds per sample), occupancy: 0.196033 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.550983 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:08.550983 1444 path_trace.cpp:409] Rendered 2 samples in 0.0123474 seconds (0.0061737 seconds per sample), occupancy: 0.299814 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.582235 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.597862 1444 path_trace.cpp:409] Rendered 2 samples in 0.0148318 seconds (0.0074159 seconds per sample), occupancy: 0.299818 I1107 17:24:08.613488 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.629114 1444 path_trace.cpp:409] Rendered 2 samples in 0.0137391 seconds (0.00686955 seconds per sample), occupancy: 0.299814 I1107 17:24:08.644742 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:08.675993 1444 path_trace.cpp:409] Rendered 4 samples in 0.0254735 seconds (0.00636837 seconds per sample), occupancy: 0.367622 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:08.691619 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:08.722872 1444 path_trace.cpp:409] Rendered 4 samples in 0.0252136 seconds (0.0063034 seconds per sample), occupancy: 0.367621 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.738497 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.769749 1444 path_trace.cpp:409] Rendered 4 samples in 0.0249781 seconds (0.00624452 seconds per sample), occupancy: 0.367625 I1107 17:24:08.785377 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.816628 1444 path_trace.cpp:409] Rendered 4 samples in 0.0247892 seconds (0.0061973 seconds per sample), occupancy: 0.367624 I1107 17:24:08.832254 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.863507 1444 path_trace.cpp:409] Rendered 4 samples in 0.0246991 seconds (0.00617478 seconds per sample), occupancy: 0.367621 I1107 17:24:08.879133 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.910385 1444 path_trace.cpp:409] Rendered 4 samples in 0.024786 seconds (0.0061965 seconds per sample), occupancy: 0.367618 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:08.926012 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.957263 1444 path_trace.cpp:409] Rendered 4 samples in 0.0251143 seconds (0.00627857 seconds per sample), occupancy: 0.367623 I1107 17:24:08.972890 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:08.988516 1444 path_trace.cpp:409] Rendered 4 samples in 0.0246666 seconds (0.00616665 seconds per sample), occupancy: 0.367622 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:09.019768 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:09.019768 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:09.019768 1444 session.cpp:160] Rendering in main loop is done in 0.855328 seconds. I1107 17:24:09.019768 1444 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3060 Ti (OptiX) [CUDA_NVIDIA GeForce RTX 3060 Ti_0000:2b:00_OptiX] Denoising on: NVIDIA GeForce RTX 3060 Ti (OptiX) [CUDA_NVIDIA GeForce RTX 3060 Ti_0000:2b:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 2115x1202 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: True Type: OptiX Start Sample: 1 Passes: Color, Albedo, Normal Time (in seconds): Wall Average Path Tracing 0.324266 0.015481 Adaptive Filter 0.000832 0.000208 Denoiser 0.488067 0.091751 Display Update 0.021953 0.124222 Total: 0.835119 Rendered 48 samples in 0.789957 seconds INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.472779 1444 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:09.472779 1444 session.cpp:160] Rendering in main loop is done in 1.30148 seconds. I1107 17:24:09.472779 1444 session.cpp:161] Full path tracing report Path tracing on: NVIDIA GeForce RTX 3060 Ti (OptiX) [CUDA_NVIDIA GeForce RTX 3060 Ti_0000:2b:00_OptiX] Denoising on: NVIDIA GeForce RTX 3060 Ti (OptiX) [CUDA_NVIDIA GeForce RTX 3060 Ti_0000:2b:00_OptiX] Render Scheduler Summary Mode: Interactive Resolution: 2115x1202 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: True Type: OptiX Start Sample: 1 Passes: Color, Albedo, Normal Time (in seconds): Wall Average Path Tracing 0.324266 0.015481 Adaptive Filter 0.000832 0.000208 Denoiser 0.488067 0.091751 Display Update 0.021953 0.124222 Total: 0.835119 Rendered 48 samples in 1.236142 seconds WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:09.504033 7008 device_impl.cpp:81] Closed database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:09.504033 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.535285 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:09.597790 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:09.660296 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:09.660296 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:09.660296 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:09.707172 7008 sync.cpp:295] Total time spent synchronizing data: 0.0001834 I1107 17:24:09.707172 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:09.707172 5368 film.cpp:592] Effective scene passes: I1107 17:24:09.707172 5368 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:09.707172 5368 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:09.707172 5368 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:09.707172 5368 