Check Keymap #101232
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Animation & Rigging
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Development Management
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Eevee & Viewport
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Grease Pencil
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Confirmed
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Needs Information from Developers
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Needs Triage
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Resolved
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Reference: blender/blender-manual#101232
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Autodoc the keymap. Export the keymap from Blender and check the tool shortcuts identified by RNA (hyperlink) targets in the manual.
Problems/ Decision needed:
Manual
• Call UI shortcuts (menu, panel, pie):
Add target and/or comment [or custom directive]:
wm.call_menu.TOPBAR_MT_file_new
orbpy.types.TOPBAR_...
.Comment with 'bpy' or 'api' prefix to distinguish/ isn't typo?
No caps?
• Duplicate tools:
Add comment or ignore.
• Tool lists identify:
Add targets (a lot, block or in-between) or
get display name or
fuzzy match ID name (last segment) or
wildcard e.g. any text editor tool
text.*
has shortcut (can't find swaps)• Add-ons: target or comment:
e.g. Node wrangler
node.nw_lazy_connect
Export
• ID name to display name
e.g.
mesh.select_all
orMESH_OT_select_all.bl_label
-> '(De)select All'• Enum index to display name:
e.g.
.select_all.action = 2
-> 'Invert'• Internal modal maps:
Confirm is inaccessible.
e.g.
transform.vert_slide
Flip - [x]. Modal map is from transform.• Modal map owner (optimization):
Instead of
find_modal
.bl_owner_id
is always empty.Added subscribers: @Tobias, @Blendify
Changed status from 'Needs Triage' to: 'Confirmed'