FBX Export Breaks Bone Roll Values - Simple Example #83531
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Reference: blender/blender-addons#83531
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System Information
Operating system: Windows 7 64 Bit
Graphics card: GTX 2080
Blender Version
Broken: 2.8.3
Worked: Unknown
Short description of error
I have an example blend file where if you export as FBX and reimport as FBX, the roll value on the bone changes.
Exact steps for others to reproduce the error
roll_broken.blend
SK_Linda_Seragam_3_Set.psk
Added subscriber: @masteve
Added subscriber: @iss
Changed status from 'Needs Triage' to: 'Needs User Info'
I can't reproduce this - in step 2 roll is -33.
Does this happen when you click on File > Defaults > Load Factory Settings?
Also please check if this happens with latest alpha from https://builder.blender.org/download/
You're right, I downloaded the file and see the same thing. So just the act of me saving the blend file cause the roll to change. I'll send an update.
Maybe trying to simplify the process too much was a bad idea. I thought I had it pinned down, but here's the full process.
SK_Linda_Seragam_3_Set.psk
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @PratikPB2123
Changed status from 'Needs Triage' to: 'Needs User Info'
Hi, I can not reproduce with your given steps on 3.1.0
With the initial .blend file, roll is -33 for me as well
Then with PSK addon I checked, it shows roll -90 but exporting and importing back to FBX made no difference to its roll.
Can you check if it's still the case for you on recent blender versions?: https://builder.blender.org/download/daily/
Added subscriber: @rjg
Changed status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.