Add Solver option information to Sculpt trim tools #104763
@ -33,7 +33,8 @@ a new face set instead.
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.. note::
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.. note::
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It is not recommended to use this tool on a mesh above 100k
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It is not recommended to use this tool on a mesh above 100k
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vertices when using *Difference* or *Union* as the Trim Mode.
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vertices when using *Difference* or *Union* as the Trim Mode
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with the *Exact* Solver.
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This tool is using a Boolean operation so it might take a long time to process.
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This tool is using a Boolean operation so it might take a long time to process.
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For higher resolution meshes it is recommended to instead use the
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For higher resolution meshes it is recommended to instead use the
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:doc:`Line Project </sculpt_paint/sculpting/tools/line_project>` tool or the *Fair Positions*
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:doc:`Line Project </sculpt_paint/sculpting/tools/line_project>` tool or the *Fair Positions*
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@ -42,6 +43,16 @@ a new face set instead.
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Tool Settings
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Tool Settings
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=============
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=============
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Solver
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Algorithm used to calculate the Boolean intersections.
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:Fast:
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Uses a mathematically simple solver which offers the best performance;
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however, this solver lacks support for overlapping geometry.
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:Exact:
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Uses a mathematically complex solver which offers the best results and has full
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support for overlapping geometry; however, this solver is much slower than the
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*Fast Solver*.
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Trim Mode
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Trim Mode
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Geometry can be either added or removed by choosing one of these modes.
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Geometry can be either added or removed by choosing one of these modes.
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@ -33,7 +33,8 @@ a new face set instead.
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.. note::
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.. note::
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It is not recommended to use this tool on a mesh above 100k vertices when using *Difference*
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It is not recommended to use this tool on a mesh above 100k vertices when using *Difference*
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or *Union* as the Trim Mode. This tool is using a Boolean operation so it might take a long time to process.
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or *Union* as the Trim Mode with the *Exact* Solver.
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This tool is using a Boolean operation so it might take a long time to process.
|
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For higher resolution meshes it is recommended to instead use the
|
For higher resolution meshes it is recommended to instead use the
|
||||||
:doc:`Line Project </sculpt_paint/sculpting/tools/line_project>` tool or the *Fair Positions*
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:doc:`Line Project </sculpt_paint/sculpting/tools/line_project>` tool or the *Fair Positions*
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mode of the :doc:`Edit Face Set </sculpt_paint/sculpting/tools/edit_face_set>` tool to trim geometry.
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mode of the :doc:`Edit Face Set </sculpt_paint/sculpting/tools/edit_face_set>` tool to trim geometry.
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@ -42,6 +43,17 @@ a new face set instead.
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Tool Settings
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Tool Settings
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=============
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=============
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||||||
|
|
||||||
|
Solver
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||||||
|
Algorithm used to calculate the Boolean intersections.
|
||||||
|
|
||||||
|
:Fast:
|
||||||
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Uses a mathematically simple solver which offers the best performance;
|
||||||
|
however, this solver lacks support for overlapping geometry.
|
||||||
|
:Exact:
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||||||
|
Uses a mathematically complex solver which offers the best results and has full
|
||||||
|
support for overlapping geometry; however, this solver is much slower than the
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*Fast Solver*.
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Trim Mode
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Trim Mode
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Geometry can be either added or removed by choosing one of these modes.
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Geometry can be either added or removed by choosing one of these modes.
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