|
|
|
|
@ -755,7 +755,7 @@ def create_armature(armAnim, leafP, cu, frameRate, leafMesh, leafObj, leafVertSi
|
|
|
|
|
armMod.use_vertex_groups = True
|
|
|
|
|
|
|
|
|
|
# Make sure all objects are deselected (may not be required?)
|
|
|
|
|
for ob in bpy.data.objects:
|
|
|
|
|
for ob in bpy.context.view_layer.objects:
|
|
|
|
|
ob.select_set(state=False)
|
|
|
|
|
|
|
|
|
|
fps = bpy.context.scene.render.fps
|
|
|
|
|
@ -1594,7 +1594,7 @@ def addTree(props):
|
|
|
|
|
else:
|
|
|
|
|
handles = 'VECTOR'
|
|
|
|
|
|
|
|
|
|
for ob in bpy.data.objects:
|
|
|
|
|
for ob in bpy.context.view_layer.objects:
|
|
|
|
|
ob.select_set(state=False)
|
|
|
|
|
|
|
|
|
|
# Initialise the tree object and curve and adjust the settings
|
|
|
|
|
|