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:09.707172 5368 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:09.707172 5368 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:09.707172 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:09.707172 5368 scene.cpp:587] Requested features: I1107 17:24:09.707172 5368 scene.cpp:588] Use BSDF True I1107 17:24:09.707172 5368 scene.cpp:589] Use Emission True I1107 17:24:09.707172 5368 scene.cpp:591] Use Volume False I1107 17:24:09.707172 5368 scene.cpp:592] Use Bump False I1107 17:24:09.707172 5368 scene.cpp:593] Use Voronoi False I1107 17:24:09.707172 5368 scene.cpp:595] Use Shader Raytrace False I1107 17:24:09.707172 5368 scene.cpp:597] Use MNEE False I1107 17:24:09.707172 5368 scene.cpp:598] Use Transparent False I1107 17:24:09.707172 5368 scene.cpp:600] Use Denoising True I1107 17:24:09.707172 5368 scene.cpp:601] Use Path Tracing True I1107 17:24:09.707172 5368 scene.cpp:603] Use Hair False I1107 17:24:09.707172 5368 scene.cpp:604] Use Pointclouds False I1107 17:24:09.707172 5368 scene.cpp:606] Use Object Motion False I1107 17:24:09.707172 5368 scene.cpp:608] Use Baking False I1107 17:24:09.707172 5368 scene.cpp:609] Use Subsurface False I1107 17:24:09.707172 5368 scene.cpp:610] Use Volume False I1107 17:24:09.707172 5368 scene.cpp:611] Use Patch Evaluation False I1107 17:24:09.707172 5368 scene.cpp:613] Use Shadow Catcher False I1107 17:24:09.707172 5368 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:09.707172 5368 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:09.738426 5368 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:09.738426 5368 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:09.738426 5368 device_impl.cpp:81] I1107 17:24:09.754051 5368 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:09.754051 5368 svm.cpp:69] Total 7 shaders. I1107 17:24:09.754051 5368 svm.cpp:145] Shader manager updated 7 shaders in 0.0008244 seconds. I1107 17:24:09.754051 5368 object.cpp:779] Total 1 objects. I1107 17:24:09.754051 5368 particles.cpp:106] Total 0 particle systems. I1107 17:24:09.754051 5368 geometry.cpp:715] Total 1 meshes. I1107 17:24:09.754051 5368 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:09.754051 5368 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:09.754051 5368 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:09.769678 5368 tables.cpp:39] Total 9 lookup tables. I1107 17:24:09.769678 5368 light.cpp:1408] Total 2 lights. I1107 17:24:09.769678 5368 light.cpp:262] Background MIS has been disabled. I1107 17:24:09.769678 5368 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:09.769678 5368 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:09.769678 5368 tables.cpp:39] Total 10 lookup tables. I1107 17:24:09.769678 5368 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 201,717,304 (192.37M) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.800930 5368 path_trace.cpp:409] Rendered 1 samples in 0.0061026 seconds (0.0061026 seconds per sample), occupancy: 0.00567136 I1107 17:24:09.800930 5368 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:09.800930 5368 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:09.816556 5368 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:09.816556 5368 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 I1107 17:24:09.832183 5368 path_trace_work_gpu.cpp:905] Using graphics interop GPU display update. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:09.832183 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.847810 5368 path_trace.cpp:409] Rendered 1 samples in 0.008669 seconds (0.008669 seconds per sample), occupancy: 0.196034 I1107 17:24:09.847810 5368 device_impl.cpp:81] layers created for resolution 2371 1458, inp 8, outp 3 I1107 17:24:09.863435 5368 device_impl.cpp:81] layers created for resolution 2371 1458, inp 3, outp 3 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:09.879061 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.894686 5368 path_trace.cpp:409] Rendered 1 samples in 0.0083686 seconds (0.0083686 seconds per sample), occupancy: 0.196029 I1107 17:24:09.910312 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.925940 5368 path_trace.cpp:409] Rendered 1 samples in 0.0085136 seconds (0.0085136 seconds per sample), occupancy: 0.19604 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.941565 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.957191 5368 path_trace.cpp:409] Rendered 1 samples in 0.0085546 seconds (0.0085546 seconds per sample), occupancy: 0.196026 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.972817 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:09.988444 5368 path_trace.cpp:409] Rendered 1 samples in 0.0086078 seconds (0.0086078 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.004070 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.004070 5368 path_trace.cpp:409] Rendered 1 samples in 0.0070069 seconds (0.0070069 seconds per sample), occupancy: 0.196033 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.035322 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.035322 5368 path_trace.cpp:409] Rendered 1 samples in 0.0071563 seconds (0.0071563 seconds per sample), occupancy: 0.196027 