diff --git a/io_scene_3ds/__init__.py b/io_scene_3ds/__init__.py index 0430aa68f..eeddb37cd 100644 --- a/io_scene_3ds/__init__.py +++ b/io_scene_3ds/__init__.py @@ -56,7 +56,7 @@ class Import3DS(bpy.types.Operator, ImportHelper): default=10.0, ) convert_unit: BoolProperty( - name="Convert Units", + name="Scene Units", description="Converts to scene unit length settings", default=False, ) @@ -68,11 +68,11 @@ class Import3DS(bpy.types.Operator, ImportHelper): ) object_filter: EnumProperty( name="Object Filter", options={'ENUM_FLAG'}, - items=(('WORLD',"World".rjust(11),"",'WORLD_DATA',0x1), - ('MESH',"Mesh".rjust(11),"",'MESH_DATA',0x2), - ('LIGHT',"Light".rjust(12),"",'LIGHT_DATA',0x4), - ('CAMERA',"Camera".rjust(11),"",'CAMERA_DATA',0x8), - ('EMPTY',"Empty".rjust(11),"",'EMPTY_DATA',0x10), + items=(('WORLD', "World".rjust(11), "", 'WORLD_DATA', 0x1), + ('MESH', "Mesh".rjust(11), "", 'MESH_DATA', 0x2), + ('LIGHT', "Light".rjust(12), "", 'LIGHT_DATA', 0x4), + ('CAMERA', "Camera".rjust(11), "", 'CAMERA_DATA', 0x8), + ('EMPTY', "Empty".rjust(11), "", 'EMPTY_DATA', 0x10), ), description="Object types to import", default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'}, @@ -84,7 +84,7 @@ class Import3DS(bpy.types.Operator, ImportHelper): default=True, ) read_keyframe: BoolProperty( - name="Read Keyframe", + name="Animation", description="Read the keyframe data", default=True, ) @@ -134,9 +134,13 @@ class MAX3DS_PT_import_include(bpy.types.Panel): sfile = context.space_data operator = sfile.active_operator - layout.prop(operator, "use_image_search") + layrow = layout.row(align=True) + layrow.prop(operator, "use_image_search") + layrow.label(text="", icon='OUTLINER_OB_IMAGE' if operator.use_image_search else 'IMAGE_DATA') layout.column().prop(operator, "object_filter") - layout.prop(operator, "read_keyframe") + layrow = layout.row(align=True) + layrow.prop(operator, "read_keyframe") + layrow.label(text="", icon='ANIM' if operator.read_keyframe else 'DECORATE_DRIVER') class MAX3DS_PT_import_transform(bpy.types.Panel): @@ -161,9 +165,15 @@ class MAX3DS_PT_import_transform(bpy.types.Panel): operator = sfile.active_operator layout.prop(operator, "constrain_size") - layout.prop(operator, "convert_unit") - layout.prop(operator, "use_apply_transform") - layout.prop(operator, "use_world_matrix") + layrow = layout.row(align=True) + layrow.prop(operator, "convert_unit") + layrow.label(text="", icon='EMPTY_ARROWS' if operator.convert_unit else 'EMPTY_DATA') + layrow = layout.row(align=True) + layrow.prop(operator, "use_apply_transform") + layrow.label(text="", icon='MESH_CUBE' if operator.use_apply_transform else 'MOD_SOLIDIFY') + layrow = layout.row(align=True) + layrow.prop(operator, "use_world_matrix") + layrow.label(text="", icon='WORLD' if operator.use_world_matrix else 'META_BALL') layout.prop(operator, "axis_forward") layout.prop(operator, "axis_up") @@ -194,7 +204,7 @@ class Export3DS(bpy.types.Operator, ExportHelper): default=False, ) use_selection: BoolProperty( - name="Selection Only", + name="Selection", description="Export selected objects only", default=False, ) @@ -210,12 +220,12 @@ class Export3DS(bpy.types.Operator, ExportHelper): default={'WORLD', 'MESH', 'LIGHT', 'CAMERA', 'EMPTY'}, ) use_hierarchy: BoolProperty( - name="Export Hierarchy", + name="Hierarchy", description="Export hierarchy chunks", default=False, ) write_keyframe: BoolProperty( - name="Export Keyframes", + name="Animation", description="Write the keyframe data", default=False, ) @@ -260,10 +270,17 @@ class MAX3DS_PT_export_include(bpy.types.Panel): sfile = context.space_data operator = sfile.active_operator - layout.prop(operator, "use_selection") + layrow = layout.row(align=True) + layrow.prop(operator, "use_selection") + layrow.label(text="", icon='RESTRICT_SELECT_OFF' if operator.use_selection else 'RESTRICT_SELECT_ON') layout.column().prop(operator, "object_filter") - layout.prop(operator, "use_hierarchy") - layout.prop(operator, "write_keyframe") + layrow = layout.row(align=True) + layrow.prop(operator, "use_hierarchy") + layrow.label(text="", icon='OUTLINER' if operator.use_hierarchy else 'CON_CHILDOF') + layrow = layout.row(align=True) + layrow.prop(operator, "write_keyframe") + layrow.label(text="", icon='ANIM' if operator.write_keyframe else 'DECORATE_DRIVER') + layout.use_property_split = True class MAX3DS_PT_export_transform(bpy.types.Panel): @@ -288,7 +305,9 @@ class MAX3DS_PT_export_transform(bpy.types.Panel): operator = sfile.active_operator layout.prop(operator, "scale_factor") - layout.prop(operator, "apply_unit") + layrow = layout.row(align=True) + layrow.prop(operator, "apply_unit") + layrow.label(text="", icon='EMPTY_ARROWS' if operator.apply_unit else 'EMPTY_DATA') layout.prop(operator, "axis_forward") layout.prop(operator, "axis_up")