UI: Rename Realtime Compositor to GPU Compositor #104559
@ -1,10 +1,10 @@
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.. _realtime-compositor:
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.. _realtime-compositor:
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*******************
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*******************
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Realtime Compositor
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GPU Compositor
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*******************
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*******************
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The Realtime Compositor is a new GPU accelerated compositor introduced in Blender 3.5 and is
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The new GPU accelerated compositor introduced in Blender 3.5 and is
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currently used for :ref:`viewport compositing <viewport-compositing>`. This compositor is currently
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currently used for :ref:`viewport compositing <viewport-compositing>`. This compositor is currently
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more limited and not all :ref:`Compositor Nodes <compositor-nodes>` are supported, such nodes are
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more limited and not all :ref:`Compositor Nodes <compositor-nodes>` are supported, such nodes are
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marked with the :guilabel:`CPU Compositor Only` label along with notes about other limitations.
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marked with the :guilabel:`CPU Compositor Only` label along with notes about other limitations.
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@ -319,7 +319,7 @@ pixel space of the input.
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Output
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Output
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======
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======
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The realtime compositor only supports a single active output target, that is, only one of the
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The GPU compositor only supports a single active output target, that is, only one of the
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:ref:`Composite nodes <bpy.types.CompositorNodeComposite>`, :ref:`Viewer nodes
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:ref:`Composite nodes <bpy.types.CompositorNodeComposite>`, :ref:`Viewer nodes
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<bpy.types.CompositorNodeViewer>`, or :ref:`Split Viewer nodes
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<bpy.types.CompositorNodeViewer>`, or :ref:`Split Viewer nodes
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<bpy.types.CompositorNodeSplitViewer>` in the node tree will be considered active and the rest will
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<bpy.types.CompositorNodeSplitViewer>` in the node tree will be considered active and the rest will
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@ -244,7 +244,7 @@ Render Pass
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Compositor
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Compositor
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Controls the enablement of the compositor in the viewport. If enabled, the scene compositor node
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Controls the enablement of the compositor in the viewport. If enabled, the scene compositor node
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tree will be evaluated using the :ref:`Realtime Compositor <realtime-compositor>` and the output
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tree will be evaluated using the :ref:`GPU Compositor <realtime-compositor>` and the output
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will be displayed directly in the viewport.
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will be displayed directly in the viewport.
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:Disabled: Always disabled.
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:Disabled: Always disabled.
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