Skinify rig add-on Promote 2.79 release #51036
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opened 2017-03-23 10:44:38 +01:00 by Albert
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skinify.py
Skinify rig is an add-on which helps sculpting poses or do fast animations with primitive bone shapes.
It creates mesh shapes led by armature bones and optionally armature modifier can be applied for full mesh and armature integration.
Changed status to: 'Open'
Added subscriber: @karab44
hi, this addon was created at my request, for many years there's been attempts at "Skinify". "Auto Custom Shape" & the automatic skinning of armatures in a fast & easy way.
Thanks @karab44 for his time & most welcome donation.
This addon skins an armature/rig with a basic mesh& automatically rigs it.
The "Base mesh" is a capsule type & suitable also for quick sculpt fun.
Tested with Rigify & Import .bvh Animations.
Docs, Examples & Screenshots to follow soon.
@karab44 Thanks for submitting & working to tight deadlines.
Testing appreciated.
Added subscriber: @VukGardasevic
PEP 8 cleanup of the code.
skinify.py
skinify.py
fix on no bones selected script failed
skinify.py single shot with armature and burst mode for others
skinify.py v0.8 shoulder fix for rigify and pitchipoy.
Reason:
This will make shoulder structure and mesh topology nicer for sculpting.
PS
deformation bone layer (if exists) is recommended for working with advanced rigs.
Best Regards!
Albert
This comment was removed by @karab44
skinify.py added root bone to ignore list and fixed pelvis structure in ManuelBastioniLAB in certain cases
Thanks, your doing a great job here.
Skinify rig add-onto Skinify rig add-on Promote 2.79 releaseChanged status from 'Open' to: 'Resolved'
committed, closing as resolved
object_skinify.py update and adaptation for new rigify
object_skinify.py update and support for for new rigify armatures
object_skinify.py bugfix release:
object_skinify.py
New engine
Refactoring