Shader: Add Metallic BSDF Node #105008
@ -72,7 +72,7 @@ Distribution
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:Beckmann: :guilabel:`Cycles Only`
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:Beckmann: :guilabel:`Cycles Only`
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Beckmann microfacet distribution.
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Beckmann microfacet distribution.
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Fresnel Method
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Fresnel Type
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Metallic Fresnel type to use.
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Metallic Fresnel type to use.
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:F82 Tint:
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:F82 Tint:
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