mesh edit tools: promote to 2.79 release: Updates #50680
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opened 2017-02-14 12:24:29 +01:00 by Brendon Murphy
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Hi,
This is the task for mesh edit tools move from addons_contrib to addons release.
mesh edit tools represents years worth of code that differs from or does similar functions in a different way & also functions that are not easily solvable in either c or py.
This "collection" of functions is built towards edit mode mesh vert, edge & face tools.
I'll make no excuses that there are corner cases within this addon's feature set that are not easily solvable, same as with many release addons and built in tools dealing with mesh editing. however, after 4 years in addons contrib & a wide user base, I feel it's appropriate to give this addon a run in 2.79 release.
maintainer: @BrendonMurphy code cleanup: @VukGardasevic
Also If reviewers think it may be appropriate to add a simple warning in the bl_info: "warning": "Test Version", I'm ok with that.
In most cases when used within the proper workflow & design, all the addons included work very well & as advertised.
Panels:
Edit mode: Tools, Pen tool (modal vert draw),
Edit mode: Tools, Mesh Edit tools, sub panels, vert, edge, face, utils.
Icon only sub panel header "Fast Tools & edit mode selection tools"
Vert mode:
Camphor,
Random Verts
Edge mode:
Cad edge tools, extend, project, angle off edge.
2d edge fillet
Offset edges
Roundify
Set edge length
Edges to wall
Face mode:
Multi extrude
Face inset fillet
Cut faces
Split Solidify
Utils;
fast loop
Normals flip
Remove doubles
Subdivide
Dissolve limited
Select by index
Menus:
Hot keys:
Double right click in v/e/f or combined modes for same menus as Ctrl/v/e/f
Integration into select & edit mode specials menus
To Do, merge in Extrude/reshape by @mano-wii
Edit: Merge commit here: https://developer.blender.org/rBAC8761c4a5250d97aa9e5c510125d2ad5cb8a1e638
Edit: Created Wiki Page: https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/Extra_Tools
Changed status to: 'Open'
Added subscribers: @mano-wii, @BrendonMurphy
Added subscriber: @VukGardasevic
Added subscriber: @EricLafarge
just a note here, there's changed behavior in pen tools.
Old behavior - Hold Ctrl whilst drawing to copy selected mesh element to pen placemant
New behavior - above function is missing
@VukGardasevic any ideas there?
Just for having the record of the issue discussed on the IRC, it was related to the previous version of Pen Tool allowing other Operators to be executed ( the default return was PASS_THROUGH).
I'll upload the patch with the code for Extrude at Cursor that can be activated with the Ctrl key in the next few days.
mesh edit tools 2.79 releaseto mesh edit tools: promote to 2.79 releaseAdded subscriber: @tynkatopi
Mesh to wall addon , selected edges only.
mesh_to_wall.py
Changed status from 'Open' to: 'Resolved'
Committed, Closed as resolved.
Changed status from 'Resolved' to: 'Open'
Added subscribers: @Clarkx, @cedriclepiller, @CodeManX
re-opening
I'm not happy with the pkhg faces menu in object mode toolshelf panel as 1 button.
The addon sits well in the 'Face Menu' & the function corresponds well with other tools in the 'Face Menu'
As a simple workflow example: edit mode, select cube, subdivide 2, select faces to extrude, add pkhg faces, add the faces types in object mode, then toggle back to edit mode, ready to extrude/inset or other options.
Further update in the Utils section:
Added Mesh Check bgl & merged in list amount of tri's/ngons in ui from prior mesh check addon by @JeremyLegigan @Clarkx, @cedriclepiller, @CodeManX
Update shortly.
mesh edit tools: promote to 2.79 releaseto mesh edit tools: promote to 2.79 release: UpdatesChanged status from 'Open' to: 'Resolved'
committed, resolved.