cryengine3 exporter and utilities #30686

Closed
opened 11 years ago by angjminer · 6 comments

Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.62
Category: Import Export
Python: 3.2
Script name: io_export_cryblend
Author(s): angelo j. miner
Status: Open

%%%This addon is a compilation of utilities and an exporter for the cryengine3.
the utilities included are:
material physics,
custom properties for the meshes,
custom joint,(cube that only gets the bounding box exported)
add cryexportnode(adds all selected to a group named cryexportnode_yourname)
and export to game.
All of which are located under the cryblend menu at the top in the info header.
install is easy,
copy the io_export_cryblend folder to your addons folder,
open the export.py and at the top modify
rc=r'................. ' to reflect the location of your rc.exe.
export gives you the options of cgf , cga, do not merge nodes, run rc, and run rc and do materials.
the addon is capable of allowing the user to do everything but things that rely on skeletal export,
non exhaustive list:
static meshes,
deformable meshes,
breakable meshes,
jointed breakables,
hardbody animation,
cloth,
detail bending for vegetation,
touch bending for vegetation,
Boolean breakable for vegetation,
and more.....
tried to keep the process' involved as close as possible to the documentation for 3ds, xsi, and maya

the version number is located in the menu for easy identification, to make sure you know you are using the latest version.
there is a short getting started manual in the zip.

trying to get documentation included in the official doc on crydev.net

todo: skeletal animation export.

%%%

**Project**: Blender Extensions **Tracker**: Py Scripts Upload **Blender**: 2.62 **Category**: Import Export **Python**: 3.2 **Script name**: io_export_cryblend **Author(s)**: angelo j. miner **Status**: Open %%%This addon is a compilation of utilities and an exporter for the cryengine3. the utilities included are: material physics, custom properties for the meshes, custom joint,(cube that only gets the bounding box exported) add cryexportnode(adds all selected to a group named cryexportnode_yourname) and export to game. All of which are located under the cryblend menu at the top in the info header. install is easy, copy the io_export_cryblend folder to your addons folder, open the export.py and at the top modify rc=r'................. ' to reflect the location of your rc.exe. export gives you the options of cgf , cga, do not merge nodes, run rc, and run rc and do materials. the addon is capable of allowing the user to do everything but things that rely on skeletal export, non exhaustive list: static meshes, deformable meshes, breakable meshes, jointed breakables, hardbody animation, cloth, detail bending for vegetation, touch bending for vegetation, Boolean breakable for vegetation, and more..... tried to keep the process' involved as close as possible to the documentation for 3ds, xsi, and maya the version number is located in the menu for easy identification, to make sure you know you are using the latest version. there is a short getting started manual in the zip. trying to get documentation included in the official doc on crydev.net todo: skeletal animation export. %%%
Poster

Changed status to: 'Open'

Changed status to: 'Open'
Poster

%%%Wiki page: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/CryEngine3%%%

%%%Wiki page: http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/Import-Export/CryEngine3%%%
Poster

%%%updated exporter to work with blender 2.63
%%%

%%%updated exporter to work with blender 2.63 %%%

%%%The addon will not activate on version 2.65.8 revision 53700 it will work in the official 64 bit build revision 53189.

My hardware and software are as following:

Microsoft Windows 7 Home Premium 64 Bit Service Pack 1

CPU: AMD Phenom II X6 1090T 3.2 GHz

Ram: 16gb

Motherboard ASUStek M4A87TD EVO ( AM3 )

GPU: Nvidia gtx 570 & Nvidia quadro 600

Forceware Version : 310.90
%%%

%%%The addon will not activate on version 2.65.8 revision 53700 it will work in the official 64 bit build revision 53189. My hardware and software are as following: Microsoft Windows 7 Home Premium 64 Bit Service Pack 1 CPU: AMD Phenom II X6 1090T 3.2 GHz Ram: 16gb Motherboard ASUStek M4A87TD EVO ( AM3 ) GPU: Nvidia gtx 570 & Nvidia quadro 600 Forceware Version : 310.90 %%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
travnick closed this issue 9 years ago
travnick self-assigned this 9 years ago

Please note that CryBlend 2.0.2 is not supported anymore.

The latest version is available on [GitHub ]] together with https:*github.com/travnick/CryBlend issue tracker and [ https:*github.com/travnick/CryBlend/wiki | wiki .

There is also topic at crydev.net forum.

Please note that CryBlend 2.0.2 is not supported anymore. The latest version is available on [GitHub ]] together with [[ https:*github.com/travnick/CryBlend | code repository ]] [[ https:*github.com/travnick/CryBlend/issues?state=open | issue tracker ]] and [[ https:*github.com/travnick/CryBlend/wiki | wiki ](http:*travnick.github.io/CryBlend/). There is also [topic ](http://www.crydev.net/viewtopic.php?f=315&t=103136) at crydev.net forum.
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Reference: blender/blender-addons#30686
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