Obj import error #54403

Closed
opened 2018-03-23 12:22:50 +01:00 by Yegor · 4 comments

System Information
Centos 7, Nvidia Titan

Blender Version
Broken: 2.78c, 2.79

Short description of error
Trying to import an obj file and get this error:

Traceback (most recent call last):
  File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/__init__.py", line 148, in execute
    return import_obj.load(context, **keywords)
  File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 1077, in load
    context_multi_line = handle_vec(line_start, context_multi_line, line_split, b'vt', verts_tex, vec, 2)
  File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 984, in handle_vec
    vec[:] = [float_func(v) for v in line_split[1:]]
  File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 984, in <listcomp>
    vec[:] = [float_func(v) for v in line_split[1:]]
ValueError: could not convert string to float: b'-1.#QNAN'

location: <unknown location>:-1

Exact steps for others to reproduce the error

Just import the file.
This files comes from Zbrush. It's a high dense mesh of 800Mb. If the error is sufficient for you to understand the problem? The file is quite big and is made of a bunch of objects, it's a character. Maya handles it well and imports, by the way.
If it's not possible for you to determine the problem without the file, i'll ask for permission to publish it.

**System Information** Centos 7, Nvidia Titan **Blender Version** Broken: 2.78c, 2.79 **Short description of error** Trying to import an obj file and get this error: ``` Traceback (most recent call last): File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/__init__.py", line 148, in execute return import_obj.load(context, **keywords) File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 1077, in load context_multi_line = handle_vec(line_start, context_multi_line, line_split, b'vt', verts_tex, vec, 2) File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 984, in handle_vec vec[:] = [float_func(v) for v in line_split[1:]] File "/home/SMESHARIKI/esmirnov/Downloads/blender-2.79a-linux-glibc219-x86_64/2.79/scripts/addons/io_scene_obj/import_obj.py", line 984, in <listcomp> vec[:] = [float_func(v) for v in line_split[1:]] ValueError: could not convert string to float: b'-1.#QNAN' location: <unknown location>:-1 ``` **Exact steps for others to reproduce the error** Just import the file. This files comes from Zbrush. It's a high dense mesh of 800Mb. If the error is sufficient for you to understand the problem? The file is quite big and is made of a bunch of objects, it's a character. Maya handles it well and imports, by the way. If it's not possible for you to determine the problem without the file, i'll ask for permission to publish it.
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Added subscriber: @YegorSmirnov

Added subscriber: @YegorSmirnov
Member

Closed as duplicate of #46165

Closed as duplicate of #46165
Member

Added subscriber: @LazyDodo

Added subscriber: @LazyDodo
Member

this will have to be fixed on the exporting side of things.

this will have to be fixed on the exporting side of things.
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Reference: blender/blender-addons#54403
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