Outliner: Added double-click selection and apply modifier in manual #104732

Merged
Aaron Carlisle merged 1 commits from Christophe-Marois/blender-manual:outliner into blender-v4.1-release 2024-03-11 04:01:57 +01:00
2 changed files with 7 additions and 4 deletions

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@ -34,6 +34,8 @@ Each data-block added to the selection this way will be made the active data-blo
Select a range of elements from the active element using :kbd:`Shift-LMB`.
To select a range without deselecting the previous selection, use :kbd:`Shift-Ctrl-LMB`.
Select all children of an item by double clicking the item's icon.
A click and drag from any location in the Outliner other than a name or icon will begin a box selection.
Use :kbd:`Shift` to add and :kbd:`Ctrl` to subtract from existing selections with box select.
Box select can also be started with :kbd:`B`.

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@ -31,11 +31,12 @@ Modifiers, Constraints, & Visual Effects
You can manage :doc:`Modifiers </modeling/modifiers/index>`, :doc:`Constraints </animation/constraints/index>`, and
:doc:`Visual Effects </grease_pencil/visual_effects/index>` from the Outliner in a couple ways:
- To change the order with in the :ref:`stack <modifier-stack>`
- To change the order within the :ref:`stack <modifier-stack>`
select the desired modifier and move it above or below other modifiers.
- To copy a single modifier to another select the modifier and drag it on top of the desired object.
- To copy the whole modifier stack to another object select the modifier icon and drag in to the desired object.
- To apply a single modifier, right click on the modifier and select apply in the popover menu.
- To delete a single modifier, right click on the modifier and select delete in the popover menu.
- To copy a single modifier to another, select the modifier and drag it on top of the desired object.
- To copy the whole modifier stack to another object, select the modifier icon and drag in to the desired object.
Drag & Dropping to 3D Viewport
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