From d3e74a7b1b7ffe2cbdb4223daa8e2a827924b2e8 Mon Sep 17 00:00:00 2001 From: Christoph Lendenfeld Date: Tue, 29 Oct 2024 11:31:21 +0100 Subject: [PATCH] update --- manual/interface/controls/buttons/eyedropper.rst | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/manual/interface/controls/buttons/eyedropper.rst b/manual/interface/controls/buttons/eyedropper.rst index d1d44da34..31d5a2f4e 100644 --- a/manual/interface/controls/buttons/eyedropper.rst +++ b/manual/interface/controls/buttons/eyedropper.rst @@ -24,6 +24,15 @@ Objects/Object-Data This is used with object buttons (such as parent, constraints or modifiers) to select an object from the 3D Viewport or Outliner, rather than having to select it from a drop-down. +Bones + This is used when a subtarget to an armature can be chosen. It is possible to + choose a bone from the 3D Viewport or from the outliner. Only bones that belong + to the armature that was chosen as a target can be picked. + + .. note:: + + In the 3D Viewport, bones can only be picked if the armature is in Pose Mode or in Edit Mode. + Camera Depth Number fields effecting distance can also use the eyedropper. -- 2.30.2