From cfde0dc1c7b5741b28d2a73b92a6ffb65b238bff Mon Sep 17 00:00:00 2001 From: NRGSille Date: Wed, 2 Aug 2023 02:12:05 +0200 Subject: [PATCH 1/2] scene_3ds: Added world nodes image --- manual/images/addons_io_3ds_world-nodes.jpg | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 manual/images/addons_io_3ds_world-nodes.jpg diff --git a/manual/images/addons_io_3ds_world-nodes.jpg b/manual/images/addons_io_3ds_world-nodes.jpg new file mode 100644 index 000000000..312bc5edd --- /dev/null +++ b/manual/images/addons_io_3ds_world-nodes.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:29d0d3121b79e31c6e9f38abd6d148ff47cb6935a072193e81720c2441a5ed03 +size 209962 -- 2.30.2 From d9e2a9b17a08dd7acaf096c3d342de290568ed65 Mon Sep 17 00:00:00 2001 From: NRGSille Date: Tue, 3 Oct 2023 04:06:55 +0200 Subject: [PATCH 2/2] scene_3ds: Updated screenshot for Principled BSDF changes --- manual/addons/import_export/scene_3ds.rst | 4 ++-- manual/images/addons_io_3ds_shader-nodes.jpg | 3 +++ 2 files changed, 5 insertions(+), 2 deletions(-) create mode 100644 manual/images/addons_io_3ds_shader-nodes.jpg diff --git a/manual/addons/import_export/scene_3ds.rst b/manual/addons/import_export/scene_3ds.rst index b725e0686..a225e01cb 100644 --- a/manual/addons/import_export/scene_3ds.rst +++ b/manual/addons/import_export/scene_3ds.rst @@ -140,7 +140,7 @@ The exporter uses the integer values, since this is used from 3ds version 3 and The material definitions which Blender can use are the following: - 3ds Diffuse Color <-> blender Base Color -- 3ds Specular Color <-> blender Specular Color +- 3ds Specular Color <-> blender Specular Tint - 3ds Ambient Color <-> blender Emission Color - 3ds Mat Shininess <-> blender Roughness inverted - 3ds Mat Shin2 <-> blender Specular Intensity @@ -171,7 +171,7 @@ The material mappings are defined as following: - 3ds Bump Map <-> blender Normal Map (tangent space) - 3ds Tex2 Map <-> blender Color Texture (connect to mix-shader) -.. figure:: /images/addons_io_3ds_material-nodes.jpg +.. figure:: /images/addons_io_3ds_shader-nodes.jpg An example of a 3ds file with all image maps imported. diff --git a/manual/images/addons_io_3ds_shader-nodes.jpg b/manual/images/addons_io_3ds_shader-nodes.jpg new file mode 100644 index 000000000..8320233ff --- /dev/null +++ b/manual/images/addons_io_3ds_shader-nodes.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01a0c2aa109809da91d3cce35081121dda394c28a78d58b2837708a8aa34216b +size 246310 -- 2.30.2