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.066576 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.066576 5368 path_trace.cpp:409] Rendered 1 samples in 0.0069913 seconds (0.0069913 seconds per sample), occupancy: 0.196038 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.097827 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.097827 5368 path_trace.cpp:409] Rendered 1 samples in 0.0069114 seconds (0.0069114 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.129079 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.129079 5368 path_trace.cpp:409] Rendered 2 samples in 0.0127322 seconds (0.0063661 seconds per sample), occupancy: 0.299819 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.160332 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.175958 5368 path_trace.cpp:409] Rendered 2 samples in 0.0142381 seconds (0.00711905 seconds per sample), occupancy: 0.299811 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.191584 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.207211 5368 path_trace.cpp:409] Rendered 2 samples in 0.0145633 seconds (0.00728165 seconds per sample), occupancy: 0.299815 I1107 17:24:10.222836 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.238463 5368 path_trace.cpp:409] Rendered 4 samples in 0.0050117 seconds (0.00125292 seconds per sample), occupancy: 0.661947 I1107 17:24:10.238463 5368 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.269716 7008 device_impl.cpp:81] Closed database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:10.269716 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.300967 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:10.347846 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:10.410351 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:10.410351 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:10.425976 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:10.457229 7008 sync.cpp:295] Total time spent synchronizing data: 0.0001828 I1107 17:24:10.457229 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.457229 2788 film.cpp:592] Effective scene passes: I1107 17:24:10.457229 2788 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:10.457229 2788 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:10.457229 2788 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:10.457229 2788 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:10.457229 2788 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:10.457229 2788 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:10.457229 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.457229 2788 scene.cpp:587] Requested features: I1107 17:24:10.457229 2788 scene.cpp:588] Use BSDF True I1107 17:24:10.457229 2788 scene.cpp:589] Use Emission True I1107 17:24:10.457229 2788 scene.cpp:591] Use Volume False I1107 17:24:10.457229 2788 scene.cpp:592] Use Bump False I1107 17:24:10.457229 2788 scene.cpp:593] Use Voronoi False I1107 17:24:10.457229 2788 scene.cpp:595] Use Shader Raytrace False I1107 17:24:10.457229 2788 scene.cpp:597] Use MNEE False I1107 17:24:10.457229 2788 scene.cpp:598] Use Transparent False I1107 17:24:10.457229 2788 scene.cpp:600] Use Denoising True I1107 17:24:10.457229 2788 scene.cpp:601] Use Path Tracing True I1107 17:24:10.457229 2788 scene.cpp:603] Use Hair False I1107 17:24:10.457229 2788 scene.cpp:604] Use Pointclouds False I1107 17:24:10.457229 2788 scene.cpp:606] Use Object Motion False I1107 17:24:10.457229 2788 scene.cpp:608] Use Baking False I1107 17:24:10.457229 2788 scene.cpp:609] Use Subsurface False I1107 17:24:10.457229 2788 scene.cpp:610] Use Volume False I1107 17:24:10.457229 2788 scene.cpp:611] Use Patch Evaluation False I1107 17:24:10.457229 2788 scene.cpp:613] Use Shadow Catcher False I1107 17:24:10.457229 2788 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:10.457229 2788 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:10.504108 2788 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:10.504108 2788 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:10.504108 2788 device_impl.cpp:81] I1107 17:24:10.504108 2788 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:10.504108 2788 svm.cpp:69] Total 7 shaders. I1107 17:24:10.504108 2788 svm.cpp:145] Shader manager updated 7 shaders in 0.0006878 seconds. I1107 17:24:10.504108 2788 object.cpp:779] Total 1 objects. I1107 17:24:10.504108 2788 particles.cpp:106] Total 0 particle systems. I1107 17:24:10.504108 2788 geometry.cpp:715] Total 1 meshes. I1107 17:24:10.504108 2788 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:10.504108 2788 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:10.504108 2788 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:10.519734 2788 tables.cpp:39] Total 9 lookup tables. I1107 17:24:10.519734 2788 light.cpp:1408] Total 2 lights. I1107 17:24:10.519734 2788 light.cpp:262] Background MIS has been disabled. I1107 17:24:10.519734 2788 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:10.519734 2788 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:10.535360 2788 tables.cpp:39] Total 10 lookup tables. I1107 17:24:10.535360 2788 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 201,717,304 (192.37M) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:10.566613 2788 path_trace.cpp:409] Rendered 1 samples in 0.0064786 seconds (0.0064786 seconds per sample), occupancy: 0.00567136 I1107 17:24:10.566613 2788 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:10.566613 2788 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:10.582239 2788 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:10.582239 2788 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 I1107 17:24:10.597865 2788 path_trace_work_gpu.cpp:905] Using graphics interop GPU display update. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.597865 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:10.613492 2788 path_trace.cpp:409] Rendered 1 samples in 0.0085297 seconds (0.0085297 seconds per sample), occupancy: 0.196034 I1107 17:24:10.613492 2788 device_impl.cpp:81] layers created for resolution 2371 1458, inp 8, outp 3 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:10.629118 2788 device_impl.cpp:81] layers created for resolution 2371 1458, inp 3, outp 3 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.660370 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.660370 2788 path_trace.cpp:409] Rendered 1 samples in 0.007692 seconds (0.007692 seconds per sample), occupancy: 0.196029 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.691622 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.691622 2788 path_trace.cpp:409] Rendered 1 samples in 0.0080584 seconds (0.0080584 seconds per sample), occupancy: 0.19604 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.722874 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.722874 2788 path_trace.cpp:409] Rendered 1 samples in 0.0079196 seconds (0.0079196 seconds per sample), occupancy: 0.196026 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.738500 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.754127 2788 path_trace.cpp:409] Rendered 1 samples in 0.0092153 seconds (0.0092153 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.769753 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.785378 2788 path_trace.cpp:409] Rendered 1 samples in 0.0094264 seconds (0.0094264 seconds per sample), occupancy: 0.196033 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.801005 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.816632 2788 path_trace.cpp:409] Rendered 1 samples in 0.0087176 seconds (0.0087176 seconds per sample), occupancy: 0.196027 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.832257 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.847883 2788 path_trace.cpp:409] Rendered 1 samples in 0.0086026 seconds (0.0086026 seconds per sample), occupancy: 0.196038 I1107 17:24:10.863509 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.879137 2788 path_trace.cpp:409] Rendered 1 samples in 0.0094718 seconds (0.0094718 seconds per sample), occupancy: 0.196036 I1107 17:24:10.894762 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.910388 2788 path_trace.cpp:409] Rendered 2 samples in 0.0144189 seconds (0.00720945 seconds per sample), occupancy: 0.299819 I1107 17:24:10.926014 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:10.941640 2788 path_trace.cpp:409] Rendered 2 samples in 0.0143034 seconds (0.0071517 seconds per sample), occupancy: 0.299811 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:10.972893 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:10.972893 2788 path_trace.cpp:409] Rendered 2 samples in 0.0126878 seconds (0.0063439 seconds per sample), occupancy: 0.299815 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.004145 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.019771 2788 path_trace.cpp:409] Rendered 2 samples in 0.0140877 seconds (0.00704385 seconds per sample), occupancy: 0.299814 I1107 17:24:11.035398 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.066650 2788 path_trace.cpp:409] Rendered 4 samples in 0.0247498 seconds (0.00618745 seconds per sample), occupancy: 0.367623 I1107 17:24:11.082276 2788 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.113538 7008 device_impl.cpp:81] Closed database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:11.113538 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.144783 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:11.191660 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:11.269791 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:11.269791 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:11.269791 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:11.301043 7008 sync.cpp:295] Total time spent synchronizing data: 0.0001841 I1107 17:24:11.301043 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.301043 12036 film.cpp:592] Effective scene passes: I1107 17:24:11.301043 12036 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:11.301043 12036 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:11.301043 12036 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:11.301043 12036 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:11.301043 12036 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:11.301043 12036 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:11.301043 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.301043 