diff --git a/manual/contribute/translations/add_language.rst b/manual/contribute/translations/add_language.rst
index f722bdb9c..7a2f580f4 100644
--- a/manual/contribute/translations/add_language.rst
+++ b/manual/contribute/translations/add_language.rst
@@ -24,7 +24,7 @@ This will give you a foundation environment for:
Below examples show the process to create a new set of files for French, language code ``fr``, on Linux platform.
Other platforms might vary slightly but should be mainly the same.
-#. `Create a Blender ID `__ if you have not done so already
+#. `Create a Blender ID `__ if you have not done so already.
#. Log into `projects.blender.org `__ and
`Create an Issue `__
requesting for commit access in order to transfer changes to the central repository of the translation team.
diff --git a/manual/physics/cloth/settings/cache.rst b/manual/physics/cloth/settings/cache.rst
index dfb08759a..f2099e566 100644
--- a/manual/physics/cloth/settings/cache.rst
+++ b/manual/physics/cloth/settings/cache.rst
@@ -1,4 +1,3 @@
-
*****
Cache
*****
@@ -32,7 +31,7 @@ See :doc:`Particle Cache ` for details.
You cannot change *Start* or *End* without clearing the bake simulation.
When the simulation has finished, you will notice you have the option to free
- the bake, edit the bake and re-bake
+ the bake, edit the bake and re-bake.
Editing the Cached Simulation
diff --git a/manual/sculpt_paint/brush/stroke.rst b/manual/sculpt_paint/brush/stroke.rst
index 99c7297ca..70acbd87c 100644
--- a/manual/sculpt_paint/brush/stroke.rst
+++ b/manual/sculpt_paint/brush/stroke.rst
@@ -1,4 +1,3 @@
-
******
Stroke
******
@@ -75,7 +74,7 @@ Stroke Method :kbd:`Alt-E`
The control points and handles can be dragged with :kbd:`RMB` (In right click select with :kbd:`LMB`).
To make sure that the handles of a control point are symmetrical,
drag them using :kbd:`Shift-RMB`.
- A few transform operators are supported such as moving(:kbd:`G`), rotating(:kbd:`R`) and scaling (:kbd:`S`).
+ A few transform operators are supported such as moving (:kbd:`G`), rotating (:kbd:`R`) and scaling (:kbd:`S`).
.. _bpy.ops.paintcurve.select: