Checker Texture precision limitation not noted in the manual #74521
Labels
No Label
Meta
Good First Issue
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Eevee & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds, Tests & Devices
Module
Python API
Module
Rendering & Cycles
Module
Sculpt, Paint & Texture
Module
User Interface
Module
VFX & Video
Priority
High
Priority
Low
Priority
Normal
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Information from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-manual#74521
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce MX130/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.50
Blender Version
Broken: version: 2.83 (sub 6), branch: master, commit date: 2020-03-06 22:46, hash:
blender/blender@dcdcc23488
Worked: (optional)
Short description of error
The Checker Texture would interlace when having Object coordinate vector mapping in Eevee
Exact steps for others to reproduce the error
Based on the attached .blend file, which is a plane with a default Principled BSDF, with Checker Texture hooked to the "Object" texture coordinate.
Object Coordinate Checker Texture Bug.blend
Added subscriber: @Eary
blender/blender#78287 was marked as duplicate of this issue
Added subscriber: @EAW
Changed status from 'Needs Triage' to: 'Confirmed'
Thank you for the report. This is a known limitation that is documented in the manual for the white noise texture node, but not the checker texture node. I will update the manual.
One fix is to add an arbitrary small offset.
Object Coordinate Checker Texture Bug1.blend
Checker Texture with Object Coordinate Strangely Interlacing in Eeveeto Checker Texture precision limitation not noted in the manualThanks, it works.
This issue was referenced by 6438
Changed status from 'Confirmed' to: 'Resolved'
Added subscribers: @ZachHixson, @lichtwerk