12036 scene.cpp:587] Requested features: I1107 17:24:11.301043 12036 scene.cpp:588] Use BSDF True I1107 17:24:11.301043 12036 scene.cpp:589] Use Emission True I1107 17:24:11.301043 12036 scene.cpp:591] Use Volume False I1107 17:24:11.301043 12036 scene.cpp:592] Use Bump False I1107 17:24:11.301043 12036 scene.cpp:593] Use Voronoi False I1107 17:24:11.301043 12036 scene.cpp:595] Use Shader Raytrace False I1107 17:24:11.301043 12036 scene.cpp:597] Use MNEE False I1107 17:24:11.301043 12036 scene.cpp:598] Use Transparent False I1107 17:24:11.301043 12036 scene.cpp:600] Use Denoising True I1107 17:24:11.301043 12036 scene.cpp:601] Use Path Tracing True I1107 17:24:11.301043 12036 scene.cpp:603] Use Hair False I1107 17:24:11.301043 12036 scene.cpp:604] Use Pointclouds False I1107 17:24:11.301043 12036 scene.cpp:606] Use Object Motion False I1107 17:24:11.301043 12036 scene.cpp:608] Use Baking False I1107 17:24:11.301043 12036 scene.cpp:609] Use Subsurface False I1107 17:24:11.301043 12036 scene.cpp:610] Use Volume False I1107 17:24:11.301043 12036 scene.cpp:611] Use Patch Evaluation False I1107 17:24:11.301043 12036 scene.cpp:613] Use Shadow Catcher False I1107 17:24:11.301043 12036 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:11.301043 12036 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:11.332295 12036 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:11.332295 12036 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:11.332295 12036 device_impl.cpp:81] I1107 17:24:11.347923 12036 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:11.347923 12036 svm.cpp:69] Total 7 shaders. I1107 17:24:11.347923 12036 svm.cpp:145] Shader manager updated 7 shaders in 0.0002342 seconds. I1107 17:24:11.347923 12036 object.cpp:779] Total 1 objects. I1107 17:24:11.347923 12036 particles.cpp:106] Total 0 particle systems. I1107 17:24:11.347923 12036 geometry.cpp:715] Total 1 meshes. I1107 17:24:11.347923 12036 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:11.347923 12036 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:11.347923 12036 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:11.363548 12036 tables.cpp:39] Total 9 lookup tables. I1107 17:24:11.363548 12036 light.cpp:1408] Total 2 lights. I1107 17:24:11.363548 12036 light.cpp:262] Background MIS has been disabled. I1107 17:24:11.363548 12036 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:11.363548 12036 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:11.363548 12036 tables.cpp:39] Total 10 lookup tables. I1107 17:24:11.363548 12036 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 201,717,304 (192.37M) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:11.410426 12036 path_trace.cpp:409] Rendered 1 samples in 0.0064715 seconds (0.0064715 seconds per sample), occupancy: 0.00567136 I1107 17:24:11.410426 12036 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:11.410426 12036 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:11.426054 12036 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:11.426054 12036 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 I1107 17:24:11.441679 12036 path_trace_work_gpu.cpp:905] Using graphics interop GPU display update. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.441679 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:11.457305 12036 path_trace.cpp:409] Rendered 1 samples in 0.0090172 seconds (0.0090172 seconds per sample), occupancy: 0.196034 I1107 17:24:11.457305 12036 device_impl.cpp:81] layers created for resolution 2371 1458, inp 8, outp 3 I1107 17:24:11.472930 12036 device_impl.cpp:81] layers created for resolution 2371 1458, inp 3, outp 3 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.488559 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.504184 12036 path_trace.cpp:409] Rendered 1 samples in 0.0085578 seconds (0.0085578 seconds per sample), occupancy: 0.196029 I1107 17:24:11.519809 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.519809 12036 path_trace.cpp:409] Rendered 1 samples in 0.006936 seconds (0.006936 seconds per sample), occupancy: 0.19604 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.535436 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.551061 12036 path_trace.cpp:409] Rendered 1 samples in 0.0086952 seconds (0.0086952 seconds per sample), occupancy: 0.196026 I1107 17:24:11.566687 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.582314 12036 path_trace.cpp:409] Rendered 1 samples in 0.006736 seconds (0.006736 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.597940 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.597940 12036 path_trace.cpp:409] Rendered 1 samples in 0.0065816 seconds (0.0065816 seconds per sample), occupancy: 0.196033 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.613566 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.629192 12036 path_trace.cpp:409] Rendered 1 samples in 0.0089357 seconds (0.0089357 seconds per sample), occupancy: 0.196027 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.644819 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.660444 12036 path_trace.cpp:409] Rendered 1 samples in 0.0086159 seconds (0.0086159 seconds per sample), occupancy: 0.196038 