From 253ad8e72561d494f591d6ed4194c7f1dd2212bc Mon Sep 17 00:00:00 2001 From: Matthew Hinson Date: Fri, 2 Jun 2023 14:19:00 +0200 Subject: [PATCH] Improvements for "Geometry Node Editor" section --- manual/editors/geometry_node.rst | 54 +++++++++++++++++--------------- 1 file changed, 29 insertions(+), 25 deletions(-) diff --git a/manual/editors/geometry_node.rst b/manual/editors/geometry_node.rst index d3f015378..f9cc55908 100644 --- a/manual/editors/geometry_node.rst +++ b/manual/editors/geometry_node.rst @@ -4,9 +4,9 @@ Geometry Node Editor ******************** -The Geometry Node editor is used to edit a :doc:`Node Group ` -which is used by the :doc:`Geometry Node Modifier `. -This node group can define many operations to modify an object's geometry. +The Geometry Node editor is used to edit :doc:`Node Groups ` +which are used by the :doc:`Geometry Node Modifier `. +Such a node group can define many operations to modify an object's geometry. .. .. figure:: /images/editors_shader-editor_main.png .. @@ -33,26 +33,31 @@ Node ---- Geometry Node Group - The :ref:`data-block selector ` can change the active node group being edited. + :doc:`/interface/controls/templates/data_block` for creating and selecting node groups. Pin (pin icon) - The pin button will keep the current geometry node group selection fixed, + The pin button will keep the current node group selection fixed, instead of using the :ref:`Active Modifier `. - When a geometry node group is pinned, it will remain visible in the Geometry Node editor + When a node group is pinned, it will remain visible in the Geometry Node editor even when another object or modifier is selected elsewhere. ---- Parent Node Tree - Jumps up a node group level, see :ref:`bpy.ops.node.tree_path_parent` for more information. + Jumps up a node group level. See :ref:`bpy.ops.node.tree_path_parent` for details. Snapping - Controls to control snapping when transforming nodes. - + Snapping options. See :doc:`/interface/controls/nodes/arranging` for details. +Overlays + See :ref:`Overlays `. Toolbar ------- -The Geometry Node editor has several tools to work with tools that can be accessed from the Toolbar. - +Select + See :doc:`Selecting Nodes `. +Annotate + See :doc:`/interface/annotate_tool`. +Links Cut + See :ref:`Cut Links `. Sidebar ------- @@ -60,27 +65,26 @@ Sidebar Node ^^^^ -This tab allows you to edit the geometry node group's inputs and outputs. - -.. tip:: - - The inputs of the node group can be edited as properties of - the :doc:`Geometry Node Modifier `. - - -Item -^^^^ - This tab gives access to the active node's properties. - Tool ^^^^ This tab gives access to the active tool's settings. - View ^^^^ -This tab gives access properties that affect editor data such as annotations. +This tab allows managing annotations. + + +Group +^^^^^ + +This tab allows you to edit the current node group's inputs and outputs. + +.. tip:: + + In the :doc:`Geometry Node Modifier `, + you can specify values for the root node group's inputs, as well as select destination + :doc:`/modeling/geometry_nodes/attributes_reference` for its outputs. -- 2.30.2