From 540285bf1c767f6b9feafcb98d8e2b7552ede92a Mon Sep 17 00:00:00 2001 From: persun Date: Sun, 11 Jun 2023 17:45:33 +0900 Subject: [PATCH 1/4] Fix #104472: typo in Viewport Gizmos --- manual/editors/3dview/display/gizmo.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/manual/editors/3dview/display/gizmo.rst b/manual/editors/3dview/display/gizmo.rst index c239de76d..1248ff68e 100644 --- a/manual/editors/3dview/display/gizmo.rst +++ b/manual/editors/3dview/display/gizmo.rst @@ -131,7 +131,7 @@ Gizmo settings for :doc:`cameras `. Lens Show the gizmo to adjust the focal length (for Perspective cameras) - or orthographic scale (for Orthograpic cameras). + or orthographic scale (for Orthographic cameras). Focus Distance Enable the gizmo for adjusting the focus distance. To see this gizmo, you need to enable the :menuselection:`Viewport Display --> Limits` checkbox -- 2.30.2 From 3999a996097314eca6560e49b43ff8cb1597f515 Mon Sep 17 00:00:00 2001 From: persun Date: Sun, 11 Jun 2023 17:58:52 +0900 Subject: [PATCH 2/4] Fix #104474: update outdated names in GP Fill tool --- manual/grease_pencil/modes/draw/tools/fill.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/manual/grease_pencil/modes/draw/tools/fill.rst b/manual/grease_pencil/modes/draw/tools/fill.rst index ad227f41c..85f49c930 100644 --- a/manual/grease_pencil/modes/draw/tools/fill.rst +++ b/manual/grease_pencil/modes/draw/tools/fill.rst @@ -51,12 +51,12 @@ Boundary Sets the type of fill boundary limits calculation to perform. :All: Use the thickness of the strokes and the editing lines together. - :Stroke: Use only the thickness of the strokes (ignore edit lines). - :Line: Use only the edit lines (ignore strokes). + :Strokes: Use only the thickness of the strokes (ignore edit lines). + :Edit Lines: Use only the edit lines (ignore strokes). .. _bpy.types.BrushGpencilSettings.show_fill_boundary: - Show Lines (grid icon) + Show Lines (eye icon) Toggle show auxiliary lines to see the fill boundary. .. _bpy.types.BrushGpencilSettings.fill_layer_mode: -- 2.30.2 From b268272351c0baff3879460de475eb63c1a2459f Mon Sep 17 00:00:00 2001 From: persun Date: Sun, 11 Jun 2023 20:29:43 +0900 Subject: [PATCH 3/4] Fix #104470: Typo in Sculpt Adaptive Resolution --- manual/sculpt_paint/sculpting/introduction/adaptive.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/manual/sculpt_paint/sculpting/introduction/adaptive.rst b/manual/sculpt_paint/sculpting/introduction/adaptive.rst index ed0a843e2..376e6fe2b 100644 --- a/manual/sculpt_paint/sculpting/introduction/adaptive.rst +++ b/manual/sculpt_paint/sculpting/introduction/adaptive.rst @@ -119,7 +119,7 @@ since any edits to the base mesh will result in corrupted subdivision details. Alternatively use the :doc:`Slide Relax ` brush to slide topology to where it is needed. -Additional brushes like the :doc:`Multire Eraser ` and +Additional brushes like the :doc:`Multires Eraser ` and :doc:`Multires Smear ` are recommended for adjustments. Here are general shortcuts to use the feature. -- 2.30.2 From fd56c03568e8e14397cefb378a3b0daffec4548b Mon Sep 17 00:00:00 2001 From: persun Date: Tue, 13 Jun 2023 09:05:57 +0900 Subject: [PATCH 4/4] Fix #104471: Grammar in Cloth Sculpting --- manual/sculpt_paint/sculpting/introduction/cloth_sculpting.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/manual/sculpt_paint/sculpting/introduction/cloth_sculpting.rst b/manual/sculpt_paint/sculpting/introduction/cloth_sculpting.rst index 6883b5f7a..efee81ce1 100644 --- a/manual/sculpt_paint/sculpting/introduction/cloth_sculpting.rst +++ b/manual/sculpt_paint/sculpting/introduction/cloth_sculpting.rst @@ -13,7 +13,7 @@ This has various advantages but is especially useful for base mesh creation and Detailing is possible, but the slower performance on high resolution meshes and simplified cloth physics might not lead to desirable results. -The resolution of the topology is the mainly responsible for the size of the folds +The resolution of the topology is mainly responsible for the size of the folds and detail level of the simulation. So an optimal and evenly distributed topology is important. Many sculpting features are supported, so for example :ref:`Masked ` vertices -- 2.30.2