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.676071 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.676071 12036 path_trace.cpp:409] Rendered 1 samples in 0.0083313 seconds (0.0083313 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.707324 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.707324 12036 path_trace.cpp:409] Rendered 2 samples in 0.0127138 seconds (0.0063569 seconds per sample), occupancy: 0.299819 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.738575 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:11.738575 12036 path_trace.cpp:409] Rendered 2 samples in 0.0125804 seconds (0.0062902 seconds per sample), occupancy: 0.299811 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.769829 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.785454 12036 path_trace.cpp:409] Rendered 2 samples in 0.0159298 seconds (0.0079649 seconds per sample), occupancy: 0.299815 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.801081 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.816707 12036 path_trace.cpp:409] Rendered 4 samples in 0.0244974 seconds (0.00612435 seconds per sample), occupancy: 0.367623 I1107 17:24:11.847959 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.863585 12036 path_trace.cpp:409] Rendered 4 samples in 0.0249771 seconds (0.00624428 seconds per sample), occupancy: 0.367623 I1107 17:24:11.879212 12036 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:11.910472 7008 device_impl.cpp:81] Closed database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:11.910472 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:11.941716 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:11.988595 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:12.066728 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:12.066728 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:12.066728 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:12.097980 7008 sync.cpp:295] Total time spent synchronizing data: 0.0001935 I1107 17:24:12.097980 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.097980 12136 film.cpp:592] Effective scene passes: I1107 17:24:12.097980 12136 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:12.097980 12136 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:12.097980 12136 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:12.097980 12136 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:12.097980 12136 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:12.097980 12136 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:12.097980 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.097980 12136 scene.cpp:587] Requested features: I1107 17:24:12.097980 12136 scene.cpp:588] Use BSDF True I1107 17:24:12.097980 12136 scene.cpp:589] Use Emission True I1107 17:24:12.097980 12136 scene.cpp:591] Use Volume False I1107 17:24:12.097980 12136 scene.cpp:592] Use Bump False I1107 17:24:12.097980 12136 scene.cpp:593] Use Voronoi False I1107 17:24:12.097980 12136 scene.cpp:595] Use Shader Raytrace False I1107 17:24:12.097980 12136 scene.cpp:597] Use MNEE False I1107 17:24:12.097980 12136 scene.cpp:598] Use Transparent False I1107 17:24:12.097980 12136 scene.cpp:600] Use Denoising True I1107 17:24:12.097980 12136 scene.cpp:601] Use Path Tracing True I1107 17:24:12.097980 12136 scene.cpp:603] Use Hair False I1107 17:24:12.097980 12136 scene.cpp:604] Use Pointclouds False I1107 17:24:12.097980 12136 scene.cpp:606] Use Object Motion False I1107 17:24:12.097980 12136 scene.cpp:608] Use Baking False I1107 17:24:12.097980 12136 scene.cpp:609] Use Subsurface False I1107 17:24:12.097980 12136 scene.cpp:610] Use Volume False I1107 17:24:12.097980 12136 scene.cpp:611] Use Patch Evaluation False I1107 17:24:12.097980 12136 scene.cpp:613] Use Shadow Catcher False I1107 17:24:12.097980 12136 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:12.097980 12136 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.144857 12136 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:12.144857 12136 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:12.144857 12136 device_impl.cpp:81] I1107 17:24:12.144857 12136 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:12.144857 12136 svm.cpp:69] Total 7 shaders. I1107 17:24:12.144857 12136 svm.cpp:145] Shader manager updated 7 shaders in 0.0002183 seconds. I1107 17:24:12.144857 12136 object.cpp:779] Total 1 objects. I1107 17:24:12.144857 12136 particles.cpp:106] Total 0 particle systems. I1107 17:24:12.144857 12136 geometry.cpp:715] Total 1 meshes. I1107 17:24:12.144857 12136 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:12.144857 12136 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:12.144857 12136 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.160483 12136 tables.cpp:39] Total 9 lookup tables. I1107 17:24:12.160483 12136 light.cpp:1408] Total 2 lights. I1107 17:24:12.160483 12136 light.cpp:262] Background MIS has been disabled. I1107 17:24:12.160483 12136 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:12.160483 12136 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:12.160483 12136 tables.cpp:39] Total 10 lookup tables. I1107 17:24:12.160483 12136 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 201,717,304 (192.37M) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.207361 12136 path_trace.cpp:409] Rendered 1 samples in 0.0061287 seconds (0.0061287 seconds per sample), occupancy: 0.00567136 I1107 17:24:12.207361 12136 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:12.207361 12136 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:12.222988 12136 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:12.222988 12136 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 I1107 17:24:12.238615 12136 path_trace_work_gpu.cpp:905] Using graphics interop GPU display update. