diff --git a/manual/editors/3dview/display/shading.rst b/manual/editors/3dview/display/shading.rst index 3d605c52f..eb1007cfa 100644 --- a/manual/editors/3dview/display/shading.rst +++ b/manual/editors/3dview/display/shading.rst @@ -25,10 +25,11 @@ Pressing :kbd:`Shift-Z` switches between the current shading mode and Wireframe. .. _bpy.types.View3DShading.wireframe_color_type: Wire Color - How the wireframes are colored. This affects the object outline, wireframe overlay, and wireframe shading mode. + How wireframes are colored. This affects the Wireframe shading mode and overlay. - :Single: - All objects get shaded using the same single color. + :Theme: + Use the *Active Object*, *Wire*, or *Wire Edit* :doc:`theme color ` + based on the object's current state. :Object: Use the color from the object's :ref:`Viewport Display ` settings.