WIP: MaterialX addon #104594
@ -274,7 +274,21 @@ from bpy.props import (
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)
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from {ADDON_ALIAS}.nodes.node import MxNode
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""")
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if file_path.is_relative_to(utils.MX_LIBS_DIR):
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code_strings.append(
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f"""from {ADDON_ALIAS}.utils import MX_LIBS_DIR
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FILE_PATH = MX_LIBS_DIR / "{(file_path.relative_to(utils.MX_LIBS_DIR)).as_posix()}"
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""")
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elif file_path.is_relative_to(utils.MX_ADDON_LIBS_DIR):
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code_strings.append(
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f"""from {ADDON_ALIAS}.utils import MX_ADDON_LIBS_DIR
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FILE_PATH = MX_ADDON_LIBS_DIR / "{(file_path.relative_to(utils.MX_ADDON_LIBS_DIR)).as_posix()}"
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""")
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else:
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code_strings.append(
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f"""
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FILE_PATH = "{file_path.as_posix()}"
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""")
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@ -5,6 +5,7 @@ import os
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from pathlib import Path
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import tempfile
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import shutil
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import platform
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import MaterialX as mx
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import bpy
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@ -17,6 +18,8 @@ log = logging.Log('utils')
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ADDON_ROOT_DIR = Path(__file__).parent
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ADDON_DATA_DIR = Path(bpy.utils.user_resource('SCRIPTS', path=f"addons/{ADDON_ALIAS}_data", create=True))
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BL_DATA_DIR = Path(bpy.utils.resource_path('LOCAL')).parent / "materialx"
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if platform.system() == 'Windows':
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BL_DATA_DIR = BL_DATA_DIR.parent / "blender.shared" / BL_DATA_DIR.name
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MX_LIBS_FOLDER = "libraries"
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MX_LIBS_DIR = BL_DATA_DIR / MX_LIBS_FOLDER
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