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:12.238615 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.254240 12136 path_trace.cpp:409] Rendered 1 samples in 0.0084167 seconds (0.0084167 seconds per sample), occupancy: 0.196034 I1107 17:24:12.254240 12136 device_impl.cpp:81] layers created for resolution 2371 1458, inp 8, outp 3 I1107 17:24:12.269866 12136 device_impl.cpp:81] layers created for resolution 2371 1458, inp 3, outp 3 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:12.285492 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.285492 12136 path_trace.cpp:409] Rendered 1 samples in 0.0068372 seconds (0.0068372 seconds per sample), occupancy: 0.196029 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.316745 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.316745 12136 path_trace.cpp:409] Rendered 1 samples in 0.0071806 seconds (0.0071806 seconds per sample), occupancy: 0.19604 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.332371 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.347997 12136 path_trace.cpp:409] Rendered 1 samples in 0.0088329 seconds (0.0088329 seconds per sample), occupancy: 0.196026 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.363623 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.363623 12136 path_trace.cpp:409] Rendered 1 samples in 0.0068135 seconds (0.0068135 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.394876 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.394876 12136 path_trace.cpp:409] Rendered 1 samples in 0.0070109 seconds (0.0070109 seconds per sample), occupancy: 0.196033 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:12.410502 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.426128 12136 path_trace.cpp:409] Rendered 1 samples in 0.0092884 seconds (0.0092884 seconds per sample), occupancy: 0.196027 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.441756 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.457379 12136 path_trace.cpp:409] Rendered 1 samples in 0.0092422 seconds (0.0092422 seconds per sample), occupancy: 0.196038 I1107 17:24:12.473006 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.473006 12136 path_trace.cpp:409] Rendered 1 samples in 0.0071078 seconds (0.0071078 seconds per sample), occupancy: 0.196036 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.504259 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.504259 12136 path_trace.cpp:409] Rendered 2 samples in 0.012569 seconds (0.0062845 seconds per sample), occupancy: 0.299819 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.535511 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.535511 12136 path_trace.cpp:409] Rendered 2 samples in 0.0129263 seconds (0.00646315 seconds per sample), occupancy: 0.299811 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:12.566763 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.582391 12136 path_trace.cpp:409] Rendered 2 samples in 0.0134045 seconds (0.00670225 seconds per sample), occupancy: 0.299815 INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.598016 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.613642 12136 path_trace.cpp:409] Rendered 4 samples in 0.0248454 seconds (0.00621135 seconds per sample), occupancy: 0.367623 I1107 17:24:12.629268 12136 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 WARN (gpu.debug): : Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering. I1107 17:24:12.660521 7008 device_impl.cpp:81] Closed database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:12.660521 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. I1107 17:24:12.691774 7008 device.cpp:541] Mapped host memory limit set to 29,987,266,560 bytes. (27.93G) I1107 17:24:12.754278 7008 device_impl.cpp:81] All knobs on default. I1107 17:24:12.832408 7008 device_impl.cpp:81] Opened database: "C:\Users\MyUsername\AppData\Local\NVIDIA\OptixCache\optix7cache.db" I1107 17:24:12.832408 7008 device_impl.cpp:81] Cache data size: "106.1 MiB" I1107 17:24:12.832408 7008 device_impl.cpp:63] Using AVX2 CPU kernels. INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I1107 17:24:12.863662 7008 sync.cpp:295] Total time spent synchronizing data: 0.0001663 I1107 17:24:12.863662 2124 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.863662 2124 film.cpp:592] Effective scene passes: I1107 17:24:12.863662 2124 film.cpp:594] - type: combined, name: "", mode: DENOISED, is_written: True I1107 17:24:12.863662 2124 film.cpp:594] - type: combined, name: "", mode: NOISY, is_written: True I1107 17:24:12.863662 2124 film.cpp:594] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1107 