From a2436ac24f0708f20e45ffe833acc820d7a34b2a Mon Sep 17 00:00:00 2001 From: Sean Kim Date: Tue, 2 Apr 2024 08:52:03 -0700 Subject: [PATCH] Add Solver option information to Sculpt trim tools --- manual/sculpt_paint/sculpting/tools/box_trim.rst | 13 ++++++++++++- manual/sculpt_paint/sculpting/tools/lasso_trim.rst | 14 +++++++++++++- 2 files changed, 25 insertions(+), 2 deletions(-) diff --git a/manual/sculpt_paint/sculpting/tools/box_trim.rst b/manual/sculpt_paint/sculpting/tools/box_trim.rst index b36c474e8..9ae743a4b 100644 --- a/manual/sculpt_paint/sculpting/tools/box_trim.rst +++ b/manual/sculpt_paint/sculpting/tools/box_trim.rst @@ -33,7 +33,8 @@ a new face set instead. .. note:: It is not recommended to use this tool on a mesh above 100k - vertices when using *Difference* or *Union* as the Trim Mode. + vertices when using *Difference* or *Union* as the Trim Mode + with the *Exact* Solver. This tool is using a Boolean operation so it might take a long time to process. For higher resolution meshes it is recommended to instead use the :doc:`Line Project ` tool or the *Fair Positions* @@ -42,6 +43,16 @@ a new face set instead. Tool Settings ============= +Solver + Algorithm used to calculate the Boolean intersections. + + :Fast: + Uses a mathematically simple solver which offers the best performance; + however, this solver lacks support for overlapping geometry. + :Exact: + Uses a mathematically complex solver which offers the best results and has full + support for overlapping geometry; however, this solver is much slower than the + *Fast Solver*. Trim Mode Geometry can be either added or removed by choosing one of these modes. diff --git a/manual/sculpt_paint/sculpting/tools/lasso_trim.rst b/manual/sculpt_paint/sculpting/tools/lasso_trim.rst index 0c074d866..489c77750 100644 --- a/manual/sculpt_paint/sculpting/tools/lasso_trim.rst +++ b/manual/sculpt_paint/sculpting/tools/lasso_trim.rst @@ -33,7 +33,8 @@ a new face set instead. .. note:: It is not recommended to use this tool on a mesh above 100k vertices when using *Difference* - or *Union* as the Trim Mode. This tool is using a Boolean operation so it might take a long time to process. + or *Union* as the Trim Mode with the *Exact* Solver. + This tool is using a Boolean operation so it might take a long time to process. For higher resolution meshes it is recommended to instead use the :doc:`Line Project ` tool or the *Fair Positions* mode of the :doc:`Edit Face Set ` tool to trim geometry. @@ -42,6 +43,17 @@ a new face set instead. Tool Settings ============= +Solver + Algorithm used to calculate the Boolean intersections. + + :Fast: + Uses a mathematically simple solver which offers the best performance; + however, this solver lacks support for overlapping geometry. + :Exact: + Uses a mathematically complex solver which offers the best results and has full + support for overlapping geometry; however, this solver is much slower than the + *Fast Solver*. + Trim Mode Geometry can be either added or removed by choosing one of these modes. -- 2.30.2