diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 1a79d15bf..a8ac76320 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -127,7 +127,7 @@ class ImportFBX(bpy.types.Operator, ImportHelper): anim_offset: FloatProperty( name="Animation Offset", description="Offset to apply to animation during import, in frames", - default=1.0, + default=0.0, ) use_subsurf: BoolProperty( @@ -576,14 +576,14 @@ class ExportFBX(bpy.types.Operator, ExportHelper): name="NLA Strips", description="Export each non-muted NLA strip as a separated FBX's AnimStack, if any, " "instead of global scene animation", - default=True, + default=False, ) bake_anim_use_all_actions: BoolProperty( name="All Actions", description="Export each action as a separated FBX's AnimStack, instead of global scene animation " "(note that animated objects will get all actions compatible with them, " "others will get no animation at all)", - default=True, + default=False, ) bake_anim_force_startend_keying: BoolProperty( name="Force Start/End Keying", @@ -602,7 +602,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper): description="How much to simplify baked values (0.0 to disable, the higher the more simplified)", min=0.0, max=100.0, # No simplification to up to 10% of current magnitude tolerance. soft_min=0.0, soft_max=10.0, - default=1.0, # default: min slope: 0.005, max frame step: 10. + default=0.005, # default: min slope: 0.005, max frame step: 10. ) path_mode: path_reference_mode embed_textures: BoolProperty(