Python misconfiguration in Mac build #68243
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Reference: blender/blender-addons#68243
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macOS Mojave 10.14.6
Radeon RX 580 GPU
Version 2.80 (2.80 2019-07-29)
Blender seems to be working fine, but BlenderGIS add-on not working on this system. Author of add-on suggests the python is misconfigured in Blender build.
Screengrab attached.
Added subscriber: @j-c-c-2
Added subscriber: @brecht
@ArtoKitula assigning to you since I guess you will be doing the Python library upgrade.
Roger.
Added subscriber: @JdP11
Added subscriber: @luispimentelm
Removed subscriber: @luispimentelm
Python is now updated to 3.7.4, check if it works now.
Hi. Still the same error I'm afraid. Latest grab attached. I'm a little confused why it appears to be trying to look for a local folder on ‘brecht's’ drive when that would be impossible. Good luck... again. Thanks.
Also wanted to check whether this really was a Blender issue or the BlenderGIS add-on, after all?
Check python console and if the version is 3.7.4, your build is up to date.
Console states 3.7.0. That was from a version of Blender downloaded again today, 22 August. Do I need to try that again or go elsewhere for a 'new' build? Thanks.
Wait for buildbot to be able to build new one, it should have the new one.
Blender 2.8.1 build now has Python 3.7.4 and the BlenderGIS add-on now installs. Thank you.
Added subscriber: @lichtwerk
Changed status from 'Open' to: 'Resolved'
Glad to hear, closing then...
Added subscriber: @ymyz1229
the same question, but the path is 'azo'.
macOS Mojave 10.14.6
python 3.7.4
blender 2.81a
Added subscriber: @domlysz
I can confirm lot of people still encounter this issue with 2.81
https://user-images.githubusercontent.com/58505588/70124026-8e74da80-167c-11ea-9ea2-dd6b197b23bc.png
https://user-images.githubusercontent.com/45768179/71833810-70086180-30b6-11ea-8e2b-e454f9db5bc0.png
Changed status from 'Resolved' to: 'Confirmed'
Seems the issue still exists indeed.
Added subscriber: @yaycreative
The issue still persists in Blender 2.81a :(
Added subscriber: @Furri-Lee
Tried 2.8.2-Beta and 2.8.3-Alpha, same problem
Found a solution:
Locate the installed sqlite3-version.
In my case "/opt/local/lib/libsqlite3.0.dylib"
Open the terminal and create the path:
Create a ln to your sqlite3:
Added subscriber: @black.asta
Hi there!
Got the same error below:
After recursively searched for "brecht", much of the matched string hit resides in file "_sysconfigdata_m_darwin_darwin.py". I'm not familiar on Blender internals but seems like this value was statically typed and appears many times:
It also appears that these values are to be used by sysconfig module. I didn't dig enough to find out what sysconfig module is, but I hope the snippet above helps resolving the issue.
Thanks!
Added subscriber: @j-c-c
Yes, the references to ‘local’ paths in the configuration file(s) paths was picked up at the beginning, six months ago. I'm no programmer, but seems no one else is either as this should have been fixed by now. Personally, moved on to another app and solution as I have no faith in a fix here. Shame for the creator of the add-on as well.
@j-c-c Oh I see, yes I agree... I went and looked at the Makefile and have seen reference's to the dev's localpath:
I guess for the time being we can follow the workaround posted above by @Furri-Lee -- creating a softlink that point to an actual libsqlite3.0.dylib, which
Blender.appGimp directory should have. In my install, it is located at:/Applications/Gimp-2.10.app/Contents/Resources/lib/libsqlite3.0.dylib, not ideal but at least we have a workaround.Added subscriber: @WanderingMacUser
Added subscriber: @kimacha
Hello @Furri-Lee , thank you for the hack provided though I still can't figure out your path for the created directory provided. Is lib folder the same as the one located in contents folder of Blender application?
In my system I found lots of libsqlite3.0.dylib (I used the one from mac-port)
Update your locate-db:
then search for sqlite:
It will show you all locations where sqlite is used:
Filezilla
XCODE
Mono.framework
MacGPG
/opt/local/lib/libsqlite3.0.dylib
/usr/lib/libsqlite3.0.dylib
Worked like a charm, thank you!
This issue was referenced by blender/blender@757da61606
Changed status from 'Confirmed' to: 'Resolved'
This will be fixed in 2.83, for 2.82 it's too risky a change at this point in the release cycle.
This issue was referenced by None@62369
Added subscriber: @BenU
For people unfamiliar with the terminal, note that that first command may take a number of minutes to process on your mac (it's building a database of files on your computer).
Added subscriber: @snakeblade
It seems to be working for me in 2.83 (2-4-2020 build)
Could the SQlite symlink be the problem for Mac Users (beyond hard-coded references to local drives)?
This is what I receive whenever I update the brew installs.
Added subscriber: @Uttern
I downloaded 2.83a and BlenderGIS installed. Thanks dr d (snakeblade) for the 2.83 tip. Catalina 10.15.3
Added subscriber: @dezBrown
Just to confirm, tried 2.83a and BlenderGIS installed without error. Thank you snakeblade!
Added subscriber: @Martino88
Hi
I just have tried to use Blender GIS on my Mac and I'm using Blender 2.83.1, so according the the comment on this site it also should work on a Mac:
https://github.com/domlysz/BlenderGIS
Unfortunately it does not work, I can install it without any problem, but as soon I open a Map from Google Maps with Satelite, Blender is blocked, so I can't do anything in "Files" or "Editing", etc. The only thing I can do is, moving the Map on the Display, scrolling of the Map is also not possible.
So I just can see the small Map of the World, but I can't do anything more, than moving this Map.
Is there a possibility to fix this?
Would be very grateful, if I also could use it on my MAC.
Thanks in advance.
Added subscriber: @HyperA
I have the same error as Martin. Running latest 2.83.2 on OS Catalina, installing plugin works fine, enabling plugin works fine, clicking GIS, selecting base map loads a small world map square, then the whole program locks up and the only button that works is the menu bar, allowing quit, but nothing else is clickable.
@HyperA @Martino88, your difficulties have nothing to do with the original issue described here which is now resolved and closed. If you need help, open a new issue at the addon homepage and please don't bother the Blender team here. Also it seems that both of you haven't read the addon documentation as the basemap operator is a modal operator and you just need to press echap to exit it.