diff --git a/io_scene_gltf2/__init__.py b/io_scene_gltf2/__init__.py index bacd689d0..2dab4d9f9 100755 --- a/io_scene_gltf2/__init__.py +++ b/io_scene_gltf2/__init__.py @@ -506,7 +506,7 @@ class ExportGLTF2_Base(ConvertGLTF2_Base): export_bake_animation: BoolProperty( name='Bake All Objects Animations', description=( - "Force exporting animation on every objects. " + "Force exporting animation on every object. " "Can be useful when using constraints or driver. " "Also useful when exporting only selection" ), @@ -535,7 +535,7 @@ class ExportGLTF2_Base(ConvertGLTF2_Base): name='Use Current Frame as Object Rest Transformations', description=( 'Export the scene in the current animation frame. ' - 'When off, frame O is used as rest transformations for objects' + 'When off, frame 0 is used as rest transformations for objects' ), default=False ) @@ -543,7 +543,7 @@ class ExportGLTF2_Base(ConvertGLTF2_Base): export_rest_position_armature: BoolProperty( name='Use Rest Position Armature', description=( - "Export armatures using rest position as joins rest pose. " + "Export armatures using rest position as joints' rest pose. " "When off, current frame pose is used as rest pose" ), default=True