Animation exporting - Framerate 0.00 #101056

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opened 2022-09-14 09:54:35 +02:00 by Andrew Brunton · 2 comments

System Information
Operating system: Windows 10
Graphics card: NVIDIA GeForce GTX 1650 Ti

Blender Version
Broken: 3.3.0
Worked: 3.0.1

Short description of error
Exporting as FBX sets framerate to 0.00, does not export animation as expected. The first frame looks correct, but after that the animation is unrecognizable. Looks like all keyframes are lost?
Directly importing .blend file has the same results (i.e. Framerate 0.00, incorrect animation)

(from Unity)
ImportFBX Errors:
Framerate was set to 0.00, it's been reset to 1.0.

Exact steps for others to reproduce the error

  1. Create Armature, create Action (any simple animation)
  2. Export as FBX
  3. Try importing to Unity, or viewing in FBX Review
**System Information** Operating system: Windows 10 Graphics card: NVIDIA GeForce GTX 1650 Ti **Blender Version** Broken: 3.3.0 Worked: 3.0.1 **Short description of error** Exporting as FBX sets framerate to 0.00, does not export animation as expected. The first frame looks correct, but after that the animation is unrecognizable. Looks like all keyframes are lost? Directly importing .blend file has the same results (i.e. Framerate 0.00, incorrect animation) (from Unity) ImportFBX Errors: Framerate was set to 0.00, it's been reset to 1.0. **Exact steps for others to reproduce the error** 1. Create Armature, create Action (any simple animation) 2. Export as FBX 3. Try importing to Unity, or viewing in FBX Review
Author

Added subscriber: @AndyBrunton

Added subscriber: @AndyBrunton
Andrew Brunton changed title from FBX export - Animation to Animation exporting - Framerate 0.00 2022-09-14 10:00:59 +02:00
Member

Closed as duplicate of #99876

Closed as duplicate of #99876
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Reference: blender/blender-addons#101056
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