Skinify rig add-on Promote 2.79 release #51036

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opened 2017-03-23 10:44:38 +01:00 by Albert · 17 comments

skinify.py

Skinify rig is an add-on which helps sculpting poses or do fast animations with primitive bone shapes.

It creates mesh shapes led by armature bones and optionally armature modifier can be applied for full mesh and armature integration.

[skinify.py](https://archive.blender.org/developer/F520384/skinify.py) Skinify rig is an add-on which helps sculpting poses or do fast animations with primitive bone shapes. It creates mesh shapes led by armature bones and optionally armature modifier can be applied for full mesh and armature integration.
Brendon Murphy was assigned by Albert 2017-03-23 10:44:38 +01:00

Changed status to: 'Open'

Changed status to: 'Open'

Added subscriber: @karab44

Added subscriber: @karab44

hi, this addon was created at my request, for many years there's been attempts at "Skinify". "Auto Custom Shape" & the automatic skinning of armatures in a fast & easy way.
Thanks @karab44 for his time & most welcome donation.

This addon skins an armature/rig with a basic mesh& automatically rigs it.
The "Base mesh" is a capsule type & suitable also for quick sculpt fun.
Tested with Rigify & Import .bvh Animations.
Docs, Examples & Screenshots to follow soon.

@karab44 Thanks for submitting & working to tight deadlines.
Testing appreciated.

hi, this addon was created at my request, for many years there's been attempts at "Skinify". "Auto Custom Shape" & the automatic skinning of armatures in a fast & easy way. Thanks @karab44 for his time & most welcome donation. This addon skins an armature/rig with a basic mesh& automatically rigs it. The "Base mesh" is a capsule type & suitable also for quick sculpt fun. Tested with Rigify & Import .bvh Animations. Docs, Examples & Screenshots to follow soon. @karab44 Thanks for submitting & working to tight deadlines. Testing appreciated.

Added subscriber: @VukGardasevic

Added subscriber: @VukGardasevic

PEP 8 cleanup of the code.

skinify.py

PEP 8 cleanup of the code. [skinify.py](https://archive.blender.org/developer/F520451/skinify.py)

skinify.py

fix on no bones selected script failed

[skinify.py](https://archive.blender.org/developer/F520468/skinify.py) fix on no bones selected script failed

skinify.py single shot with armature and burst mode for others

[skinify.py](https://archive.blender.org/developer/F520512/skinify.py) single shot with armature and burst mode for others

skinify.py v0.8 shoulder fix for rigify and pitchipoy.
Reason:
This will make shoulder structure and mesh topology nicer for sculpting.

PS
deformation bone layer (if exists) is recommended for working with advanced rigs.

Best Regards!
Albert

[skinify.py](https://archive.blender.org/developer/F523721/skinify.py) v0.8 shoulder fix for rigify and pitchipoy. Reason: This will make shoulder structure and mesh topology nicer for sculpting. PS deformation bone layer (if exists) is recommended for working with advanced rigs. Best Regards! Albert

This comment was removed by @karab44

*This comment was removed by @karab44*

skinify.py added root bone to ignore list and fixed pelvis structure in ManuelBastioniLAB in certain cases

[skinify.py](https://archive.blender.org/developer/F524322/skinify.py) added root bone to ignore list and fixed pelvis structure in ManuelBastioniLAB in certain cases

Thanks, your doing a great job here.

Thanks, your doing a great job here.
Brendon Murphy changed title from Skinify rig add-on to Skinify rig add-on Promote 2.79 release 2017-03-28 11:29:10 +02:00

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

committed, closing as resolved

committed, closing as resolved

object_skinify.py update and adaptation for new rigify

[object_skinify.py](https://archive.blender.org/developer/F610784/object_skinify.py) update and adaptation for new rigify

object_skinify.py update and support for for new rigify armatures

[object_skinify.py](https://archive.blender.org/developer/F629633/object_skinify.py) update and support for for new rigify armatures

object_skinify.py bugfix release:

  • fixed mergeidx not found when single bones were selected
  • fixed errors on armature hidden
[object_skinify.py](https://archive.blender.org/developer/F634917/object_skinify.py) bugfix release: - fixed mergeidx not found when single bones were selected - fixed errors on armature hidden

object_skinify.py

  • New engine

  • Refactoring

[object_skinify.py](https://archive.blender.org/developer/F658400/object_skinify.py) - New engine - Refactoring
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Reference: blender/blender-addons#51036
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