From 7c5189e0423b4a7436b80e363b0211a65c7a970c Mon Sep 17 00:00:00 2001 From: Douglas Paul Date: Sun, 5 Nov 2023 12:26:59 -0500 Subject: [PATCH] Nodes: Add Lacunarity and Normalize to Noise node https://projects.blender.org/blender/blender/commit/0702c24a36 --- manual/images/node-types_ShaderNodeTexNoise.webp | 4 ++-- manual/modeling/geometry_nodes/texture/noise.rst | 7 +++++++ manual/render/shader_nodes/textures/noise.rst | 7 +++++++ 3 files changed, 16 insertions(+), 2 deletions(-) diff --git a/manual/images/node-types_ShaderNodeTexNoise.webp b/manual/images/node-types_ShaderNodeTexNoise.webp index 5d0ab08c5..c8d706a7c 100644 --- a/manual/images/node-types_ShaderNodeTexNoise.webp +++ b/manual/images/node-types_ShaderNodeTexNoise.webp @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:cf31eaaba9b0969e61748e475f0fa1dcbc4f2de1c6bc1d1fb4ad630f48eb6824 -size 7668 +oid sha256:6d9dcb739e10bd4a82a1507deadae451fded7fec2ced50c54520d115b6d766f1 +size 12628 diff --git a/manual/modeling/geometry_nodes/texture/noise.rst b/manual/modeling/geometry_nodes/texture/noise.rst index 810847d57..ddd7f4a77 100644 --- a/manual/modeling/geometry_nodes/texture/noise.rst +++ b/manual/modeling/geometry_nodes/texture/noise.rst @@ -36,6 +36,9 @@ Detail Higher number of octaves corresponds to a higher render time. Roughness Blend between a smoother noise pattern, and rougher with sharper peaks. +Lacunarity + The difference between the scale of each two consecutive octaves. + Larger values corresponds to larger scale for higher octaves. Distortion Amount of distortion. @@ -56,6 +59,10 @@ Dimensions Higher dimensions corresponds to higher render time, so lower dimensions should be used unless higher dimensions are necessary. +Normalize + If enabled, ensures that the output values stay in the range 0.0 to 1.0. + When disabled, output values are in the range -1.0 to 1.0. + Outputs ======= diff --git a/manual/render/shader_nodes/textures/noise.rst b/manual/render/shader_nodes/textures/noise.rst index 144b56ae6..2ac32a0c3 100644 --- a/manual/render/shader_nodes/textures/noise.rst +++ b/manual/render/shader_nodes/textures/noise.rst @@ -29,6 +29,9 @@ Detail Higher number of octaves corresponds to a higher render time. Roughness Blend between a smoother noise pattern, and rougher with sharper peaks. +Lacunarity + The difference between the scale of each two consecutive octaves. + Larger values corresponds to larger scale for higher octaves. Distortion Amount of distortion. @@ -49,6 +52,10 @@ Dimensions Higher dimensions corresponds to higher render time, so lower dimensions should be used unless higher dimensions are necessary. +Normalize + If enabled, ensures that the output values stay in the range 0.0 to 1.0. + When disabled, output values are in the range -1.0 to 1.0. + Outputs ======= -- 2.30.2