diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 68ec77fd0..9a7527bc0 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -5,8 +5,8 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier, @Mysteryem", - "version": (5, 12, 2), - "blender": (4, 1, 0), + "version": (5, 12, 3), + "blender": (4, 2, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UVs, vertex colors, materials, textures, cameras, lamps and actions", "warning": "", @@ -40,6 +40,7 @@ from bpy_extras.io_utils import ( orientation_helper, path_reference_mode, axis_conversion, + poll_file_object_drop, ) @@ -193,7 +194,14 @@ class ImportFBX(bpy.types.Operator, ImportHelper): ) def draw(self, context): - pass + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False # No animation. + + import_panel_include(layout, self) + import_panel_transform(layout, self) + import_panel_animation(layout, self) + import_panel_armature(layout, self) def execute(self, context): keywords = self.as_keywords(ignore=("filter_glob", "directory", "ui_tab", "filepath", "files")) @@ -212,159 +220,68 @@ class ImportFBX(bpy.types.Operator, ImportHelper): else: return import_fbx.load(self, context, filepath=self.filepath, **keywords) + def invoke(self, context, event): + return self.invoke_popup(context) -class FBX_PT_import_include(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Include" - bl_parent_id = "FILE_PT_operator" - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "IMPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "use_custom_normals") - layout.prop(operator, "use_subsurf") - layout.prop(operator, "use_custom_props") - sub = layout.row() +def import_panel_include(layout, operator): + header, body = layout.panel("FBX_import_include", default_closed=False) + header.label(text="Include") + if body: + body.prop(operator, "use_custom_normals") + body.prop(operator, "use_subsurf") + body.prop(operator, "use_custom_props") + sub = body.row() sub.enabled = operator.use_custom_props sub.prop(operator, "use_custom_props_enum_as_string") - layout.prop(operator, "use_image_search") - layout.prop(operator, "colors_type") + body.prop(operator, "use_image_search") + body.prop(operator, "colors_type") -class FBX_PT_import_transform(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Transform" - bl_parent_id = "FILE_PT_operator" - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "IMPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "global_scale") - layout.prop(operator, "decal_offset") - row = layout.row() +def import_panel_transform(layout, operator): + header, body = layout.panel("FBX_import_transform", default_closed=False) + header.label(text="Transform") + if body: + body.prop(operator, "global_scale") + body.prop(operator, "decal_offset") + row = body.row() row.prop(operator, "bake_space_transform") row.label(text="", icon='ERROR') - layout.prop(operator, "use_prepost_rot") + body.prop(operator, "use_prepost_rot") + + import_panel_transform_orientation(body, operator) -class FBX_PT_import_transform_manual_orientation(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Manual Orientation" - bl_parent_id = "FBX_PT_import_transform" - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "IMPORT_SCENE_OT_fbx" - - def draw_header(self, context): - sfile = context.space_data - operator = sfile.active_operator - - self.layout.prop(operator, "use_manual_orientation", text="") - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.enabled = operator.use_manual_orientation - - layout.prop(operator, "axis_forward") - layout.prop(operator, "axis_up") +def import_panel_transform_orientation(layout, operator): + header, body = layout.panel("FBX_import_transform_manual_orientation", default_closed=False) + header.use_property_split = False + header.prop(operator, "use_manual_orientation", text="") + header.label(text="Manual Orientation") + if body: + body.enabled = operator.use_manual_orientation + body.prop(operator, "axis_forward") + body.prop(operator, "axis_up") -class FBX_PT_import_animation(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Animation" - bl_parent_id = "FILE_PT_operator" - bl_options = {'DEFAULT_CLOSED'} - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "IMPORT_SCENE_OT_fbx" - - def draw_header(self, context): - sfile = context.space_data - operator = sfile.active_operator - - self.layout.prop(operator, "use_anim", text="") - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.enabled = operator.use_anim - - layout.prop(operator, "anim_offset") +def import_panel_animation(layout, operator): + header, body = layout.panel("FBX_import_animation", default_closed=True) + header.use_property_split = False + header.prop(operator, "use_anim", text="") + header.label(text="Animation") + if body: + body.enabled = operator.use_anim + body.prop(operator, "anim_offset") -class FBX_PT_import_armature(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Armature" - bl_parent_id = "FILE_PT_operator" - bl_options = {'DEFAULT_CLOSED'} - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "IMPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "ignore_leaf_bones") - layout.prop(operator, "force_connect_children"), - layout.prop(operator, "automatic_bone_orientation"), - sub = layout.column() +def import_panel_armature(layout, operator): + header, body = layout.panel("FBX_import_armature", default_closed=True) + header.label(text="Armature") + if body: + body.prop(operator, "ignore_leaf_bones") + body.prop(operator, "force_connect_children"), + body.prop(operator, "automatic_bone_orientation"), + sub = body.column() sub.enabled = not operator.automatic_bone_orientation sub.prop(operator, "primary_bone_axis") sub.prop(operator, "secondary_bone_axis") @@ -636,7 +553,16 @@ class ExportFBX(bpy.types.Operator, ExportHelper): ) def draw(self, context): - pass + layout = self.layout + layout.use_property_split = True + layout.use_property_decorate = False # No animation. + + export_main(layout, self) + export_panel_include(layout, self) + export_panel_transform(layout, self) + export_panel_geometry(layout, self) + export_panel_armature(layout, self) + export_panel_animation(layout, self) @property def check_extension(self): @@ -663,205 +589,103 @@ class ExportFBX(bpy.types.Operator, ExportHelper): return export_fbx_bin.save(self, context, **keywords) -class FBX_PT_export_main(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "" - bl_parent_id = "FILE_PT_operator" - bl_options = {'HIDE_HEADER'} - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - row = layout.row(align=True) - row.prop(operator, "path_mode") - sub = row.row(align=True) - sub.enabled = (operator.path_mode == 'COPY') - sub.prop(operator, "embed_textures", text="", icon='PACKAGE' if operator.embed_textures else 'UGLYPACKAGE') - row = layout.row(align=True) - row.prop(operator, "batch_mode") - sub = row.row(align=True) - sub.prop(operator, "use_batch_own_dir", text="", icon='NEWFOLDER') +def export_main(layout, operator): + row = layout.row(align=True) + row.prop(operator, "path_mode") + sub = row.row(align=True) + sub.enabled = (operator.path_mode == 'COPY') + sub.prop(operator, "embed_textures", text="", icon='PACKAGE' if operator.embed_textures else 'UGLYPACKAGE') + row = layout.row(align=True) + row.prop(operator, "batch_mode") + sub = row.row(align=True) + sub.prop(operator, "use_batch_own_dir", text="", icon='NEWFOLDER') -class FBX_PT_export_include(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Include" - bl_parent_id = "FILE_PT_operator" - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - sublayout = layout.column(heading="Limit to") +def export_panel_include(layout, operator): + header, body = layout.panel("FBX_export_include", default_closed=False) + header.label(text="Include") + if body: + sublayout = body.column(heading="Limit to") sublayout.enabled = (operator.batch_mode == 'OFF') sublayout.prop(operator, "use_selection") sublayout.prop(operator, "use_visible") sublayout.prop(operator, "use_active_collection") - layout.column().prop(operator, "object_types") - layout.prop(operator, "use_custom_props") + body.column().prop(operator, "object_types") + body.prop(operator, "use_custom_props") -class FBX_PT_export_transform(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Transform" - bl_parent_id = "FILE_PT_operator" +def export_panel_transform(layout, operator): + header, body = layout.panel("FBX_export_transform", default_closed=False) + header.label(text="Transform") + if body: + body.prop(operator, "global_scale") + body.prop(operator, "apply_scale_options") - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator + body.prop(operator, "axis_forward") + body.prop(operator, "axis_up") - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "global_scale") - layout.prop(operator, "apply_scale_options") - - layout.prop(operator, "axis_forward") - layout.prop(operator, "axis_up") - - layout.prop(operator, "apply_unit_scale") - layout.prop(operator, "use_space_transform") - row = layout.row() + body.prop(operator, "apply_unit_scale") + body.prop(operator, "use_space_transform") + row = body.row() row.prop(operator, "bake_space_transform") row.label(text="", icon='ERROR') -class FBX_PT_export_geometry(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Geometry" - bl_parent_id = "FILE_PT_operator" - bl_options = {'DEFAULT_CLOSED'} - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "mesh_smooth_type") - layout.prop(operator, "use_subsurf") - layout.prop(operator, "use_mesh_modifiers") - #sub = layout.row() +def export_panel_geometry(layout, operator): + header, body = layout.panel("FBX_export_geometry", default_closed=True) + header.label(text="Geometry") + if body: + body.prop(operator, "mesh_smooth_type") + body.prop(operator, "use_subsurf") + body.prop(operator, "use_mesh_modifiers") + #sub = body.row() #sub.enabled = operator.use_mesh_modifiers and False # disabled in 2.8... #sub.prop(operator, "use_mesh_modifiers_render") - layout.prop(operator, "use_mesh_edges") - layout.prop(operator, "use_triangles") - sub = layout.row() + body.prop(operator, "use_mesh_edges") + body.prop(operator, "use_triangles") + sub = body.row() #~ sub.enabled = operator.mesh_smooth_type in {'OFF'} sub.prop(operator, "use_tspace") - layout.prop(operator, "colors_type") - layout.prop(operator, "prioritize_active_color") + body.prop(operator, "colors_type") + body.prop(operator, "prioritize_active_color") -class FBX_PT_export_armature(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Armature" - bl_parent_id = "FILE_PT_operator" - bl_options = {'DEFAULT_CLOSED'} +def export_panel_armature(layout, operator): + header, body = layout.panel("FBX_export_armature", default_closed=True) + header.label(text="Armature") + if body: + body.prop(operator, "primary_bone_axis") + body.prop(operator, "secondary_bone_axis") + body.prop(operator, "armature_nodetype") + body.prop(operator, "use_armature_deform_only") + body.prop(operator, "add_leaf_bones") + + +def export_panel_animation(layout, operator): + header, body = layout.panel("FBX_export_bake_animation", default_closed=True) + header.use_property_split = False + header.prop(operator, "bake_anim", text="") + header.label(text="Animation") + if body: + body.enabled = operator.bake_anim + body.prop(operator, "bake_anim_use_all_bones") + body.prop(operator, "bake_anim_use_nla_strips") + body.prop(operator, "bake_anim_use_all_actions") + body.prop(operator, "bake_anim_force_startend_keying") + body.prop(operator, "bake_anim_step") + body.prop(operator, "bake_anim_simplify_factor") + + +class IO_FH_fbx(bpy.types.FileHandler): + bl_idname = "IO_FH_fbx" + bl_label = "FBX" + bl_import_operator = "import_scene.fbx" + bl_file_extensions = ".fbx" @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.prop(operator, "primary_bone_axis") - layout.prop(operator, "secondary_bone_axis") - layout.prop(operator, "armature_nodetype") - layout.prop(operator, "use_armature_deform_only") - layout.prop(operator, "add_leaf_bones") - - -class FBX_PT_export_bake_animation(bpy.types.Panel): - bl_space_type = 'FILE_BROWSER' - bl_region_type = 'TOOL_PROPS' - bl_label = "Bake Animation" - bl_parent_id = "FILE_PT_operator" - bl_options = {'DEFAULT_CLOSED'} - - @classmethod - def poll(cls, context): - sfile = context.space_data - operator = sfile.active_operator - - return operator.bl_idname == "EXPORT_SCENE_OT_fbx" - - def draw_header(self, context): - sfile = context.space_data - operator = sfile.active_operator - - self.layout.prop(operator, "bake_anim", text="") - - def draw(self, context): - layout = self.layout - layout.use_property_split = True - layout.use_property_decorate = False # No animation. - - sfile = context.space_data - operator = sfile.active_operator - - layout.enabled = operator.bake_anim - layout.prop(operator, "bake_anim_use_all_bones") - layout.prop(operator, "bake_anim_use_nla_strips") - layout.prop(operator, "bake_anim_use_all_actions") - layout.prop(operator, "bake_anim_force_startend_keying") - layout.prop(operator, "bake_anim_step") - layout.prop(operator, "bake_anim_simplify_factor") + def poll_drop(cls, context): + return poll_file_object_drop(context) def menu_func_import(self, context): @@ -874,18 +698,8 @@ def menu_func_export(self, context): classes = ( ImportFBX, - FBX_PT_import_include, - FBX_PT_import_transform, - FBX_PT_import_transform_manual_orientation, - FBX_PT_import_animation, - FBX_PT_import_armature, ExportFBX, - FBX_PT_export_main, - FBX_PT_export_include, - FBX_PT_export_transform, - FBX_PT_export_geometry, - FBX_PT_export_armature, - FBX_PT_export_bake_animation, + IO_FH_fbx, )