17:24:12.863662 2124 film.cpp:594] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1107 17:24:12.863662 2124 film.cpp:594] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1107 17:24:12.863662 2124 film.cpp:594] - type: sample_count, name: "", mode: NOISY, is_written: True I1107 17:24:12.863662 2124 integrator.cpp:369] Cycles adaptive sampling: automatic min samples = 32 I1107 17:24:12.863662 2124 scene.cpp:587] Requested features: I1107 17:24:12.863662 2124 scene.cpp:588] Use BSDF True I1107 17:24:12.863662 2124 scene.cpp:589] Use Emission True I1107 17:24:12.863662 2124 scene.cpp:591] Use Volume False I1107 17:24:12.863662 2124 scene.cpp:592] Use Bump False I1107 17:24:12.863662 2124 scene.cpp:593] Use Voronoi False I1107 17:24:12.863662 2124 scene.cpp:595] Use Shader Raytrace False I1107 17:24:12.863662 2124 scene.cpp:597] Use MNEE False I1107 17:24:12.863662 2124 scene.cpp:598] Use Transparent False I1107 17:24:12.863662 2124 scene.cpp:600] Use Denoising True I1107 17:24:12.863662 2124 scene.cpp:601] Use Path Tracing True I1107 17:24:12.863662 2124 scene.cpp:603] Use Hair False I1107 17:24:12.863662 2124 scene.cpp:604] Use Pointclouds False I1107 17:24:12.863662 2124 scene.cpp:606] Use Object Motion False I1107 17:24:12.863662 2124 scene.cpp:608] Use Baking False I1107 17:24:12.863662 2124 scene.cpp:609] Use Subsurface False I1107 17:24:12.863662 2124 scene.cpp:610] Use Volume False I1107 17:24:12.863662 2124 scene.cpp:611] Use Patch Evaluation False I1107 17:24:12.863662 2124 scene.cpp:613] Use Shadow Catcher False I1107 17:24:12.863662 2124 device_impl.cpp:249] Testing for pre-compiled kernel E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\4.1\scripts\addons\cycles\lib/kernel_sm_86.cubin. I1107 17:24:12.863662 2124 device_impl.cpp:251] Using precompiled kernel. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.894913 2124 device_impl.cpp:494] Local memory reserved 373,293,056 bytes. (356.00M) I1107 17:24:12.894913 2124 device_impl.cpp:81] Cache hit for key: ptx-491583-key138ee8922b32924ed196beb2ff9ce507-sm_86-rtc1-drv546.01 I1107 17:24:12.894913 2124 device_impl.cpp:81] I1107 17:24:12.910540 2124 device_impl.cpp:81] Info: Pipeline statistics module(s) : 1 entry function(s) : 10 trace call(s) : 8 continuation callable call(s) : 0 direct callable call(s) : 0 basic block(s) in entry functions : 1048 instruction(s) in entry functions : 15875 non-entry function(s) : 1 basic block(s) in non-entry functions: 37 instruction(s) in non-entry functions: 663 debug information : no I1107 17:24:12.910540 2124 svm.cpp:69] Total 7 shaders. I1107 17:24:12.910540 2124 svm.cpp:145] Shader manager updated 7 shaders in 0.0002251 seconds. I1107 17:24:12.910540 2124 object.cpp:779] Total 1 objects. I1107 17:24:12.910540 2124 particles.cpp:106] Total 0 particle systems. I1107 17:24:12.910540 2124 geometry.cpp:715] Total 1 meshes. I1107 17:24:12.910540 2124 device_impl.cpp:1040] Using fast to update OptiX BVH I1107 17:24:12.910540 2124 geometry_bvh.cpp:127] Using OPTIX layout. I1107 17:24:12.910540 2124 device_impl.cpp:1040] Using fast to update OptiX BVH INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.926165 2124 tables.cpp:39] Total 9 lookup tables. I1107 17:24:12.926165 2124 light.cpp:1408] Total 2 lights. I1107 17:24:12.926165 2124 light.cpp:262] Background MIS has been disabled. I1107 17:24:12.926165 2124 light.cpp:1388] Number of lights sent to the device: 1 I1107 17:24:12.926165 2124 light.cpp:837] Use light tree with 1 emitters and 3 nodes. I1107 17:24:12.926165 2124 tables.cpp:39] Total 10 lookup tables. I1107 17:24:12.926165 2124 scene.cpp:353] System memory statistics after full device sync: Usage: 4,293,884 (4.09M) Peak: 201,717,304 (192.37M) INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. INFO (gpu.debug): Notification : Rasterization usage warning: Blending is enabled, but is not supported for integer framebuffers. I1107 17:24:12.957418 2124 path_trace.cpp:409] Rendered 1 samples in 0.0061929 seconds (0.0061929 seconds per sample), occupancy: 0.00567136 I1107 17:24:12.957418 2124 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:12.957418 2124 device_impl.cpp:81] using cuda device "NVIDIA GeForce RTX 3060 Ti" (8.6), buffers: fp16, xmma/xmma-jit convolution, rt v12030 I1107 17:24:12.973044 2124 device_impl.cpp:81] layers created for resolution 520 406, inp 8, outp 3 I1107 17:24:12.973044 2124 device_impl.cpp:81] layers created for resolution 520 406, inp 3, outp 3 Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF9440C82B8 Module : nvcuda64.dll Thread : 0000084c Switching to fully guarded memory allocator. Blender 4.1.0 Alpha Build: 2023-11-07 11:58:13 Windows release argv[0] = E:\Blender installs\blender-4.1.0-alpha+main.869372ffc335-windows.amd64-release\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\MYUSER~1\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: "C:\Users\MyUsername\AppData\Roaming\Blender Foundation\Blender\4.1\config\userpref.blend" Writing: C:\Users\MYUSER~1\AppData\Local\Temp\blender.crash.txt INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. INFO (gpu.debug): Notification : Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping.